Multiplayer.it's Scores

  • Games
For 8,412 reviews, this publication has graded:
  • 59% higher than the average critic
  • 10% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 0.6 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Hades II
Lowest review score: 5 Big Rigs: Over the Road Racing
Score distribution:
8424 game reviews
    • 84 Metascore
    • 80 Critic Score
    Bravely Default HD Remaster is a competent release which polishes a beloved classic: still fun and engaging, it doesn't really bolster anything game changing but small improvements to quality of life and visuals.
    • 57 Metascore
    • 65 Critic Score
    Game of Thrones: Kingsroad is an excellent free-to-play action RPG for iOS and Android, capable of bringing the locations, characters, and music of the TV series to our smartphone screens, thanks to a fairly expansive open world structure that is likely to grow even further over time. However, when it comes to PC the game suffers due to some inevitable limitations, as well as a monetization system that eventually becomes more aggressive, gating progression behind the usual paywalls.
    • 75 Metascore
    • 75 Critic Score
    We do not doubt that this formula could also be the ideal starting point for continuous updating, but it seems less inclined to bend to the crazy and unpredictable mechanics that have arrived on Vampire Survivors over time.
    • 80 Metascore
    • 80 Critic Score
    Fantasy Life i is a different kind of beast compared to the beloved original: much more focused on exploration, crafting and collectibles, it still preserves the joy of discovery and a cute narrative but lacks in depths and kind of get repetitive very fast.
    • tbd Metascore
    • 75 Critic Score
    Fuga: Melodies of Steel 3 closes with epicness, feelings, emotions, all condensed by a narrative that expresses better than others the rawness of war and ambitions with little respect for others. Increasingly refined gameplay is flanked by a routine that, after two chapters, lends itself to a little weariness, considering redoing actions already amply accomplished in previous games. Apart from that, we are so proud of CyberConnect 2 and its stubbornness in giving birth to and bringing to a close a wonderful, sweet, niche saga with so much to tell and with a cast of characters that it's hard not to become attached to. Long live the Tail Concerto universe!
    • 70 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 77 Metascore
    • 75 Critic Score
    Elden Ring Nightreign takes the mechanics of Elden Ring and tosses them into the cauldron of cooperative multiplayer, then adds a hefty dose of roguelite dynamics and a sprinkle of assets drawn from FromSoftware’s past to create a fast-paced, challenging experience entirely centered on coordination. The studio’s classic strengths shine through in the excellent mechanical design of the eight predefined characters and the masterful construction of the battles against the Lords of the Night, but they must contend with a structure that is unexplored and far removed from tradition — more akin to the philosophy of games like Monster Hunter and Destiny, driven by matches that, as optimization increases, inevitably become mechanical and repetitive. This is a video game capable of delivering great satisfaction but swings like a pendulum between gratification and frustration, largely due to balance issues and some excessively punitive mechanics. It will require a few iterations before it can fully express the potential that, for now, can only be glimpsed when playing with a tightly coordinated group.
    • 67 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 73 Metascore
    • 60 Critic Score
    to a T is a narrative video game with a bizarre premise that, over the hours it takes to complete it, becomes increasingly elusive. It wants to be a colorful adventure and at the same time a story designed to raise awareness of the protagonist's disability, through many small minigames that try to make us experience his condition firsthand. However, as the narrative progresses it takes a surreal turn and distances itself greatly from his humanity. Even on a playful level, the game lives on expedients, on small activities that are never truly explored in depth. What remains, once completed, is certainly its unique style, the coarse humor and the fantastic songs that Takahashi wrote for the theme songs of each episode.
    • 80 Metascore
    • 75 Critic Score
    F1 25 is a classic example of a yearly game that improves in several aspects without distorting them in any way. If you own an F1 video game from the past four years, you know exactly what to expect from F1 25. If, on the other hand, you have never played it, this is unquestionably the best title in the series to enjoy the current world of Formula 1 in video game format.
    • 80 Metascore
    • 80 Critic Score
    Tainted Grail: The Fall of Avalon is an excellent action RPG that follows the gameplay mechanics of games like Oblivion and Skyrim. Artistically and creatively inspired, it unfortunately shows some limitations on the technical side. The bugs, especially on PC, are numerous and in some cases make the experience frustrating.
    • 68 Metascore
    • 75 Critic Score
    JDM: Japanese Drift Master is a damn intriguing racing game that focuses on refining specific aspects of a solid and engaging driving experience. Taking the wheel of one of the available cars and diving into fast-paced, challenging races is genuinely thrilling, especially as you follow the protagonist’s journey through the clever and charming manga-style comic panels. Unfortunately, the experience doesn’t shine as brightly when it comes to navigating its otherwise atmospheric Japanese open world, which ends up feeling a bit too cluttered with obstacles and inept drivers to serve as the added value one might reasonably expect from such a setup.
    • 77 Metascore
    • 80 Critic Score
    The Midnight Walk is an experience that is definitely worth living. In the foreground is its artistic value, which passes through an exceptional design and the manufacturing of the clay models. But it is impossible not to mention the work on the sound, with some of the most beautiful tracks we have happened to listen to recently, and a unique attention to the entire audio sector. Some gameplay mechanics may not be unforgettable, but MoonHood's title is more than the sum of its parts, and in the 5-6 hours needed to complete it, it tells an important story about heat. Not only that of the sun, but also that of empathy and understanding others.
    • 74 Metascore
    • 70 Critic Score
    Dino Path Trail is an interesting mix between a roguelike and a survival game, with an original setting and all the grit of the wild American frontier inhabited by dinosaurs. With a well-executed rhythm based on very intriguing shooting, dodging, reloading and collection times, Void Pointer's video game suffers from the excessive length of the individual runs and an interface that is sometimes unnecessarily complex even for the simplest operations. In the long run, some typical survival mechanics become tedious, but when you hit the right match the feeling of being unbeatable is very satisfying.
    • 69 Metascore
    • 70 Critic Score
    Deliver At All Costs is a loud and fun game that draws its main stylistic traits from eccentricity and lightheartedness. Even considering that it's a true debut title, it proves to be solid, immediate, fresh, and accessible. That doesn’t mean it’s without flaws. Its arcade soul quickly exposes a certain underlying repetitiveness and a lack of meaningful content — or at least content substantial enough to justify some of the gameplay’s potential, which largely remains untapped. Vehicle upgrades, a large cast of characters, and environmental puzzles are all present in their simplicity, but often (aside from a few brilliant sparks) remain in the background or are only used to a limited extent. Too much talk, you might say. A courier, after all, has to run.
    • 75 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 71 Metascore
    • 80 Critic Score
    An action adventure that inherits mechanics from God of War, For Honor and Souls, a surprise for May 2025.
    • 78 Metascore
    • 85 Critic Score
    Roadcraft is a huge surprise—maybe the best “work sim” game out there. Its maps are giant sandboxes you can mess around in solo or with up to three friends, and its vehicles are super realistic toy-like machines you can drive from the outside, the inside, and across all kinds of terrain.
    • 71 Metascore
    • 75 Critic Score
    Commandos: Origins is a good reboot for the stealth RTS series, but lacks courage.
    • 76 Metascore
    • 70 Critic Score
    Revenge of the Savage Planet is a fun game like we haven’t seen in a while, but it holds a great deal of untapped potential. The shift from first-person to third-person perspective brings many promising ideas, yet it turns out to be a double-edged sword that makes the gameplay feel less precise and less challenging than before. From a game with such a wild universe, a similar gameplay foundation, and so many years since the previous title, we expected something more — perhaps a standout concept or a weapon you'd never forget. It loses momentum along the way, but chances are you’ll finish it in just three evenings. Playing solo doesn’t diminish the experience, but if you’re looking for a new co-op adventure — and it even supports split-screen for close-quarters fun — you might just have found the game for you.
    • 83 Metascore
    • 80 Critic Score
    Capcom Fighting Collection 2 is another great work for the preservation of classic videogames. There are no major changes in this "second installment" compared to the previous collection, however, the work done remains valid and the titles chosen are very solid. Sure, the predecessors of Plasma Sword and Project Justice could have been included and some additional surprises added, but it is difficult to have serious complaints for the whole package, outside of the lack of crossplay. The company clearly cares about many of its old classics... who knows if we'll see other big names back in the future.
    • 66 Metascore
    • 75 Critic Score
    There aren't many traits to increase, but the character progression is quite stimulating. The most important thing when you sit down at the desk, however, is the awareness of having made Averno City a better place.
    • 85 Metascore
    • 85 Critic Score
    DOOM: The Dark Ages has the extraordinary ability to find that balance, impossible on paper, between the nostalgic appreciation of the past typical of boomer shooters and the need to innovate a gameplay that would otherwise risk being repetitive, or in any case unappealing for those who rarely or never approach this genre. It succeeds with ideas that are only apparently banal, such as the management of difficulty or the clever gameplay loop made of gunshots, parries and melee attacks, in a dance that immediately becomes satisfying and visceral to the point of creating a great addiction. And it is therefore a shame that id Software has tried to force the hand by also introducing variations on the theme that quickly become mere fillers that, unfortunately, dilute the action and flatten the experience, also showing its flank to some limitations in the level design. What remains is a game that will drive crazy those who have devoured the previous DOOMs and love spending quality time with first-person shooters. And that's saying something.
    • 65 Metascore
    • 65 Critic Score
    Empyreal feels like a completed checklist rather than a full artistic expression of what an action RPG can be. some of its good ideas, however, may appeal to an audience of dedicated players.
    • 79 Metascore
    • 80 Critic Score
    Skin Deep puts you in the shoes of Nina Pasadena, the space mercenary capable of getting rid of a thug armed only with a succulent plant. The new title from Blendo Games is an immersive sim that challenges the player to get out of impossible situations by creatively exploiting objects in the environment. It is a hilarious video game, with many funny ideas and a humor all its own that will win you over. A crazy title, in which you can get rid of opponents by throwing them through the drain of a space toilet.
    • 63 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 68 Metascore
    • 55 Critic Score
    Quotation forthcoming.
    • 89 Metascore
    • 85 Critic Score
    Despelote is an interactive documentary about a country, a sport, and a life. It tells the story of Ecuador as it strives for its first-ever qualification for the FIFA World Cup. Julian Cordero narrates the story of Quito, the city where he was born, and the summer of 2001, when everyone became part of a collective experience that carried the Ecuadorian national team to the world stage. It was a moment that transformed football from a quiet backdrop in children’s lives into the main character in the lives of adults. It’s a sincere, delicate work, one that’s hard not to be moved by, even (and especially) if you’re not a football fan.
    • 78 Metascore
    • 80 Critic Score
    MotoGP 25 improves on all the weak points of its predecessor, becoming a motorcycle racing experience truly for everybody.
    • 80 Metascore
    • 80 Critic Score
    Shotgun Cop Man is fun, fast-paced, focused. It wants to do one thing and it does it well: fly us through the circles of hell as we shoot at demons trying to defend their Lord, Satan. It is a pity that it is graphically limited and that the longevity is limited even for those who want to complete it 100%, because it is absolutely one of the most fun and immediate games of the moment.

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