Noisy Pixel's Scores

  • Games
For 1,936 reviews, this publication has graded:
  • 55% higher than the average critic
  • 17% same as the average critic
  • 28% lower than the average critic
On average, this publication grades 1.5 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Final Fantasy VII Remake
Lowest review score: 10 Secret Kiss is Sweet and Tender
Score distribution:
1938 game reviews
    • 60 Metascore
    • 30 Critic Score
    Super Crazy Rhythm Castle is a game that you’ll want to end as soon as it begins. I feel like it’ll find success as a novelty game where people challenge their patience or within indie circles of pretentious gamers who argue that this narrative is genius and we’re the ones not capable of understanding its brilliance. Regardless, it’s not a good game, but in retrospect, I’ve never experienced anything like it, so that’s a positive.
    • 60 Metascore
    • 80 Critic Score
    TYPE-NOISE: Shonen Shojo is a visually distinct and emotionally layered escape room adventure set in a warped version of Shibuya. It combines supernatural puzzle mechanics with character-driven storytelling. Despite an early misstep in its protagonist bait-and-switch, the game delivers a compelling loop of memory-based puzzles and psychological exploration, bolstered by a major translation overhaul that significantly improves the experience.
    • 60 Metascore
    • 90 Critic Score
    Rose & Camellia Collection revives a cult classic with a fresh twist, offering players a unique blend of humor, nostalgia, and innovative gameplay centered around slap-fighting mechanics. The game excels in character design and interactive storytelling, making each slap and victory feel rewarding and often hilarious. Despite some issues with control responsiveness and game depth, Rose & Camellia Collection delivers a solidly entertaining experience that stands out in today's gaming landscape, particularly for those appreciating a good blend of humor and retro charm.
    • 60 Metascore
    • 65 Critic Score
    As a live-service title, Suicide Squad: Kill the Justice League will depend on consistent post-launch content to keep players coming back for more. When looking at the different aspects of the game, Suicide Squad: Kill the Justice League is fundamentally solid, though marred by a couple design choices. While the enjoyability of the genre and narrative are subjective, Rocksteady Studios does a solid job in balancing the story with the live-service aspect.
    • 60 Metascore
    • 55 Critic Score
    Kandagawa Jet Girls is not a good racing game, it’s not even a good fanservice game. Nothing from the developer’s previous works can be found here, and we are left with a dull and uninteresting experience. The quality animations and unlockable content can’t save this game, which makes me wonder why it was localized at all.
    • 60 Metascore
    • 55 Critic Score
    Twin Mirror’s foundation of returning home to a tragedy after leaving because of a tragedy doesn’t work. The characters are as forgettable as the story, and the mystery is handed to you on a silver platter as you make your way through the narrative. Nothing makes you want to finish the game, which is sad because I did enjoy the more mature tone of the characters that deviated from what we are used to seeing from the developer.
    • 59 Metascore
    • 80 Critic Score
    Liberated presents an affectingly grim dystopian narrative stylized in a viscerally dark comic style. Transitioning from panels of illustrations to action scenes never gets old and is extremely enjoyable. Some in-game graphics are sadly dated with lengthy load times, and the short runtime of the adventure might leave some wanting more, but if you’re looking for a cautionary tale as compelling as it is cynical, Liberated is the comic and game for you.
    • 59 Metascore
    • 65 Critic Score
    Skull and Bones is a decent experience and one that requires some longer-term analysis. As a live-service title, I disagree with the price point, but I expect that development costs factored heavily into it. Despite that, Skull and Bones has the potential to enter a golden age of piracy if it manages to usher in a wealth of new players. At its core, Skull and Bones is a fun tactical pirate ship experience, but it does need to continue adding content and bringing new players on board over time.
    • 59 Metascore
    • 55 Critic Score
    Hirogami blends beautiful origami aesthetics with creative transformation mechanics, but its underwhelming level design and lack of polish keep it from reaching its full potential.
    • 59 Metascore
    • 55 Critic Score
    Unknown 9: Awakening is the best PS3-era adventure game released in 2024. It has everything I remember from the genre during that time, and it managed to hold my interest until the conclusion. While the story eventually comes together, the pacing getting there is plagued with flimsy character growth and world-building. The character dynamics and relationships are also lacking due to the genuinely emotionless design of this cast, which also affects the pacing. You eventually play for the combat alone, but even that becomes a repetitive mess. I hope to see more from this team because we don’t get enough of these classic adventure games.
    • 59 Metascore
    • 70 Critic Score
    I had a great time returning to Crystal Chronicles, but there were times where I wished they pushed the remastered offerings a bit further. The new dungeons, semi-UI improvements, and more refind graphics were great for old fans like myself, but that may not be enough to grab the attention of new players.
    • 59 Metascore
    • 50 Critic Score
    South Park: Snow Day attempts to follow in the footsteps of its successful predecessors by blending the humor and spirit of the show with interactive gameplay. However, it falls short due to repetitive gameplay mechanics, limited exploration, and an underdeveloped progression system. The initial promise of an authentic "South Park" experience quickly gives way to a game that struggles to captivate fans or offer a satisfying adventure.
    • 59 Metascore
    • 70 Critic Score
    Crysis Remastered is more of a capsule from a simpler time of the first-person shooting genre. Playing is undoubtedly fun because of the various things that players can do, with the inclusion of tight gunplay and engaging missions. However, I can’t help but wish for a complete remake because the age of this adventure holds it back from being anything more than a way for us to show our kids the terrible mechanics and AI that we used to put up with.
    • 59 Metascore
    • 75 Critic Score
    Disaster Report 4: Summer Memories features many over-the-top dramatized survival scenarios that are incredibly enjoyable. The resource management and systems kept me playing regardless of the low framerate and aged graphics. Each scene is cleverly written and features some memorable characters who make surviving through these natural disasters so very worth it in the end.
    • 59 Metascore
    • 60 Critic Score
    The Spirit of the Samurai is a game bursting with creativity and ambition, but its execution often stumbles under the weight of its unique design choices. The stop-motion animation, while impressive, seems to have come at the cost of polished systems and streamlined gameplay. Despite its flaws, the game delivers an engaging and visually distinct experience that’s worth exploring for fans of experimental action titles. If you can overlook its rough edges and embrace its inventive spirit, you’ll find a memorable, if imperfect, adventure.
    • 59 Metascore
    • 65 Critic Score
    Lost Ruins manages to stand out from others in the genre and establish itself as a unique experience. The masterclass of pixel artwork alongside the conceptually engaging gameplay ideas more than shows that much effort and care went into this adventure. Still, implementation is everything, and sadly, Lost Ruins doesn’t seem to have a clear idea of what it wants to be. Opting instead to throw everything at a wall and see what sticks.
    • 59 Metascore
    • 40 Critic Score
    Blightbound is a perfect example of a game as wide as an ocean but as deep as a puddle. There’s a story, customization, and many characters, but they all take so much time to experience and have so little payoff that I can’t really recommend this game to anyone in its current state. Coming from the studio that made Awesomenauts, Blightbound feels like a step down in terms of execution and polish. It’s disappointing to see something that clearly had lofty ambitions fall so far short of what it could have been.
    • 58 Metascore
    • 45 Critic Score
    Neptunia Game Maker R:Evolution stands out for a novel protagonist choice and some new characters with endearing dynamics. Yet, the tiring and frustrating combat design, dull narrative, and overabundance of lackadasical growth make this an adventure you're better off avoiding. This is an unfortunate, substantial drop in quality from Neptunia: Sisters VS Sisters.
    • 58 Metascore
    • 70 Critic Score
    SINoALICE gives us a rather gripping narrative that mobile fans may not be accustomed to. The dark fairy tale themes are very much from the mind of developer Yoko Taro, and it works exceptionally well with the presentation. Unfortunately, that same genius isn’t found in the battle system outside of the standout online Guild Battles. It’s unlikely the current gameplay formula will change, but the game’s story and characters will surely keep you invested across future updates.
    • 58 Metascore
    • 40 Critic Score
    Death end re;Quest: Code Z is an overly eager follow-up to Compile Heart's darker RPG series, suffering from a noticeably rushed main narrative and botched character dynamics. Further, the gameplay genre shift has been handled rather poorly, with dull progression and unnecessarily frustrating growth permeating the experience. Unless you're a dedicated fan of the Death end re;Quest series, Code Z is not worth your time.
    • 58 Metascore
    • 65 Critic Score
    Hotel Barcelona is a wild, unfiltered roguelike horror-action experience from the minds of Swery65 and Suda51. Packed with creative chaos, the game delivers a surreal narrative, inventive systems, and unapologetically janky gameplay that somehow keeps pulling you back in. Despite technical hiccups and clunky combat mechanics, its relentless pace and bizarre charm make it a standout for fans of experimental indies.
    • 58 Metascore
    • 60 Critic Score
    Nickelodeon Kart Racers 2 may be fun for a couple of laps, but the derivative gameplay, dated visuals, and disappointing music causes it to lack identity in the genre and ultimately become a generic kart racer with iconic characters. The racing mechanics end up being the highlight of the entire experience, but nothing could make up for the lack of charm. It’s a decent enough game to be a gift for a kid or a rental for a weekend, but if you’re a 90s kid trying to get your nostalgia fix with a fun Nickelodeon game, I’d probably get something else.
    • 58 Metascore
    • 80 Critic Score
    Sword Art Online: Alicization Lycoris marks a new era of Sword Art Online games, both graphically and narratively. This is an adventure for fans and newcomers that truly builds upon this virtual world through new characters and hundreds of quests. The downside is that you may have to clear a lengthy first chapter to discover everything it has to offer, but luckily for those who do, there’s so much awaiting them. There’s still some quality-of-life work that needs to be done in terms of loading times and assist pop-ins, but as a fan of the previous SAO games, this entry simply blew me away.
    • 58 Metascore
    • 50 Critic Score
    If Adventure Academia had understood the assignment, the story would have been a little more exciting, and the systems wouldn’t be so disjointed.
    • 58 Metascore
    • 70 Critic Score
    Paradise Lost relies heavily on exploration and immersion as players make their way through some fantastically designed environments. Sadly, some issues with voice acting and brightness setting can take easily take you out of that experience. Still, I was intrigued to explore this war-torn world, even though some moments of the narrative can come off as overly ambitious.
    • 58 Metascore
    • 85 Critic Score
    Dreams of Another is a surreal, narrative-driven adventure from Q-Games that transforms traditional shooter mechanics into tools of creation rather than destruction. Drawing inspiration from the experimental PlayStation 3 era, it offers a meditative journey through metaphysical dreamscapes where shooting reveals memories, solves puzzles, and unravels existential mysteries. While its abstract structure and lack of conventional action may alienate some players, those seeking a thought-provoking, emotionally resonant experience will find much to admire in its layered storytelling and haunting visual design.
    • 58 Metascore
    • 30 Critic Score
    Classic Collection is so bad that it is actively driving people back to the original game as it bleeds players, and given that the original is less than a third of the price, I can't blame anyone for that. This is an unfinished, shoddy product that doesn't feel good to play, and that's if you can play it at all.
    • 58 Metascore
    • 65 Critic Score
    Tales of Crestoria has a lot to offer fans through its cast of characters and plot that could rival other series’ entries. However, the technical issues will leave you stuck in a loading screen as you experience constant frame drops during every battle. It ultimately made me wish the game was just released on console because, as of right now, I don’t find these unfair gacha systems appealing enough to warrant sitting through the game’s technical complications.
    • 58 Metascore
    • 50 Critic Score
    Reynatis, the latest action RPG from FuRyu, combines intriguing world-building and fluid combat but falters in storytelling and gameplay depth. Despite contributions from Yoko Shimomura and Kazushige Nojima, the rushed narrative leaves the experience feeling incomplete. The combat mechanics are engaging but lack challenge, while repetitive dungeons and lackluster side quests drag down the pacing. With some polish and deeper storytelling, Reynatis could have been something special, but as it stands, it’s a fun yet flawed journey.
    • 58 Metascore
    • 50 Critic Score
    WitchSpring3 [Re:Fine] fails to stand out in any way, which is sad because from afar it carries a large degree of charm in its minimalist design and soft character illustration. The combat is mindless yet provides the most fun you’ll have in the adventure given that the unrefined dialogue and overtly simple gameplay mechanics are always looming over.

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