NintendoWorldReport's Scores

  • Games
For 4,825 reviews, this publication has graded:
  • 56% higher than the average critic
  • 7% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 3.1 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Mario Kart DS
Lowest review score: 10 Cake Ninja 2
Score distribution:
4860 game reviews
    • tbd Metascore
    • 70 Critic Score
    For better or worse, Pandemic on Switch is little more than a digital recreation of the hit board game that you can enjoy solo or grouped-up. The lack of features, side modes, online play and presentation are disappointing, but at its core this is still one of the more fun cooperative board games I’ve ever played in a compact form on the Switch for a reasonable price. While this isn’t the board game miracle cure, with the right expectations it’ll fix what ails you.
    • 73 Metascore
    • 85 Critic Score
    The quality of the port to Switch and the variety and depth of modes and options on offer in NBA 2K20 is incredible. That makes it such a shame that microtransactions infect the story-driven MyCareer, dragging that down to mediocrity or worse. Fortunately, the intriguing though repetitive MyGM mode and the flexible and engrossing MyLeague mode make up for the online-only options. Throw in the WNBA teams and NBA 2K20 is likely the best iteration of the series on Switch even with its caveats.
    • 68 Metascore
    • 45 Critic Score
    Automachef fails to really shine in any particular regard, and the control issues push an overall all right game towards mediocre territory. There’s so little depth to the puzzle solving that even now I struggle to really say anything about it that I haven’t already said. The best solution is too often to just brute force your way through the puzzles with little finesse or cleverness. Perhaps there’s an intentional meta-joke at play commenting on automation being able to push its way into jobs that humans could handle with more artistry, but all it leads to is a game that’s as rote and monotonous as the average job that could be done by a robot.
    • 81 Metascore
    • 75 Critic Score
    I wish I had more to say about Torchlight II, because it is a solid dungeon-crawling RPG that features a quality Switch port with some flexible and smart functionality and UI tweaks for the console in both docked and handheld forms. It just doesn’t go above and beyond, feeling more generic overall. This is a Diablo-like game that feels a whole lot like Diablo, but doesn’t carve out enough of an identity on its own to leave a lasting impression. Still, the only games of this genre that do the raw gameplay better are the ones that snuck their way into this review as a modifier to explain the style of game this is.
    • 81 Metascore
    • 90 Critic Score
    The game is on the shorter side, I finished it in about five hours, but it was the perfect amount of time to deliver the full story Songbird Symphony set out to tell. Extra tasks are kept short, simple, and to the point, eliminating long, tedious errands or lengthy trips back and forth between worlds. From beginning to end, the game is set up like a story, with fun characters to meet along the way, an intriguing mystery, entertaining dialogue, and the heartfelt determination of Birb.
    • 79 Metascore
    • 80 Critic Score
    River City Girls is a great brawler, and though I wouldn’t say it rises above its genre, it’s still an excellent example of one. Either solo or with a friend, you’ll have a good time.
    • tbd Metascore
    • 60 Critic Score
    Bubsy: Paws on Fire is an adequate game, a harmless romp that’s fine to play for a few hours. There’s no real challenge involved in getting through, save for the frequent loading times. However, there’s far more memorable and interesting endless runners out there, a lot of them by the same developer no less. If you miss the ‘tude mascot characters of the early 90s and want something that's at least decent, this may be fun for a while. Otherwise, nothing of note would be lost if you didn’t play the latest in Bubsy’s exploits.
    • tbd Metascore
    • 85 Critic Score
    One glance at Plunge is likely to be enough to draw you in, but it’s the randomly-chosen floors, the unlockable elements, and the simple but thoughtful gameplay that really hooks you. There are times when the isometric view makes it difficult to navigate the floor tiles around you, especially when you’re surrounded by enemies, but this is the only noticeable issue I encountered. Those looking for an easy-to-pick-up title that plays almost like a puzzle game with elements of a roguelike will thoroughly enjoy Plunge, as I did. The cool visuals and challenging gameplay are clear highlights, too. I highly recommend casting aside the shackles of an ever-growing backlog and just taking the Plunge.
    • 75 Metascore
    • 70 Critic Score
    Headliner is a short experience of just a few hours, mainly built to play over and over again to see how different decisions change how the story goes. Many interesting choices exist for you to make within Headliner, some I can’t say I was overly comfortable with making. The game has a lot to say and not much interest in whether or not it’s exactly what you want to hear. I think it’s an interesting experience that anybody with an interest in politics should absolutely check out, and its “no perfect solution” approach is very interesting even if it is oversimplified. The heavy handedness and the lack of gameplay variety make this game feel hard to recommend.
    • 76 Metascore
    • 80 Critic Score
    Creature in the Well is an inventive experiment that executes a quirky concept very well. When you’re embroiled in the pinball dungeon crawling, it’s transcendent with only fleeting moments of repetition. The periphery is unfortunately a little maddening, with death gameplay loop and general lack of explanation topping the complaints. My advice would be to not go into it fully blind and don’t be afraid to ask for help at the outset. It’s well worth trotting through the rough opening to get to the gooey center of excellent genre blending.
    • 79 Metascore
    • 85 Critic Score
    Despite a few bumps along the way, Yu-Gi-Oh! Legacy of the Duelist: Link Evolution is the best Yu-Gi-Oh video game I have played in years. Opening booster packs to build your best deck out of the cards you have is the perfect simulacrum of actually playing the trading card game (unless you’d prefer to just buy the single cards you need online), and the choice to include no real-money purchases whatsoever helps mitigate the cost sink that has kept me away from the physical card game in the past. There will never be a Yu-Gi-Oh game that is quite the same as simply playing with real cards, but Legacy of the Duelist is the closest that we have ever gotten to the real thing.
    • 80 Metascore
    • 100 Critic Score
    All in all, the remastered edition is simply the best way to enjoy Final Fantasy VIII. Square Enix has struggled in the past with its previous ports of the Final Fantasy franchise, but may finally be hitting its stride. All of the improvements and enhancements give Final Fantasy VIII a much more modern feel without sacrificing any of its soul. As a lifelong fan of the Final Fantasy franchise and VIII in particular, I couldn’t be happier with this remaster and look forward to hours of enjoyment wherever I go.
    • 68 Metascore
    • 70 Critic Score
    Rad
    You’ll want to check out Rad for its unique concept, addicting gameplay and beautiful style, you just may want to consider it on a different console. The Switch version has too many aesthetical issues for me to feel confident that it represents its true potential. Don’t be discouraged if you don’t — it still plays great and personally, I’m going to keep perfecting my runs to, maybe eventually, become rad.
    • 74 Metascore
    • 75 Critic Score
    For the high-score chasers and shoot em’ up fans among us, VASARA Collection delivers a classic experience with some cool features. The customization could definitely be stronger, and the delay on the basic melee attack makes it frustrating to use, but the overall package is pretty compelling. As yet another example of older and possibly forgotten titles getting a second chance on a modern platform, the three Vasara games represent a worthwhile investment, even if they aren’t at the top of their class.
    • 85 Metascore
    • 85 Critic Score
    It's a stunning game that gamifies organization in a way that for some, like me, skews more pleasant than manic. The order required to succeed with Wilmot can quickly turn to chaos, holding this back slightly from being something I can wholeheartedly recommend to everyone. If the concept of sorting items and making your own patterns is appealing to you, then Wilmot's Warehouse is a unique puzzle game right up your Switch alley.
    • 80 Metascore
    • 90 Critic Score
    Heave Ho is a delightful game to play with friends. When my roommate and I sat down with it for the first time, we expected to only play for about an hour and call it a night. Before we knew it, we had been playing for four hours, laughing so hard I fell off my couch on several instances. It is the perfect game to pull out during a friendly get together or party, with a control scheme that anybody can wrap their head around and shenanigans that will cause just about any group to laugh until they cry. If you enjoy local multiplayer games, you owe it to yourself to give Heave Ho a try.
    • 59 Metascore
    • 75 Critic Score
    Once it clicks, Vambrace becomes a fun and brisk experience that trades in the desolation and grind of Darkest Dungeon for a more compact and less replayable adventure. There are costumes to earn from sidequests and achievements to earn that unlock in-game art, but there’s no new game plus to expedite the process. That said, there are a few times when you get to make key decisions that affect the story slightly and reward you with different costumes, so there is some incentive to return. Turn-based RPG enthusiasts and those who wanted more story out of Darkest Dungeon will find a lot to like here, but those who want a more streamlined or directed experience are given the cold shoulder.
    • 82 Metascore
    • 80 Critic Score
    Not only is Hotline Miami an enjoyable time in its own right, you’ll immediately recognize the footprint it left behind. I was blown away by the similarities seen in more modern titles such as Katana Zero. The themes, mechanics, and aesthetics are all so similar that I was convinced it had to be the same developer. As a publisher, Devolver Digital has a deep understanding of its market and what their fans are looking for. If you think Katana Zero is a Game of the Year candidate, than you should have a real fun time with its inspiration.
    • 54 Metascore
    • 50 Critic Score
    Ultimately, I’m not sure why Whipseey and the Lost Atlas exists. It does nothing new, and by looking so similar to such a recognizable video game character, it invites unflattering comparisons and almost sells you on a promise it doesn’t even attempt to live up to. While the backgrounds for the five stages do change, the platforming and boss fights are incredibly similar. To be certain, there are much more creative and worthwhile platformers on the eShop. The addition of “Lost Atlas” in the title attempts to add some mystery and intrigue to Whipseey, but even Kirby would spit this one out.
    • 84 Metascore
    • 90 Critic Score
    When I reflect fondly on my previously-mentioned SUPERHOT VR experience, I think about looking fully around the environment, physically ducking to avoid bullets, and even using a throwing motion to launch objects across the room. While that version was exhausting and exhilarating, SUPERHOT on Switch feels like an ideal complement with its encapsulated, portable, and original take on the adventure. For players who are looking to jump into the world of SUPERHOT for the first time, Nintendo Switch feels like the right place to get shooting and moving.
    • 88 Metascore
    • 80 Critic Score
    By and large, Dream Daddy succeeds at creating developed characters that have unique stories, interesting dialogue, and fun personalities. I wouldn’t call anything here realistic; the cul de sac where the game takes place feels like a dreamy land where only the happiest characters exist, despite the hardships that they discuss. Dream Daddy looks great in handheld and TV mode, and this version boasted a handful more optional scenes, but nothing strikingly new in comparison to the rest of the dates.
    • tbd Metascore
    • 55 Critic Score
    Really the problem is that even the fun that can be had in PC Building Simulator simply isn’t worth the trouble of the painfully slow and clumsy user interface. This is a game that is surprising to find on a non-PC platform but disappointing to learn that it probably should have stayed there. It can really only be recommended if you are a die hard PC enthusiast who doesn’t have a PC.
    • 78 Metascore
    • 90 Critic Score
    Never Give Up is clearly inspired by games like Super Meat Boy, right down to details like blood from previous failed attempts splattered across the levels. That’s a bar that many indie developers aspire to, but this is a game that’s mostly worthy of that lofty comparison. Switch owners are spoiled for choice when it comes to platformers, but this is one that stands out as worth playing.
    • 78 Metascore
    • 80 Critic Score
    Fell Seal: Arbiter’s Mark is a terrific option for fans of the tactical RPG genre who are looking for a title with a more retro feel. It provides that feeling of nostalgia while still making its own unique mark. Wonderfully written dialogue and a plethora of customization options will provide hours of entertainment for those who get sucked into its world.
    • 87 Metascore
    • 85 Critic Score
    Astral Chain is the most ambitious game Platinum has ever made, and is for the most part a success. It would be tempting to use the old idiom, “jack of all trades master of none” but specific elements of Astral Chain excel far too greatly to refer to Platinum as anything other than masters. The combat, story, and music are some of the best you’ll find on Switch. That being said, there are clearly areas in which less focus was placed. Given your character’s role as a police officer, I found the gradual de-emphasizing of the investigation mechanics to be a tad disappointing. A few areas of the visual design could also use work, but they’ll hardly affect enjoyment of the game. Ultimately, what we’re left with is one of the most exciting and original action games on Switch, if not the most.
    • 72 Metascore
    • 80 Critic Score
    While problems with this port and a lack of modernized tweaks make Grandia less of a slam dunk to recommend, this is still a relatively hidden gem from the late ‘90s that is worth trying or rediscovering. The graphics might not be as pleasant, the writing might have some cringey moments, and odds are you’ll come across a few out-of-place bugs, but Grandia’s battle system helps to overcome those drawbacks alongside its endearing characters and world. At the very least, Grandia stands tall next to its other late ‘90s contemporaries. So much so that I can envision the plucky star Justin trying to convince Cloud and Barrett from Final Fantasy VII that he’s an adventurer who rightfully deserves a seat at their theoretical table of classic, genre-defining RPGs.
    • tbd Metascore
    • 55 Critic Score
    Eight-Minute Empire belongs to that class of board games that tries to hook you in with a quick burst of fun in hopes that maybe you’ll want to play multiple games or bring it out for a more relaxing evening. Ultimately, though, the gameplay loop just isn’t all that interesting. The limited number of turns and actions for each game means you don’t actually do that much before the game ends. With friends, this title probably has more longevity, but playing with A.I., even with a handful of difficulty modes, didn’t hold my attention for very long. If you’re looking for a board game that’s accessible to a fault, you could do worse than Eight-Minute Empire. Fans of the physical version should enjoy this one, but I’m spending those eight minutes elsewhere.
    • tbd Metascore
    • 70 Critic Score
    Bear With Me: The Complete Collection is stuffed with the kind of character and world building you could hope for between the morose plush protagonist, the well crafted characters, and the mystery you work to unfold through its chapters. If you can push through slow early moments, inconsistent writing, and some muted vocal delivery, there’s a lot to uncover and enjoy even if it won’t always have you in stitches.
    • 76 Metascore
    • 90 Critic Score
    Overall, the SEGA AGES version of Puyo Puyo is the definitive way to enjoy this arcade classic. The original package is still here in all its glory, but the additions that M2 has added make a somewhat dated game fun and accessible. Whether you are a diehard fan of Puyo Puyo or a newcomer curious about the series, the SEGA AGES port is the best way to play the original title and should not be overlooked.
    • 74 Metascore
    • 60 Critic Score
    This is Space Harrier, virtually the same arcade game from nearly 40 years ago with a couple of tweaks and additions from the original home ports and the 3DS 3D Classics release. M2, as per usual, made a great port and this might be the best version of Space Harrier, but that’s all it is. Minimal bells and whistles are on display here and unless you want to have this on hand to play while you play Shenmue 3 on another console, plunking down quarters for this doesn’t seem all that worthwhile.

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