NintendoWorldReport's Scores

  • Games
For 4,803 reviews, this publication has graded:
  • 56% higher than the average critic
  • 7% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 3.1 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Sektori
Lowest review score: 10 Bakugan: Champions of Vestroia
Score distribution:
4837 game reviews
    • 64 Metascore
    • 50 Critic Score
    Ultimately, it’s hard for me to recommend RPG Maker Fes to anyone but the most hardcore of RPG fans that have always dreamed of creating their own game. You’ll certainly be limited by the tools (or lack thereof) available here, and the lack of a meaningful tutorial may hinder all but the most patient of designers. RPG Maker Fes feels like an incomplete product, like a beginner sewer’s kit that was shipped with only one color of thread and without instructions. You can definitely make an RPG if you’re patient enough, but it’s unlikely to come close to what you envisioned when you began, which is likely to leave you unsatisfied.
    • tbd Metascore
    • 75 Critic Score
    All in all, the post-patch version of Elliot Quest is a fun, but imperfect game. The challenge can be overwhelming, and occasionally the save points are spaced a bit too far apart. Still, the skill development, open exploration, and side scrolling bow-and-arrow combat is worth checking out. It’s not quite up to the level of other recent retro revivals like Shovel Knight or Blaster Master Zero, but if Zelda II is up your alley, Elliot Quest is worth a shot.
    • 76 Metascore
    • 70 Critic Score
    I think Mighty Gunvolt Burst is going to create some division among gamers. If you’re waiting for Capcom to bring back the glory days of Mega Man, this game will likely leave you angry and unsatisfied. However, if you have a few bucks to spend and you're not invested in neither the story nor characters and just want to play a decent side-scrolling action platformer, than Mighty Gunvolt Burst might be for you.
    • 77 Metascore
    • 80 Critic Score
    Aside from the griffin sequence, there’s not a lot holding Darksiders: Warmastered Edition down. It remains an excellent heavy metal homage to Zelda games that’s satisfying and quite lengthy. I enjoy it more than its sequel, although that’s also a great game. The only real downside is that this game is on the Wii U, not the Switch, so it probably won’t get the attention it deserves.
    • 84 Metascore
    • 80 Critic Score
    There’s a reason why Blazing Star is looked back upon with high esteem, as it still stands tall to this very day. While the level design is a bit uneven, it’s ultimately a minor complaint when looking at the larger whole. Fun boss fights, varied play style of each ship and an overall great presentation equate to one of the more accessible and fun shoot-em-ups out there. Whether you’re a veteran revisiting past glories or a newcomer looking to see what the fuss is about, Blazing Star is sure to offer up a great deal of enjoyment.
    • 77 Metascore
    • 80 Critic Score
    Comparing Arms to Mario Kart 8 with regards to the online experience comes out favorably, though, as Arms’ fresher gameplay style and highly polished online lobbies and infrastructure makes it a more active and engaging online affair. Even with the Grand Prix drawbacks, Arms is a fantastic start to a new franchise. Time will tell if Arms truly has legs, but it’s definitely firmly planted at launch.
    • 88 Metascore
    • 80 Critic Score
    Cave Story+ isn’t the definitive version of Cave Story—I think that crown still belongs to the WiiWare version, but then again, that version isn’t portable. I do miss the ability to switch graphical styles, but it’s really the only regrettable absentee. Having no Pro Controller support is more concerning, but I’m hoping that sees a patch fairly quickly. The bottom line, though, is Cave Story is great and you should play it.
    • 59 Metascore
    • 65 Critic Score
    This game is meant to be played with a bunch of friends talking trash and taking each other out. If you find yourself in the company of like-minded friends on a semi-regular basis, this game could provide some great laughs and fun. I absolutely can see where, especially with a bit of liquid enhancement, it could make for a great party game. Unfortunately, if you’re generally only going to be able to play the game by yourself, or the people you can play with don’t roll retro, it is hard to give it a recommendation. Correctly scoring a game with such a laser-focus on a goal that it hits but that, by design, misses so much of the general audience is a challenge. I’ve tried my best to spell out its value proposition clearly and you’ll have to judge from there.
    • tbd Metascore
    • 60 Critic Score
    Swap Blocks is very simple in its design. The blocks have enough distinction that it was easy to see the board, and I was able to keep track even at a high pace of shuffling. The audience for this game likely won’t stray outside of the hardcore puzzle fan but if you’re looking for game to expand your puzzle library, it's worth a look. Swap Blocks doesn’t reinvent the puzzle genre but does provide a satisfying daily brain exercise.
    • 53 Metascore
    • 60 Critic Score
    Battle Sports Mekuru has the heart of a good multiplayer game, but the variety isn't there yet. With three simple stages and many incomplete modes, it is a really hard sell at the moment. My suggestion is to wait until after the game has gotten some updated. At that point, I am more than willing to give the game a second chance and see how the package stands. As of right now, I can only recommend Battle Sports Mekuru to those who play a lot in tabletop and TV modes with other people. It is where the game shined brightest for me.
    • 85 Metascore
    • 85 Critic Score
    As has been the case with quite a number of games I’ve enjoyed on the Switch to date I would gladly recommend Thumper to anyone, but would throw out two caveats as well. First, while I don’t think being good at rhythm games is necessarily essential to you being successful in the game, there’s no getting around the fact that being able to feel and anticipate the beats will help you immensely. The second is that this game gets to be extremely challenging, playing it has maxed out my personal intensity to the point that my thumb hurts from me mashing down the A button with apparently all of the force my hand can exert. I would expect that it is a game many people who decide to buy it won’t ever finish just because at some point the bar feels just a bit too high. Regardless, if you like its aesthetics, its pounding beats, and a stiff challenge, there’s really nothing holding me back from recommending it whole-heartedly.
    • 53 Metascore
    • 75 Critic Score
    The game does have its charms, and presents a formidable challenge depending on what you choose to take on. The question will be how many people are seeking out this specific combination of elements, and the game simply isn’t going to be for everyone.
    • 56 Metascore
    • 60 Critic Score
    Cooking Mama: Sweet Shop was my first foray into the series and it left me with a middling feeling. The game is extremely charming, but ultimately, the gameplay is paper thin. That’s only compounded by the fact you’ll be replaying many of the mini games multiple times or similar versions with small tweaks. The game does offer a ton of recipes, easily offering up hours of content for those willing to grind through the mini games, but with little incentive outside of an arbitrary score and medal, it quickly becomes a daunting task.
    • 81 Metascore
    • 90 Critic Score
    The sheer amount of quality is impressive and delightful. You can see it in how the story, presentation and scenarios are set up which are on the top of their game. I flew through the game in 18 hours and am already ready for another playthrough. That being said, there are two knocks I have against the experience. The game felt somewhat on the easier side and the dungeons could've had a little more to do. Those are minor things in a journey that doesn't slow down from start to finish. If you’re here to be enchanted, Fire Emblem Echoes delivers in spades.
    • 86 Metascore
    • 90 Critic Score
    For fans of Minecraft, this absolutely seems like the version you’ve been waiting for if you wanted to get as close to a full-fledged experience as you could realistically want on a handheld device. For people who aren’t among the already-converted, it is still the same game it has always been, and it has its merits, but aside from portability there’s nothing more compelling about this version than there has ever been. It’s been well-established there’s a ton of game to be had here if you enjoy it, the Switch is just making it more easily accessible than it has ever been.
    • 64 Metascore
    • 60 Critic Score
    Alpha Mission II is an interesting look back at gaming in the early 90s. It introduced some unique and interesting ideas while leaving other areas unpolished, resulting in a middling game. It’s hard to ignore how awesome the Armor system is, but it’s a shame that uninspired level design and some weird design decisions ultimately hold it back from being great. If you’re a fan of shoot-em-up games, you’ll likely be able to find enjoyment in here, but if you're a casual fan just looking to jump in and play, it might be best to think twice.
    • 78 Metascore
    • 90 Critic Score
    TumbleSeed is the perfect combination of addicting gameplay, with a plethora of varied elements that solidifies itself among the pantheon of great roguelikes. Each run has its own unique feel that continues to keep the game incredibly fresh, whether it’s your tenth or hundredth run. While it’s a shame there’s no way to submit a score offline, the rest of the game shines so bright it’s easy to overlook. If you’re looking for a challenging, but insanely satisfying roguelike, look no further.
    • 74 Metascore
    • 80 Critic Score
    If you are looking for a quick game, KAMIKO will absolutely serve will you well. It has all the markings of a great game with entertaining gameplay, sharp visuals and a solid flow. I had fun replaying the four stages and seeing how I could improve over time. That being said, I can easily admit that the game is super short and the levels won't change on future playthroughs. If you have seen the content once, you will know the game inside out. That might a sticking point for some, but the various characters do make it worth your while.
    • 81 Metascore
    • 90 Critic Score
    Puyo Puyo Tetris makes its way to Nintendo Switch in spectacular fashion. With the best multiplayer options out of the box, this puzzler can't be missed for anyone in the need of fun. The solid amount of modes make that quick go enticing, intriguing and above all entertaining. Back when I reviewed it on the Nintendo 3DS, my complaint of the solo modes did hamper my experience somewhat. The Switch alleviates those concerns since the multiplayer is so easy to get running. It helps that it is a colorful and bright adventure that triggers the senses and just makes you smile. Puyo Puyo Tetris is, without a doubt, one of the best games currently available on the Switch.
    • tbd Metascore
    • 70 Critic Score
    NAM-1975 is a fun game while it lasts. The game itself is short, but the gameplay is fun and the presentation is pretty sophisticated for a game from 1990, which I like. Picking up NAM isn’t absolutely necessary, but it can be a fun diversion while also taking note of what SNK had in mind for the NEO-GEO hardware.
    • 92 Metascore
    • 85 Critic Score
    Mario Kart 8 Deluxe makes for a great representation of the multiplayer potential of the Switch, but it still doesn’t add too much content to be a simple, slam-dunk purchase for owners of the Wii U version. The content it adds is strong, especially the revamped Battle Mode, though. And even aside from the new, the old stuff is abundant.
    • 81 Metascore
    • 80 Critic Score
    Disgaea 5 Complete is the first full edition of these games on a Nintendo platform. With its fun gameplay and goofy storylines, I sometimes played the game for six hours straight. The various systems offer depth as well as accessibility for anyone who dares to touch it. Still, there are things that should be addressed. The gameplay is more built around placement than actual strategy, and the music loops way beyond any acceptable margain. None of these problems break the experience overall, but I imagine that they are good to keep in mind. If you need a game to sink all of the hours into, Disgaea 5 is one of your better bets on the Switch.
    • 78 Metascore
    • 80 Critic Score
    From the hundreds of trinkets to the passersby's stupid comments, LEGO City has me smitten. I’ve finished the story and gathered a handful of collectibles, but LEGO City Undercover will stay in my Switch for a good long while.
    • 81 Metascore
    • 80 Critic Score
    Overall The Jackbox Party Pack 3 is a nice little collection of party games to enjoy as long as you have a solid internet connection and 2+ friends with their own web browser of choice. With the portability of the Switch, playing with friends has never been easier. The unique controller scheme takes some getting used to, and some of the games are better than others, but if you are a party game fan then The Jackbox Party Pack 3 would be a great addition to your Switch library.
    • 79 Metascore
    • 80 Critic Score
    Through all those old-school problems, The Dragon’s Trap is still a strong and engaging Metroid-esque platformer that features a pleasant interconnected world filled with areas packed with secrets and grand old-fashioned platforming. It’s well worth overcoming the outmoded aspects to experience a fresher take on a great game.
    • 80 Metascore
    • 80 Critic Score
    King of Fighters ‘98 is one of the better fighters you’ll find on the Switch right now. It’s large roster and vibrant graphics brought me into the game, and its simple, intuitive gameplay gives you a lot to work with. There will probably be better fighting experiences for the Switch in the future, but right now King of Fighters can take its throne as one of the top fighters on the console..
    • 66 Metascore
    • 75 Critic Score
    Mr. Shifty is a straightforward, focused caper with little fluff that will last you a few hours as you climb through 18 stages. What it lacks in length its makes up for with a dynamite gameplay hook. Teleporting is incredibly neat and opens up a lot of daring and rewarding circumstances where you can mow down foes. As long as you can overlook the handful of moments where the combat isn’t the focus, Mr. Shifty is a great addition to the young Switch eShop.
    • 77 Metascore
    • 85 Critic Score
    Graceful Explosion Machine is an intelligently designed 2D shooter for the Switch. The developers obviously put a lot of thought into the weapon and high score systems and made a title that you’ll want to replay over and over. The Nintendo Switch may still have a low number of retail releases, but Graceful Explosion Machine is another indie title that will keep you enthralled on both the go and at home.
    • 74 Metascore
    • 75 Critic Score
    I think Neo Turf Masters is a really neat game, but it doesn’t have the content to last longer than a weekend. Unless you get wrapped up in the high-score chase, it doesn’t have depth. However, this is a faithful reproduction of a cool ‘90s arcade game, so if you just want to have access to that at home and on the go, this version is a veritable hole-in-one. I’m sorry. I waited the whole review until unleashing a dumb golf pun.
    • 72 Metascore
    • 85 Critic Score
    Just Dance 2017 is, simply put, fun. It's fun with others. It's challenging both mentally (to learn the choreography) and physically. And it has a lot of music to offer. Just Dance 2017 gets that way not by being a technical program obsessing about judging the details of your physical movements, but by doing everything in its power to make you forget everything but the music, the choreography, how they intertwine, and how you're ever going to be able to catch your breath in time to keep up with it.

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