Nintendo Life's Scores

  • Games
For 5,858 reviews, this publication has graded:
  • 45% higher than the average critic
  • 18% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 8 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Horace
Lowest review score: 10 153 Hand Video Poker
Score distribution:
5866 game reviews
    • 33 Metascore
    • 40 Critic Score
    Adventure Time: Explore the Dungeon Because I DON'T KNOW! for 3DS is less playable than its Wii U counterpart, and its cut corners show everywhere; it’s not the game that Adventure Time fans deserve or should expect from a developer like WayForward.
    • tbd Metascore
    • 40 Critic Score
    Heavy Fire: Special Operations 3D is a better game than its predecessors, yes, but it is still a needless do-over for an undeserving game.
    • tbd Metascore
    • 40 Critic Score
    If you're absolutely starved for something to do on your Wii U, Pixel Slime U offers a few minutes of diversion, but it's unfortunately too bare bones to garner a full recommendation.
    • tbd Metascore
    • 40 Critic Score
    Roller Champions has potential; the core gimmick and gameplay are both lots of fun and it’s satisfying blasting your enemy across the court with a dropkick as they’re about to score three points against you. However, it lacks in pretty much every other department and there’s just not enough content in here to satisfy anyone. Add in the performance and blurry visual issues on Switch, and we can’t really recommend the game on Nintendo’s console in its current state. It is free-to-play, so it’s worth a try if anything we've mentioned sounds interesting, but unless some serious updates are made to this version, you're definitely best off playing it on a different platform if at all possible.
    • tbd Metascore
    • 40 Critic Score
    007 Legends' greatest failing is that it cherry picks moments from Bond's illustrious history but fails to capture their hearts, all the while lacking self-generated value as its own game. Die-hard Bond fans will feel underwhelmed - if not peeved - by the treatment of these films, and the lowest-common-denominator approach to gameplay is downright bland.
    • 45 Metascore
    • 40 Critic Score
    It doesn’t take very long for Lust for Darkness to overplay its hand and reveal just what kind of horror game it really is; for all the shock value of seeing some Giger-esque creature with an overtly phallic head or yet another doorway shaped like genitalia, you realise it’s just that: hollow grotesquery employed for the sake of making you cringe. There are a handful of moments of genuine unease, but they’re few and far between in what is ultimately a short trudge through sex-inspired horror landscape that wastes the opportunity to find some genuinely interesting allegory in all that face-value titillation. Still, at around three hours to complete, at least it’s a mercilessly brief experience.
    • tbd Metascore
    • 40 Critic Score
    Sokomania 2: Cool Job is a competent, playable little puzzler that, at its low price point, could provide the player with a few minutes of diversion.
    • 69 Metascore
    • 40 Critic Score
    Vagante is, at times, an impressive game that feels incomplete. There is no denying the incredible amount of dedication that the team put into certain aspects, especially into the visuals and variety of upgrades available, but there isn’t enough of a game here to make it all come together into a complete package. The combination of a short adventure, the lack of any story, arbitrary difficulty, and minimal tutorials makes for a hard recommendation. The Nintendo Switch has plenty of incredible roguelikes and run-based indie games, and your time is better spent on them than Vagante.
    • tbd Metascore
    • 40 Critic Score
    Minecraft Legends, at least on Switch, is an average game at very best, but frustrating controls, terrible AI, and repetitive gameplay all come together to make for something that feels substantially beneath the quality of the Minecraft brand. Though we commend the developers for trying something new here, this is easily the worst Minecraft spinoff Mojang has produced. We’d recommend this one to only the most enthusiastic of Minecraft fans, and even then, only if you opt for the PC version. If you don’t have a PC or don’t want it there, then we’d suggest you pass; Minecraft Legends on the Switch simply isn’t worth your time or money.
    • tbd Metascore
    • 40 Critic Score
    While its components are far more fun and appealing than previous iterations in the DSiWare Petz series, there are just too few of them and too many issues along the way in the game's often imprecise controls and confusing design mechanics.
    • tbd Metascore
    • 40 Critic Score
    LEGO The Hobbit attempts to take what has arguably become one of he most repetitive franchises in modern gaming and make it feel new again, but unfortunately falls short of hitting its mark every step of the way.
    • 34 Metascore
    • 40 Critic Score
    The nature of Fantasy Hero ~unsigned legacy~’s mission based structure lends itself well to the pick up and play style of Nintendo Switch, but there’s nowhere near enough compelling content here to make it worth your time. A dull plot filled to the brim with typical JRPG tropes fails to give you much of an incentive to progress, while the combat itself is far too basic and at times punishingly difficult. This may have been a passable experience upon its original release, but in 2018, this port has little to offer.
    • 57 Metascore
    • 40 Critic Score
    This isn't how a game port to a more powerful system should be, and if you absolutely have to sample Mickey's latest adventure we suggest looking to your old system or the Wii Menu.
    • tbd Metascore
    • 40 Critic Score
    Linn: Path of Orchards looks and sounds fine, but it's such a banal gameplay experience that we can't recommend it in good conscience. It's surprisingly slick, but said slickness is in service of a game that's simultaneously completely unfair and far too easy. Unclear rules, unpredictable deaths and unacceptable controls make this an easy skip. There's potential here, but it's just too flawed to flourish. A sequel that's built from the ground up for Switch could be something special, but for now, it's a reluctant thumbs-down from us.
    • 60 Metascore
    • 40 Critic Score
    There’s a lot to be desired for Dragon Quest II, both as a game and as a port. Considering the final stretch of the game, it’s a difficult one to recommend and spend your time on when Dragon Quest III and Dragon Quest XI are on the same system. While it's great that Switch fans now have access to more Dragon Quest goodness than ever before, this one is a reminder that even the best franchises experience growing pains, and is only suitable for diehard Dragon Quest fans only.
    • tbd Metascore
    • 40 Critic Score
    As part of a card game compendium, Physical Contact Speed would have at least been a local multiplayer game to distract for a handful of minutes at a time. As it stands, some serviceable yet generic music and a 'fascinating' selection of avatars can't hide what's underneath - a bare bones and uninspired package with laughable localization, rudimentary controls and trudging gameplay that quickly sucks the life out of any 'speed' related fun anyone would have during a match. Fold.
    • tbd Metascore
    • 40 Critic Score
    At its best, Tower of Babel has some great auto-running action that will have you flying around the screen at breakneck pace, firing yourself to the top of the speed-running leaderboards. Unfortunately, though, the whole thing is let down by some game-breaking issues and a rather lacklustre aesthetic that maybe answers the question of why there has been so little mention of the game prior to release. A frustrating case of a game that could have been excellent but shoots itself in the foot with its many problems, Tower of Babel is best left for another day.
    • 35 Metascore
    • 40 Critic Score
    Even without comparing Super Tennis to the real Super Tennis, the game largely falls flat as a compelling sports title. Once you’ve mastered the gameplay (which you most certainly will after 2 or 3 matches), it becomes incredibly repetitive with little incentive to continue other than to see the cool unlockable costumes. If you’ve recently moved to the Switch from another console and wish to learn the layout of the controller, then this is a great way to do so, but if you’re after an actual tennis game, you’ll want to look elsewhere.
    • tbd Metascore
    • 40 Critic Score
    Unfortunately, the third entry in the Physical Contact series looks like it should probably be the third one that you consider avoiding. The Sudoku puzzles themselves are fine, and you could definitely pass the time by going through them, but why bother; the game has too many faults to make it a definitive Sudoku experience and you could just as easily play the game in real, non-infuriating puzzle books. If you are a Sudoku fiend, excited by the idea of having puzzles on your Switch despite our warnings, then go ahead; everyone else, though – stay away!
    • tbd Metascore
    • 40 Critic Score
    Steadfast fans of classic arcade titles might find some enjoyment in the traditional action, but the rest of the package is nothing but a disappointment.
    • 56 Metascore
    • 40 Critic Score
    The concept behind WWE 2K Battlegrounds is a solid one, but it's let down time and time again by limited and repetitive combat, dopey AI, an excessively locked roster and a series of bewildering design choices that really should have been questioned at some point during production. We hope it eventually gets an improved sequel, but until then, the Switch is still lacking a proper main event-tier wrestling game.
    • tbd Metascore
    • 40 Critic Score
    Kakuro by Nikoli is straightforward almost to a fault, and value-neutral novelties like local multiplayer make it difficult to justify its asking price. Considering there is only one other kakuro title on the eShop - the rather excellent and more diverse Telegraph Sudoku & Kakuro - Kakuro by Nikoli is by default a decent next step for more of this type of puzzle. However, if this is your first kakuro rodeo then you're better off grabbing Telegraph's less expensive and more expansive offering.
    • tbd Metascore
    • 40 Critic Score
    a snooze from the past. Even with perfectly adequate controls, pretty nice graphics and a four player multiplayer mode, the simplistic, repetitive gameplay and unimaginative challenges deliver little fun, moderate action, and a whole lot of regret.
    • 59 Metascore
    • 40 Critic Score
    Cosy gaming+hobbits seems like a match made in Valinor, and Tales of the Shire tries hard to meet that lofty goal — but in its current state, at least on Switch, this game is unfortunately almost as much of a slog as schlepping evil jewellery to a distant volcano.
    • tbd Metascore
    • 40 Critic Score
    Blue Manchu delivered the goods with Void Bastards, but this follow-up is a disappointing effort that can't match its predecessor's atmosphere, charm, originality or strategic smarts. Instead, Wild Bastards is a strangely bland affair, melding boring top-down decision-making and dull first-person sections. The game never really picks up the pace or gives you anything surprising to work with. In a genre packed full of bangers, this one is pretty difficult to recommend on any level.
    • tbd Metascore
    • 40 Critic Score
    On paper a ninja-themed endless runner that allows you to cut through your enemies and use ninjutsu sounds like lots of fun. Sadly the strange animation, a lack of backgrounds, options and variation in characters mars these ideas. In the face of this as well as some technical issues, Ninja Strike: Dangerous Dash is a title we can't recommend.
    • 51 Metascore
    • 40 Critic Score
    Skater Cat's concept of speeding up by grabbing cats which you reward with treats is quite a nice idea, but unfortunately the overall package is fairly dull.
    • tbd Metascore
    • 40 Critic Score
    While the famous Windows screensaver had a certain mesmerizing quality to it, Maze Maker does not. The environments are bland, the mazes themselves feel repetitive and the online features, while well thought out, don't seem like they'll ever generate the kind of community they need to make them worthwhile. It's a game of good intentions and deserves credit for implementing level creation and online features, but it gets lost when seeking entertainment value.
    • tbd Metascore
    • 40 Critic Score
    Quadcopter Pilot Challenge has a good set of ideas, but many of them are executed with realism that strips away the fun - rather like if Pilotwings opted for a simulation approach to make life too difficult.
    • tbd Metascore
    • 40 Critic Score
    Ultimately, Real Boxing 2’s gameplay falls way too short of the standard expected on a console like the Switch. Without the option to use the touch screen, attacking with the analogue stick feels clunky, with no weight behind the attacks. It makes the fights feel boring and a bit of a chore to get through. In addition, while the visuals look perfectly fine on smaller screens, pop your Switch into docked mode and it really highlights how janky some of the models and animations look.

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