Nintendo Power's Scores
- Games
For 2,179 reviews, this publication has graded:
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57% higher than the average critic
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5% same as the average critic
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38% lower than the average critic
On average, this publication grades 6.1 points lower than other critics.
(0-100 point scale)
Average Game review score: 69
| Highest review score: | Super Smash Bros. Brawl | |
|---|---|---|
| Lowest review score: | Ant Nation |
Score distribution:
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Positive: 873 out of 2179
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Mixed: 1,099 out of 2179
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Negative: 207 out of 2179
2179
game
reviews
- By Date
- By Critic Score
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- Critic Score
Okami is a work of genius, but you should play the original game instead of the Wii version if you can. [May 2008, p.88]- Nintendo Power
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- Critic Score
Despite there being some room for improvement, I have no problem calling Mega Man Battle Network 6 the series' best entry yet. [Aug 2006, p.86]- Nintendo Power
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- Critic Score
It's not a perfect game, but it is a perfect fit for the Wii, and will likely be a series favorite for fans. [July 2007, p.92]- Nintendo Power
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- Critic Score
You'll spend a lot of time checking the mansion's 15 rooms for ghosts, which can get tedious, but many of the game's puzzles are quite clever. [Dec 2003, p.144]- Nintendo Power
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- Critic Score
Each version features a unique ending and varying objectives for the game's 100 areas. [Apr 2002, p.152]- Nintendo Power
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- Critic Score
Vibrantly colorful graphics, a sensational sense of speed and realistic physics in a variety of track conditions make Top Gear Rally a solid and enjoyable play. [Dec 2003, p.146]- Nintendo Power
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- Critic Score
The initial abbreviated matches against CPU-controlled swingers may seem too easy, but the game ramps up in difficulty at a steady pace. [Jan 2005, p.138]- Nintendo Power
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- Critic Score
The game's a blast and it links to the upcoming "Butt-Ugly Martians: Zoom or Doom!" for GCN. [Sept 2002, p.165]- Nintendo Power
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- Critic Score
A fun and funny treat for Scooby fans. [Nov 2002, p.224]- Nintendo Power
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- Critic Score
The graphic style may appeal mainly to young players, but the gameplay, humor and story will attract gamers of all ages. [Mar 2004, p.123]- Nintendo Power
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- Critic Score
An isometric adventure mixes with classic Tron gameplay for loads of retro-futuristic fun. [Nov 2004, p.131]- Nintendo Power
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- Critic Score
Exciting, fun, and unpredictable. [May 2002, p.142]- Nintendo Power
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- Critic Score
The story line and cel-shaded graphics are true to the Robotech animated series. [Dec 2002, p.216]- Nintendo Power
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- Critic Score
Side stories abound, and Ham Studios keeps you entertained with music and news. [Sept 2004, p.116]- Nintendo Power
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- Nintendo Power
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- Critic Score
A lot of great ideas went into the game, but a clumsy battle system and frustrating camera prevent the game from realizing its full potential. [Mar 2003, p.135]- Nintendo Power
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- Critic Score
The game's locations are larger and more realistic than its predecessor's. [Nov 2002, p.226]- Nintendo Power
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- Critic Score
Otherworldly technology and techno-eerie sounds are among the touches that elevate this FPS above many others. [Jan 2003, p.173]- Nintendo Power
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- Critic Score
Each of the playable characters has such unique moves and play control that it's like playing five separate games under one unifying story. [Dec 2004, p.141]- Nintendo Power
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- Critic Score
Casual racing gamers might find the controls touchy, but others will appreciate the added challenge. [Nov 2003, p.151]- Nintendo Power
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- Critic Score
Namco is so faithful to the aspect ratio of the original games that the screen is often wee tiny. [Aug 2002, p.144]- Nintendo Power
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- Critic Score
The inventive momentum-building feature helps keep matches exciting and victory within reach. [June 2003, p.137]- Nintendo Power
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- Critic Score
The game's adventure element requires you to run around with your board tucked under your arm - not nearly as fun as pulling off tricks. [Jan 2004, p.162]- Nintendo Power
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- Critic Score
Since the pack presents the games in their original versions, the production values improve as you go from the first game to the third. [Jan 2003, p.176]- Nintendo Power
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