Official Playstation 2 Magazine UK's Scores

  • Games
For 629 reviews, this publication has graded:
  • 45% higher than the average critic
  • 3% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 9 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Resident Evil 4
Lowest review score: 20 Namco Museum Battle Collection
Score distribution:
  1. Negative: 84 out of 629
629 game reviews
    • 94 Metascore
    • 60 Critic Score
    Heart-in-mouth joy from this frantic and bloody hack-fest. [Jan 2007, p.106]
    • Official Playstation 2 Magazine UK
    • 88 Metascore
    • 70 Critic Score
    With this many ways to organise your team and develop abilities, everyone will find something to suit their style. [Nov 2007, p.123]
    • Official Playstation 2 Magazine UK
    • 87 Metascore
    • 70 Critic Score
    A fun game for short sessions, suited to the system and with some clever ideas, but it's not the proper Metal Gear Solid title we were expecting. [Mar 2007, p.107]
    • Official Playstation 2 Magazine UK
    • 86 Metascore
    • 70 Critic Score
    Technically very accomplished and graphically gorgeous, but ultimately unsatisfying, even in online multiplayer. [Feb 2008, p.102]
    • Official Playstation 2 Magazine UK
    • 84 Metascore
    • 60 Critic Score
    Solid, but nowhere near spectacular sim that will only satisfy B-ball fans who can appreciate its subtleties. The rest of us can only look on, slightly bemused. [Apr 2006, p.100]
    • Official Playstation 2 Magazine UK
    • 84 Metascore
    • 70 Critic Score
    An enjoyable beat-'em-up that does the movie justice. But there's little more than a basic scrolling brawler under all the great ideas. [Nov 2005, p.84]
    • Official Playstation 2 Magazine UK
    • 84 Metascore
    • 70 Critic Score
    Restrictive and ponderous in places but more often immense and rewarding. Disgaea 2 is an underrated RPG with surprisingly commendable depth. [Oct 2006, p.104]
    • Official Playstation 2 Magazine UK
    • 82 Metascore
    • 60 Critic Score
    A game that's forgotten it's about superheroes. They're supposed to be spectacular, aren't they? This isn't. [Dec 2005, p.111]
    • Official Playstation 2 Magazine UK
    • 82 Metascore
    • 70 Critic Score
    Simplified PSP controls do dial down SOCOM's complexity, but impressive options both on and offline make this shine. [May 2006, p.90]
    • Official Playstation 2 Magazine UK
    • 82 Metascore
    • 70 Critic Score
    Much better than the last game, and one of the best PS2 RPGs. Let down only by the relentless fighting and steep learning curve. [Feb 2007, p.70]
    • Official Playstation 2 Magazine UK
    • 81 Metascore
    • 70 Critic Score
    A respectable enough take on frozen hockey, with some off-the-wall but fun multiplayer modes thrown in foor good measure, but does anyone actually play these games? [Apr 2006, p.100]
    • Official Playstation 2 Magazine UK
    • 81 Metascore
    • 70 Critic Score
    Combat was always the star of Ratchet games, but with barely a sniff of exploration, Gladiator's destruction feels a little one-note. [Apr 2006, p.94]
    • Official Playstation 2 Magazine UK
    • 81 Metascore
    • 70 Critic Score
    Short-lived and has little new to offer, but the online options and improved Crosstalk bring it back from the brink. [July 2007, p.95]
    • Official Playstation 2 Magazine UK
    • 81 Metascore
    • 60 Critic Score
    Decent comic book effort which certainly captures the Marvel spirit. Unlikely to become as revered as the icons that star in it, though. [Christmas 2006, p.97]
    • Official Playstation 2 Magazine UK
    • 81 Metascore
    • 70 Critic Score
    Will appeal to first timers, butthe changes made will alienate many of Onimusha's staunchest fans. A grower, but vintage 'Musha it ain't. [Apr 2006, p.97]
    • Official Playstation 2 Magazine UK
    • 80 Metascore
    • 70 Critic Score
    Still dry as hell and frustrating on occasions, but immensely playable nonetheless. A smart alternative to "Everybody's Golf." [Christmas 2005, p.105]
    • Official Playstation 2 Magazine UK
    • 80 Metascore
    • 70 Critic Score
    Needs to make serious progress if 'Gran' isn't to become an indication of age. [June 2008, p.87]
    • Official Playstation 2 Magazine UK
    • 80 Metascore
    • 70 Critic Score
    FIFA has grown up a bit and learnt that it has to do the dirty work first before it can get fancy. Competent, entertaining but far from faultless. [Nov 2005, p.132]
    • Official Playstation 2 Magazine UK
    • 80 Metascore
    • 60 Critic Score
    Predictably high production values, but those enticed by previous Snake adventures will find a hollow, confusing game. [June 2006, p.82]
    • Official Playstation 2 Magazine UK
    • 79 Metascore
    • 70 Critic Score
    Stunning to look at and seriously addictive all the same. [Oct 2007, p.94]
    • Official Playstation 2 Magazine UK
    • 79 Metascore
    • 60 Critic Score
    Despite its pedigree, there's not enough here to prise open our wallets. We're sticking with "Street Fighter Alpha Max" on PSP, thanks. [July 2006, p.91]
    • Official Playstation 2 Magazine UK
    • 79 Metascore
    • 70 Critic Score
    Too short despite early promise of an epic, Heavenly Sword is quite a disappointment. [Oct 2007, p.119]
    • Official Playstation 2 Magazine UK
    • 79 Metascore
    • 50 Critic Score
    Flaws such as button layout, poor targeting and matches that go on forever make this disappointingly average. [Nov 2006, p.155]
    • Official Playstation 2 Magazine UK
    • 78 Metascore
    • 70 Critic Score
    As a fluffy fantasy adventure Gurumin pushes all the right buttons, although it's hardly serious RPG fare. [July 2007, p.98]
    • Official Playstation 2 Magazine UK
    • 78 Metascore
    • 70 Critic Score
    Better than last year's handheld Madden game, but NFL nuts will notice the return of a few niggling flaws. [Oct 2006, p.104]
    • Official Playstation 2 Magazine UK
    • 78 Metascore
    • 70 Critic Score
    A commendably original RPG which throws up plenty of surprises and improves substantially on previous outing, "Lucifer's Call." [June 2006, p.93]
    • Official Playstation 2 Magazine UK
    • 78 Metascore
    • 50 Critic Score
    A nice enough - but very brief - trip down memory lane, which would be a better value stripped down and bundled as an extra with a more modern game, or on PSP. [Dec 2005, p.124]
    • Official Playstation 2 Magazine UK
    • 78 Metascore
    • 60 Critic Score
    As a port, it does the job. But the convulsive controls and lack of new features makes TRA for PSP only an optional extra to the PS2 experience. [Aug 2007, p.99]
    • Official Playstation 2 Magazine UK
    • 78 Metascore
    • 70 Critic Score
    It's not perfect but it's creepy. The mix of investigation and scores easily outweighs the clunky controls and occasional lulls in the action. [Mar 2006, p.105]
    • Official Playstation 2 Magazine UK
    • 78 Metascore
    • 70 Critic Score
    Near identical gameplay to its 05 counterpart and a more intricate management aspect - if that floats your boat then hop on board. [Nov 2005, p.122]
    • Official Playstation 2 Magazine UK

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