MonsterVine's Scores

  • Games
For 56 reviews, this publication has graded:
  • 58% higher than the average critic
  • 5% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 0.2 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Lowest review score: 20 Pathologic 3
Score distribution:
  1. Positive: 35 out of 56
  2. Negative: 5 out of 56
57 game reviews
    • 85 Metascore
    • 90 Critic Score
    Mixtape is a fantastic game that celebrates how a specific period of time can intertwine with music to craft a memorable and touching story. The gameplay is constantly surprising and satisfying, the characters are delightful, and the aesthetic is second to none. I’m really impressed with how much this game has tunneled its way into my heart, and it’s got me feeling nostalgic in a more substantive way than most things do. I can see people the same age as the characters really latching onto this story, but even if you’re past that era, it’s a wonderful look back at the messy but unforgettable twilight of youth.
    • tbd Metascore
    • Critic Score
    Ultimately, I walked away even more excited than when I first sat down to play it. IO Interactive proved that they know what it takes to create a memorable Bond experience. As I’m writing this, I can’t help but wonder how the overall story will play out. That said, I’m extremely excited to see what 007 First Light has to offer upon its full release next month on May 27. [Hands-On Impressions]
    • 72 Metascore
    • 60 Critic Score
    Invincible VS is quite similar to the series’ protagonist, Invincible. He’s often conflicted, and as an alien, human, and superhero, he has much to live up to. In Invincible VS’ case, I’m not sure that it does live up to expectations. Quarter Up’s first effort should be applauded for developing a fighting game that could be a hit with both casuals and high-level players, but it could just as easily not find an audience with its conflicting decisions. Competition is tough in fighting games, and that remains true for…Invincible VS.
    • tbd Metascore
    • 90 Critic Score
    inKonbini: One Store. Many Stories is a beautifully chill and heartfelt game that really teleports you to a whole different time and place. The many small stories that customers pull you into are wonderful, while the gameplay is as satisfying as it gets. Outside of some typos and grammatical issues that are spread throughout, this is easily one of my favorite games of 2026 so far.
    • tbd Metascore
    • 60 Critic Score
    While I appreciate the smaller scale of Dosa Divas, the experience feels unpolished and unrefined. The combat is shallow, even for a 12-hour experience, and the story holds too many cards for the climax, so the moments leading up to it don’t really resonate. The cooking mini-game is a highlight, and the themes about how important cooking is to both culture and community do hit, but the specific story ultimately feels flat.
    • 79 Metascore
    • 80 Critic Score
    Moomintroll: Winter’s Warmth is a comfy and surprisingly mature adventure game that combines the satisfaction of exploration with a cast of weird but likable characters. The fetch quests get to be a bit much by the end of the eight-or-so-hour runtime, but it’s not enough to put a hamper on how delightful the game is overall. Whether you’re a fan of Moomintroll or not, you’ll likely have a pretty chill time with Moomintroll: Winter’s Warmth.
    • 76 Metascore
    • 60 Critic Score
    Ys Memoire: Revelations in Celceta is the same game it’s always been, brought to a new and popular platform, with a new soundtrack that’s not up to snuff. I’m glad Switch owners will be able to play Memories in Celceta; it’s just difficult to recommend the game, considering the PC version is five dollars cheaper and doesn’t have a worse soundtrack. I hope Falcom has bigger plans for its future remasters because this was a little disappointing.
    • 84 Metascore
    • 80 Critic Score
    For better or worse, Kumitantei: Old-School Slaughter Episode 1 wears its Danganronpa inspiration on its sleeve, which is a great thing for someone like me who loves that sort of story and gameplay. Despite some flaws and a lack of tutorial, it’s a fun murder mystery with odd-yet-likeable characters and intriguing hints for what the future will hold.
    • 78 Metascore
    • 90 Critic Score
    Tomodachi Life: Living the Dream is one of the most ridiculous and customizable social sims around. It’s absolutely chock-full of silly features and a surprisingly rich breadth of content, meaning pretty much anybody will be able to have a laugh playing the game. I really wish it were possible to share this fun with other players, so it’s a shame Nintendo has made it pretty impossible this time around, but this is an otherwise excellent oddity that will produce hours upon hours of wacky joy.
    • 66 Metascore
    • 70 Critic Score
    Dragon Quest Smash/Grow does a surprisingly solid job of combining Dragon Quest with roguelite elements in a mobile format. The story is pretty vanilla, and it’s hard to say how much the gacha system will impact the game past launch, but this is a decent enough way to take part in some charming Dragon Quest fun while on the go.
    • 53 Metascore
    • 40 Critic Score
    Legacy of Kain: Ascendance allows players to experience the events of previous games through a different lens in an entirely different genre than they’re accustomed to. Unfortunately, the combat is boring, and the story is winding and doesn’t pay off. As the game ends, we’re shown Raziel being thrown into the void, leading into the Soul Reaver games, left wondering why this game was even necessary.
    • 81 Metascore
    • 80 Critic Score
    Ground Zero is a fantastic example of how to take the things that inspire you, make something great, while maintaining the core DNA, and add your own twist.
    • 67 Metascore
    • 70 Critic Score
    Cthulhu: The Cosmic Abyss is an interesting take on the Cthulhu Mythos, even if its overall narrative doesn't stand out. Slow-paced, frustrating at times because its puzzles can be opaque, and very dedicated to gathering and understanding clues, it's an experience that should appeal to players who enjoy the detective-like approach of studying every clue they come across.
    • 72 Metascore
    • 70 Critic Score
    Town of Zoz’s combat feels a bit jumbled, but the presentation, general gameplay, and music are excellent and make for a pretty unique title. If you don’t see potentially bumpy combat as a dealbreaker, I think there’s a lot to really dig about this game, as it juggles a number of concepts in a distinct and mostly enjoyable way.
    • 81 Metascore
    • 90 Critic Score
    There’s a lot to love with Mouse: P.I. For Hire, from its frenetic gunfights to its endearing characters and wonderful rubber hose animation. If you’re looking for a shooter that’s likely to entertain, I can’t recommend this one enough.
    • 78 Metascore
    • 70 Critic Score
    I should be much more excited about a game that pays homage to games and pop culture, but odd decisions here and there really keep me from wholeheartedly recommending People of Note. The music is great, and the game is pretty frictionless with everything it expects you to do. I really wish People of Note’s verbosity were more focused on the story or even on helping me learn something about music, as this is a rich world with plenty of stories to tell. With the most egregious bugs fixed, I definitely think if you’re here for the journey of these musicians or are hankering for a strangely old-school turn-based RPG, making it to the very special end credits will be worth it.
    • 82 Metascore
    • 90 Critic Score
    A slow-burning, but extremely rewarding experience that doesn’t hold back. Xenonauts 2 knows exactly what it wants to be and does it well.
    • 83 Metascore
    • 80 Critic Score
    KuloNiku: Bowl Up! is a grand fusion of anime-inspired melodrama and a quick, exciting gameplay loop that feels entirely fresh. Though there’s a little bit of stuttering at times, the endearing story, loveable characters, and delightful aesthetic make this game more than worth playing if you have even a slight interest in the concept.
    • 85 Metascore
    • 90 Critic Score
    Super Mario Bros. Wonder + Meetup in Bellabel Park is a grand upgrade to Super Mario Bros. Wonder, thanks to its noticeable visual improvements and an abundance of varied new content. Whilst the visual upgrade should probably have been a separate and free update, the actual new stages and characters are at least worth the price of admission, especially if you’ve yet to play Wonder for the first time.
    • 71 Metascore
    • 80 Critic Score
    Super Meat Boy 3D may lose a bit of its distinct look in the move to 3D, but the many tense and thrilling levels and the breadth of well-designed content make it a mostly worthy trip into the third dimension. I hope Meat Boy keeps getting weird and distinct new games going forward, as the little skinned fellow seems to have a lot of life left in him.
    • 81 Metascore
    • 90 Critic Score
    Marathon is simply fantastic, there’s no other way to describe it. Bungie really knocked it out of the ballpark with this game, and I can’t wait to see what they continue to do with it.
    • tbd Metascore
    • 60 Critic Score
    Fishbowl has a pretty solid foundation and a great art style, but unfortunately, due to its handling of the subject matter and the repetitive, tedious gameplay, it doesn’t live up to its potential. It’s a sweet game, with great art and some fun music, but Fishbowl struggled to connect with me.
    • 71 Metascore
    • 50 Critic Score
    Life is Strange: Reunion is another misstep in how Max’s story is handled. While better than the last entry, this is simply not the send-off for Chloe and Max that I had hoped for. Between the lack of downtime, Max having virtually no consequences for her actions, and Chloe’s unimpressive return, I was fairly disappointed. I think Max & Chloe deserve better.
    • 75 Metascore
    • 70 Critic Score
    Screamer is an excellent, high-speed racing experience that takes big swings in controls and game design. The racing feels exciting at every moment, and the big single-player mode gives you plenty of tracks to burn rubber on. Much of the story lands flat or doesn’t have enough juice to cover the narrative’s runtime, but it provides enough of an excuse to keep getting back on track. The side modes are a little shallow, but that’s only frustrating because racing in Screamer is just that much fun.
    • 75 Metascore
    • 90 Critic Score
    The Mega Man Star Force Legacy Collection is another stellar grouping of Mega Man games made more accessible than ever. Capcom keeps nailing it with these collections, as the optional quality-of-life upgrades and inclusion of every bit of international content really do make this the ideal way to play these semi-forgotten classics. Now we just need a similar Mega Man Legends collection.
    • 71 Metascore
    • 60 Critic Score
    Damon and Baby has some solid qualities, such as its core gameplay and narrative/setting, but its repetitiveness and confusing map design hold it back from reaching its full potential. I think a couple of additional mechanics and a couple of gameplay tweaks would go a long way for this one, as what’s there is decent, but could be better.
    • tbd Metascore
    • 80 Critic Score
    A surprisingly engaging My First Train Simulator.
    • 73 Metascore
    • 80 Critic Score
    Crabmeat offers a part thriller, part fishing sim experience that explores fishing, or more specifically crabbing in a more in depth way than many games do with the obligatory fishing mini-game. Whether you’d like to find out more about the hostile crabs, the Feudostate, or just want to spend some time crabbing, this game could fulfill any of those options.
    • 72 Metascore
    • 50 Critic Score
    John Carpenter’s Toxic Commando feels like a shallow attempt at making a Left 4 Dead-like game. A lot of it feels like style over substance, with poor writing, an empty world, and an underdeveloped story. Even though fighting off hordes of zombies can be fun, it quickly becomes dull when it’s one of the only good things you have going for yourself.
    • 89 Metascore
    • 100 Critic Score
    It’s been a long time since I’ve been so pleasantly blown away by a game, but Pokémon Pokopia has continued to surprise and delight me with every step. This is no doubt going to be one of the standout games of the Nintendo Switch 2 and of the year, as the addictive gameplay loop, charming world and characters, and seemingly endless amount of content make it 100% worth playing.

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