MondoXbox's Scores

  • Games
For 1,856 reviews, this publication has graded:
  • 69% higher than the average critic
  • 5% same as the average critic
  • 26% lower than the average critic
On average, this publication grades 1.6 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Forza Horizon 5
Lowest review score: 20 Fast & Furious: Showdown
Score distribution:
1857 game reviews
    • 70 Metascore
    • 75 Critic Score
    We Were Here Together is a pleasant co-op adventure with good puzzles and satisfying player interactions mechanics. It could have had a better storytelling though, and the fact the developers completely ignored the Italian language, even for matchmaking search settings, left us a bit disappointed.
    • 69 Metascore
    • 75 Critic Score
    Styx: Master of Shadows nails the stealth mechanics immersing us in a charming story and universe; too bad for its low budget production, resulting in disappointing graphics, A.I. and combat system.
    • 84 Metascore
    • 75 Critic Score
    A visually stunning space sim, with an arcade gameplay coupled to roguelike mechanics. Its controls can feel quite uncomfortable in the beginning and it could have used some more variety in enemy encounters and tactics, but it's ultimately fun and recommended to lovers of space fighting/exploration.
    • 69 Metascore
    • 75 Critic Score
    The Crew 2 is a two-sided experience: on one side we've got a lot of events with unique situations in the racer landscape and a huge open world, while on the other we've got a game lacking sense of challenge and progression, with shoddy characters and cut-scenes. Our hopes for the game reside in an hopefully strong post-launch support.
    • 78 Metascore
    • 75 Critic Score
    PGA Tour 2K23 convincingly delivers thanks to a revamped swing mechanic and improvements to the MyCareer mode, even if the impact of microtransactions is still heavy. It's nice to be able to use the real pros again, but the dearth of new courses is a bit disappointing. Still, it remains a recommended title for lovers of golf titles, both amateur and experienced ones.
    • 58 Metascore
    • 75 Critic Score
    A great collection for every Worms lover, except for the objectionable inclusion of Ultimate Mayhem. If you didn't get the Live Arcade episodes, this is a good chance for many hours of entertainment.
    • 70 Metascore
    • 75 Critic Score
    With well-calibrated gameplay and a truly evocative setting, The Valiant has the potential to find a second youth on consoles, succeeding in offering everyone the right level of challenge and achieving good results with a controller. Even if a bit repetitive and somewhat tiring, it's undoubtedly a convincing and addictive RTS.
    • 77 Metascore
    • 75 Critic Score
    TESO: Tamriel Unlimited looks torn between being accessible to the classic Elders Scrolls fans and being a proper, full-fledged MMORPG, failing to completely satisfy in both areas. Its early server problems, with disappearing characters and invisible objectives, don't help either.
    • 70 Metascore
    • 75 Critic Score
    Below is a unique game, masterfully blending elements from different genres to create a compelling mix where exploration and experimentation make much of the game's charm. Some design choices, like the survival elements and permadeath mechanics, can often make it more frustrating than challenging or satisfying. But thanks to its pros and its unique visual style, it's a game we suggest everyone should try.
    • 69 Metascore
    • 75 Critic Score
    Satisfying gameplay mechanics and excellent environments and sound design meet an unsound technical production, irritating and overly repetitive character dialogues and a lacklustre enemy AI. Stealth games lovers will still find good elements in the new Thief, but it isn't the triumphant return we'd hoped it would be.
    • 61 Metascore
    • 75 Critic Score
    The greatest achievement of Blood Bowl developers has been staying uber-faithful to the original board game rules, delivering us a deep and very rewarding game that should meet the tastes of every turn-based strategy lover. Unfortunately, the game stumbles on an bad user interface, complete lack of online leagues support and a too basic tutorial that fails to explain the game fundamentals to newcomers. If you're already a fan of the board game you'll surely like it, but everyone else should consider buying it only if willing to dedicate several hours to learn the game basics.
    • 65 Metascore
    • 75 Critic Score
    Batman: The Telltale Series starts quite slowly, mixing great Batman scenes to sometimes boring Bruce Wayne dialogues, all in just a couple of hours. Moreover, it looks like yet again Telltale completely forgot about Italy during localization, something quite penalizing seen the often very quick dialogues. It shows potential however, and the next episodes should be able to put more meat on their bones.
    • 72 Metascore
    • 75 Critic Score
    EA shows it has taken the right path for its hoops series, with a captivating story mode and good game modes. There's still much work to do, especially in the franchise mode, but it's definitely a good comeback for the series.
    • 72 Metascore
    • 75 Critic Score
    Sand Land manages to keep us glued to it from start to finish, with top graphics and consistently engaging gameplay, even if hardened gamers will frown at the excessively low difficulty. Anyway, if you are a fan of Toriyama's work, it is definitely worth considering.
    • 77 Metascore
    • 75 Critic Score
    Tiny Tina's Wonderlands doesn't disfigure among other members of the prestigious Borderlands saga, even if it doesn't bring significant novelties besides the reinterpretation in a fantasy key, which turns out to be a winning idea anyway. Hilarious and irreverent dialogues, a satisfying gunplay and an end-game that hardly gets boring are the elements that will keep you glued to the game.
    • 75 Metascore
    • 75 Critic Score
    An engaging co-op adventure, capable of providing a few hours of healthy fun thanks to a decent variety of situations and fun mini-games. Something more could definitely be done on the longevity front, but given the price and the presence of the Friend Pass, this is a flaw on which you can turn a blind eye if you are looking for an exciting and full of puzzles adventure with which to spend a couple of evenings with a friend.
    • 77 Metascore
    • 75 Critic Score
    MotoGP 21 brings obvious improvements to the gameplay and the driving feel, with a realization especially appreciable on the new generation of consoles. Unfortunately, however, it suffers the annualized production, matching the great realism and the excellent driving feeling with several flaws and too strong similarities with the previous episode in the series.
    • 69 Metascore
    • 75 Critic Score
    A good survival/manageriale post-apocalyptic simulation, but with a very high difficulty level that could please some players but will turn away the less patient ones.
    • 80 Metascore
    • 75 Critic Score
    Epic Mickey: Rebrushed is a solid, well-packaged remake that delivers an exciting, entertaining (not just for fans of the Disney universe) and content-rich adventure. More attention to the technical aspect, the introduction of more modern mechanics and the presence of extended voice acting would have allowed it to reach higher heights, but as it is, it remains a highly recommended adventure.
    • 76 Metascore
    • 75 Critic Score
    A thrilling and surprising mix of a roguelike game and a local multiplayer experience. Too bad for the lack of online multiplayer support.
    • 54 Metascore
    • 75 Critic Score
    Farming Simulator 15 manages to entertain and satisfy with its variety and simulation depth. Its main flaws lie on the technical side, but it's definitely advised to management simulation lovers.
    • 76 Metascore
    • 75 Critic Score
    A fascinating puzzle-platformer with a very nice russian-steampunk style.
    • 70 Metascore
    • 75 Critic Score
    A very good and mixed tracklist meets relatively simple and forgiving dance mechanics, where we'll mainly use our upper body. More suited as a party game rather than a real challenge for dance enthusiasts.
    • 70 Metascore
    • 75 Critic Score
    Yet another enjoyable entry in Ubisoft's dance series, especially meant for parties with friends but too weak for a solo experience.
    • 69 Metascore
    • 75 Critic Score
    Capcom did a good job porting the game from Gamecube to Xbox One, but its gameplay mechanics didn't age too well in the post-RE4 era and it could have used some more work on that front.
    • tbd Metascore
    • 75 Critic Score
    Hotline Miami Collection finally brings one of the most iconic and charismatic indie series of the last decade. Its violent but tactical gameplay, hyperdetailed 80s styled pixel art and frantic rhythm make it a game to have even counting in some design flaws. It doesn't add anything new to the original games, but if you never played it, it's definitely a buy to consider.
    • 71 Metascore
    • 75 Critic Score
    Rocket Arena has got all the elements to offer a pleasing multiplayer hero shooter experience, with nice characters, colorful and varied maps and a good base gameplay loop. It still needs some improvements though, especially in controls and usability and with more original modes.
    • 70 Metascore
    • 75 Critic Score
    TT Games combines the usual and well tested package of LEGO games features to the four Jurassic Park movies, delivering an entertaining - though lacking in innovation - experience.
    • 78 Metascore
    • 75 Critic Score
    A complex and thought-provoking survival experience, capable of making us feel the real struggle of civilians living in war zones. Its overly punishing mechanics, though, could scare people away after a few hours of play, and the new children component feels a bit under-developed.
    • 30 Metascore
    • 75 Critic Score
    Fighters Uncaged is probably the only Kinect launch game trying to introduce a more thought and tactical gameplay, where success and satisfaction is achieved by properly reacting to the enemy moves. Unfortunately the experience is partially ruined by some problems in moves detection and an uninspired design.

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