Nintendo Life's Scores

  • Games
For 5,857 reviews, this publication has graded:
  • 45% higher than the average critic
  • 18% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 8 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 10 Lawnmower Game: Racing
Score distribution:
5865 game reviews
    • tbd Metascore
    • 40 Critic Score
    Pared-back gameplay options, outdated visuals, and lengthy loads are par for the course for 2K on Switch, but the fact that NBA 2K25 feels like a lessened experience on even last year's disappointing entry is a real turnover for the series. Sound the buzzer and call for a substitution, it’s time we brought ‘Switch 2’ on.
    • 52 Metascore
    • 40 Critic Score
    This one is short, shallow, and frankly too easy to keep anyone interested for long.
    • tbd Metascore
    • 40 Critic Score
    Word Searcher 4 is basically the same game as its predecessors.
    • tbd Metascore
    • 40 Critic Score
    Not even the feel good act of saving puppies can rescue this game, and it doesn't help that the little pups aren't even endearing.
    • tbd Metascore
    • 40 Critic Score
    It's a game of Blackjack, no more or less.
    • tbd Metascore
    • 40 Critic Score
    While it has its brief moments of fun, Cartoon Network: Battle Crashers is a mediocre side-scrolling beat ‘em up that doesn’t do the genre or its license justice. While its visuals pop, the lack of plot or voice acting - along with a tepid control scheme - make the game feel more like a cheap cash-in and less like a competent gaming experience to all but the most ardent fans of the cheeky stable of Cartoon Network properties.
    • 55 Metascore
    • 40 Critic Score
    Slender: The Arrival is far from the greatest horror game on Nintendo Switch. With the likes of Outlast 2, Layers of Fear, and Resident Evil to compete against, this bland and bare horror title shows its true colours separated from the hype of 2013. Unlike the mystical powers of the Slenderman, there’s nothing compelling here in the slightest, unless you like looking at poorly rendered forestry.
    • 50 Metascore
    • 40 Critic Score
    The Forbidden Arts feels like a game from the early GameCube era, but not a particularly good one. Whilst the dungeons are vast and varied, and the platforming mechanics competent enough, the combat really brings the whole experience to its knees thanks to poor enemy AI and half baked elemental mechanics that make the entire experience feel very repetitive. Add to that the lacklustre graphics and empty overworld, and this is a game that only the most ardent of fantasy enthusiasts will enjoy.
    • 42 Metascore
    • 40 Critic Score
    Overall, this probably isn't the brawler you're looking for.
    • 43 Metascore
    • 40 Critic Score
    While Mecho Tales looks to be a loving homage at first blush, upon further inspection that it’s actually just aping its inspirations instead of integrating them into something refreshing or new. The presentation lacks personality and charm, the level design is rote and arbitrary and controlling your given protagonist never clicks. Despite the intricate visuals and unusual design, there’s nothing on offer here that is genuinely compelling from a gameplay perspective.
    • tbd Metascore
    • 40 Critic Score
    Despite having a year extra to work on its own addition to the genre, Visual Imagination Software’s agricultural offering fails to outdo Farming Simulator at its own game. There are things to like about Professional Farmer: Nintendo Switch Edition – including the more realistic harvest cycles and the deformation of soil when tilling and ploughing a field – but even the presence of a faithful digital pooch isn’t enough to keep this semi-handheld offering from being towed back to the garage from whence it came.
    • 68 Metascore
    • 40 Critic Score
    Hauntii is so beautiful that it's heartbreaking not to be able to recommend it right now. We can tell that it's made with love, but love isn't enough to overlook its flaws. We hope that the developers manage to fix the issues in the long term, because underneath them is something truly magical – but for now, it's just a ghost of what it could be.
    • tbd Metascore
    • 40 Critic Score
    There’s nothing wrong with trying to emulate another game’s success, as long as it’s done effectively. Paper Dolls Original borrows every horror trope under the sun, but fails to implement them in any meaningful way. It’s painfully boring, and considering its price is comparable to other, more accomplished horror games on the eShop, you’d be best off leaving this ghost in its mansion.
    • 57 Metascore
    • 40 Critic Score
    Calico is still a little too buggy for us to recommend. It's fun to ride a huge cat off a cliff in an ice cream sundae outfit, but less fun when you get stuck in said cliff and your face turns inside-out. There's a lot of love in this game, but it doesn't quite outweigh the issues – and given that we've already seen more than one patch issued since launch, we're not convinced the developer can pull this one back from the brink.
    • tbd Metascore
    • 40 Critic Score
    This surprisingly plain 'Adventure' rapidly becomes boring unless you're in it for the sheer intellectual challenge of solving each puzzle.
    • 60 Metascore
    • 40 Critic Score
    South Park: Snow Day! has a lot of potential with some of its roguelike-inspired mechanics but ultimately fails to deliver an engaging experience whether you're playing it solo or in co-op. Combat feels unresponsive, the technical issues are numerous (on Switch at least), and the writing is some of the weakest in the series.
    • 40 Metascore
    • 40 Critic Score
    It’s only 500 Points so you get what you pay for, but we’d almost rather Big Blue Bubble go back to add more content and up the price a few hundred points to give us more reason to play. Useless unlockable dart designs, new games, something. You’re better off spending the money on a cheap dart board or, failing that, a few boxes of sharp pencils to throw at the wall.
    • tbd Metascore
    • 40 Critic Score
    While it offers a briefly entertaining alternative to an already impressive selection of first-person shooters on Nintendo Switch, Paranautical Activity soon reveals itself to be as low-fi and forgettable as its appearance on WiI U in 2016. Even with its performance issues, the similar and far superior Immortal Redneck is a far stronger option if you want to explore roguelike dungeons through the prism of an FPS.
    • 50 Metascore
    • 40 Critic Score
    The irony is that Aspyr has done a nice job with remastering the visuals in both games and we enjoyed seeing the results. But the reality is that these games often feel old, they're extremely buggy, and the online play is hit-and-miss. This should have been a slam dunk. Instead, playing Star Wars: Battlefront Classic Collection made us feel sad. If Aspyr can fix the slew of technical issues, this might one day be worth picking up on Switch. Until that happens, though, the Force isn’t with this one.
    • 45 Metascore
    • 40 Critic Score
    Rhythm games and zombie slashers both have the potential to be a lot of fun, but their marriage here in Zombie Slayer Diox is one of conflict, and the weaknesses of both genres are far more vividly on display than the strengths.
    • 39 Metascore
    • 40 Critic Score
    The final word is that no one should walk into this game expecting anything other than a barebones word search game, and that is exactly what Digital Leisure has provided here.
    • 43 Metascore
    • 40 Critic Score
    DYING: Reborn - Nintendo Switch Edition really can’t decide if it wants to be a puzzle-solving escape room title or an unsettling descent into the nightmare of survival horror. In the end, the former takes over and the latter occasionally pops its head up for a half-hearted ‘boo’. With a couple of hours of content per playthrough, its sub-£10/$10 price tag doesn’t quite sting as much as it could, but unless you’re really desperate for a point-and-click distraction and you’ve played everything else on the eShop, this is a room that’s better avoided than escaped.
    • tbd Metascore
    • 40 Critic Score
    Anyone who fondly remembers the original Saboteur! will get enough out of this Switch release to scratch a nostalgic itch. Everyone else will be frustrated by its archaic controls, the half-hearted way it offers it graphical filters and the general clunkiness that comes with a 33-year-old Spectrum game. That it costs £6.29 / $8.00 on Switch but only £2.39 on Android and 99p on iOS merely adds insult to irritation.
    • tbd Metascore
    • 40 Critic Score
    Quite simply, Helmet is boring and without any real challenge.
    • 45 Metascore
    • 40 Critic Score
    As interesting and unique as the visual presentation is, it's still not quite enough to cover up the many gameplay flaws that rear their heads rather frequently throughout the game.
    • 68 Metascore
    • 40 Critic Score
    Gal*Guns Returns is a so-so remaster of a tedious on-rails shooter that features dull, unchallenging and highly repetitive action set against a cringe-worthy story that's neither titillating or in any other way engaging. This is a very short and basic game for the asking price, and one that it's hard to see anyone outside of hardened (no pun intended) Gal*Gun fans deriving even the slightest amount of enjoyment from.
    • tbd Metascore
    • 40 Critic Score
    Fans of hidden object games are better off leaving this one at the bottom of the deep blue sea.
    • 38 Metascore
    • 40 Critic Score
    Consider Darts Up as a game you’d play with some friends not too keen on taking anything too seriously – much like the pub sport it emulates.
    • tbd Metascore
    • 40 Critic Score
    This will probably be held up as anti-intellectual in some way, or part of the crowd who scream every time they see a "walking simulator" (a grossly reductive label), but really, this just isn't good art. Of course that's subjective and sure, maybe you'll be profoundly moved in a way that we didn't experience, but we'd wager it's unlikely. It's a game that seems to coast along and then just... fizzle out with no major revelation or real hook. What's a generous word for that? Meditative. It's meditative. Really meditative. Sort of like... sleeping.
    • 39 Metascore
    • 40 Critic Score
    Set in pretty landscapes with a storyline full of theoretical potential, The Deer God had us highly intrigued during the first few moments of the game. Unfortunately, though, this instantly faded away and never returned; the repetitive nature of the core gameplay, which mostly consists of just running to the right over the same platforms, meant that we lost all interest in discovering the answers to its philosophical questions.

Top Trailers