Nintendo Gamer's Scores
- Games
For 1,482 reviews, this publication has graded:
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46% higher than the average critic
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7% same as the average critic
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47% lower than the average critic
On average, this publication grades 14.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 61
| Highest review score: | Mighty Milky Way | |
|---|---|---|
| Lowest review score: | Fireplacing |
Score distribution:
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Positive: 441 out of 1482
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Mixed: 639 out of 1482
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Negative: 402 out of 1482
1482
game
reviews
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- Critic Score
It beggars belief, then, that someone would consciously make a game that contained only the worst bits of an already atrocious game. [Mar 2010, p.75]- Nintendo Gamer
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- Nintendo Gamer
Posted Apr 23, 2011 -
- Critic Score
Apart from the occasional feeling the gender differences have been artificially embellished to pad out the puzzles, this is an odd, sometimes confounding, but fun game of item-combining and sleuthing. [Dec 2007, p.71]- Nintendo Gamer
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- Critic Score
Even their signature vehicle forms are samey. [Aug 2011, p.74]- Nintendo Gamer
Posted Aug 1, 2011 -
- Critic Score
Even their signature vehicle forms are samey. [Aug 2011, p.74]- Nintendo Gamer
Posted Aug 1, 2011 -
- Critic Score
The combat's fun but a bit repetitive. [Christmas 2010, p.74]- Nintendo Gamer
Posted Feb 6, 2011 -
- Critic Score
A poorly designed game that allows you to create more poorly designed games, then inflict them on other unfortunates. [June 2012, p.106]- Nintendo Gamer
Posted May 26, 2012 -
- Critic Score
A dark fantasy adventure stripped of darkness, fantasy and, well, adventure. [July 2009, p.71]- Nintendo Gamer
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- Critic Score
There's a decent 3D platformer buried somewhere in SPRay, but a mass of bugs, poor design decisions and slipshod localisation makes it very hard to access. [Mar 2009, p.65]- Nintendo Gamer
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- Critic Score
Fairly humorless, and mostly done with button not stylus, but a good play. [Aug 2007, p.70]- Nintendo Gamer
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- Critic Score
Do you pine for a game where it takes the best part of an afternoon to kill an enemy? Then this is the uninspired film tie-in for you! [July 2011, p.64]- Nintendo Gamer
Posted Jul 6, 2011 -
- Critic Score
Basic, derivative, monotonous; but dressed up with some stylish visuals and the odd good bit, TMNT is impossible to entirely dislike, but equally impossible to recommend. [June 2007, p.57]- Nintendo Gamer
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- Nintendo Gamer
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- Critic Score
An overpriced puzzler that presents you with the bare bones of a game. [June 2012, p.106]- Nintendo Gamer
Posted May 26, 2012 -
- Critic Score
You'd have more fun if you asked a professional wrestler to try to transform your skeleton into the shape of a moped. [Aug 2010, p.68]- Nintendo Gamer
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- Critic Score
The action's limited but still amusing, and the music is truly late '60s fabulous. [Sept 2008, p.71]- Nintendo Gamer
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- Critic Score
It's bewildering as to why this is even a launch game, let alone how anyone thought it would be fun to <I>not</I> drive a car round a crappy looking track with a broken plastic steering wheel. [January 2007, p.54]- Nintendo Gamer
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- Critic Score
This is such a technical and conceptual mess that EA wouldn't send us a copy - we had to go out and buy it. [Christmas 2010, p.53]- Nintendo Gamer
Posted Feb 6, 2011 -
- Critic Score
This repetitive title somehow manages to make dinos seem dull. [May 2011, p.56]- Nintendo Gamer
Posted May 13, 2011 -
- Critic Score
Definitely not the most offensive game on the shelf for Wii, but not the most enjoyable either. Without multiplayer functionality, life on the water is a rather lonely one. [Feb 2007, p.72]- Nintendo Gamer
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- Critic Score
The Wii does shovelware better than anyone, but it's really hit a new low with 101-in-1 Sports. [Jan 2011, p.69]- Nintendo Gamer
Posted Mar 8, 2011 -
- Critic Score
Basically, you're fighting suicidal ghosts in a well-lit house. Worst sales pitch ever. [Mar 2011, p.72]- Nintendo Gamer
Posted Mar 17, 2011 -
- Nintendo Gamer
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- Critic Score
Treacle-slow gameplay and, unless you love generic sci-fi future visions, very little incentive to soldier on. [Sept 2008, p.67]- Nintendo Gamer
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- Critic Score
Tables are too squished on the DS screen, making the balls seem massive, but using the stylus to direct the cue and set power is pretty effective. [Apr 2007, p.70]- Nintendo Gamer
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- Critic Score
At 20 quid for five distractions that might keep you busy for 30 seconds, it's overpriced. [Apr 2007, p.60]- Nintendo Gamer
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- Nintendo Gamer
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- Critic Score
Even the most mild-mannered puzzle fan will fly into a Hyde-like rage if they realize they've wasted 25 quid on this. [Feb 2011, p.71]- Nintendo Gamer
Posted Mar 7, 2011 -
- Nintendo Gamer
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- Critic Score
Experimental racing concepts should be tested in the developers' studios, not on shop shelves. [Sept 2008, p.54]- Nintendo Gamer