Nintendojo's Scores

  • Games
For 1,779 reviews, this publication has graded:
  • 66% higher than the average critic
  • 3% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Guitar Hero Live
Lowest review score: 0 Transformers: Dark of the Moon - Stealth Force Edition
Score distribution:
1779 game reviews
    • 84 Metascore
    • 91 Critic Score
    Pokémon Ultra Sun and Ultra Moon are the definitive versions of Generation VII. Fans that already made the trip to the Alola region might find that it takes a while to get to the juiciest new additions to the game, but diehard Pokémon fans and those that held off on Sun and Moon will find a lot to enjoy. The games are truly robust experiences, and the new additions help flesh out a game that was already quite strong. I could detail more about the story changes and enhancements, Mantine surfing or Team Rainbow Rocket, but not much else needs to be said. This is a terrific Pokémon experience that has only gotten better.
    • 63 Metascore
    • 58 Critic Score
    InnerSpace is definitely a game that earns plenty of kudos for the sheer effort and creativity put into it. The art direction is truly gorgeous and the spherical worlds present both visual and gameplay concepts unlike anything else out there. When you take the gameplay into account, however, this unique experience is marred by a sense of disorientation. Ultimately, InnerSpace could have benefited from more gameplay diversity than the constant relic hunting as well as some sort of mapping or guidance system to make navigating its unnatural worlds easier to acclimate to. So, while the game presents a creative concept that will undoubtedly appeal to many gamers, that same ingenuity comes at a cost to the core gameplay.
    • 91 Metascore
    • 91 Critic Score
    SteamWorld Heist has always been a great game and the Switch version might just be the best way to experience it. Since it was originally designed on 3DS, the game is perfectly suited for portable play and the touch controls are replicated perfectly, here. Of course, it also helps that the core gameplay remains just as good thanks to great design and a unique take on the strategy genre that has yet to really be challenged by other developers. Thanks to these strengths and the incredibly charming and polished audio/visual design, SteamWorld Heist’s minor flaws are easy to overlook, thus making this version well worth experiencing for newcomers and for those who played previous versions.
    • 62 Metascore
    • 58 Critic Score
    I wanted to love The Coma: Recut. Despite the game’s issues, I did enjoy my time with it. Like any good horror game should, the title left me feeling unnerved during play sessions, and the fantastic sound and visuals greatly added to the experience. Unfortunately, the main villain makes navigation painfully unfun, and the responsiveness of the controls are an unfair disadvantage. With some minor tweaks, The Coma: Recut could have been a masterpiece, but, as it stands, it’s just a fun horror title for those that can overlook its flaws.
    • 85 Metascore
    • 91 Critic Score
    If you’ve been looking to get into Mutant Mudds or have been simply wanting a new retro platformer on Switch, there are few better options than Mutant Mudds Collection. With two already spectacular titles in Mutant Mudds Deluxe and Mutant Mudds Super Challenge, fans will spend hours plugging away at their immense (and rewarding) challenge. Throw in the solid Mudd Blocks, which is an out of the blue and pleasant surprise (and arguably better than 3DS puzzler Bomb Monkey), and not only is Collection a satisfying time to be had, it’s also a great value, to boot. Switch’s library is stuffed with great games, but don’t let this one pass you by. It’s easily up there with some of the best software on the system.
    • 82 Metascore
    • 83 Critic Score
    For diehards and the uninitiated, it’s hard not to recommend Azure Striker Gunvolt: Striker Pack. The compilation features two compelling games, wonderful graphics and all of the previously released DLC all on one cartridge. The games have a couple of warts here and there, and the difficulty level can be demanding at times, but the gameplay will keep you coming back again and again. Fans of old-school, 2D platforming would do well to check this one out.
    • 77 Metascore
    • 83 Critic Score
    Apollo Justice: Ace Attorney remains as fun today as it was on Nintendo DS, improved with manual text scrolling right out of the gates and improved visuals. The storyline will grip you from beginning to end, with a satisfying payoff that really helps bring things to a proper climax. 3DS might be long in the tooth, but the quality of software that continues to hit the platform is keeping the platform feeling fresh.
    • 77 Metascore
    • 42 Critic Score
    Mantis Burn Racing is an incredibly frustrating game. An overview of the game reveals a lot of promise thanks to its solid visuals, rewarding upgrade system, and interesting career structure. However, once you actually start racing, things begin to fall apart; your first few events will be fun but you’ll quickly realize how the content is spread thin and you have a long way to go before you’ll get to experience something new and fun. In other words, there’s some good stuff buried in Mantis Burn, but getting to it is a real slog, thus making hard to recommend for all but the most hardcore of racing fans desperate to relive the top-down experiences of yesteryear.
    • 78 Metascore
    • 83 Critic Score
    As a re-release/remaster, it certainly helps that Resident Evil: Revelations was a good game from the moment it first launched on 3DS, however time has done very little to erode that fact. Yes, there are certainly moments where Revelations‘ origins as a 2012 portable game become apparent due to some muddy textures or occasional design choices, but those are some slight bumps in what is otherwise good to strong visual and gameplay design. Some other issues, like occasionally questionable voice acting and overwrought storytelling, are effectively mainstays of the series, at this point. The game is at its best when it focuses on a sense of isolation and mystery against oppressing odds, and while it occasionally deviates from this focus with more action-packed vignettes, most of the game is spent embracing this. Furthermore, the game’s structure, built on relatively short chapter segments, as well its raid mode, were clearly designed around the fact that it was originally a portable game, so this translates perfectly to Switch’s portable mode. As an added bonus, playing the game handheld with the smaller, lower resolution screen also helps cover up some of the visual imperfections. So, while this version of the game might not redefine the overall experience, its portability and added motion controls for aiming may very well make it the best version yet, thus making it easy to recommend to die-hard fans as well as those yet to make the plunge.
    • 79 Metascore
    • 83 Critic Score
    L.A. Noire remains unusual in its approach and is as astounding today as it was back in the day for it. Switch continues to have one of the best launch years (in terms of content) of all-time; with the inclusion now of L.A. Noire, fans have yet another reason to flock to Nintendo’s new system. This is a great port of a great game and shouldn’t be missed.
    • 68 Metascore
    • 75 Critic Score
    I mentioned earlier that this isn’t the first go-round for Ultimate World Red. This version has been optimized for Switch and it shows; the animations are more buttery smooth, while the assets themselves look crisper and clearer here. Everything runs at 60fps, though the cutscenes have noticeably not received the same level of augmentation. Regardless, this version comes with the benefit of all the DLC as well as Switch’s portability, meaning you get to take a console-level experience with you on the road. Again, as a One Piece fan, this game really scratched that itch of wanting to cut loose with Nami, Luffy, Chopper, and everyone else the way that the manga portrays them: brutal, efficient, over-the-top, and just downright glorious to behold.
    • 65 Metascore
    • 58 Critic Score
    Overall, Spelunker Party! is a solid time. It’s easy to pick up and play, which is good for a title that clearly wants multiple people joining in. The cheap deaths that the game subjects players to can be real momentum killers, but once you find yourself in a groove, it’s hard to not want to keep going from stage to stage. With over 100 stages to explore and no micro transactions to speak of, this is a much better value than its predecessor and helps make Spelunker Party! another worthy addition to Switch’s library.
    • 79 Metascore
    • 91 Critic Score
    Much of the discussion surrounding Doom for Switch has been different compared to that of most games. To some, it seems less a game than a statement about the console’s viability as a platform for third parties to bring their biggest, most demanding games to. While this assessment is likely true, one shouldn’t forget that Doom for Switch is great game in its own right; the campaign is compelling, the Arcade mode translates perfectly for on-the-go play, and the online multiplayer is incredibly fun in addition to being the most fully featured mode of its type on the system right now. Yes, one can lament lower frame rates and resolutions but that doesn’t change the fact that Doom for Switch looks good, plays great, and can be taken with you wherever you go.
    • 75 Metascore
    • 83 Critic Score
    The Mummy Demastered gives Switch owners a Metroidvania style game, while also delivering an experience that brings in some twists of its own. It has a few small warts that hold it back from the classic status of the video game franchises that inspired it, but the fact that can be said for a licensed game in 2017 is nothing short of remarkable.
    • 65 Metascore
    • 50 Critic Score
    With a little extra time and resources, I imagine Poi could be made into a tighter, and all around better experience. That being said, it still does suffer from a general lack of creativity. Despite having its own aesthetic and musical sensibilities, Poi’s structure and mechanics are simply so close to those of Mario 64 that it’s impossible to avoid making comparisons. Also, it feels somewhat unfair to Poi that if was released in such close proximity to Mario Odyssey. However, putting it all into perspective, we are left with a perfectly decent game. Poi does nothing to move its genre forward and even though its wanting for polish in many areas, its faults are small enough that they will likely prove little more than minor annoyances for those looking to kill some time after they complete Mario’s latest.
    • 75 Metascore
    • 75 Critic Score
    Those completely unfamiliar with Dragon Ball may or may not be able to look past the faults to find a pretty decent game, but, to even a casual fan such as myself, Xenoverse 2 represents an incredibly fun game that succeeds both as an adaptation of the franchise, as well as a clever new addition to it.
    • 70 Metascore
    • 50 Critic Score
    From the moment you boot Butcher up, it’s clear that it is a thoroughly focused game, for better or for worse. As an action game, Butcher features solid mechanics, but its focus on difficulty could easily turn players off completely or limit them only to its less rewarding casual mode. The design aesthetic is similarly executed, presenting a violent and dark atmosphere that will entrance some, while repulsing others. The end result is a game that many gamers would likely be able to find some enjoyment in, but only a certain type of player will likely be able to look past it’s handful of faults, unapologetic difficulty, and esoteric aesthetic to fully enjoy it.
    • 71 Metascore
    • 83 Critic Score
    Lichtspeer: Double Speer Edition is a fine addition to the Switch eShop. Its presentation is stunning and its gameplay will leave players feeling completely spent after each play session. There were nights playing the title where my nerves were completely fried but I felt the need to clear one more level before bed. That sort of difficulty level can be a huge turnoff for some, but the game feels far more rewarding than unfair. Lichtspeer is definitely an unusual title, but that’s all part of its charm. It’s certainly not a game for everyone, but if a game with hipster ice giants and buckets of blood sounds up your alley, you’ll love Lichtspeer.
    • 88 Metascore
    • 91 Critic Score
    With its SteamWorld games, Image & Form have created an interesting universe united by common aesthetics but surprisingly diverse in terms of gameplay. Despite SteamWorld Dig 2 being a sequel, it retains this concept by adapting its predecessor’s unique mechanics into the otherwise familiar Metroidvania genre. This strange combination has resulted in a surprisingly successful and creative marriage of ideas that is made all the more appealing by the compelling atmosphere created by the beautiful visuals and pitch perfect music. For fans of previous games in the franchise, SteamWorld Dig 2 is an absolute must play that lives up to its siblings, and for everyone else it’s a perfect opportunity to see why these games have garnered so much praise.
    • 73 Metascore
    • 67 Critic Score
    At the very least it’s very easy to share a level, and being able to do so extends the replay value of the game by quite a bit. It’s possible to go on and snag new creations from fellow fans as well as Atooi itself. That’s a great bonus, especially for someone like me who’s much more prone to play a game than make one. Overall Chicken Wiggle is a wonderful inaugural release for the folks at Atooi. Sales have been low on this one, but with millions of 3DS and 2DS handhelds on the market there’s no excuse for that; go support the game and give it a download!
    • 85 Metascore
    • 100 Critic Score
    On a conceptual level, the game speaks to Nintendo’s constant refusal to retread ground unless there are new ideas to share and new stories to tell. Maybe Nintendo held a revisit to Metroid II so close to the chest for all these years for good reason. I would like to believe that Samus Returns took so long to materialize because it was carefully considered, and set up to be a milestone for the franchise. Another era of Metroid is beginning.
    • 70 Metascore
    • 83 Critic Score
    Overall, this is a marked improvement over Mighty Gunvolt. It’s bigger, better, and more engaging than that game, which was entertaining but ultimately still just an aside. Burst is a full-fledged leap into the waters that Mega Man first waded into, and Inti Creates did an admirable job of producing a game genuinely worthy of carrying on such a hefty legacy. Some of the mechanics added in aren’t all that compelling, but at its core, Burst has nailed the precision platforming and shooting that the Blue Bomber made famous. It’s also a nice showcase for Beck, who I’d love to see get one more shot after his failed solo debut. Absolutely keep this one on your radar!
    • 66 Metascore
    • 58 Critic Score
    Oceanhorn is an admirable attempt at taking a stab at the Zelda formula. There are plenty of islands to explore, puzzles to solve, and baddies to bonk. The controls are serviceable outside of a couple small hitches with running and a somewhat clunky interface. While imperfect, the presentation makes the world look like a stunning diorama and the music serves to enhance the experience even further. I genuinely had fun with Oceanhorn, and I hope that the upcoming sequel irons out of some of the original’s kinks. For those wanting a more traditional Zelda experience, I recommend giving this one a shot.
    • 69 Metascore
    • 50 Critic Score
    If you’re looking for a traditional Pikmin experience this is not the game for you. Hey! Pikmin is a very sedate, gentle walk through the diminutive shoes of Captain Olimar and his Pikmin pals. It’s comparable to the level of challenge found in a Kirby game, which is to say you have to go out of your way to have your skills tested. For what it is, Hey! Pikmin is a cute, whimsical platformer that gets a lot right and a lot wrong, resulting in a middling experience overall.
    • 85 Metascore
    • 91 Critic Score
    Considering how disparate all the elements found in Mario + Rabbids Kingdom Battle appear on the surface, everything comes together astonishingly well when experienced as a whole.
    • 72 Metascore
    • 83 Critic Score
    Namco Museum is a testament to just how far along handheld games have come since the days of overpriced Game Boy Color ports. With challenge modes, online leaderboards, a unique use of the Switch hardware and the most accessible versions of Splatterhouse and Pac-Man Vs. ever, Namco Museum is a surprisingly strong package. It might not offer enough incentive for fans that have revisited these games ad nauseam, and some offerings holdup a lot better than others, but the compilation offers perhaps the best way for passionate fans to revisit a handful of classics.
    • 69 Metascore
    • 25 Critic Score
    Fans of the series might find a lot more to like about Fate/EXTELLA: The Umbral Star than yours truly, because without an understanding of the plot or characters the game barely makes sense and has little interest in giving newcomers a reason to care. This would be much more forgivable if the story got out of its own way and placed more focus on the action, but the developers were obviously far too in love with the story they came up with. Of course, one could skip through the story bits, but then you’re just left with a rather mediocre Dynasty Warriors clone. Taking all that into consideration, outside of its existing fanbase, Fate/EXTELLA can only be recommended to those who simply must have a stop-gap as they wait for Fire Emblem Warriors, or those in desperate need of validation from cute anime girls.
    • 66 Metascore
    • 67 Critic Score
    As I stressed above, the question of Ultra‘s worth is hard to peg. Some might be thrilled to have yet another iteration of Street Fighter II to tool around with, while others will be less than pleased to play this decades-old game once more. In my opinion, Ultra is a solid experience, boasting gorgeous visuals, tight controls, and some fun pickup-and-play multiplayer, whether online or off. Hardcore tournament competitors will most likely get the least amount of enjoyment from Ultra, but for everyone else this is an excellent entry point for newbies and a fine return for old school players. Though the extras on the cartridge are hit or miss, this is an overall wonderful addition to Switch’s library.
    • 56 Metascore
    • 67 Critic Score
    Sweet Shop is a step backwards in some ways, but it’s a classic example of less being more. As a result, it’s also a strong jumping on point for new and lapsed fans. It’s good fun, there are a bunch of recipes to complete, and the charm of Mama as she guides players through the game is wonderful, as always. Sweet Shop should by no means be a swan song for the series; instead, it’s a rallying cry.
    • 81 Metascore
    • 91 Critic Score
    Fire Emblem has come to be one of Nintendo’s premier franchises, with Shadows of Valentia further cementing the series’ sterling reputation. This is some of the best storytelling and gameplay anyone could hope for on any platform, whether home or portable. Its presentation belies the fact that the game is running on a portable console, and the clever additions to the familiar Fire Emblem formula have yet again breathed new life into a series that has never been stagnant. There are other features waiting to be enjoyed, like the addition of Amiibo that bring new dungeons and fighters, a StreetPass feature, and more. It’s likely that other than Fire Emblem Warriors this will be the last time the franchise appears on 3DS, but it’s going to be a long goodbye—expect to sink many hours into this adventure. Alm and Celica have firmly cemented themselves into the ranks of my favorite Fire Emblem characters, and I hope that when the series transitions to Switch it will be half as entertaining as Shadows of Valentia.

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