Nintendo Gamer's Scores

  • Games
For 1,482 reviews, this publication has graded:
  • 46% higher than the average critic
  • 7% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 14.3 points lower than other critics. (0-100 point scale)
Average Game review score: 61
Highest review score: 100 Mighty Milky Way
Lowest review score: 0 Fireplacing
Score distribution:
1482 game reviews
    • 43 Metascore
    • 20 Critic Score
    It beggars belief, then, that someone would consciously make a game that contained only the worst bits of an already atrocious game. [Mar 2010, p.75]
    • Nintendo Gamer
    • 43 Metascore
    • 30 Critic Score
    This is the other one - the one that's quite crap. [Apr 2011, p.60]
    • Nintendo Gamer
    • 43 Metascore
    • 74 Critic Score
    Apart from the occasional feeling the gender differences have been artificially embellished to pad out the puzzles, this is an odd, sometimes confounding, but fun game of item-combining and sleuthing. [Dec 2007, p.71]
    • Nintendo Gamer
    • 43 Metascore
    • 35 Critic Score
    Even their signature vehicle forms are samey. [Aug 2011, p.74]
    • Nintendo Gamer
    • 43 Metascore
    • 35 Critic Score
    Even their signature vehicle forms are samey. [Aug 2011, p.74]
    • Nintendo Gamer
    • 43 Metascore
    • 60 Critic Score
    The combat's fun but a bit repetitive. [Christmas 2010, p.74]
    • Nintendo Gamer
    • 42 Metascore
    • 34 Critic Score
    A poorly designed game that allows you to create more poorly designed games, then inflict them on other unfortunates. [June 2012, p.106]
    • Nintendo Gamer
    • 42 Metascore
    • 52 Critic Score
    A dark fantasy adventure stripped of darkness, fantasy and, well, adventure. [July 2009, p.71]
    • Nintendo Gamer
    • 42 Metascore
    • 40 Critic Score
    There's a decent 3D platformer buried somewhere in SPRay, but a mass of bugs, poor design decisions and slipshod localisation makes it very hard to access. [Mar 2009, p.65]
    • Nintendo Gamer
    • 42 Metascore
    • 74 Critic Score
    Fairly humorless, and mostly done with button not stylus, but a good play. [Aug 2007, p.70]
    • Nintendo Gamer
    • 42 Metascore
    • 32 Critic Score
    Do you pine for a game where it takes the best part of an afternoon to kill an enemy? Then this is the uninspired film tie-in for you! [July 2011, p.64]
    • Nintendo Gamer
    • 42 Metascore
    • 59 Critic Score
    Basic, derivative, monotonous; but dressed up with some stylish visuals and the odd good bit, TMNT is impossible to entirely dislike, but equally impossible to recommend. [June 2007, p.57]
    • Nintendo Gamer
    • 41 Metascore
    • 30 Critic Score
    This is awful. [July 2010, p.61]
    • Nintendo Gamer
    • 41 Metascore
    • 31 Critic Score
    An overpriced puzzler that presents you with the bare bones of a game. [June 2012, p.106]
    • Nintendo Gamer
    • 41 Metascore
    • 16 Critic Score
    You'd have more fun if you asked a professional wrestler to try to transform your skeleton into the shape of a moped. [Aug 2010, p.68]
    • Nintendo Gamer
    • 41 Metascore
    • 63 Critic Score
    The action's limited but still amusing, and the music is truly late '60s fabulous. [Sept 2008, p.71]
    • Nintendo Gamer
    • 41 Metascore
    • 20 Critic Score
    It's bewildering as to why this is even a launch game, let alone how anyone thought it would be fun to <I>not</I> drive a car round a crappy looking track with a broken plastic steering wheel. [January 2007, p.54]
    • Nintendo Gamer
    • 41 Metascore
    • 30 Critic Score
    This is such a technical and conceptual mess that EA wouldn't send us a copy - we had to go out and buy it. [Christmas 2010, p.53]
    • Nintendo Gamer
    • 41 Metascore
    • 37 Critic Score
    This repetitive title somehow manages to make dinos seem dull. [May 2011, p.56]
    • Nintendo Gamer
    • 41 Metascore
    • 50 Critic Score
    Definitely not the most offensive game on the shelf for Wii, but not the most enjoyable either. Without multiplayer functionality, life on the water is a rather lonely one. [Feb 2007, p.72]
    • Nintendo Gamer
    • 41 Metascore
    • 11 Critic Score
    The Wii does shovelware better than anyone, but it's really hit a new low with 101-in-1 Sports. [Jan 2011, p.69]
    • Nintendo Gamer
    • 41 Metascore
    • 25 Critic Score
    Basically, you're fighting suicidal ghosts in a well-lit house. Worst sales pitch ever. [Mar 2011, p.72]
    • Nintendo Gamer
    • 40 Metascore
    • 49 Critic Score
    Welcome to Migraine City, population you. [June 2008, p.54]
    • Nintendo Gamer
    • 40 Metascore
    • 20 Critic Score
    Treacle-slow gameplay and, unless you love generic sci-fi future visions, very little incentive to soldier on. [Sept 2008, p.67]
    • Nintendo Gamer
    • 40 Metascore
    • 47 Critic Score
    Tables are too squished on the DS screen, making the balls seem massive, but using the stylus to direct the cue and set power is pretty effective. [Apr 2007, p.70]
    • Nintendo Gamer
    • 40 Metascore
    • 15 Critic Score
    At 20 quid for five distractions that might keep you busy for 30 seconds, it's overpriced. [Apr 2007, p.60]
    • Nintendo Gamer
    • 39 Metascore
    • 45 Critic Score
    Zendoku is much, much better. [Aug 2007, p.65]
    • Nintendo Gamer
    • 39 Metascore
    • 28 Critic Score
    Even the most mild-mannered puzzle fan will fly into a Hyde-like rage if they realize they've wasted 25 quid on this. [Feb 2011, p.71]
    • Nintendo Gamer
    • 39 Metascore
    • 30 Critic Score
    Tiresome nonsense. [Sept 2007, p.40]
    • Nintendo Gamer
    • 39 Metascore
    • 35 Critic Score
    Experimental racing concepts should be tested in the developers' studios, not on shop shelves. [Sept 2008, p.54]
    • Nintendo Gamer

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