Nintendo Power's Scores

  • Games
For 2,179 reviews, this publication has graded:
  • 57% higher than the average critic
  • 5% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Super Smash Bros. Brawl
Lowest review score: 20 Ant Nation
Score distribution:
2179 game reviews
    • 66 Metascore
    • 50 Critic Score
    There's a lot to unlock. [Jan 2002, p.134]
    • Nintendo Power
    • 81 Metascore
    • 86 Critic Score
    Equally stunning is the dual color commentary, which seamlessly strings together on-the-fly play-by-plays without ever skipping a beat or sounding choppy. [Jan 2002, p.127]
    • Nintendo Power
    • 85 Metascore
    • 66 Critic Score
    Your ride seems faster than Mat Hoffman's Pro BMX for GBA, and it's easier to bust out long chains of tricks. [Jan 2002, p.132]
    • Nintendo Power
    • 62 Metascore
    • 64 Critic Score
    A stone-cold stunner. [Jan 2002, p.134]
    • Nintendo Power
    • 88 Metascore
    • 80 Critic Score
    It's polished variety paired with a mishmash of moves, which makes Wario Land 4 fun through and through. [Nov 2001, p.144]
    • Nintendo Power
    • 90 Metascore
    • 100 Critic Score
    The visuals are astounding, the challenge is incredible, and the action is nonstop. [Nov 2001, p.140]
    • Nintendo Power
    • 70 Metascore
    • 74 Critic Score
    If you loved the cartoon, you’ll go batty for Vengeance’s complete and polished packed of Caped Crusading. [Feb 2002, p.149]
    • Nintendo Power
    • 69 Metascore
    • 66 Critic Score
    Lots of thrills and hills. It just doesn’t have the character and control that the Simpsons game has. [Jan 2002, p.130]
    • Nintendo Power
    • 89 Metascore
    • 90 Critic Score
    It's so comfortable! When I fire up the PS2 version, I find myself wishing there was a way to connect the GCN Controller. [Nov 2001, p.141]
    • Nintendo Power
    • 80 Metascore
    • 70 Critic Score
    More waterways would've been welcome, but the various weather conditions can change each course considerably and most areas feature multiple shortcuts. [Nov 2001, p.142]
    • Nintendo Power
    • 78 Metascore
    • 80 Critic Score
    The game is on the short side, but it's very enjoyable while it lasts, with its clever puzzles and innovative game play. [Nov 2001, p.142]
    • Nintendo Power
    • 66 Metascore
    • 56 Critic Score
    ASB 2002’s unpolished fielding makes the game feel like it’s not quite ready for the big leagues. [Jan 2002, p.128]
    • Nintendo Power
    • 87 Metascore
    • 100 Critic Score
    Undeniably fun. It's a twitchy test of coordination and precision that'll make a monkey out of any pro, and it's a hard tgame to master and an even harder game to put down. [Nov 2001, p.141]
    • Nintendo Power
    • 79 Metascore
    • 70 Critic Score
    Midway has taken the most violent aspects of ice hockey and adrenalized them. The resulting mayhem is a blast. [Dec 2001, p.170]
    • Nintendo Power
    • 61 Metascore
    • 76 Critic Score
    It’s fun to play through, but I’d like to see a more complex trick system. [Jan 2002, p.130]
    • Nintendo Power
    • 64 Metascore
    • 80 Critic Score
    Fans will be spellbound by the game's attention to detail. [Dec 2001, p.170]
    • Nintendo Power
    • 64 Metascore
    • 64 Critic Score
    Like, jinkies, it's groovy fun for gamers who like to explore. [July 2002, p.150]
    • Nintendo Power
    • 78 Metascore
    • 70 Critic Score
    The sound track? Sublime <I>and</I> Ozzy Osbourne - it doesn't get any better than that. [Dec 2001, p.168]
    • Nintendo Power
    • 50 Metascore
    • 58 Critic Score
    A decent if not repetitve drive. [Mar 2002, p.137]
    • Nintendo Power
    • 54 Metascore
    • 50 Critic Score
    If you like side-scrolling shoot-outs, Alienators is a worthwhile thrill ride. [Dec 2002, p.172]
    • Nintendo Power
    • 91 Metascore
    • 100 Critic Score
    Zipping along at 60 frames per second, you almost forget you're looking at a game. [Dec 2001, p.166]
    • Nintendo Power
    • 71 Metascore
    • 64 Critic Score
    If you like tough, tricky combos, Mat's your man. [Jan 2002, p.132]
    • Nintendo Power
    • 78 Metascore
    • 70 Critic Score
    It's arcade-style excellence. [Nov 2001, p.148]
    • Nintendo Power
    • 91 Metascore
    • 100 Critic Score
    The beautiful quest is probably the richest, most intricate RPG ever to have hit a handheld. [Nov 2001, p.144]
    • Nintendo Power
    • 74 Metascore
    • 70 Critic Score
    Eye-popping visuals and slick game play. [Dec 2001, p.172]
    • Nintendo Power
    • 75 Metascore
    • 80 Critic Score
    Superb graphics, smooth animation, exotic levels. [Dec 2001, p.170]
    • Nintendo Power
    • 68 Metascore
    • 70 Critic Score
    Boasts more action and cool variaety than you could strap into a utility belt. [Jan 2002, p.134]
    • Nintendo Power
    • 77 Metascore
    • 80 Critic Score
    Offers 270 puzzles. [Feb 2003, p.160]
    • Nintendo Power
    • 70 Metascore
    • 70 Critic Score
    Offers fun adventuring while freshening up the critter-catching genre. [Feb 2002, p.154]
    • Nintendo Power
    • 81 Metascore
    • 60 Critic Score
    The action can get fierce, the motion is fairly smooth and the four-player battle mode is an absolute blast. [Nov 2001, p.148]
    • Nintendo Power

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