Nintendo Power's Scores

  • Games
For 2,179 reviews, this publication has graded:
  • 57% higher than the average critic
  • 5% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Super Smash Bros. Brawl
Lowest review score: 20 Ant Nation
Score distribution:
2179 game reviews
    • 45 Metascore
    • 35 Critic Score
    Given that it's a little more than a lazy arcade port, Tank! Tank! Tank! has no business as a $50 retail release. [Dec 2012, p.82]
    • Nintendo Power
    • 28 Metascore
    • 40 Critic Score
    Unfortunately, the ThunderCats game we finally got is an incredibly simple side-scrolling romp through boring levels populated by similar looking enemies.
    • Nintendo Power
    • tbd Metascore
    • 25 Critic Score
    Every facet of this game feels sloppy and half-hearted. [April 2012, p.83]
    • Nintendo Power
    • 33 Metascore
    • 20 Critic Score
    Guiding a new mutant's journey seems futile when the game is boring and half-baked. [Nov 2011, p.79]
    • Nintendo Power
    • 36 Metascore
    • 25 Critic Score
    Sadly, X-Men Destiny's lone mutant power is the causing of anguish. [Nov 2011, p.79]
    • Nintendo Power
    • 43 Metascore
    • 45 Critic Score
    To make matters worse, the game's 50 or so activities are seldom satisfying, and the stylus controls can be frustrating. [Nov 2011, p.85]
    • Nintendo Power
    • 61 Metascore
    • 45 Critic Score
    Disney Universe feels like the result of a Disney executive saying "Those LEGO games sell a lot of copies. We should make one of those too." [Nov 2011, p.86]
    • Nintendo Power
    • 48 Metascore
    • 30 Critic Score
    Unfortunately, Driver Renegade is yet another disappointing entry in a series full of them. [Sept 2011, p.73]
    • Nintendo Power
    • 64 Metascore
    • 45 Critic Score
    At the end of the day, there just isn't anything special about this release. [Sept 2011, p.74]
    • Nintendo Power
    • tbd Metascore
    • 40 Critic Score
    Generic power-ups, atrocious graphics, and an abundance of recycled textures certainly don't help the game's case. [Sept 2011, p.82]
    • Nintendo Power
    • tbd Metascore
    • 35 Critic Score
    Almost every element presented in this side-scrolling beat-'em-up feels miscalculated. [Aug 2011, p.89]
    • Nintendo Power
    • 42 Metascore
    • 40 Critic Score
    For a 3D game, this really lacks depth. [Aug 2011, p.89]
    • Nintendo Power
    • 46 Metascore
    • 40 Critic Score
    Add to that the clunky combat mechanics, and the only pleasure you get from beating a level is the relief that it's over. [Aug 2011, p.89]
    • Nintendo Power
    • 30 Metascore
    • 40 Critic Score
    Even the biggest Transformers buff will want to steer clear. [Aug 2011, p.90]
    • Nintendo Power
    • 43 Metascore
    • 30 Critic Score
    Local wireless matches add a solid perk, but otherwise Dark of the Moon is a step down from previous entries, and a waste of the beloved license. [Aug 2011, p.90]
    • Nintendo Power
    • 43 Metascore
    • 30 Critic Score
    Local wireless matches add a solid perk, but otherwise Dark of the Moon is a step down from previous entries, and a waste of the beloved license. [Aug 2011, p.90]
    • Nintendo Power
    • 34 Metascore
    • 30 Critic Score
    To quote Galvatron, "This is bad comedy. [Aug 2011, p.90]
    • Nintendo Power
    • 42 Metascore
    • 30 Critic Score
    Watching the real thing on TV is far more entertaining--and less expensive. [July 2011, p.89]
    • Nintendo Power
    • 39 Metascore
    • 25 Critic Score
    There's absolutely no reason Kung Fu Panda 2 should require you to use THQs uDraw GameTablet. [June 2011, p.88]
    • Nintendo Power
    • 59 Metascore
    • 45 Critic Score
    Only the most fervent Panda fans will bother dawdling through this sluggish RPG-inspired journey. [June 2011, p.88]
    • Nintendo Power
    • 51 Metascore
    • 40 Critic Score
    There's just nothing clever or satisfying here. [June 2011, p.87]
    • Nintendo Power
    • tbd Metascore
    • 40 Critic Score
    Rio
    If you choose to drudge your way through the story mode, you'll play all 40 games alongside a largely incoherent version of the Rio movie's storyline. [May 2011, p.89]
    • Nintendo Power
    • 41 Metascore
    • 40 Critic Score
    It's a sad day when the world's most famous wizard has lost all his magic. [Holiday 2010, p.88]
    • Nintendo Power
    • 41 Metascore
    • 45 Critic Score
    The execution feels both overly simplistic and loose. [Dec 2010, p.87]
    • Nintendo Power
    • 54 Metascore
    • 45 Critic Score
    Repetitive combat. [Nov 2010, p.91]
    • Nintendo Power
    • 55 Metascore
    • 40 Critic Score
    Unfortunately, all of the goofy personality of this movie tie-in is quickly trampled by irritating level designs and an inconsistent difficulty curve. [Sept 2010, p.90]
    • Nintendo Power
    • 60 Metascore
    • 40 Critic Score
    Isn't much of a value. [June 2010, p.88]
    • Nintendo Power
    • 39 Metascore
    • 40 Critic Score
    A lackluster 3-D light-gun shooter. [June 2010, p.88]
    • Nintendo Power
    • 41 Metascore
    • 40 Critic Score
    Sega struggled to deliver a compelling superhero experience with the first Iron Man game, but even now, armed with a new developer and second playable hero, the sequel falls similarly flat. [July 2010, p.88]
    • Nintendo Power
    • 45 Metascore
    • 40 Critic Score
    It's no fun facing monsters that are suddenly too tough to kill. [Dec 2009, p.89]
    • Nintendo Power

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