Multiplayer.it's Scores

  • Games
For 8,412 reviews, this publication has graded:
  • 59% higher than the average critic
  • 10% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 0.6 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Hades II
Lowest review score: 5 Big Rigs: Over the Road Racing
Score distribution:
8424 game reviews
    • 84 Metascore
    • 75 Critic Score
    The Enhanced edition of Senua's Saga: Hellblade 2 marks yet another PS5 debut for a former Xbox exclusive that sparked plenty of debate and can now be experienced by Sony console owners as well. Senua’s journey remains gripping and spectacular, ruthless and violent, masterfully directed and enriched by binaural audio. At the same time, however, it doesn’t strike as hard as it should have, leaving much of its gameplay potential largely untapped. The 60 fps? Great to finally have them, but they come at a significant cost in image quality.
    • 73 Metascore
    • 75 Critic Score
    Mafia: Terra Madre is a clear return to the roots of the series, crafted by the skilled and inventive hands of the team at Hangar 13. It’s a linear action-adventure, built on open-world foundations that aim to strike the best possible balance in every aspect of its gameplay and technical performance. There's nothing truly innovative in its mechanics, nor anything particularly original in its mafia story, which leans heavily on cinematic overtones and is enriched by the classic clichés of the genre. That said, there’s no doubt the full package works: it offers exactly what one would expect from a production of this type, especially when you consider its production values and, most of all, the price it's being sold at. You run, you shoot, you hide, and you experience a solid, parabolic tale of a poor miner who climbs the ranks of a Cosa Nostra family over a dozen intense, enjoyable, and ultimately fun hours—even if never truly memorable.
    • tbd Metascore
    • 70 Critic Score
    Although quite simplified, Blood Line: A Rebel Moon Game is a rather enjoyable action game with twin-stick shooter elements, which can be a good complement to watching the films. The mechanics can become repetitive over time, but for a few hours it's entertaining enough to recommend it to anyone with a Netflix subscription.
    • 76 Metascore
    • 70 Critic Score
    Dear me, I was… is a very short narrative experience, affordably priced, where player interaction is stripped down to the bare minimum, just light touches that move the story forward. And yet, the storytelling is outstanding, despite not using a single word. It’s the images that speak instead, the extraordinary art of Taisuke Kanasaki, returning to illustrate a video game after a long time. His mastery of the rotoscope technique reaches new heights here, gifting the characters with moments of exceptional visual intensity. It’s certainly not a game for everyone, and not the kind of comeback fans of Another Code or Hotel Dusk might have expected. But it is a bittersweet portrait, capable of stirring emotion with great subtlety. It’s worth the price of admission for the hour of beauty it offers alone.
    • 62 Metascore
    • 50 Critic Score
    Pokémon Friends might be fun until it lasts for very young fans looking for a cute quick puzzle game but the repetitive gameplay and annoying cooldowns drag it down.
    • 73 Metascore
    • 80 Critic Score
    Minami Lane lets us manage a road, transporting us for a few hours to a dreamy Japanese-style city. Far from being limited by its narrow scope, Minami Lane is a solid and deep management game, capable of posing interesting challenges while still maintaining a welcoming atmosphere.
    • 75 Metascore
    • 80 Critic Score
    The Wandering Village is a unique yet familiar feeling city builder with a Ghibli style story, an almost cozy pace and a very enjoyable game loop.
    • 76 Metascore
    • 75 Critic Score
    Demon Slayer: Kimetsu no Yaiba - The Hinokami Chronicles 2 stands out as a clearly superior sequel compared to the first game. The credit goes to the greater amount of source material available, which allowed CyberConnect2 to craft a much richer and more engaging Story Mode, bringing to the screen some truly impressive sequences from both a technical and artistic standpoint. Moreover, the game benefits from a series of improvements related to its structure and content, which appear significantly more substantial and compelling.
    • 84 Metascore
    • 70 Critic Score
    Ninja Gaiden: Ragebound is an effective reimagining of a genre that has become increasingly underrepresented. The Game Kitchen has found an ideal compromise between the immediacy of the past and the complexity expected from modern video games, creating a fast-paced, layered hack ’n’ slash built entirely around a simple gameplay solution. It’s an experiment that doesn’t fully succeed: the game alternates between overly simple and somewhat frustrating sections, though never truly challenging, and it runs out of surprises within just a few minutes, ultimately becoming too predictable — though still devilishly fun.
    • 67 Metascore
    • 75 Critic Score
    Killing Floor 3 reiterates the formula of the series, delivering an experience that brings no substantial innovations to the gameplay front but remains thoroughly enjoyable in co-op, with the added bonus of crossplay support which appears to work very well.
    • 58 Metascore
    • 60 Critic Score
    Tales of the Shire is close to everything a fan of The Shire would desire. So close. But it ultimately falls on some major technical issues and an overall lifeless town, the complete opposite of what you would expect to find in a game based on the merriest and calmest population of Middle Earth, hosts of the biggest feasts from this side of the Brandywine. There is potential, though. Let's hope Weta Workshops will sharpen this really precious but uncut gem.
    • 68 Metascore
    • 60 Critic Score
    Mecha Break is a great hero shooter and a terrible extraction shooter with a predatory monetization system that, luckily can be avoided entirely.
    • 76 Metascore
    • 85 Critic Score
    Le Mans Ultimate is an excellent driving simulator, perfect for those who want to experience the excitement and adrenaline rush of the WEC championship. The driving model offers a very high level of realism, with a good degree of difficulty that is nevertheless very satisfying. In terms of content and modes, it may not satisfy those who prefer to play offline alone. For multiplayer lovers, however, there will always be online drivers ready to take to the track and battle it out with you. Le Mans Ultimate is already a very good title, well worth its price on Steam. There is still room for improvement, but we are sure that the development team will continue to work on improving it in the coming years.
    • 81 Metascore
    • 75 Critic Score
    Back to the Dawn is a prison RPG with great in-game time mechanics, a good story and a lot of replayability. Some of its narrative choices, however, are a little too stereotypical.
    • 60 Metascore
    • 80 Critic Score
    The Edge of Fate has an amazing story and a revamped progression that works, but the new mechanics and the raid's difficulty prevent it from shining as bright as it could.
    • 76 Metascore
    • 80 Critic Score
    Super Mario Jamboree arrives on Nintendo Switch 2 in its definitive version: improved from a technical and gameplay perspective, the base game is enriched by its television counterpart, a set of more movement-oriented mini-games that take advantage of the new technology offered by Switch 2. More quantity, with the same high quality thanks to a Jamboree that less than a year ago established itself as a great episode, a grand return of the 1998 saga. If the goal of Jamboree TV is to sell cameras, Nintendo has chosen the ideal exponent: the ability to actively engage the player in a colourful and fun party game is unique and only possible through video capture of the room and players. It works, creating truly hilarious moments, with the microphone and mouse completing the picture of innovation, allowing for the execution of well-designed mini-games that are never too difficult and perfect for integrating non-players or casual players.
    • 71 Metascore
    • 75 Critic Score
    Wheel World perfectly captures the joyful feeling of pedaling with the wind on your face and in your hair. While, on one hand, the decision to focus on a more relaxed and open-minded setting transformed the game into a splendid bike ride simulator, punctuated by races, on the other, we felt that narrative and progression were pushed to the sidelines. The story remains a fun, background story, and the system for obtaining new bike parts gradually becomes less central due to a lower-level challenge and some components that, once obtained, make our ride nearly unbeatable. It remains a very enjoyable experience lasting about five hours, accompanied by a high-quality synth-pop soundtrack.
    • 74 Metascore
    • 75 Critic Score
    Wuchang: Fallen Feathers is simply a must-play video game for any fan of the soulslike genre, especially for those who enjoyed FromSoftware's classic "soulsborne" titles. The developers at Leenzee have captured nearly all the core principles of the original Dark Souls, crafting a Chinese mythology-inspired world reminiscent of Lordran and Yharnam. They’ve delivered challenging level design and a solid action combat system in an atmosphere that is cryptic, dark, and packed with bosses, secrets, and quests that are anything but straightforward. In terms of philosophy and structure, it might just be the best soulslike ever made outside the stewardship of the genre’s original creators. However, it remains deeply rooted in the past—and not always for the right reasons: beyond being technically outdated and at times rough around the edges, it’s a game so “old school” that it can even feel archaic. The execution may be unpolished but it manages to capture the most authentic, classic essence of its inspiration like no other before it.
    • 72 Metascore
    • 75 Critic Score
    Persona 5: The Phantom X is a fascinating compromise: on the one hand, it aims to bring the extraordinary artistic direction of the Atlus series, its strategic combat system, and its unique vision to a potentially vast audience; on the other hand, it introduces slightly more aggressive gacha mechanics compared to its direct competitors, which might raise some eyebrows among players familiar with these dynamics and unable to overlook them. Beyond banners and pulls, however, the developers at Perfect World have crafted a remarkable spin-off, and it will be interesting to see how it will be supported over time.
    • 56 Metascore
    • 55 Critic Score
    At the core of Hunter X Hunter: Nen Impact lies a rather solid and fun tag system, which might have been enough to make the title appealing to fans, even though it doesn’t really reinvent anything. Unfortunately, all the other aspects of the game are seriously lacking—from production values to content—culminating in one of the most unstable online experiences we’ve tried in recent years. In its current state, Eighting’s game simply can’t compete with the ruthless competition. It’s a pity for long-time fans of the series, who have been waiting for a quality game dedicated to Gon and company for a long time.
    • tbd Metascore
    • 70 Critic Score
    The first part of DAIMA: Adventure Through the Demon Realm serves as an enjoyable expansion for fans of Dragon Ball Z: Kakarot, featuring some quite emotional sequences and a solid, fun combat system. However, these strengths get somewhat lost within a desert-like setting that offers few interesting ideas and thus pushes players to rush toward an inevitably incomplete ending - which, on top of that, comes a bit too quickly.
    • 68 Metascore
    • 80 Critic Score
    Shadow Labyrinth is a fast-paced metroidvania that stands out for its atmospheric tone and the quirky presence of a yellow ball. Its most original features lie in the darker, sometimes unsettling narrative and the protagonist’s ability to transform into a futuristic Pac-Man, unlocking sections of the map designed to subvert typical genre expectations. While this creative twist adds freshness to a familiar formula, the game is held back by certain shortcomings: a lower-than-average difficulty, bosses that pose little challenge, a fairly predictable progression, level design that rarely surprises, and some stylistic inconsistencies. Despite these flaws, thanks to its fair launch price, it’s worth a try—especially for those interested in a more “accessible” metroidvania rather than a hardcore one.
    • 63 Metascore
    • 55 Critic Score
    Edens Zero is your usual low budget tie-in with a twist: it actually had a huge potential thanks to a few brilliant features and combat systems that Bandai Namco wasted with outdated visuals and clunky controls.
    • tbd Metascore
    • 60 Critic Score
    There’s no doubt that Umamusume: Pretty Derby is a game unlike any other, since it’s hard to find anything quite like Cygames’ bizarre creation on the App Store or Google Play. It can potentially offer long-lasting entertainment, aside from the inevitable paywalls, but if the characters, stories, and overall design of the Umamusume don’t speak to you, you can safely give this one a pass.
    • 91 Metascore
    • 95 Critic Score
    If Super Mario Odyssey were a music album, it would be a top-tier Art Pop record. Donkey Kong Bananza, on the other hand, leans more towards baroque Progressive Rock. The game starts off slowly, but it's a continuous crescendo leading to a masterful finale, with unique, deep, and often brilliant mechanics. It's one of the best 3D platformers ever made - deeply respectful of the character's past, yet entirely forward-looking.
    • 69 Metascore
    • 70 Critic Score
    Dungeons & Dragons Neverwinter Nights 2: Enhanced Edition does the bare minimum to improve on the original.
    • 78 Metascore
    • 85 Critic Score
    Eriksholm is a stealth game with a strong focus on storytelling, a truly unique experience with a distinct and irresistible charm. It looks great, sounds great, and plays well too, but it’s not without flaws. Some sections work better than others and there are moments when the solution feels reachable only through a string of failures, rather than through player intuition, as it ideally should be.
    • 64 Metascore
    • 60 Critic Score
    It’s not entirely clear who Tamagotchi Plaza is aimed at. For younger players, the colorful creatures provide a reasonable and varied challenge, especially in short play sessions. However, the inspiration from Tamagotchi Connection: Corner Shop (which was never a masterpiece to begin with) is now just a faint memory. Due to its repetitive gameplay, lack of real incentives to continue, and a stylistically justified yet technically lazy presentation, Tamagotchi Plaza ends up as a forgettable title—engaging only in its first few minutes. That said, it connects to the latest physical Tamagotchi model, so dedicated fans might still want to give it a try.
    • 70 Metascore
    • 60 Critic Score
    At least, this trilogy confirms a good trend: preserving old works, even iconic ones in their own small way, without distorting them. Good for the preservation, a little worse for the taste: in the end, it seems almost like putting some soup in the freezer in 1995 and taking it out in 2025. Gex is one of those mascots buried by history and it's only right that he enjoys his quarter of an hour of fame again, but it wouldn't have hurt to have done some work on cleaning up the original code, at least in the second and third episodes, the three-dimensional ones, which today are quite out of time and out of context to be fully enjoyed. In any case, let's applaud the attempt to provide new bread for the nostalgics of that golden era called the 90s.
    • 75 Metascore
    • 80 Critic Score
    Patapon 1+2 Replay is a much needed remaster for some of the best games in the genre, now blessed by all new options and visual improvements.

Top Trailers