Projection: First Light Image
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  • Summary: Projection: First Light follows the adventures of Greta, a girl living in a mythological shadow puppet world, as she embarks on a journey of self-enlightenment with the assistance of legendary heroes from each culture she explores.

    Accompanied by atmospheric visuals and an ethereal
    Projection: First Light follows the adventures of Greta, a girl living in a mythological shadow puppet world, as she embarks on a journey of self-enlightenment with the assistance of legendary heroes from each culture she explores.

    Accompanied by atmospheric visuals and an ethereal soundtrack made with antique instruments used for shadow puppet performances, Projection: First Light takes players on an inclusive voyage through the history of shadow puppets as it evolves through Indonesia, China, Turkey, Greece, and 19th century England.

    Early in her expedition, Greta takes control of a source of light and learns of her ability to manipulate it. Shadows become platforms and walls, other elegant and imaginative solutions irradiate puzzles, and enemies can be dispersed as Projection: First Light explores themes of worldliness, respect and understanding.
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Projection - Light Manipulation Gameplay
Score distribution:
  1. Positive: 0 out of 3
  2. Negative: 1 out of 3
  1. Feb 3, 2021
    70
    While it was irritating, my frustrations with the light’s lack of precision are certainly no dealbreaker. Projection: First Light is a greatly innovative title with a sympathetic premise and there’s certainly something poetic – artistic, even — in its design. I definitely recommend it, and I’m curious to see what the developers cook up next.
  2. Oct 13, 2020
    70
    Projection: First Light is a game that requires patience, but if you enjoy sprawling, beautifully designed platformers, it is worth playing.
  3. Oct 15, 2020
    40
    Let's be clear – this is no disaster like Gleamlight. This is a well-crafted, carefully designed and fantastic-looking game. It's just such a damn shame that the central shadow-casting mechanic is so fussy, so irritating and so downright broken that we can't recommend it without the strongest of caveats. It's very clear that the developers put their heart and soul into Projection: First Light, and that effort deserves to be recognised. Unfortunately, we suggest you recognise it from afar. We don't think that a patch alone could solve this game's problems, and if there's ever a Projection: Second Light, we'd be surprised.