Nintendo Life's Scores

  • Games
For 5,854 reviews, this publication has graded:
  • 45% higher than the average critic
  • 18% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 8 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Mario & Luigi: Bowser's Inside Story
Lowest review score: 10 153 Hand Video Poker
Score distribution:
5862 game reviews
    • 65 Metascore
    • 70 Critic Score
    Considering its reasonable price, A Duel Hand Disaster: Trackher is a decent arcade title that introduces a unique spin on the genre. It’s got a good amount of depth, looks the part, and has a pretty funky soundtrack to boot. We can’t stress this enough, though – if you’re thinking of picking it up, do yourself a favour and watch the tutorial first.
    • tbd Metascore
    • 60 Critic Score
    Umihara Kawase Fresh! is presented smartly, if quite bizarrely. Its movement system is fiendish, sometimes frustrating, sometimes free-flowing. Unfortunately, it asks a lot of the player and manages to hide its best bits. The level and boss design are unlikely to inspire anyone, especially when already taken to wit’s end by the stuttering difficulty, but that’s not enough to undo the game’s unique charm. If you’re already an Umihara fan then Umihara Kawase Fresh! will give you your fix like nothing else. For anyone else, it’s harder to love – but not impossible.
    • 46 Metascore
    • 40 Critic Score
    It’s a shame, because the game looks quite nice, and with tighter controls and a bit more thought into the puzzle design, it could have been a decent alternative to the Zelda games. As it is, it’s merely a poor imitation.
    • 58 Metascore
    • 60 Critic Score
    Playing The Long Journey Home can often be rewarding as it is frustrating. The creativity of the writing, the whimsy of the soundtrack and vast number of cosmic variations you’ll encounter makes each new jump a leap into the unknown. But it too often airs on the unfair, with a careful and calculated set of jumps undone by a sudden and unpredictable calamity or a trip to a planet that cripples your lander, effectively ending your game. The resource management aspect really is a drag, but push past the constant need to spin those plates and there are some really wonderful moments to experience. The procedurally-generated nature of each jump warrants countless replays – you’ll just have to deal with a game that’s often doing its best to scupper its own best characteristics.
    • 76 Metascore
    • 80 Critic Score
    It looks fantastic too, with the comic book artwork really bringing the characters and environments to life. If we had one major criticism, it’s that the game suffers from pacing issues, particularly earlier on as you get used to how the pinball mechanics work.
    • 81 Metascore
    • 80 Critic Score
    Torchlight II proves to be a wonderfully well-polished ARPG that’s sure to provide dozens of hours of fun, all at an incredibly low price point when you consider what’s all being offered. Rewarding, loot-heavy gameplay, an expressive art style, and oodles of replayability come together to make for an impressively charming and addictive experience, even if it’s let down by the occasional technical hiccup or glitch. We’d give Torchlight II a strong recommendation to anybody who’s interested in seeing what the ARPG genre is about, as this proves to be an accessible adventure that sacrifices none of the unique qualities that set the genre apart. Genre veterans may want to pause and think before buying, as there isn’t a whole lot here you haven’t seen before, but it’s tough to argue that you won’t enjoy the time you spend with this one.
    • tbd Metascore
    • 80 Critic Score
    As the credits roll on this brief but powerful experience, you'll realise a lot is left open to interpretation. For some, that's to be expected. For others, it'll be infuriating. Prospero rarely seems to be in a hurry – even when he bloody should be – and as such, his plodding pace is very much a gamer's Marmite; you'll either love it or hate it… but good grief is this a mystery worth solving.
    • tbd Metascore
    • 50 Critic Score
    It’d be easy to look at the bobcat’s resumé, look at this and dismiss it out of hand. Unfortunately, although Bubsy: Paws On Fire has the foundation of a decent runner and developer Choice Provisions knows what it’s doing in terms of creating levels with an engaging flow, less than stellar performance, bland and repetitive stages, superfluous gameplay additions and long loads combine to drag the experience down. It’s not awful, it’s just nowhere near as good as the Runner series and ultimately we’d recommend ditching the bobcat and spending time in the company of Commander Video instead.
    • 79 Metascore
    • 90 Critic Score
    Not since Scott Pilgrim vs The World was released nine years ago have we played such an entertaining, satisfying beat ‘em up. Whether you’re playing alone or teaming up with a friend in co-op mode, River City Girls is a visually superb, aurally fantastic, out-and-out love letter to the genre. Fans of River City Ransom and other Kunio-kun games will adore how it respects the past but makes it relevant today, while those new to the series will simply find a hugely enjoyable and infectiously cheerful scrapper.
    • 74 Metascore
    • 80 Critic Score
    Bulletstorm was positively received by critics on its initial release all the way back in 2011 but it didn’t sell anywhere near as well as it really should have – a wrong that should hopefully be corrected with this Switch version. This is easily one of the most inventive and straight-up fun shooters of the past ten years; its fantastic Skillshot system, tight combat and ludicrously OTT levels of violence effortlessly make up for any problems it has in the cheesy dialogue or story department. Yes, it’s missing its multiplayer component here and we’d love to see gyroscopic controls patched in pretty sharpish, but overall this is a technically top-notch port of a stellar first-person shooter that you should really check out – especially if you missed out on it the first time around.
    • 79 Metascore
    • 80 Critic Score
    Spyro Reignited Trilogy is a wonderful love letter to a classic series, keeping everything that made the original games what they were, but slapping on a fresh coat of paint for the HD era. There are a few creaking bones showing their age here and there, but only due to the developers’ desire to keep things as accurate as possible. The Switch version looks absolutely stunning and runs surprisingly well, so if you’re looking for a classic 3D platforming experience, you should definitely give this a look-in.
    • 79 Metascore
    • 70 Critic Score
    There’s no doubt that Yu-Gi-Oh! Legacy of the Duelists: Link Evolution has a few problems of its own – the delays between actions and the randomness of card deliveries still rankle – but that doesn’t stop this from being the best version of the game yet. Hardcore devotees will notice that its 9,000+ card archive is missing a few key special cards, but as a virtual representation of the long-running TCG, this is a formidable beast. With no microtransactions, a constant stream of cards to unlock and a streamlined recreation of all six seasons of the anime, this ranks as one of the best CCGs on Switch – if you can overlook its somewhat irksome issues.
    • 80 Metascore
    • 70 Critic Score
    Nearly twenty years later, Final Fantasy VIII proves to be just as weird and polarizing a release as it was when it first came out. Cool new ideas like Guardian Forces and Triple Triad are hamstrung by an absolutely wack story and the tedium of the Draw system, making for an experience that’s great in some regards and not so great in others. Taken as a whole, however, Final Fantasy VIII Remastered proves to be a fun and enjoyable romp through the weirder side of the Final Fantasy series, notably bolstered by the new HD presentation and the inclusion of helpful quality of life features. This is easily the most skippable entry of all the mainline Final Fantasy games on the Switch right now, but if you find yourself to be a fan of either the Final Fantasy series or the JRPG genre, Final Fantasy VIII Remastered proves to be a release that’s certainly worth your time.
    • 63 Metascore
    • 70 Critic Score
    Pokémon Masters is a solid mobile release, and perhaps one of the most well-realised Pokémon mobile titles to date – especially in terms of presentation Sadly, the lack of any competitive element and little to do other than grind between events and story addition mean that it’s not entirely clear if the game will have the staying power required to keep people interested beyond the first few months. Still, the potential for character crossover in this game is unparalleled, and hopefully, it won't be squandered.
    • tbd Metascore
    • 60 Critic Score
    As a melee-focused, multiplayer experience, Boreal Blade is sure to be a divisive experience. Some players will love the nuance of its freeform combat, revelling in the joy of the moment-to-moment swordplay. Others will be turned off by the steep learning curve which comes with mastering even the simplest of weapons. However, either group won’t appreciate the connectivity and matchmaking issues that affect one too many matches. Every online game has its problems at launch, but if Frozenbyte can address them early on, Nintendo Switch has a Scandi-themed alternative to For Honor on its hands.
    • 80 Metascore
    • 80 Critic Score
    Heave Ho doesn’t quite reach the lofty heights of Snipperclips, but it’s still one of the best couch co-op titles to hit the Switch. It encourages communication and careful planning, but remains utterly chaotic and achingly hilarious, with a fantastic selection of unique costumes to unlock as you progress. The fact that you’ll face the same stages whether you’re playing multiplayer or single player is undoubtedly a big disappointment, but it’s great fun whatever way you decide to play it.
    • 73 Metascore
    • 80 Critic Score
    AER: Memories of Old may be a short game, it may have zero combat with light puzzling and platforming that isn’t going to set any sort of great challenge for players, but that isn’t really what this adventure is about and it's great to see a developer realise its vision without relying on comforts that gamers so often expect to pad out their playing experiences. Developer Forgotten Key has crafted an enchanting world here, with a fantastically fun and fitting means of traversing it; a splintered land full of melancholy memories in which you soar, a singular source of hope in flight above a world that’s relying on you for salvation. It’s a trip, a meditation on the nature of man and his fractured relationship with the natural world around him, a beautiful journey that's well worth taking.
    • 59 Metascore
    • 40 Critic Score
    Vambrace: Cold Souls is one of the best-looking games we’ve seen on Switch – it really is a stunner – but in terms of gameplay, it's a pedestrian affair. Dungeons are boring and difficult, combat is bereft of any real strategic depth or flair and it thinks nothing of wasting hours of your time for zero reward. The story gets off to a cracking start and it's obvious that an amazing amount of artistic talent has been channelled into creating the City of Icenaire and its surroundings, but, in the end, it's all rendered a little pointless by the fact it’s attached to such a monotonous and dreary plod of an RPG.
    • 68 Metascore
    • 60 Critic Score
    Rad
    RAD doesn’t do anything particularly new for the roguelike genre, but it doesn’t necessarily need to in order to be an enjoyable game in its own right. The over-the-top '80s neon aesthetic is consistently charming, the level-to-level gameplay is both rewarding and nail-bitingly intense, and there’s a good amount of ‘meta’ progress to be made beyond the limits of a single run. On the other hand, the RNG can be brutal in how it distributes power-ups between runs, and overall performance on the Switch (especially in handheld) leaves something to be desired. Even given these shortcomings, though, we’d give RAD a cautious recommendation. If you find yourself drawn to the likes of Dead Cells, Risk of Rain, Ironcast, or any other release in the massively popular roguelike genre, RAD could be right up your alley – assuming you can look past its annoying problems.
    • 54 Metascore
    • 40 Critic Score
    On paper Whipseey is a lovely tribute to the days of the Kirby games, but when the entire game is shorter than just the first world of Kirby's Adventure – which is already available as part of the Switch Online NES collection – we just can't recommend you spend your money on it. If this was a free demo teasing a full adventure we'd be demanding you play it, but if this is really all there is that's incredibly poor.
    • 87 Metascore
    • 90 Critic Score
    With its amazing visuals, fantastic presentation, varied gameplay and deep, rewarding combat, Astral Chain could well be PlatinumGames' most accomplished game yet. It mixes detective work with exhilarating battle sequences that are inventive, challenging and – perhaps most importantly – breathtakingly cool. The complexity of the game's myriad systems may prove intimidating for some players, but the inclusion of a co-op play and the ability to automate many of the mechanics via the 'Unchained' mode means that even complete newcomers can still enjoy the ride. Astral Chain isn't just one of the Switch's stand-out hits – it's one of 2019's best video games.
    • tbd Metascore
    • 80 Critic Score
    It genuinely feels like there's something for everyone here, whether you prefer to go it alone with the puzzle rooms in single-player or take on your friends in the superb multiplayer. Heck, even if you're a bit averse to playing online, you can create your own matches with bots to get a little flavour of what the main mode would be like.
    • 72 Metascore
    • 50 Critic Score
    It both succeeds and fails for entirely different reasons. The timeless quality and fun factor of the two games included make it unfair to give this one a low score, yet the shoddy work done on the porting and remastering holds it back from being worthy of a high one. On the whole, we’d give Grandia HD Collection a light recommendation, as it’s a great way both for newcomers to see what the fuss is about and for veterans to take a trip down memory lane. However, we say this with the caveat that you should probably wait for a sale and for the developers to deploy some patches to fix all the broken parts. The Grandia games deserve a much better remastering treatment than they’ve been given here, but Grandia HD Collection is nonetheless a respectable release.
    • 82 Metascore
    • 80 Critic Score
    While time has somewhat diminished the freshness of Hotline Miami’s creative violence, both games still offer some of the most addictive and rewarding experiences you can play. Sure, the Nintendo Switch versions don’t bring anything particularly new to the table (even the touchscreen aspects were present on PS Vita), but if you’re looking to experience these games for the first time (or again) on a portable platform, this is the place to do it. The pixel art visuals and synthwave soundtrack have aged incredibly well – especially in the seven-year-old original – and while the lack of a map editor stings to this day, its brutal story missions are as engaging as they day they were released. Hotline Miami Collection still kills the old way.
    • 64 Metascore
    • 70 Critic Score
    Sports simulators continue to raise the bar of quality on Nintendo Switch, and Snooker 19 keeps that upward curve moving with an officially licensed recreation of all things baize-based. With an impressive number of facially-scanned pros and real-world snooker halls, and an incredibly precise simulation of striking the ball and setting up future shots, you’re treated to one of the best snooker games of the last decade. While still very rough around in the edges in terms of animations, commentary and accessibility, this is a must for snooker devotees who want an officially-licensed sim on Switch.
    • 88 Metascore
    • 90 Critic Score
    Without saying a word, FAR: Lone Sails conveys a poignant tale of hope and perseverance, masterfully balancing style with substance for an experience that feels every bit as sublime as it looks. Sure, you could grumble about the shortness of the experience, the occasionally obtuse puzzles and the very, very minor control issues, but these problems dissolve away once you're invested in the journey. We highly recommend that you give this a spin.
    • 76 Metascore
    • 50 Critic Score
    The Sega Ages version of Puyo Puyo does the best it can with the source material it has, but that offered fairly slim pickings in the first place. A few optional tweaks to the controls make it a little less frustrating to play, but the reality is that compared to other Sega Ages offerings this has probably had the least work put into it. Puyo Puyo devotees will want it because it’s where the series all began, but everyone else should look into alternatives if they want to keep coming back for another one of those blob-dropping feats.
    • 74 Metascore
    • 70 Critic Score
    It looks lovely, sounds superb and offers an interesting new assist for newcomers, but at its core Space Harrier is still Space Harrier and M2 is only able to do so much with it. This isn’t one of Sega’s masterpieces and therefore isn’t a must-have: it’ll have to settle for being merely ‘pretty good’ instead.
    • 84 Metascore
    • 80 Critic Score
    Superhot offers a first-person shooter experience unlike any other, and although the main campaign is a little bit on the short side, once you’ve made it through you’ll have dozens of new ways to replay it should you wish. We’re not entirely sure why this particular phrase comes to mind, but Superhot is the most innovative shooter we’ve played in years.
    • 68 Metascore
    • 70 Critic Score
    Oninaki is certainly the biggest and most innovative release from the studio yet, but we wouldn’t exactly call it the best. Though the premise is certainly interesting, we felt let down by the story in this one, and the combat is less generally enjoyable than the turn-based affairs that came before. That being said, we also loved the depth offered by the Daemon system, both in terms of what it offers in character progression and combat variety, and the art style of the dark world is truly something to behold. We’d give Oninaki a recommendation to anybody who loves RPGs; although it isn’t the best, this is another solid showing from Tokyo RPG Factory.

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