NintendoWorldReport's Scores

  • Games
For 4,825 reviews, this publication has graded:
  • 56% higher than the average critic
  • 7% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 3.1 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Mario Kart DS
Lowest review score: 10 Cake Ninja 2
Score distribution:
4860 game reviews
    • 81 Metascore
    • 90 Critic Score
    Part of what I find so impressive about Star Fox 2026 is how unafraid it is to rethink how we experience these classic levels. There is a deep understanding of lore that goes far beyond Star Fox 64. In addition to hopefully opening the way for sequels of its own, there is also an awareness of where these characters need to go in existing canon. It all comes off as remarkably respectful to not just Star Fox 64, but the entire series. And underneath that is arguably the best version of the campaign that made Star Fox 64 the legend it is. It has been expanded with unlockable challenges in addition to the unlockable expert difficulty from the original. My hope is that the multiplayer is able to maintain a reasonable crowd post-launch, and that perhaps content is added to flesh out what is a very promising mode. While I’ve been down this road before, Star Fox 2026 is the most confident I’ve ever felt that we may move past the realm of remasters, remakes, and reimaginings and into the wonderful world of sequels, built on this excellent foundation.
    • 86 Metascore
    • 80 Critic Score
    Devil May Cry 5 is a fun romp with a story that is unlikely to leave a lasting impression despite its best efforts to present compelling cutscenes. The cast of playable characters could perhaps be slimmed down to two, in order to focus-in on unique gameplay for each one. Regardless, the moment to moment gameplay is fun with fluid combat and plenty of spectacle. The Switch 2 port specifically is one of Capcom’s best efforts on the system. While not as graphically demanding as some of their more recent titles, this is still a gorgeous game that has been translated excellently to Switch 2.
    • tbd Metascore
    • 80 Critic Score
    Like its predecessor, Super Scram Kitty isn’t a particularly complicated game. The basic premise is immediately understandable, and you could be forgiven for thinking it's too simple in the opening levels. But it quickly becomes obvious that you’ll need to master this unique movement system to progress into the later levels and that is where Super Scram Kitty shines. There really is nothing else that plays quite like it. The changes made for this edition of the game make it feel almost like an entirely new game, even if you, like me, have fond memories of playing it on Wii U.
    • tbd Metascore
    • 90 Critic Score
    Parking Garage Rally Circuit knows exactly what it is: a tight racing game that feels like a victory lap of the arcade racers that inspired it. The controls are perfect. The visuals are somehow of its time yet timeless. And when everything clicks together this is a phenomenal racing game for both experts and newcomers alike. It would’ve been nice to play together with friends online, but I suppose their ghosts will have to do. This game feels like one of those small hidden gems that’s going to stand the test of time, one that doesn’t require tweaking with cars or switching between manual or automatic shifting. It isn’t clinging to the past but rather celebrating those that came before. Let the meter run a little bit longer, because being stuck in this parking garage has been nothing but pure joy.
    • 78 Metascore
    • 75 Critic Score
    While I do think that playing Rise of the Tomb Raider is pretty clunky and has not aged particularly well, I still had a fun time experiencing the game for the first time on Nintendo Switch 2. Over the course of a weekend I completed the main story, explored all the hidden tombs and had a lovely burst of nostalgia for an era of AAA games that is slowly coming back into fashion. Game mechanics and the overall player experience have improved significantly over the past eleven years. Yet, Rise of the Tomb Raider is still not too far removed from that time, allowing you to easily pick up and enjoy the experience today. Given that it kept me entertained and enthralled for a full weekend does say something about the quality on display here. Even if I’ve had my fill of this particular type of game for now. I’d be happy locking it away in a tomb, hoping that someone else may stumble upon it in the future one day and get some enjoyment out of it.
    • 78 Metascore
    • 80 Critic Score
    If The Adventures of Elliot become as numerous as the legends of Zelda, you'll find me a willing participant, despite the shortcomings of this maiden voyage. The inspirations are clear, but so too is the understanding of what makes for enjoyable minute-to-minute gameplay. The longer you play, the more the cracks begin to show, but the story manages to push you forward and the hidden plots beneath it make going out of your way an oft fulfilling detour. The red mage-looking Elliot has made a fan out of me, and if Link ever wants to take a break from stopping Ganon, Square Enix has a capable backup waiting in the wings.
    • tbd Metascore
    • 80 Critic Score
    In the larger context of the roguelike genre, Dungeon Clawler plays with a lot of familiar tropes. However, its claw machine mechanic is playful enough to make it stand out and outlast the trappings of other games in this niche. It is clear that the developers had a lot of fun designing the world and characters to keep players on their toes. While it does have a bit of a learning curve that could’ve been smoothed out and the luck factor can never be underestimated, Dungeon Clawler is a great time. If you’re looking for something to sink a lot of time into, but want to save your quarters on, this is a roguelike you shouldn’t miss.
    • 76 Metascore
    • 75 Critic Score
    As it stands, eFootball Kick-Off! is a great football game wrapped in a thin package. If you’re here for modes, licenses, and the full modern football game circus, you may come away wanting a lot more. If you're here for the feel of PES, smooth 60fps football on Switch 2, and fancy building a team without being shaken upside down for your lunch money, then this is absolutely worth a look.
    • 87 Metascore
    • 90 Critic Score
    Final Fantasy 7 Rebirth is a bold game, whether it’s the direction of the story, the size of the world, or the stupid amount of mini-games. It’s a little bit messier than Remake, but the highs are higher. When this game clicks, it’s one of my favorite games in recent memory, making some of the discordant moments less egregious. On Switch 2, it’s a totally fine port, albeit not as impressive as the port of Remake. There might be better platforms to play this game on, but if you’re into the world of Final Fantasy, RPGs, or wild and weird AAA games, Final Fantasy 7 Rebirth is a must-play wherever you can get it.
    • tbd Metascore
    • 90 Critic Score
    Some of my favorite indie approaches to the modern 3D platformer, such as Tinykin, Blue Fire, A Hat in Time and Demon Tides, have these movement mechanics that I never get tired of exploring. I think Bubsy 4D is a great and focused contender in the 'expressive platformer' genre. While the character will probably not suddenly capture everyone's heart, its gameplay is something I'm so happy to see more of in action. For those hungry for a new 3D platformer in the year 2026, Bubsy 4D is a great shot of nostalgic gameplay with modern tweaks and flourishes. On Switch 1, it runs fine enough, and on Switch 2 you should have no problems. If you had told me that one day Bubsy would be part of the 3D platformer renaissance I, and many others, would've laughed you out of the room. But here we are. It's Bubsy's world once more and we are just living in it.
    • 90 Metascore
    • 90 Critic Score
    Mina the Hollower shows that the Yacht Club Games formula can still create a modern retro-tinged masterpiece, as Mina the Hollower stands up there with some of the best 2D Zelda-like games out there. The areas are vibrant and densely populated with secrets. The puzzles are inventive and challenging. The combat stays varied, especially as you discover different weapons, sidearms, and trinkets to make your preferred build. This is a special game that was well worth the long wait. Hopefully Yacht Club Games gets to take this mentality to even more new frontiers in the future.
    • 80 Metascore
    • 90 Critic Score
    As a massive fan of Celeste, I believe TetherGeist earned the comparison the developers made to it, but more than that it stands on its own as one of the best precision platformers I’ve played on Switch or elsewhere. It takes a unique gameplay hook and finds a lot of interesting ways to iterate on it, and I highly recommend it to platformer fans who don’t mind a bit of challenge.
    • 82 Metascore
    • 75 Critic Score
    Mixtape is not a bad game and for three hours you’ll most certainly be engrossed in its world and characters. It may even get you to reminisce about your adolescence. But as a game and a story I was hoping for something with a little more kick. Perhaps, much like an actual mixtape, it will get a nice place somewhere and you’ll think about it every once in a while. Going back however will probably show the cracks in the foundation that were always there.
    • 76 Metascore
    • 75 Critic Score
    Monster Crown: Sin Eater is the very definition of a “rough diamond.” I could name plenty of small-to-medium things that didn’t quite work for me in the 10 hours it took to reach credits, yet the look, feel, and sense of discovery make it stand apart from nearly every other indie monster collector I’ve ever played. If they make a Monster Crown 3 some day, it’ll really be something to watch.
    • 79 Metascore
    • 80 Critic Score
    Tales of Arise is a straight forward RPG that places narrative above mechanical depth or a grand world. There are times where that can be a little boring, as you’re railroaded from one story point to the next. At the same time that story is good enough that I was genuinely eager to see what would happen next. Combat is exciting and only improves as your options expand. The Switch 2 version has some issues in the frame rate department (though in fairness it wasn’t perfectly smooth on other platforms either). But the actual image quality and presentation remain as excellent as they were when this launched on other platforms. While it won’t be your next 100-hour epic, Tales of Arise provides an excellent, condensed, RPG experience both docked and on the go.
    • 83 Metascore
    • 80 Critic Score
    I love this series and many more games like it, but I am also hyper aware of the niche that they fit into. Visual novels are always a hurdle, but when the gameplay is mostly second hand dealing with sometimes sensitive topics, that can be another hurdle. Coffee Talk has never steered away from such things as trans identity, work life balance, racism and existential dread. Essentially, if you were not interested in any of these types of games before, this one isn’t going to change your mind. There's no new mechanics and it’s still a passive experience, but for my money, I am living and dying with every new endearing character. I am deciding on what ingredient goes into a Jahe Tubruk and I am waking up in the morning, before my child wakes up, making myself a nice warm cup of coffee and spending time seeing what my friends have been up to since we last talked. This brew may not be for everyone, but it's a special blend, specifically for me.
    • 94 Metascore
    • 100 Critic Score
    A true high-score chasing masterpiece in every sense of the word, Sektori is an unmissable addition to the Switch 2 library and an experience that I plan to stretch out for the rest of 2026 and beyond.
    • 78 Metascore
    • 80 Critic Score
    Easy Delivery Co. is not a perfect game. The resource management can grate, the cargo physics occasionally feel a little mean, and players wanting a more “guided” experience may find the laid-back structure a little too loose. But as a dip-in-and-out game, or something to play while half-watching something else, it absolutely works. More importantly, it has a very specific mood and commits to it. Somehow, delivering packages in a dark, snowy town has never felt so appealing.
    • 82 Metascore
    • 90 Critic Score
    Indiana Jones and The Great Circle is the best cinematic to game adaptation I’ve ever played, one of the best stories the Indiana Jones IP has told, and one of the Switch 2’s most impressive third party ports thus far. The Switch 2 delivers this masterpiece nearly uncompromised. Its only the occasional stutter or low-resolution texture that gives away the game’s slimmed down form. Whether you’re delving into ancient ruins to solve puzzles, or introducing a nazi to the loving embrace of a sledgehammer, every moment of the Great Circle is absolute bliss.
    • 85 Metascore
    • 85 Critic Score
    MULLET MADJACK isn’t a game that asks for much. Pick it up, point your weapon at robots, and try not to blink too much. What it gives back in return is a relentlessly entertaining, aesthetically nostalgic slice of controlled chaos that somehow makes its repetition feel like a feature and not a shortfall. It's brutal, it's pretty silly, and it absolutely earns every second of your time.
    • 74 Metascore
    • 75 Critic Score
    Mouse: P.I. for Hire contains an excellent 6 to 8-hour game that's trapped in the body of a good 10 to 15-hour game. Despite its memorable, eye-catching art style, the lack of color ends up being another factor that makes the length less sustainable. Fortunately, excellent performances from the voice cast and compelling writing give Mouseburg a charming character all its own. Solid first-person shooter gameplay and unique bosses make it easy to recommend for fans of the genre, especially those who don't mind the extended experience. Switch 2 players may particularly enjoy mouse mode, a fitting way to play, but there is some stuttering in Performance mode, which aims at 60 fps. If you love a good trenchcoat-clad, heat-packing hero with a wit as sharp as his cheese, go ahead and hire this mouse to take a sharp-toothed bite out of crime.
    • 79 Metascore
    • 80 Critic Score
    Overall Constance is a consistent and solid action platformer. With a gorgeous visual style and satisfying combat, I’ve had a lot of fun across the board. While the boss battles can be a major spike in difficulty, it was the perseverance-mechanic and world design that kept me coming back. It doesn’t do too many things that set it apart from the other games in the 2D action platformer genre, but that’s okay. At the end of the day this is a beautiful title that uses both its themes and mechanics to tell an important story. I do not need all my games to reinvent the wheel. Constance is another standout within this particular genre.
    • 76 Metascore
    • 85 Critic Score
    Revelations in Celceta feels like the turning point towards the modern Ys titles because it's exactly that, and it ended up holding my attention more than any of the other Switch re-releases. It lacks the depth of movement abilities and character interactions that have come from Ys VIII through X, but it still manages to offer a very compelling adventure almost the whole way through. For anyone who missed playing an earlier version of Celceta or who just loves a solid action-RPG with fast-paced combat and movement, Ys Memoire: Revelations in Celceta is an easy recommendation. I’m hoping it won’t be long until we see Adol’s next adventure or revisit another of his old ones.
    • tbd Metascore
    • 75 Critic Score
    With a sea of brawlers out there, this isn’t one of the best ones, but it’s the only one that will offer you chocolate-covered pretzels after going to the bathroom. Snoogans.
    • 79 Metascore
    • 90 Critic Score
    ChainStaff is one of the coolest freaking platformers I’ve played in a long time. It’s just cool to dart around these vibrant levels with a neat grapple gun. It’s rewarding to toss your staff from across the screen to one shot a big enemy. It absolutely rules to throw down your staff to block projectiles and then climb up your staff to get to higher ground and lay waste to your foes. This is just a cool video game with novel gameplay mechanics and a consistently heavy metal style. If you came in here wanting another stellar Mommy’s Best Games distillation of classic 2D tropes, you’ll be satisfied. If you’ve never heard of Mommy’s Best Games before, sign up here for an incredible action platformer that will feel like a long-lost retro classic.
    • 68 Metascore
    • 75 Critic Score
    At the end of the day, I got what I wanted out of Marvel MaXimum Collection. I can play the arcade versions of X-Men and Captain America and the Avengers in the comfort of my own home. I can relive ‘90s video game rental memories with Arcade’s Revenge and the Spider-Man/Venom beat-’em-ups. I can look fondly on the disappointment that hit me when I played that Silver Surfer game as a kid for the first time. These games are all here with basically every relevant version of them on offer. It’s just relatively barebones aside from the X-Men online multiplayer (fingers crossed it works well) and in an era of Digital Eclipse documentary collection, the standard should be higher.
    • 84 Metascore
    • 100 Critic Score
    Virtua Fighter 5 R.E.V.O. (World Stage) is a fighter’s fighter from people who made such a fundamentally strong game and combat so deeply rooted in a style that strives towards realism over flashiness that it could be overlooked. But it is for exactly those reasons that this game whose original ports come from the Xbox 360/PlayStation 3 era feel as fresh and powerful as ever. This is a hell of a package at a modest cost of entry, and the best Switch 2 fighter to date. What are you waiting for? Fight me.
    • tbd Metascore
    • 85 Critic Score
    The Midnight Walk is an impressive feat. Creating this massive world, with these wonderfully bizarre fairy tales is nothing short of fantastic. This feels like a fully fleshed out world, with so much more to explore if they felt inclined on a sequel. That being said, performance on the Switch 2 in both docked and handheld did struggle at times, and lack of surround sound, which is present in other iterations of the game, is disappointing. I also found that the mechanics were just too slight, making for an all too breezy experience. I’ve been keeping my eye on The Midnight Walk for a while now and was not disappointed in the final presentation. It’s gross, and disfigured in all the best ways, and does amazing work with mixing animation, claymation, and film media to craft something truly special. This game is an accomplishment and one of the best arguments for games as an art form this year.
    • tbd Metascore
    • 85 Critic Score
    One look at Chico's Rebound tickled the 8-bit nostalgia strings of this ‘80s kid, but I found a surprising amount of depth the more I played. There's a light story and some cute characters, but these are window dressing for a challenging and satisfying block-breaking adventure that doesn't overstay its welcome. Even if you're only lightly interested in the genre, Chico's Rebound is a standout that's well worth a look.
    • 78 Metascore
    • 80 Critic Score
    Kena: Bridge of Spirits had long been on my radar as I held out hope for a future Switch port. It took the power of the Switch 2 to make that a reality, but there's no doubt that the fidelity of the visual experience was worth the wait. Bridge of Spirits isn't overly unique in its gameplay, but it compensates for that with a charming story and beautiful environments. Even in handheld mode, the game holds up well and the charm remains intact.

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