Official Nintendo Magazine UK's Scores

  • Games
For 1,511 reviews, this publication has graded:
  • 66% higher than the average critic
  • 5% same as the average critic
  • 29% lower than the average critic
On average, this publication grades 5.3 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 98 The Legend of Zelda: Ocarina of Time 3D
Lowest review score: 8 Enjoy your massage!
Score distribution:
1511 game reviews
    • 64 Metascore
    • 55 Critic Score
    The porting process has made for a disappointing mess. Pray for a patch. [Jan 2013, p.104]
    • 64 Metascore
    • 74 Critic Score
    It'd be the finest licensed game ever if it wasn't ruined by the anti-climactic ending and an atrocious camera. Sadly, all the humour in the world can't really fix that. [Christmas 2007, p.70]
    • Official Nintendo Magazine UK
    • 64 Metascore
    • 72 Critic Score
    Single-player is a bore, but this is thankfully saved by local and online multiplayer. [Feb 2011, p.84]
    • 64 Metascore
    • 58 Critic Score
    An undeniably unique concept is all but irretrievably marred by some stern presentation and a lack of basic utilities. [May 2014, p.90]
    • Official Nintendo Magazine UK
    • 64 Metascore
    • 72 Critic Score
    Hazards are sometimes more Urban Trial and Error, but this is a fun, if slightly shameless, physics-based platformer for £5. Shame it only lasts two hours.
    • 64 Metascore
    • 77 Critic Score
    The eShop couldn't have hoped for a more unique interesting title on day one. [Jan 2013, p.106]
    • Official Nintendo Magazine UK
    • 64 Metascore
    • 69 Critic Score
    Great fun, but too short and challenge mode is too generic to make up for it.
    • 64 Metascore
    • 79 Critic Score
    Only fun for a quick fix. [July 2008, p.101]
    • Official Nintendo Magazine UK
    • 64 Metascore
    • 70 Critic Score
    An impressive array of modes let down by fiddly controls and no online option.
    • 64 Metascore
    • 62 Critic Score
    As a clone of Elite Beat Agents, this does a half-decent job. [Jan 2011, p.81]
    • Official Nintendo Magazine UK
    • 64 Metascore
    • 77 Critic Score
    Stylish, vintage puzzling let down slightly by some wonky controls. [Jan 2009, p.96]
    • Official Nintendo Magazine UK
    • 64 Metascore
    • 83 Critic Score
    It might make the hardcore gamer in us cringe at its mainstream appeal, but that doesn't make it any less enjoyable. [Feb 2008, p.85]
    • Official Nintendo Magazine UK
    • 63 Metascore
    • 50 Critic Score
    If the offline community ever picks up, we'd expect to slap another 20% on that score. Until then, steer clear. [Christmas 2014, p.95]
    • Official Nintendo Magazine UK
    • 63 Metascore
    • 62 Critic Score
    A nice bit of nostalgia for oldies, but doesn't quite have the same playability these days. [Mar 2010, p.93]
    • Official Nintendo Magazine UK
    • 63 Metascore
    • 72 Critic Score
    It doesn't bring anything groungbreaking to the genre, but with some neat use of the DS Spectrobes offers a solid and enjoyable adventure if you're itching to catch some critters. [Apr 2007, p.70]
    • Official Nintendo Magazine UK
    • 63 Metascore
    • 60 Critic Score
    Mechanics get tired quickly, the extra content feels tacked-on and even the best element - its presentation - is short-lived. A disappointment.
    • 63 Metascore
    • 80 Critic Score
    Bold, original and bizarre, it's better than we anticipated but ultimately too half-baked to fully endorse. [Dec 2008, p.62]
    • Official Nintendo Magazine UK
    • 63 Metascore
    • 60 Critic Score
    Too many gimmicks spoil the broth; only the dedicated will reap any rewards. [Sept 2012, p.103]
    • Official Nintendo Magazine UK
    • 63 Metascore
    • 68 Critic Score
    There is some fun to be had swinging your way through the city and bumping bad guy skulls together; it's just a shame the whole package wasn't stitched together with a little more flair and imagination.
    • 63 Metascore
    • 91 Critic Score
    Clearly designed with the hardcore gamer in mind. It's slick, addictive and as close to "cool" as a game can get. [Christmas 2006, p.68]
    • Official Nintendo Magazine UK
    • 63 Metascore
    • 73 Critic Score
    By adding players, Awakened Shadow's solo campaign has suffered. [Oct 2010, p.88]
    • 63 Metascore
    • 81 Critic Score
    Another shining example of how the simplest concept can be the most addictive. [Nov 2008, p.84]
    • Official Nintendo Magazine UK
    • 63 Metascore
    • 80 Critic Score
    It won't be giving Mario any restless nights, but this is a far better balanced proposition than the 'hog's Wii output and is solid fun throughout.
    • 63 Metascore
    • 73 Critic Score
    If you can bear to look at it, you'll enjoy its tile matching, stat-swelling RPG tendencies. [Oct 2009, p.83]
    • Official Nintendo Magazine UK
    • 63 Metascore
    • 71 Critic Score
    Pricey, given its lack of depth. [Sept 2009, p.95]
    • Official Nintendo Magazine UK
    • 63 Metascore
    • 56 Critic Score
    The game begins to fall apart as soon as you throw any real criticism at it. [Feb 2008, p.80]
    • Official Nintendo Magazine UK
    • 63 Metascore
    • 68 Critic Score
    Sega fans will enjoy this solid port but it's far from a smooth ride. If you can stomach the rough edges this has enough individual character to stand alone.
    • 63 Metascore
    • 80 Critic Score
    This enhanced version of the eShop gem is best for those who haven't already bought the predecessor. Still a great laugh regardless.
    • 63 Metascore
    • 90 Critic Score
    For the first Pro Evo on the DS it's a fantastic achievement. If you're after a portable football fix it's a must-have. [Mar 2007, p.72]
    • Official Nintendo Magazine UK
    • 63 Metascore
    • 67 Critic Score
    The only real crime here is a perfectly good mystery turning into "Where's Wally?" [Sept 2010, p.93]
    • Official Nintendo Magazine UK

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