New Game Network's Scores

  • Games
For 1,030 reviews, this publication has graded:
  • 19% higher than the average critic
  • 7% same as the average critic
  • 74% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 90 Super Mario Odyssey
Lowest review score: 28 Derelict Fleet
Score distribution:
1031 game reviews
    • 38 Metascore
    • 45 Critic Score
    The Lord of the Rings: Gollum offers a bleak and lackluster adaptation of Middle-earth, with one of its more divisive characters in the spotlight. Whatever potential the game had is buried under dull, generic gameplay, a variety of technical issues, and low quality visuals.
    • 56 Metascore
    • 48 Critic Score
    Crude, repetitive, rarely scary, and quite often boring, Choo-Choo Charles butchers an unusual concept and only offers a few moments of mediocre tension.
    • 70 Metascore
    • 49 Critic Score
    Despite showcasing an interesting visual design, Scorn is an agonizing trip through a bizarre alien world with clunky combat, glacial mechanics, boring exploration, and a misplaced narrative.
    • 69 Metascore
    • 44 Critic Score
    Eternal Hope had potential, and it has great presentation qualities. However, the lack of meaningful plot direction and unresponsive controls make the adventure more of a slog than it should be.
    • tbd Metascore
    • 42 Critic Score
    While it borrows bits and pieces from successful horror games, Everything Is For Humanity is far from the best first-person offering in the genre. Alongside its poor horror execution, it is inconsistent, incoherent, and unpolished.
    • 51 Metascore
    • 45 Critic Score
    The Waylanders tries to imitate a variety of mechanics from leaders of the RPG genre, but fails to implement any of them effectively, while offering nothing original apart from the astonishingly poor dialogue.
    • 57 Metascore
    • 45 Critic Score
    Bloodshore finds itself stuck in a cruel circle, as a bland game adaptation of a roughly cut movie, which in turn is a bad adaptation of a game genre.
    • 69 Metascore
    • 43 Critic Score
    As one of the most frustrating games ever made, I Am Fish is a special kind of awful. With horrible traversal, unforgiving physics, inconsistent challenge, and terrible stealth sections, it is about as fun as getting your head stuck in a fishbowl.
    • 63 Metascore
    • 49 Critic Score
    A poor story, writing and performances coupled with outdated quest design make King's Bounty II a tough game to play through. Turn-based battles are enjoyable but can't make up for the game's numerous issues.
    • tbd Metascore
    • 40 Critic Score
    Aery - Calm Mind sets the bar very low for itself to begin with, and yet still manages to deliver some annoyances. This casual flight game is little more than a tech demo, and while some may argue if it's worth the price, it turns out to be not worth the time.
    • 53 Metascore
    • 40 Critic Score
    Dark Alliance is a dull and unpolished multiplayer action RPG with repetitive and glitchy combat, broken online connectivity, unbalanced solo play, and more than enough technical issues to put off anyone even slightly interested in checking it out.
    • 68 Metascore
    • 45 Critic Score
    Song of Horror manages to provide atmospheric horror, but its lack of quality characters, unapologetically slow gameplay and heartbreaking save corruption bug make it a game that just isn't worth the time.
    • 62 Metascore
    • 47 Critic Score
    Across three hours, In My Shadow has a few puzzles that might make you stand up in your chair. But the rest of the dull, fiddly shadow-moving experience will make you wish you turned out the lights and had a nap instead.
    • 41 Metascore
    • 28 Critic Score
    Protocol is a tortuous experience that combines clumsy, awful gameplay with an abysmal script. I would much rather fail the protocol, and be nuked, then have to play through this again.
    • 42 Metascore
    • 48 Critic Score
    Werewolf: The Apocalypse - Earthblood is a forgettable and disappointing adventure. The World of Darkness is rife with potential, but Cyanide squanders it with this dated action adventure title.
    • tbd Metascore
    • 38 Critic Score
    Typing Fingers - Enemy is a broken game which is unlikely to help in the fight against dyslexia and illiteracy. It's a chore to play and poor save system makes completing the story a slog.
    • tbd Metascore
    • 40 Critic Score
    Lost Angel is a complete misfire, in an era where FMV games are starting to make a respectable comeback. Its unique setting is wasted on a poor script, low production quality, and strange creative choices.
    • 46 Metascore
    • 35 Critic Score
    Art is certainly subjective, but most people will be hard pressed to get more than an hour's enjoyment from ART SQOOL.
    • 61 Metascore
    • 40 Critic Score
    Godfall is such an unpleasant experience it's difficult for me to find anything to like. Occasionally, it flirts with just being a mediocre snooze, but then you hit an aggravating boss fight that reminds you of how poorly it was designed. It would take an entire shift in tone and genre to salvage anything offered.
    • 29 Metascore
    • 39 Critic Score
    One tiny step forward and three huge leaps backwards. Some minor modern improvements fail to mask the failures of this remake. If you want the best experience, the 2003 original is the definitive edition.
    • 35 Metascore
    • 40 Critic Score
    Tamarin strives to be a spiritual successor to Jet Force Gemini, but its poor art style, stale and disappointing gameplay, and shoddy controls result in a game that won't be remembered as fondly as its inspirator.
    • 34 Metascore
    • 35 Critic Score
    Fast & Furious Crossroads just can't get anything right, becoming yet another licensed movie tie-in that fits the negative stereotype. The presentation is dated and actors reprising their roles is but a small consolation. A brief and very linear campaign with poor gameplay offers terrible value for a full priced release. The PC version suffers further, with empty multiplayer, instability, and barely any options.
    • 55 Metascore
    • 45 Critic Score
    Into A Dream has some interesting ideas, but the muddled storytelling and enjoyment-sapping gameplay stifle its ability to have a positive impact.
    • 47 Metascore
    • 48 Critic Score
    We Should Talk is an interesting first effort from the small team at Insatiable Cycle, but it feels more like a beta than a finished product. There's just not enough content here to justify taking the time to check out this narrative adventure.
    • 52 Metascore
    • 40 Critic Score
    Almost every good piece of design in Last Encounter is knocked down multiple pegs thanks to an oppressive grind. It successfully manages to invest you in the world and its systems, before quickly erecting barriers that direct away from the interesting features. Had the game been a bit more generous with its upgrades, or toned down the monotony, this could have been a solid roguelike.
    • 88 Metascore
    • 45 Critic Score
    Kentucky Route Zero is an incredibly dull and over-embellished text adventure that fails to engage, entertain, or provide much value to anyone but perhaps the uppermost art connoisseurs.
    • tbd Metascore
    • 44 Critic Score
    It's tough to knock this too hard given its meager $2 price, but still, a poor game is a poor game, and Cerberus just falls flat in most areas. While it's at least functional - the ambiguities, empty settings, and overpowered, erratic enemies produce an experience that's tough to enjoy for more than a handful of minutes on end.
    • 45 Metascore
    • 36 Critic Score
    WWE 2K20 is a complete debacle, and in the running for the worst entry in the series to date. Outside of the solid 2K Showcase and plethora of match options, this is a downgrade in almost every way. The visuals are repulsive, there are glitches everywhere you look, and the gameplay has been significantly compromised.
    • 67 Metascore
    • 40 Critic Score
    Blair Witch, much like the rest of the franchise, is a disappointment. It's not scary, it's rarely interesting and it's not particularly fun to play. It has a solid look, but is lacking in just about every other department. I say this begrudgingly, but you're better off watching the films.
    • 53 Metascore
    • 46 Critic Score
    Painfully plain mechanics and an inadequate narrative render SolSeraph insufficient entertainment for nearly anyone. ActRaiser fans will find its flaws indefensible, and anyone else who manages to stumble upon it will fail to be captivated by the excruciatingly repetitive tower defense and tiresome action platforming.

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