Nintendojo's Scores

  • Games
For 1,779 reviews, this publication has graded:
  • 66% higher than the average critic
  • 3% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Guitar Hero Live
Lowest review score: 0 Transformers: Dark of the Moon - Stealth Force Edition
Score distribution:
1779 game reviews
    • 47 Metascore
    • 40 Critic Score
    Many parents may not want their children to play this game because of characters like Stigmartha, a girl whose hands bleed when she gets nervous; but parents shouldn't subject their kids to such a mundane, undercooked game anyway.
    • 61 Metascore
    • 70 Critic Score
    Marvel TCG does a nice job of bringing the battle home for fans, but won't pull many new devotees to the fold.
    • 56 Metascore
    • 43 Critic Score
    Greater attention to gameplay mechanics might have resulted in a broader appeal, but with an off-putting control setup, poor hit detection and repetitive objectives, gamers who've never heard of Naruto probably won't want to take the plunge.
    • 57 Metascore
    • 55 Critic Score
    The biggest problem with Shrek the Third is that everything lacks polish.
    • 57 Metascore
    • 50 Critic Score
    The platforming is polished, if simple, and the graphics are above par. Just as the game isn't awful, however, neither is it good, and it certainly doesn't have much staying power, even for young ones.
    • 53 Metascore
    • 60 Critic Score
    It is clear that the Wii has the potential to serve up an awesome Spider-Man experience, but it will not be found here.
    • 79 Metascore
    • 70 Critic Score
    As usual, Spidey delivers a decent handheld experience that will be great for kids.
    • 48 Metascore
    • 72 Critic Score
    With mentally deficient in-game opponents and groan-inducing fetch-quests galore, the real draw of SNK Vs. Capcom Card Fighters DS is the collection aspect.
    • 85 Metascore
    • 90 Critic Score
    Super Paper Mario is an intriguing mix of platforming and RPG, offering a entertaining and satisfying gaming experience even if the endgame comes too soon.
    • 55 Metascore
    • 70 Critic Score
    Puzzle fans and casual gamers looking for an affordable, quick game have a great option in Jill's bakery.
    • 61 Metascore
    • 75 Critic Score
    It will appeal to puzzle fans immensely; but the lack of multiplayer and slow, abstract puzzle-solving will not be for most.
    • 56 Metascore
    • 65 Critic Score
    The control scheme is largely a mess, but Electronic Arts succeeds in giving gamers more standard WWII action gameplay.
    • 62 Metascore
    • 78 Critic Score
    The only major drawback of Pogo Island is the island concept itself. Rather than including the board game and the poorly conceptualized minigame challenges, including a greater number of Pogo.com games would have been a better choice.
    • 42 Metascore
    • 40 Critic Score
    A good strategy game will stretch the mind here and there. In theory, tactics should be applicable with actual results. In the simplest terms, strategy games should require strategy to play. Perhaps Konami thought they could slide by, being the only new game in town.
    • 61 Metascore
    • 95 Critic Score
    Superbly utilizing the unique features of the Wii remote, this game is highly recommended for all ages, sexes and levels of experience. You can almost smell the food cooking, the only regret is you can't taste it.
    • 82 Metascore
    • 85 Critic Score
    Kudos to 1st Playable for combining two great genres that surprisingly play great together.
    • 77 Metascore
    • 70 Critic Score
    Blackhand Edition has a few high points, but it's hard not to think of what a Godfather game could have truly been.
    • 47 Metascore
    • 51 Critic Score
    Wing Island is one game that truly misses a level of immersion better visuals could provide.
    • 71 Metascore
    • 70 Critic Score
    Tiger Woods PGA Tour 07 offers everything players should expect from the series, but the developers at EA Redwood Studios need to take the motion controls to the woodshed for next year's release.
    • 22 Metascore
    • 30 Critic Score
    It's unfinished, lacks any depth and is as forgettable of an experience as any webpage banner ad game.
    • tbd Metascore
    • 46 Critic Score
    Something like a trick match or dunk contest in "NBA Street" would have been far more in keeping with the team's character than a run-of-the-mill two-on-two basketball game.
    • 63 Metascore
    • 60 Critic Score
    The game does a lot, looks nice and offers some interesting options such as Wi-Fi downloads and slick trading cards that unlock new Spectrobes; but the game is ultimately more tedious than it is worth. It's also low on fun, which should be the basis of most games.
    • 56 Metascore
    • 69 Critic Score
    A fun and energetic game that works well as a platformer, but horribly as a showcase. The game controls well, but has many graphical problems.
    • 62 Metascore
    • 50 Critic Score
    GBA users really get the short end of the stick here, since DS owners can get three games -- Uno, Skip-Bo and Uno Freefall -- all on one cartridge for roughly the same price as this game, plus wireless multiplayer to boot.
    • 74 Metascore
    • 78 Critic Score
    Primary weaknesses of the title, beyond the learning curve, are blander-than-expected course designs, pyrotechnics and character personalities, in addition to the use of many minimally refreshed, recycled courses from older SSX titles. However, thanks to those new controls, SSX Blur is a fresh start for the franchise and sets a foundation for bigger and greater sequels, just as the series had in the last console generation.
    • 74 Metascore
    • 80 Critic Score
    Essentially a marketable way to attract new players to the Meteos concept, and it works. The only real problem here is a minor one -- for some reason, the game continues to progress when in Sleep Mode, resulting in a Game Over as soon as the DS is unfolded.
    • 69 Metascore
    • 79 Critic Score
    The finest 3D Sonic game to date, and for many, that is reason enough to warrant a purchase...Unfortunately, it is also a game hampered by ear bleeding music, a terrible camera and an unrefined control system.
    • 66 Metascore
    • 65 Critic Score
    Without learning how to best use the items and talismans available to Izuna, this is a frustrating trip. But for those who enjoy the way Izuna forces players to use more than just a handful of attacks, the strategy of battle and the joy of victory can be quite fulfilling.
    • 58 Metascore
    • 65 Critic Score
    The game and controller is easily worth what retailers are charging, and the package is an ideal way of getting the Wii message of playing together across to the casual consumer. Wii Play is far more than just a collection of minigames, it is an extension of the console itself and should be the first port of call for all new Wii owners.
    • 82 Metascore
    • 95 Critic Score
    With ease, Lunar Knights brings a whirlwind of different elements together in smooth, polished style.

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