Nintendo Power's Scores

  • Games
For 2,179 reviews, this publication has graded:
  • 57% higher than the average critic
  • 5% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Super Smash Bros. Brawl
Lowest review score: 20 Ant Nation
Score distribution:
2179 game reviews
    • 47 Metascore
    • 50 Critic Score
    Groove and Move is a simplified dancing game. [Nov 2002, p.228]
    • Nintendo Power
    • 54 Metascore
    • 56 Critic Score
    A Mario Party-style shindig. [Sept 2002, p.164]
    • Nintendo Power
    • 80 Metascore
    • 76 Critic Score
    The play-by-play is really funny, and I think the rest of the game is a riot. [Sept 2002, p.162]
    • Nintendo Power
    • 72 Metascore
    • 84 Critic Score
    A Contra-style side-scrolling action battler. [Oct 2002, p.198]
    • Nintendo Power
    • 70 Metascore
    • 64 Critic Score
    The first-person perspective viewpoint can be disorienting, especially with no map or radar feature. [Nov 2002, p.220]
    • Nintendo Power
    • 67 Metascore
    • 78 Critic Score
    16 utterly original characters. [June 2002, p.152]
    • Nintendo Power
    • 76 Metascore
    • 72 Critic Score
    It's fun for novices and pros, and the game can help all players sharpen their skills. [May 2002, p.140]
    • Nintendo Power
    • 75 Metascore
    • 78 Critic Score
    Just as impressive and fun as the GCN game. [Oct 2002, p.196]
    • Nintendo Power
    • 92 Metascore
    • 100 Critic Score
    Superb graphics, excellent music, clever layouts, funny cinema scenes and ingenious puzzles are among the many bright spots. [Sept 2002, p.160]
    • Nintendo Power
    • 87 Metascore
    • 98 Critic Score
    Each Party Game offers endless fun, so you practically get 12 stand-alone games with your Super Monkey Ball rocking and rolling. [Oct 2002, p.194]
    • Nintendo Power
    • 72 Metascore
    • 66 Critic Score
    Feels unlike any other stunt game, but it's fun all the same. [Sept 2002, p.168]
    • Nintendo Power
    • 52 Metascore
    • 46 Critic Score
    The graphics and sounds are nice, and the action can get mean. [July 2002, p.150]
    • Nintendo Power
    • 55 Metascore
    • 52 Critic Score
    Every Power Ranger has abilities in five categories: speed, jump, attack, vitality and skill. [Jan 2003, p.176]
    • Nintendo Power
    • 67 Metascore
    • 44 Critic Score
    The kookiness gets hairy since the objectives tend to be fuzzy and the graphics and controls are sloppy. [Aug 2002, p.147]
    • Nintendo Power
    • 82 Metascore
    • 78 Critic Score
    The new objectives and levels should be enough to please BMX stunt nuts. [Aug 2002, p.146]
    • Nintendo Power
    • 50 Metascore
    • 76 Critic Score
    The slow pace and indirect control may not appeal to players looking for an action-oriented experience. [Aug 2002, p.142]
    • Nintendo Power
    • 81 Metascore
    • 78 Critic Score
    The animation is always smooth, fast and never choppy, and the royally difficult game is a crowning achievement for GBA shooters. [Sept 2002, p.165]
    • Nintendo Power
    • 70 Metascore
    • 88 Critic Score
    Action fans will love it for its excellent platformer fun. [Aug 2002, p.146]
    • Nintendo Power
    • 92 Metascore
    • 84 Critic Score
    The Madden games are closing in on perfection. [Sept 2002, p.161]
    • Nintendo Power
    • 76 Metascore
    • 82 Critic Score
    The wham-bam action is simple but always fun. It's almost like "Mario Tennis" with bikinis. [Aug 2002, p.143]
    • Nintendo Power
    • 72 Metascore
    • 68 Critic Score
    Covers much of the same adrenaline-soaked turf as the 20-02 version. [Sept 2002, p.162]
    • Nintendo Power
    • 79 Metascore
    • 72 Critic Score
    The missions are short. It's perfect if you have a few minutes to kill and want something fun and mindless. [Aug 2002, p.145]
    • Nintendo Power
    • 50 Metascore
    • 60 Critic Score
    xXx
    Loaded with high-octane action and adrenaline-soaked thrills. [Oct 2002, p.198]
    • Nintendo Power
    • 88 Metascore
    • 86 Critic Score
    The enormous levels and innovative tricks make for endless game play. [Oct 2002, p.194]
    • Nintendo Power
    • 67 Metascore
    • 52 Critic Score
    It's sorta quick and dirty, just like the actual UFC. [July 2002, p.148]
    • Nintendo Power
    • 91 Metascore
    • 84 Critic Score
    The game play is as solid as Madden. [Aug 2002, p.145]
    • Nintendo Power
    • 59 Metascore
    • 66 Critic Score
    Zippy music, nice animation, multiplayer racers and good variety. [July 2002, p.150]
    • Nintendo Power
    • 77 Metascore
    • 80 Critic Score
    The improved racer adds hills and dips to the 40-plus rally courses, as well as a much-needed save feature. [Aug 2002, p.146]
    • Nintendo Power
    • 60 Metascore
    • 38 Critic Score
    You'll get the most fun out of the game if you're a fan of the show. [June 2002, p.150]
    • Nintendo Power
    • 76 Metascore
    • 64 Critic Score
    The overall riding experience is really flat. [July 2002, p.148]
    • Nintendo Power

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