Nintendo Life's Scores

  • Games
For 5,857 reviews, this publication has graded:
  • 45% higher than the average critic
  • 18% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 8 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 10 Lawnmower Game: Racing
Score distribution:
5865 game reviews
    • 43 Metascore
    • 40 Critic Score
    Ben 10: Omniverse falls into a lot of the same traps that lesser games in this genre do — lots of repetitive button-mashing gameplay, uninspired level design and clunky controls.
    • tbd Metascore
    • 40 Critic Score
    Let's be clear – this is no disaster like Gleamlight. This is a well-crafted, carefully designed and fantastic-looking game. It's just such a damn shame that the central shadow-casting mechanic is so fussy, so irritating and so downright broken that we can't recommend it without the strongest of caveats. It's very clear that the developers put their heart and soul into Projection: First Light, and that effort deserves to be recognised. Unfortunately, we suggest you recognise it from afar. We don't think that a patch alone could solve this game's problems, and if there's ever a Projection: Second Light, we'd be surprised.
    • tbd Metascore
    • 40 Critic Score
    We appreciate Funfair Party Games' wholehearted attempt to inject motion controls into classic carnival games, and while when they work well the games can be quite fun, in most cases, the controls are either too unresponsive or too confusing to use effectively.
    • tbd Metascore
    • 40 Critic Score
    While Zombie Skape functions and does what it sets out to do, you'll be hard-pressed to get any lasting enjoyment out it.
    • 67 Metascore
    • 40 Critic Score
    While Takeshi & Hiroshi may immediately grab you with its charming art style, the game itself is sadly quite lacking. From start to finish, the player will feel like they are watching an interactive short film, completely removed from the world. Combined with the frustrating random elements and the lack of overall content, Takeshi & Hiroshi does not provide enough to warrant a recommendation.
    • tbd Metascore
    • 40 Critic Score
    The fans and faithful of the Jewel Quest series who don't mind wildly cramming gems into a corner for several minutes might very much enjoy the newer takes and elements of The Sapphire Dragon.
    • tbd Metascore
    • 40 Critic Score
    Play French is barely educational and only mildly fun.
    • tbd Metascore
    • 40 Critic Score
    Skautfold: Usurper ultimately comes off as more of a mid-effort flash game than a properly polished new eShop release. There are flashes of fun every now and then, but none of the ideas or concepts here cohere into something that’s worth your time. If you’re looking for a solid Metroidvania with Soulslike elements, Blasphemous, Hollow Knight, and Salt and Sanctuary all offer up a substantially more polished and enjoyable experience.
    • tbd Metascore
    • 40 Critic Score
    Sometimes licensed games made for younger players can surprise us, and exceed our expectations. Sadly, this is not one of those times.
    • tbd Metascore
    • 40 Critic Score
    Chronicles of Vampires: Origins is too short and relies too heavily on a bland storyline to make this worth a recommendation, though we admire its attempts to innovate within the hidden object formula. While you're searching for items or solving puzzles it makes for some decent casual fun, but overall it's flawed and far from special.
    • 50 Metascore
    • 40 Critic Score
    Drawn To Life: Two Realms is a sequel that fails to replicate what made the Drawn To Life games so compelling: the actual drawing part. It's pretty (and pretty cheap), but the puzzle-platforming underwhelms and the story drags; if you're a hardcore fan of the franchise then we dare say you'll be able to extract a modicum of enjoyment here, but there's an equal chance that, as a series aficionado, the changes made to the basic gameplay will annoy you the most.
    • tbd Metascore
    • 40 Critic Score
    Eba & Egg: The Hatch Trip has decent ideas in terms of mechanical design and aesthetics, but it lacks a lot of polish and refinement that could have made this a more memorable experience. Perhaps you can find some redeeming qualities to it, but otherwise this is an egg best left in the carton.
    • 41 Metascore
    • 40 Critic Score
    With a much larger collection of words and maybe a couple more ways to play, uWordsmith could be a very solid, brain-based party game. As it stands now, however, its lack of vocabulary is a telling blow that makes it hard to find the words to recommend it.
    • tbd Metascore
    • 40 Critic Score
    Gabrille's Ghostly Groove Mini takes the idea of a streamlining to an almost satirical extent. With a measly four songs — which are each about one minute long — and no sense of challenge whatsoever, it's hard to imagine who, exactly, this release is targeting
    • tbd Metascore
    • 40 Critic Score
    There's no sense of progression or improvement on offer, the story is a bore, you're made to walk circles around a tiny village and, even at the relative budget price of £20 / $28 it feels like Crypton Future Media is asking way too much. If you've got a very young child to entertain, maybe this will do the job for an hour or two. Otherwise, it's hard to recommend something so slight, unchallenging, and unwilling to engage with what makes its star such a joy to be around in the first place.
    • 64 Metascore
    • 40 Critic Score
    Go Vacation's main problem is that its controls are, nine times out of ten, too unresponsive to make it any fun.
    • 42 Metascore
    • 40 Critic Score
    Those looking for straight-up, no-frills Texas Hold ‘Em can find it in Governor of Poker. Those looking for engaging goals and atmosphere, however, likely will not; the constant tug-of-war on the tables to build the funds to buy the next non-interactive building feels more like a chore than a real accomplishment.
    • 69 Metascore
    • 40 Critic Score
    Sonic Frontiers is a brave new direction for the series, but this first ‘open-zone’ entry misses the mark by quite a margin. Traversal and combat annoyances plague the experience from start to finish, while structurally the game offers up very little variety, instead leaning on repetitive fetch quests that get exasperating after the first island. As far as the Switch version goes, it’s quite comfortably the worst option available to fans, with graphical compromises that make it impossible to recommend if you're able to play it anywhere else at all. If you’re going to get this game, we implore you to try it out elsewhere.
    • 63 Metascore
    • 40 Critic Score
    Disney Epic Mickey: Power of Illusion dripped with potential upon announcement, but the final result is a more smudged affair. A fun, if basic, platformer lies at its heart, yet it's coated with unbalanced difficulty and drawing mechanics that interrupt its flow regularly, while the number of worlds is very disheartening. Disney fans will get a kick out of seeing which characters turn up, but if you're expecting another Castle of Illusion, you're going to be disappointed.
    • tbd Metascore
    • 40 Critic Score
    At 200 Points, Gene Labs is cheap, lengthy and an okay way to waste time, but that's about all it has going for it.
    • 51 Metascore
    • 40 Critic Score
    R.B.I. Baseball 18 is another disappointing baseball 'simulation' on Switch. If you want a solid baseball experience on the Switch, you could do worse than Super Baseball 2020. Failing that, go buy a PS4 and MLB The Show 18 and be happy the rest of your life. On today’s platforms, Sony San Diego has it sewn up and this is not going to change any time soon.
    • tbd Metascore
    • 40 Critic Score
    While Gene Labs is not a completely unplayable game, there is no real reason to want to play it.
    • tbd Metascore
    • 40 Critic Score
    A typically rushed movie tie-in, and an unfortunate blemish on an otherwise excellent franchise.
    • 54 Metascore
    • 40 Critic Score
    Radiation Island is a good survival horror premise that sadly never delivers. We are unsure if the game will continue to see future support and updates to better streamline the entire experience, possibly leaving it in this limbo state on Switch forever and as such our final score reflects the game’s current state. It's a shame Atypical Games decided to bring this game to Switch before other games in its catalogue as it sets a dangerous precedent on the eShop. Buyer’s beware: the titular radiation is the least of your worries on this island... but that hole it will leave on your wallet most certainly is.
    • tbd Metascore
    • 40 Critic Score
    In the end, Percy’s Predicament feels like an unfinished build of a game that could’ve released for PC back in the late 90’s.
    • 63 Metascore
    • 40 Critic Score
    Ultimately, we found 12 Minutes to be a trite adventure that squanders its initial intrigue almost instantly. We can see how someone else might get a kick out of its star-studded silliness, but in a gaming landscape littered with time loop games, we found this one extremely tedious at best.
    • tbd Metascore
    • 40 Critic Score
    While both Dream Drop Distance and Fragmentary Passage are good stuff, this is a much more niche product than the previous compilation, and far more difficult to recommend. It's essential if you're a fan, but... let's face it, if you're a fan, you've already played these games. And on a system on which they run natively, rather than this (again!) erratic, temperamental Cloud Version. We feel like it's our destiny to repeat ourselves on the matter, but if you can buy this package for another system we'd earnestly implore you to do so — it may not be handheld, but at least it would be yours to keep and it would run reliably and consistently. As it stands, Kingdom Hearts HD 2.8 Final Chapter Prologue on Nintendo Switch is yet another compromise. If your internet connection is consistent and strong, it runs great... when it's running great. But, you know, stuff happens. Using Ethernet while docked helps, but it's still putting a sticking plaster on a glaring wound. So, once again, another good package but presented in the worst way. And slightly less good than the last one.
    • tbd Metascore
    • 40 Critic Score
    With only three different mini-games to play and no real challenge in taking care of your little pets, from an adult perspective this game gets old very quickly.
    • 46 Metascore
    • 40 Critic Score
    A bijou Doctor Who experience, Edge of Reality is impressively dedicated to the beloved TV show but unfortunately suffers in its transition from VR exclusive to traditional console game. Limited inputs and fetch-questy scenarios hardly inflame the imagination and it's not until the game's last quarter that things start to feel more tailored for the Switch — because they are. It's too short and there aren't enough clear save points (we lost a fair amount of progress when we quit during the first area to play something else and it simply hadn't saved the game yet) but the fact that performance is so all over the place is Edge of Reality's main issue, and one that will absolutely affect your enjoyment of an otherwise serviceable adventure. Overall, it's the most cautious of recommendations to Doctor Who fans, then. Everyone else almost certainly need not apply.
    • tbd Metascore
    • 40 Critic Score
    As it stands, there’s no real incentive to buy this as its central gimmick wears off too quickly and all that’s left is you, spinning around endlessly, zapping imaginary aliens.
    • tbd Metascore
    • 40 Critic Score
    Games like these may be designed exactly for short bursts of play, but when mission objectives consist of the same requirements, with a dull story that lacks quality sprinkled in between, there's barely any fun to be had.
    • 62 Metascore
    • 40 Critic Score
    Lost Ember attempts to be an artistic experience, yet struggles to be an enjoyable game. The story is uninteresting and predictable, the gameplay is boring and sometimes frustrating, and the huge performance issues on Switch makes this game close to unplayable at times. While there is clearly potential here, Lost Ember fails to deliver on nearly every front. There are plenty of other artsy games on Switch to pick up over this one.
    • 73 Metascore
    • 40 Critic Score
    A Normal Lost Phone is a tough game to recommend. The concept is intriguing and there’s a genuinely interesting narrative at the center of the experience, but it’s all so fraught by poor execution and mediocre presentation that we can hardly suggest you pick this one up. You could do a whole lot worse for three bucks, but you’re also getting exactly what you pay for and nothing more. If you have some credit leftover in your account from another eShop purchase and feel like distracting yourself with a mildly entertaining adventure game, this one may be worth a look, but you’d best take a pass.
    • tbd Metascore
    • 40 Critic Score
    Inkub is a decent game that unfortunately outstretches itself. While tower defense titles live or die by the strengths of whatever flourishes or mechanics they add to the genre, Inkub piles them on indiscriminately and then sinks from the weight.
    • tbd Metascore
    • 40 Critic Score
    Although we welcome the presence of new tricks on the DSiWare service, the two presented here aren't really up to scratch.
    • tbd Metascore
    • 40 Critic Score
    Try as it does, Bounce & Break never rises above unremarkable and ultimately feels hollow.
    • tbd Metascore
    • 40 Critic Score
    As far as word puzzles go, Mega Words is a pretty bland experience. It does what it sets out to do, but it doesn't particularly excel or do anything new or otherwise noteworthy. Hardcore word puzzle fans only need apply.
    • tbd Metascore
    • 40 Critic Score
    With the exception of new categories and a colour swap, Word Searcher 3 is literally the exact same thing as Word Searcher 2. If you are absolutely in love with word search puzzles, couldn't get enough of the other Word Searcher games available, and have an extra 500 Points, feel free to purchase this game knowing that its aim is to provide alternate, rather than better, content.
    • tbd Metascore
    • 40 Critic Score
    Much like its Wii U counterpart, LEGO Jurassic World for the 3DS has a lot of potential, especially when considering the source material, but fails to deliver on almost every front.
    • tbd Metascore
    • 40 Critic Score
    If you're a die-hard fan of Olympic shooting you can give it a try, but we'd suggest choosing any one of a myriad of other games on the Wii featuring target shooting instead.
    • 61 Metascore
    • 40 Critic Score
    Zoids Wild: Blast Unleashed is a button-mashy, overly simplistic fighter that's aimed at young kids but doesn't even manage to lift its game enough to satisfy a junior audience on any level outside of very basic fan service. There's a serious lack of modes or variety here, especially for the not-insignificant price tag, and what is included is let down by a lazy story mode and some shockingly simple enemy AI. Serious Zoids fans may derive some fleeting pleasure from seeing their favourite characters battle it out, but, for everyone else, this is a mega-hard sell and a fighter that absolutely fades into insignificance when compared to other examples of its genre.
    • tbd Metascore
    • 40 Critic Score
    Those looking for a simple yet challenging experience will be happy with this collection and will have over a thousand unforgiving challenges to keep them busy. This quantity, however, won't matter to the majority of players, who will likely get too frustrated to continue after about ten or so.
    • 51 Metascore
    • 40 Critic Score
    Putting our opinion on the cynical Ryan phenomenon to one side, the resulting game is nevertheless a slightly below-average kart racer that handles reasonably well but generally underwhelms, from the pitifully small number of tracks to the uninspired, floaty-light weaponry. Give your kids a Mario, Sonic or Crash racer instead; they may be young, but they aren’t stupid.
    • 38 Metascore
    • 40 Critic Score
    Mainlining fails to really provide any interesting commentary on its chosen subject matter, revelling instead in caricatures we’ve all experienced a hundred times before; stuff you’ll have seen done better in any Grand Theft Auto game that has parody websites involved. Its gameplay too often degenerates into trial-and-error and lacks any sort of consequences for the player getting things wrong, which renders the whole investigative process pretty much pointless. On Switch these problems are married to a control system which is, in short, terrible, and will likely see you reaching for the off switch long before you’ve reached the end of your investigations.
    • 30 Metascore
    • 40 Critic Score
    Blowing up cars is entertaining, but the game somehow manages to fumble this core concept with way too many irritations: dull graphics and repetitive missions and objectives are bad enough, but even they could be overlooked if the game's control scheme wasn't so bad. Transformers: DotM - SFE is over in just about four hours, but after struggling with its cumbersome controls, you may be thankful to say goodbye to this scrapheap.
    • tbd Metascore
    • 40 Critic Score
    Looking past the unbalanced difficulty for the player controlling Charla, poor graphics and extremely limited amount of content, there are some fun ideas that work well as a party game. Unfortunately that won't be enough for most and the launch price seems way too steep for a game that doesn't have any real replay value.
    • 26 Metascore
    • 40 Critic Score
    Overall Tenkai Knights: Brave Battle feels half-baked.
    • tbd Metascore
    • 40 Critic Score
    Beyond its educational value, though, Parking Star 3D is like real-life parking: stressful, tedious, and makes you regret not using public transport instead.
    • tbd Metascore
    • 40 Critic Score
    With its simple aspiration to be a digital instrument, Keytari succeeds at what it strives to do, but it's very hard to justify splashing out for an app that does so little.
    • 41 Metascore
    • 40 Critic Score
    Kids and kids-at-heart may get a thrill out of seeing dinosaurs kinda-sorta duke it out in 3D, but the game itself fails to offer much beyond its really simple structure and fight mechanics, both of which get old just a little too quick.
    • tbd Metascore
    • 40 Critic Score
    There are so many other puzzle games on the 3DS that are far more enjoyable and engaging, so we suggest you look elsewhere unless you really, really like word searches.
    • tbd Metascore
    • 40 Critic Score
    There's simply not enough content in The Trash Pack to justify its price, but we will say that the mini-games - forgettable as they are - control well and serve their modest purposes. It's a release that suffers not because it does anything particularly wrong, but because there's almost no reason to recommend it. Die-hard fans of the toy line may enjoy adding this to their collections, but we doubt anybody else will be impressed.
    • 48 Metascore
    • 40 Critic Score
    A bit of a let down and feels like a step backwards in terms of gameplay as the game itself is little more than one massive scavenger hunt with most of the storyline progressing through bland, boring cut-scenes.
    • tbd Metascore
    • 40 Critic Score
    If you truly miss this type of game it may be for you, but the vast majority of players will be better served saving their hard-earned cash.
    • tbd Metascore
    • 40 Critic Score
    Farm Frenzy is a bland time and resource management game with limited content and flawed execution. There are plenty of similar, better options on DSiWare, so try one of those instead or you'll end up udderly disappointed.
    • tbd Metascore
    • 40 Critic Score
    There’s an argument to be made here that the low entry price is perhaps reason enough for the experience you’ll be getting with Micro Pico Racers. Ultimately, though, racing games need to be fun, and this really isn’t that fun. It’s a shame, because the game isn’t broken in any way, and actually runs very well for the most part. But the gameplay just isn’t up to scratch, and you’ll be better off leaving this at the pit stop.
    • tbd Metascore
    • 40 Critic Score
    Pixel Hunter is a great concept that unfortunately falls flat and fails to deliver. Bland level design, average gameplay, an unmemorable soundtrack and a lack of any interesting narrative or purpose combine to make a game that's likely to be a pass for most 3DS players. If you would like to play an engaging sidescrolling shooter, we highly recommend you check out the great options on the Virtual Console instead.
    • tbd Metascore
    • 40 Critic Score
    If you played and enjoyed Glory of Generals and are looking for more, this is exactly that - for everyone else, we'd recommend conscientious objection, or defection to Advance Wars' colourful camp.
    • 53 Metascore
    • 40 Critic Score
    Ice Cream Surfer gets some of the basics right and offers players a crazy, wacky world, with colourful locales and varied, interesting enemies. Unfortunately, the game built around that world is just not particularly fun to play, with little challenge, poor presentation, some annoying gameplay quirks and almost no replay value.
    • 42 Metascore
    • 40 Critic Score
    Contra: Rogue Corps has some good ideas. The twin-stick action could have worked if it hadn’t been so fussy and inaccurate, the choice of characters could have been great if they’d had a bit more variety and the deep customisation and online game modes could have added longevity if they hadn't been attached to such a drab and messy-looking game. In the end, nothing about this endeavour feels in any way related to the Contra games you know and love, and you’d do much better to grab the Contra Anniversary Collection at a much lower price – or try out one of the many excellent retro twin-stick shooters or side-scrolling action games already available on the platform.
    • 56 Metascore
    • 40 Critic Score
    The simple fact of the matter is that this game is just too sluggish and doesn't offer up enough gameplay variety to keep most people's interest for more than a few minutes.
    • tbd Metascore
    • 40 Critic Score
    60 Seconds! is a disappointing addition to Switch's growing library and one that we would recommend you take a pass on. Although the idea at its core isn’t half bad, there’s very little here that we would say is done well, and given that there’s no shortage of excellent games on the Switch eShop, you’d be better off spending your money on something else. Big fans of survival games might find some enjoyment in this one, but we’d recommend you pick up The Flame In The Flood instead, or wait for more survival titles to arrive.
    • tbd Metascore
    • 40 Critic Score
    When licensed titles are developed with more love and care — see the potential of Disney Infinity and some others from studios such as WayForward — it's difficult to play a rushed and dull product like this one. It's destined for the bargain bin once the movie is out of theaters, and there are simply too many good racing titles out there to warrant a purchase. Players are advised to steer clear and spend their time and money elsewhere.
    • tbd Metascore
    • 40 Critic Score
    My Exotic Farm is a functional, cute farm management sim; at an affordable $4.99 price point it's also decent value. But beneath the kid-friendly exterior, it's nothing more than an empty test of your micromanagement and grinding skills.
    • tbd Metascore
    • 40 Critic Score
    NASCAR Heat feels like a game right out of the mid-2000s. The visuals alone are poor enough — with blocky textures, featureless environments, and a frame rate that struggles to maintain a solid 30FPS — but when you have a completely unremarkable career mode forming the main bulk of the game, there’s really no recommending this to anyone but the most staunch of NASCAR fans. Nintendo gamers have been without a true NASCAR experience for several years now, but if this is any indication of the quality we’re likely to expect, we reckon it should probably retire in the pits.
    • tbd Metascore
    • 40 Critic Score
    It’s quite frankly a bit boring, and should you decide to control your character directly, there’s little more to the game than just moving around and automatically swiping your sword at enemies. We were admittedly rather impressed with the sheer amount of customisation options available, but this is almost rendered moot by such bland gameplay. We suspect it would work much, much better on mobile devices, but for Switch owners, this is an incredibly shallow experience.
    • tbd Metascore
    • 40 Critic Score
    This is the exact type of game that has the opportunity to build off of its predecessor, but instead sticks to the basics and ends up suffering for it.
    • tbd Metascore
    • 40 Critic Score
    It's bad enough that Master of Illusion: Funny Face is essentially a two-trick version of some fairly simplistic card gimmicks, but worst of is the fact that the developers couldn't even bother to come up with two new tricks: they pulled two existing ones out of the DS retail release from a couple years back.
    • 32 Metascore
    • 40 Critic Score
    Sonic Boom: Rise of Lyric is a worrying misstep for Sega. While we applaud the idea of refreshing the characters for newer audiences, Rise of Lyric feels like a mishmash of ideas that never got to fully develop.
    • 55 Metascore
    • 40 Critic Score
    Tennis World Tour 2 is a simulation style affair that demands much from its players but doesn't reciprocate with a game that's capable of matching their efforts. Flaky AI and a lack of basic player animations leads to core gameplay here that feels rough and unsatisfying for the most part. Matches often descend into a procession of double faults, there's absolutely zero net play, and no matter how much practice you put in, things always feel like they're out of your control. There is a decent selection of modes here and the fundamental ideas behind the gameplay could have made for a good time, but a lack of finesse in how these things have been implemented mean this one is best avoided by all but the most foolhardy of tennis fans.
    • tbd Metascore
    • 40 Critic Score
    Hard-Hat Domo is for enthusiasts only. Enthusiasts of what? We'd rather not know.
    • 61 Metascore
    • 40 Critic Score
    Ganryu 2: Hakuma Kojiro gives us one of the most mystifying pieces of software to hit the public domain in recent times. If it could muster even a stable 30 FPS, it would likely be a commendable arcade action adventure, featuring nice mechanics, stage variety, large bosses and pleasing graphics. Possibly, even, a highlight in its genre. As it stands, it’s so confusing a technical train wreck that we can barely make sense of why it's been released in this condition. Should a patch materialise that resolves these issues entirely you can add at least three points to our current score, but at present technical problems gravely undermine the positives.
    • tbd Metascore
    • 40 Critic Score
    Overall this third Master of Illusion DSiWare release is probably the strongest one yet, but that's still not saying much. There's just not enough content included to warrant even the mere 200 Nintendo Points the game costs.
    • tbd Metascore
    • 40 Critic Score
    The biggest mark against the Switch version of Rising Lords, however, is the excessive lag between each turn. Each click in either the combat or kingdom management sections of the game can take several seconds to register, which makes even simple actions a chore. We also frequently found that peasants wouldn’t load onto the map, making it difficult to know where we needed to send our workers to improve our lands. The lag was even worse in our time with the game's online multiplayer, which saw the server straining to keep up with each turn. An hour into a game and the map took five minutes to load between rounds.
    • 51 Metascore
    • 40 Critic Score
    Is Umihara Kawase BaZooKa! fun to play? Sure, a little. It's inoffensive, but it never grabbed us. Even though it's a short game, we never felt that burning desire to get to the end that is typically present in other titles. There are many characters, but none of them was really interesting. Cute, yeah. But not enough to mitigate the central problem that this isn't an interesting game. We're not sure why this is the direction the series has gone in, but could it go back to the lovingly-crafted, intricate rope courses, please? Far be it for us to call for a regression, but sometimes going back to the well is a good idea.
    • 53 Metascore
    • 40 Critic Score
    Lets the series down; it feels more like a tech demo than anything else – there's no replay value because high-scores and full games have been removed, and then you have to be content with the fact that there are only 20 microgames to play (instead of the hundreds available in every other WarioWare!)
    • tbd Metascore
    • 40 Critic Score
    It may be a worthwhile purchase for those who skipped First Semester, but bear in mind that this release assumes you already know how to use the tools and interface, so...good luck with that.
    • tbd Metascore
    • 40 Critic Score
    As it stands now, however, Draw 2 Survive does not offer much more than the occasional waster of a few minutes' time. What it could provide, however, might make it worth keeping an eye on for when its content crosses the finish line.
    • 39 Metascore
    • 40 Critic Score
    A confused, messy stealth-puzzler with flaky physics and dodgy controls. Hello Neighbor's attempt to do something fresh with a classic cinematic concept is to be applauded, but the execution falls flat. A massive missed opportunity.
    • tbd Metascore
    • 40 Critic Score
    It's respectable to see a clever title developed for the eShop on a tiny budget by such a small development team, but IQ Test's gags quickly wear thin with a high price point for a shallow experience.
    • tbd Metascore
    • 40 Critic Score
    Galaxy Fight looks fine and is enjoyable for a short period, but the dull cast, limited fighting mechanics and lack of genuine surprises make it a hard game to recommend, even to seasoned fighting fans. Sunsoft would do much better with Waku Waku 7, so if you like the look of Galaxy Fight you'd perhaps be better off picking that instead. If not, then there are already many other better one-on-one fighters available on the Switch, so there's no real need to check this out - unless of course you're a massive Neo Geo fan and simply have to own all of the range.
    • 44 Metascore
    • 40 Critic Score
    Funk of Titans wants to draw players in with an outlandish, seemingly arbitrary aesthetic that mixes Greek mythology with funk music. Unfortunately, it fails to go all the way with this theme, and ends up a tedious and surprisingly generic auto-runner.
    • tbd Metascore
    • 40 Critic Score
    Escape Trick: Ninja Castle is essentially a book of puzzles in graphical adventure form. Its low-pressure "tap and see" approach is bound to appeal to certain gamers, but it's just as likely to leave others feeling bored and annoyed.
    • 59 Metascore
    • 40 Critic Score
    Godstrike in many ways feels like an early access game. There are glimpses of a better game in here somewhere, but the overall unpolished feel of its design and presentation really drag down the otherwise solid controls. Revising (or removing) the time mechanic and honing in on a more distinctive art style could’ve made this one a tentative recommendation but, as it stands, that's impossible. If you want a good boss rush game with similar gameplay, we’d recommend you pick up Furi; if you’re looking for a good shmup, there’s no shortage of those to be found on Switch. Either way, we wouldn't bother with this one unless you've exhausted all other options.
    • 58 Metascore
    • 40 Critic Score
    Darksiders III on Switch is a poor port of a distinctly average entry in the series. Constant technical issues make fighting and platforming more frustrating than fun, long loading times follow every death and the further along you get, the worse these issues seem to become. It's a shame as we're pretty big fans of the series in general, but if you have any other means of playing this one we'd advise you give this clunky version a miss.
    • tbd Metascore
    • 40 Critic Score
    It’s not often we recommend you play a Nintendo Switch game on a different platform, but there’s simply no way we could advise you to pick this up right now in its current state. There’s every chance the developer could provide substantial support to patch Xenon Racer into a more playable state, but as of writing it’s a game that doesn't warrant that full price tag. With a layer of extra blurring when playing in handheld mode, and that sense of breakneck speed reduced substantially by the sheer drop in frames when racing, you’re forced to endure a racer that simply can't justify its own existence on Switch. Add in poor controls and input lag and it's clear that Xenon Racer needed a little more time in the garage.
    • 61 Metascore
    • 40 Critic Score
    Arkanoid DS disappoints in so many ways. Even with a retail price of $19.99, the game is just not worth picking up. If you're looking for a great remake of a classic arcade game, then pick up Taito's other retro remake - Space Invaders Extreme.
    • 52 Metascore
    • 40 Critic Score
    Commandos 2 - HD Remaster is a disappointingly lacklustre port of a real-time tactics classic. This is a game that's showing its age in many ways but, with the right tweaks, some decent control implementation and squashing of bugs, it could have had its moment to shine with modern audiences. As it is, the irritations and annoyances expected in revisiting a game of this vintage are exacerbated to no end with shoddy, unwieldy controls, unexpected performance problems and a general lack of care. The graphics have been updated here, but everything else remains much as it was – with the added frustration of bugs, glitches and long loading times.
    • tbd Metascore
    • 40 Critic Score
    Ghost Party Mansion's sloppy play control and recycled mini-game ideas end up making the title feel more tedious than fun and ultimately overshadow the game's well-executed haunted house theme.
    • 47 Metascore
    • 40 Critic Score
    Sparsely laid out, mechanically simplistic, and generally a bit of a bore to play, PONG Quest fails to do anything meaningful with this most neglected of gaming properties. The adventuring element is paper-thin, and even the game of bat-and-ball at the heart of its battle system feels flat and lifeless. As always with Pong, local multiplayer is your best bet for fun, but there's little that's fresh about that.
    • 33 Metascore
    • 40 Critic Score
    Adventure Time: Explore the Dungeon Because I DON'T KNOW! for 3DS is less playable than its Wii U counterpart, and its cut corners show everywhere; it’s not the game that Adventure Time fans deserve or should expect from a developer like WayForward.
    • tbd Metascore
    • 40 Critic Score
    Heavy Fire: Special Operations 3D is a better game than its predecessors, yes, but it is still a needless do-over for an undeserving game.
    • tbd Metascore
    • 40 Critic Score
    If you're absolutely starved for something to do on your Wii U, Pixel Slime U offers a few minutes of diversion, but it's unfortunately too bare bones to garner a full recommendation.
    • tbd Metascore
    • 40 Critic Score
    Roller Champions has potential; the core gimmick and gameplay are both lots of fun and it’s satisfying blasting your enemy across the court with a dropkick as they’re about to score three points against you. However, it lacks in pretty much every other department and there’s just not enough content in here to satisfy anyone. Add in the performance and blurry visual issues on Switch, and we can’t really recommend the game on Nintendo’s console in its current state. It is free-to-play, so it’s worth a try if anything we've mentioned sounds interesting, but unless some serious updates are made to this version, you're definitely best off playing it on a different platform if at all possible.
    • tbd Metascore
    • 40 Critic Score
    007 Legends' greatest failing is that it cherry picks moments from Bond's illustrious history but fails to capture their hearts, all the while lacking self-generated value as its own game. Die-hard Bond fans will feel underwhelmed - if not peeved - by the treatment of these films, and the lowest-common-denominator approach to gameplay is downright bland.
    • 45 Metascore
    • 40 Critic Score
    It doesn’t take very long for Lust for Darkness to overplay its hand and reveal just what kind of horror game it really is; for all the shock value of seeing some Giger-esque creature with an overtly phallic head or yet another doorway shaped like genitalia, you realise it’s just that: hollow grotesquery employed for the sake of making you cringe. There are a handful of moments of genuine unease, but they’re few and far between in what is ultimately a short trudge through sex-inspired horror landscape that wastes the opportunity to find some genuinely interesting allegory in all that face-value titillation. Still, at around three hours to complete, at least it’s a mercilessly brief experience.
    • tbd Metascore
    • 40 Critic Score
    Sokomania 2: Cool Job is a competent, playable little puzzler that, at its low price point, could provide the player with a few minutes of diversion.
    • 69 Metascore
    • 40 Critic Score
    Vagante is, at times, an impressive game that feels incomplete. There is no denying the incredible amount of dedication that the team put into certain aspects, especially into the visuals and variety of upgrades available, but there isn’t enough of a game here to make it all come together into a complete package. The combination of a short adventure, the lack of any story, arbitrary difficulty, and minimal tutorials makes for a hard recommendation. The Nintendo Switch has plenty of incredible roguelikes and run-based indie games, and your time is better spent on them than Vagante.
    • tbd Metascore
    • 40 Critic Score
    Minecraft Legends, at least on Switch, is an average game at very best, but frustrating controls, terrible AI, and repetitive gameplay all come together to make for something that feels substantially beneath the quality of the Minecraft brand. Though we commend the developers for trying something new here, this is easily the worst Minecraft spinoff Mojang has produced. We’d recommend this one to only the most enthusiastic of Minecraft fans, and even then, only if you opt for the PC version. If you don’t have a PC or don’t want it there, then we’d suggest you pass; Minecraft Legends on the Switch simply isn’t worth your time or money.
    • tbd Metascore
    • 40 Critic Score
    While its components are far more fun and appealing than previous iterations in the DSiWare Petz series, there are just too few of them and too many issues along the way in the game's often imprecise controls and confusing design mechanics.

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