NintendoWorldReport's Scores

  • Games
For 4,803 reviews, this publication has graded:
  • 56% higher than the average critic
  • 7% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 3.1 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Sektori
Lowest review score: 10 Bakugan: Champions of Vestroia
Score distribution:
4837 game reviews
    • 80 Metascore
    • 85 Critic Score
    Depending on your skill and luck, Ironcast can be a fun 10 hour or so romp, fraught with many failures but likely numerous last-second victories and absolute dominations. The mixture of turn-based strategy and match-three puzzling is novel and for the most part, works extremely well in the rogue-like permadeath structure. The tedious and humdrum story can be tiresome, but if you focus on honing tactics to take down your rivals while building up your gear and abilities, Ironcast is a fantastic and unique game.
    • 87 Metascore
    • 80 Critic Score
    While I still feel the late-game battles are drawn out with palette swaps and needless complexity, Severed is such a fantastic game otherwise that even with a few warts, Severed is absolutely worth checking out, especially if you missed any of its other releases on Wii U, 3DS, and more.
    • 76 Metascore
    • 80 Critic Score
    Ultimately, Rocket Fist is another example of a Nintendo game that does it right by focusing on the experience over content. By focusing on mechanics in the same vein as Wii Sports, a group of four friends can easily play for hours without it feeling stale. My suggestion to you: try not to gloat too much during the instant replay after a glorious victory and the Rocket Fist fun will keep flying in this strong local multiplayer experience.
    • 64 Metascore
    • 75 Critic Score
    While some of its design choices may be divisive, Puzzle Adventure Blockle is an attractive and well-executed single-player puzzle experience.
    • 85 Metascore
    • 85 Critic Score
    

Overall, Cursed Castilla EX is a fantastic game that accurately recreates the brilliance of the 16 bit era. The whole time it felt like I was playing a classic SNES Virtual Console game, with a killer soundtrack and added 3D effects. If simple old-school gameplay, beautiful pixel art, and a hardcore difficulty is up your alley, then this game is a no-brainer. So take your sword and expel the curse of the land, not for the King, but for Castilla!

    • 82 Metascore
    • 85 Critic Score
    I tend to get frustrated with twitch-based platformers where you end up dying an unimaginable amount of times, but with Slime-san, it’s different. The controls feel so good that I know if I die, it’s on me and not a fault of the game. Couple that with fun and interesting level design to make a foundation for a great game. Pile on a massive amount of stages littered with extra content and it’s hard not to recommend this game to fans of the genre looking for a challenging but fair experience.
    • 73 Metascore
    • 75 Critic Score
    I’m glad to see the Layton series back. I really did miss it, but Layton’s Mystery Journey is on the lower end of the spectrum for the series. The puzzles are totally adequate, but the story isn’t compelling, not even in its new case structure. Hopefully, if the Mystery Journey series continues, the stories will get stronger and way more out there as we get more familiar with the new cast.
    • 77 Metascore
    • 80 Critic Score
    Overcooked’s success is based primarily in its varied take on a simple concept. In every stage, the goal is to just make meals, but clever, nigh-endless obstacles and twists complicate things, forcing new strategies and tactics to be tested and used. Up until the bitter end, the diversity of levels and concepts is glorious. The fast-paced cooking might get stressful, but that also makes success all the more tasty. If you can find the right team of cooks and overlook a lower framerate, Overcooked on Switch is glorious.
    • 66 Metascore
    • 65 Critic Score
    All in all, I had a fun time playing Infinite Minigolf. I ignored the power ups when I could and I have a store full of unused tickets to purchase clothing. Minigolf when properly designed is exciting enough that the missions and power-ups become a distraction, hopefully as more courses are developed by the community, the focus stays on creativity. Nothing is more satisfying in minigolf than coming up with an insane geometric plan that is pulled off with a mix of both skill and luck.
    • 69 Metascore
    • 75 Critic Score
    Overall, Fate/Extella is a fairly simplistic Warriors-style game with a visual novel component and pretty enough graphics. I was impressed that there’s never any slowdown, either in tabletop mode or on the TV. As I said, there’s already a better Warriors game on the Wii U and 3DS, but so far this is the best one on Switch. If you like anime nonsense and slaughtering robots, you could do worse than Fate/Extella.
    • 44 Metascore
    • 40 Critic Score
    Vaccine isn’t a title I’d recommend even to the most fervent survival horror fans. There just isn’t enough variation to continue playing death after death. Stay away from this one.
    • 67 Metascore
    • 60 Critic Score
    Miitopia is a mixed bag. Mii interactions off and on the battlefield are fun, but the pacing and linear scope of the game hampers an otherwise fun experience. The game doesn’t last too long for JRPG standards (around 30-35 hours) but this feels like a fun 15 hour game stretched out with long periods of boring grind. You eventually do get everyone back, making the last part of the game a better experience towards the end. But while Miitopia makes up for a lot of things with its charming appeal, its faults are still pretty evident.
    • 66 Metascore
    • 70 Critic Score
    If you’re not as weird as me about touching your screen this is a fun game to play. I had a fun time recreating classic Nintendo characters and my kids enjoyed painting animals provided in game. You’re not going to create complicated pieces of art but if you or your kids would like something fun to play with for 30 minutes or so then Qbics Paint will be a fun time waster for all ages.
    • 61 Metascore
    • 65 Critic Score
    For everything it sets out to do and accomplishes relatively well, Ultra Hyperball presents the same challenge in terms of recommending it that some of the other indie multiplayer games have had. If you and (probably more importantly in terms of long-term play) your friends buy into the hook of the game and will invest in getting the hang of the timing and controls there’s the makings of some fun local play. The problem is that having the right group of people is more key to the experience than the game itself. With simplicity can come accessibility but it doesn’t always equate to long-term challenge. At its relatively low price point, people will just need to decide whether it's something that looks appealing to eat up some hours on your own and with the other people you play with.
    • 69 Metascore
    • 80 Critic Score
    It’s flawed but it sure is fun. A better framerate and higher difficulty would be great, especially since I feel like the different Pikmin abilities still had a lot of untapped potential. This installment ends up being a nice new creation that fits into the franchise in a different way than older Pikmin games. At its core, though, Hey! Pikmin is a fun game, and in the end, that's all that really matters.
    • 83 Metascore
    • 85 Critic Score
    This might just be a half-step forward for Splatoon, but the first step was so good that it’s not really a bad thing.
    • 69 Metascore
    • 60 Critic Score
    De Mambo is a game with some clever ideas, but is ultimately held back by it’s limited features. No online play, bland levels and not enough of a hook to keep me coming back for more is unfortunately what stands out the most. That’s not to say there isn’t a place for this game if you have access to a group of friends who can regularly meet up and want a bite sized party game. It does enough right that makes it worth checking out in the right circumstances, just don’t expect to play hours on end.
    • 62 Metascore
    • 60 Critic Score
    With all of that in mind, if you’re looking for a light puzzling experience you can just pick up and play semi-thoughtfully for a while Levels+ is better than other games of its kind that I’ve played on other devices due to the added complexity. As a budget-priced offering the question ultimately becomes whether this is the kind of game you’re looking for. If it is, and you understand that the goal isn’t to “win” but to challenge yourself to continue to try to up your score, I’d say this is a worthy purchase.
    • 63 Metascore
    • 60 Critic Score
    While I had fun with the single-player, NBA Playgrounds is mostly a mess otherwise. The basic gameplay requires specific timing that is never well articulated. Load times on the Switch version are nearly indefensibly long. For those hoping for some kind of modern-day NBA Jam-like experience from Playgrounds, look elsewhere. This is just a convoluted footnote in the modern arcade sports landscape.
    • 78 Metascore
    • 80 Critic Score
    Death Squared ends up being another great multiplayer experience for Switch. Laughs will emerge from accidental and pathetic-looking deaths and likely lead to the eventual furrowed brows of frustration and critical thinking - making for all the integral elements of a good puzzle game. Don't expect a lot of new elements and variables to appear though, the game is kept to a simple, tried-and-true formula that succeeds in boggling minds, all wrapped up in a neat and tidy package.
    • 74 Metascore
    • 90 Critic Score
    Looking at the big picture this is probably the most mainstream-friendly indie title I’ve played on the Switch that I would anticipate will appeal to a wide audience. While not as deep as something you’d see from the likes of Platinum Games, the general gameplay hook is there, combining fast-paced melee combo attacks with some gunplay and strategic combat. The fact that it is being delivered in a budget-friendly package with so much content out of the gate more than compensates for the relative age and somewhat dated visuals it brings along for the ride. If you’re looking for something to get your adrenaline pumping, whether you’re at home or on the go, Implosion delivers a challenge and excitement in a wallet-friendly package.
    • 75 Metascore
    • 80 Critic Score
    If you’re looking for a unique game experience on the Switch that isn’t terribly expensive and will provide you with a few hours of varying challenges and laughs, Bulb Boy delivers quite handsomely. Especially since, for the moment, it has nothing comparable to go up against on the console, it is a breath of fresh air as well. As long as you keep your expectations for its length in check, little holds me back from recommending Bulb Boy to people in search of a little adventuring.
    • 60 Metascore
    • 40 Critic Score
    After playing through the entire game within a couple hours I tried to determine who the target audience would be. The puzzles required minimal effort to solve, 95 of the 100 levels could be solved within 10 seconds of looking at the layout. For the remaining 5 levels, a hint is given if needed, which is a video of 90% of the level being solved. With it being such a simple game I thought it might be good for kids but my own, both below the age of 7, had lost interest after the 4th level. The best recommendation I can give you is to watch some levels on YouTube before spending any money on this game, since what you see is what you get.
    • 79 Metascore
    • 80 Critic Score
    Gonner presents a stiff challenge that might not be for everyone, but if the potential oddities of this disquieting adventure seem up your alley, it’s well worth trying to figure out; just be prepared to maybe look up a few things for clarification. It’s not quite the tops of this take on the roguelike genre, but Gonner definitely earns its spot at the table.
    • 62 Metascore
    • 50 Critic Score
    River City: Knights of Justice is a game that tries a lot of new things and succeeds at few of them. Despite some clever ideas and a bolder approach to combat, the lack of progression, difficulty, and an engaging plot prevents this River City game from reaching its potential.
    • 82 Metascore
    • 90 Critic Score
    Although the main game is short – there’s a prize for beating it in under four hours – there’s a speedrun mode and an even harder difficulty that both offer some interesting looking concept art. I did a slow run, getting everything I could that didn’t involve replaying stages for money, and want to go back and give the speedrun option a try down the road. The transformations are a blast to use, and there were a lot of “Wait a minute...” moments when I unlocked things like the crab claws and the bat form. Shantae also looks fantastic, and the music nails the atmosphere of the various stages.
    • tbd Metascore
    • 50 Critic Score
    All in all Sengoku is okay. If you like beat em’ ups, then you may like this game, if you don’t like them then it will scare you off from playing another game in the genre. Its difficulty and sluggish controls hamper the play, but if you have a buddy it makes it less frustrating.
    • 66 Metascore
    • 70 Critic Score
    In the grand scheme of things, Runbow Pocket isn't bad. The available single-player content is quite nice and it offers something substantial for on the go. The disappointing change to multiplayer will be hard for many to look past. Where this brought the Wii U version to new heights, it feels here like an afterthought. It is hugely disappointing to see it locked behind an online section that will get barely used. Waiting hours for players to come online isn't exactly my idea of fun.
    • 66 Metascore
    • 80 Critic Score
    Oceanhorn: Monster of Uncharted Seas is solid, though, especially for anyone longing for a throwback 2D adventure game. The story isn’t terribly long, but there’s plenty to collect along the way, and the included DLC island adds just enough to push Oceanhorn to a very satisfying content level. Just remember that this is not Zelda and you’ll have a good time.
    • 76 Metascore
    • 90 Critic Score
    A truly superb experience. It’s filled with so many things to do, but in a way that feels anything but forced and overwhelmed. Instead, everything works together in harmony to make a truly deep and engaging game that's easy to recommend to anyone.

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