Nintendo Life's Scores

  • Games
For 5,862 reviews, this publication has graded:
  • 45% higher than the average critic
  • 18% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 8 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Horace
Lowest review score: 10 Lawnmower Game: Racing
Score distribution:
5870 game reviews
    • 62 Metascore
    • 60 Critic Score
    Punch Club is an effective casual management sim with a well-observed 16-bit aesthetic, but its grindy hands-off mechanics soon start to grate. Here on Nintendo's flagship console, it just feels a little too remote and repetitive to be in with a genuine title shout.
    • 62 Metascore
    • 80 Critic Score
    Don't let the small number of levels put you off: Splash or Crash is not a game to be played through once and put aside. It's an addictive, well-presented game that's all about honing your abilities with each of the unique objects to score the best times possible. Though we wish its leaderboards extended online as well, Splash or Crash comes well recommended.
    • 62 Metascore
    • 50 Critic Score
    In the end, even the fun puzzles began to grow stale after only a few hours of play as they're so quick to complete and pop up so often, which dampened my enthusiasm for unlocking Mudkip and Jirachi plushies to decorate my rooms with. I have no desire to boot up Pokémon Friends daily for a few quick puzzles like how I rip packs in TCG Pocket, leaving me with the sense that this puzzle package will fade into the background with other casual spin-off titles, forgotten about until the next Pokémon Direct that announces a handful more overpriced puzzle packs instead of Generation X.
    • 62 Metascore
    • 60 Critic Score
    We suspect that some will purchase Minecraft for the New 3DS for the sake of having it on every platform, but it’s hard to see the audience that would buy this version instead of any of the superior versions available on other platforms, including both the Wii U and the Switch. While the 3DS’s touch screen does add some convenience, the trade-offs made to fit such a large game onto the New 3DS create a notable deficit. If you don’t have another platform on which to play Minecraft, New 3DS Edition is a good way to test the waters and sample the solo experience, but there’s so much more that this game has to offer elsewhere.
    • 62 Metascore
    • 70 Critic Score
    Galak-Z: Variant S is a more focused and tighter experience than its forerunner, but one that offers surprising depth thanks to the often staggering upgrade opportunities on offer. By taking the freemium route developer 17-Bit Studios has been forced to introduce timers which can be overridden by spending actual cash, but these are thoughtfully deployed and even if you do decide to dig deep in your pocket, you'll still need considerable shooting skills to overcome the increasingly stern - if somewhat repetitive - challenge.
    • 62 Metascore
    • 50 Critic Score
    Neoverse Trinity Edition succeeds at being an enjoyable deck builder, but it does so in a way that's seemingly desperate to highlight its limitations. It runs embarrassingly poorly at times, and does almost nothing to ingratiate the player to its many systems, all of which must be puzzled out more or less from scratch. While this is far from ideal, it's not enough to totally kill the game's appeal. Robust strategy is both possible and necessary in order to progress much beyond even the second boss. If you vibe with Neoverse Trinity Edition, it'll last you a while. It's just very, very difficult to get to grips with this bizarre, confusing game.
    • 62 Metascore
    • 70 Critic Score
    With only one real, fairly short game mode (the pattern randomization doesn't do that much, after all) and two ships catering to two very specific groups of players, Metal Torrent will only appeal to two types of people: those who are interested in bullet hell shooters but haven't actually played any, and those who are already highly skilled at them. Anybody inbetween should look elsewhere for their shoot-'em-up fix.
    • 62 Metascore
    • 50 Critic Score
    All told, Teslapunk is a very middling game. It has tight enough controls and fun shmup gameplay that has the potential to entertain for hours, but there's a lingering sense that this is a game too content to ride on the coattails of its superior predecessors, and it does so at the cost of forging its own identity. What we're left with is a game that's perfectly functional, but forgettable in nearly every way. If you really like shmup games and want to own a new one for the Wii U in particular, this may be worth a punt, but we'd otherwise recommend you take a pass.
    • 62 Metascore
    • 70 Critic Score
    Super Neptunia RPG actually has more in common with South Park: The Fractured But Whole than it does more traditional RPGs, simply because it takes systems that can often be a little too complicated and makes them far more palatable for players hoping for a more casual experience. Combat can often drift a little too far into the casual zone – especially with the ability to speed up battles – but the strength of its environmental design and the light-hearted nature of its quests helps this spin-off hold a lot more weight than some of the throwaway cash-ins that have graced PS Vita in recent years.
    • 62 Metascore
    • 60 Critic Score
    LEGO City Undercover: The Chase Begins is an enjoyable game that features many of the hallmarks of a quality LEGO title – there's tons of content, a decently crafted campaign and some fun uses of the 3DS hardware. However, it's burdened by several technical issues that sap away at some of its appeal and prevent it from being the handheld blockbuster it could have, and should have, been.
    • 62 Metascore
    • 70 Critic Score
    TurtlePop: Journey To Freedom is an interesting first exclusive Switch offering from Zengami, but it's sadly lacking focus. There are several superior individual options of all the genres represented in this game already out in Switch's library, but if you do decide to take a plunge into this adventure, make sure you take someone along for the ride.
    • 62 Metascore
    • 70 Critic Score
    It's a little ramshackle, but care and craft has gone into the making of Giraffe and Annika. There's nothing new here to speak of, but its disparate genres work well together and we had a good time unravelling the mysteries of Spica Island. A great game for kids and the young at heart, we're excited to see what developers Atelier Mimina do next.
    • 62 Metascore
    • 60 Critic Score
    But we expected more of this retail sequel to a WiiWare game, and it almost seems like this game gave up the ghost.
    • 62 Metascore
    • 70 Critic Score
    This isn't a title you'll likely still be playing years from now, but it's a surprisingly meaty experience, and if you're a music game addict or a huge fan of early '00s mainstream hard rock music, you'll love kicking these beats.
    • 62 Metascore
    • 60 Critic Score
    If you can ignore the slow battle system, vapid story, and abysmal dialogue, Pier Solar's efforts may win your heart. If you've got no love for this genre, steer clear — this is one for enthusiasts only.
    • 62 Metascore
    • 70 Critic Score
    LEGO Dimensions is well worth consideration for those happy to invest in a new toys-to-life platform. The core content of the Starter Pack gives you plenty to do, though tolerance is required for occasionally overbearing in-game promotion of expensive add-ons.
    • 62 Metascore
    • 50 Critic Score
    There is no shortage of quality games to play - covering a wide range of genres, styles and just about any other criteria you could ask for - in the Switch eShop library. Red Game Without a Great Name ends up being disappointing, then, as you'll likely become frustrated with its occasionally inconsistent touch-based controls, along with its initially cool but repetitive mechanic and devilish level design. It attempts to hide its flaws behind some stylish yet derivative silhouette designs and some pretty cool jazz tunes. In the end, though, we have an average game with a bad name.
    • 62 Metascore
    • 70 Critic Score
    Pokémon Quest is a fun little time waster that will satisfy your collect 'em all urges until the real deal launches on Switch in November. This is, for all extents and purposes, a free-to-play mobile game though, so you will have to splash the cash if you want to get the most out of it, but it's far from a money sink. You can get everything you need in a single purchase, or unlock most of it slowly by playing for free. It's one of the most generous freemium systems out there. Overall, it's a great jumping off point for new fans of the series, and the cutesy art style just might win over veterans. Give it a shot.
    • 62 Metascore
    • 30 Critic Score
    If you’re a rabid Mega Man fan, have already played all the main games to death, and are desperate for something to fill that void, Metagal is maybe worth your five bucks. Otherwise, we’d encourage you to save your money and put it towards something that’s more worth your time.
    • 62 Metascore
    • 50 Critic Score
    Mistover follows too closely in the footsteps of a game that overshadows it in every possible way. Its combat is unspectacular and its dungeon-crawling suffers from a lack of atmosphere and a bunch of harsh gameplay systems that ensure you never really feel like you're relaxing into a rhythm, getting any sort of foothold or extracting any real or lasting joy from proceedings. If you're going to studiously pay homage to a game as expertly-crafted as Darkest Dungeon you'd best bring your A-game, and, unfortunately, in this instance, developer Krafton has failed to do that.
    • 62 Metascore
    • 60 Critic Score
    At its core, Tools Up is very endearing in its premise, and for the most part, it works pretty well. Sadly though, the controls just aren’t quite as responsive or intuitive as you’d hope, and you’ll find yourself slipping up – quite literally in some cases – frequently. Additionally, objects in close proximity cause confusion, and you’ll often pick up the incorrect object, resulting in a lot of wasted time. Nevertheless, if you’re after an alternative to Overcooked, then Tools Up offers up enough incentive to take the plunge, even if it doesn’t quite match up.
    • 62 Metascore
    • 50 Critic Score
    Road to Guangdong is a tough one to score, because what it does right – the character interaction and small-scale personal dramas – are engaging enough to be worth praise. It's just that the mechanical glue holding it all together is close to disastrous at times. As a result, we can't give it a recommendation without enough caveats to make it sound like a warning. You might like Road to Guangdong, but even if you do, you'll like it despite it doing its level best to push you away.
    • 62 Metascore
    • 60 Critic Score
    As long as you’re not expecting a deep and rewarding gameplay experience, it’s tough to really go wrong with Muscle March. It's bizarre by design and kind of shallow, which may not be everyone's cup of tea, but if the idea of ludicrously muscular chases through walls tickles your funny bone then Muscle March is a great way to spend 500 Points.
    • 62 Metascore
    • 50 Critic Score
    World’s End Club has some good ideas and a lot of heart, but it ultimately doesn’t come together as anything particularly notable. Though World’s End Club looks and sounds great, the monotonous platforming sections and hit-and-miss storytelling really drag the overall experience down. We’d give this game a light recommendation to fans of visual novels, but otherwise you're better served playing the various better visual novels and puzzle platformers already on Switch. This is the very definition of ‘okay’.
    • 62 Metascore
    • 70 Critic Score
    While it isn’t necessarily as whole an experience as its brethren, Crystal Defenders R1 supplies enough value to be worth a download for fans of the ‘Tower Defense’ genre.
    • 62 Metascore
    • 70 Critic Score
    When played solo the game is perhaps a little too unforgiving to recommend to everyone, but when you rope in a second player it becomes one of the most enjoyable multiplayer experiences on Switch; working together to clean up the streets is fun, but you won't be able to resist occasionally stabbing your ally in the back, just for old time's sake.
    • 62 Metascore
    • 70 Critic Score
    On Switch, Fatal Fury: First Contact is forced to fend off worthy alternatives on two fronts as anyone interested in this title has probably already bought one of the more fully-featured Neo Geo Pocket fighters available on the eShop, and Hamster has provided a painstakingly accurate portable version of the game its based on as part of its Arcade Archives series, but that still leaves us with a fast-paced and fluid scuffle-'em-up that's easy to enjoy in short, commitment-free bursts, making it perfect for a quick round of lunch break gaming.
    • 62 Metascore
    • 60 Critic Score
    Power Rangers: Battle for the Grid isn't some cheap tie into a quarter-century-old franchise – at least not in sense of its core mechanics and gameplay. With a smooth 60fps in all formats on Switch, lots of modes to play through and support for ranked and casual bouts online, it's a decent fighter, even without the licence. However, an ugly yet suitably contemporary approach to content accessibility leaves this game feeling frustratingly spartan to anyone who doesn't invest in a rolling number of ongoing season passes. This seems to be the way all fighting games are going – just look at Dead or Alive 6's awful DLC setup – but it's not a welcome direction.
    • 62 Metascore
    • 80 Critic Score
    With fun characters, unique and engaging combat, a cute central conceit, and an irrepressibly cool soundtrack, Conception II is a bundle of JRPG joy.
    • 62 Metascore
    • 50 Critic Score
    Haunted Dungeons: Hyakki Castle certainly has some interesting elements - most notably its team-splitting mechanic and use of classical Japanese folklore - but thanks to the rigidity of its first-person dungeon crawling design it soon loses steam and you’re left exploring a vast castle full of dangerous yokai and unimaginative level design. It takes plenty of inspiration from those that came before it, but does little to innovate on its own merit.

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