Modojo's Scores

  • Games
For 1,738 reviews, this publication has graded:
  • 45% higher than the average critic
  • 11% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 4.9 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Advance Wars: Dual Strike
Lowest review score: 10 NFL Pro 2013
Score distribution:
1738 game reviews
    • 76 Metascore
    • 80 Critic Score
    It can be much more frustrating and unforgiving than the other titles in the series, but in the end it's very much worth your time.
    • 76 Metascore
    • 80 Critic Score
    The cases are fun and challenging, the presentation quirky and likable, and the gameplay is as sharp as a tack. If you have any objection to buying this game, consider yourself overruled. It's just too good to pass up. [JPN Import]
    • 76 Metascore
    • 80 Critic Score
    This is still the definitive version of Max & the Magic Marker, and it's a smart purchase regardless of whether you played the game on Wii or PC.
    • 76 Metascore
    • 80 Critic Score
    Nevertheless, if you're a fan of puzzle games and want to treat your DSi (and yourself) to something fun for both quick and lengthy sessions, Dr. Mario Express is worth the prescription.
    • 76 Metascore
    • 80 Critic Score
    Rakoo's Adventure doesn't reinvent the endless runner, but it takes its unique theme and rolls with it, offering up some very entertaining gameplay and an abundance of unlockable goodies.. If you're a fan of the genre, or looking for something for younger players to enjoy, you're likely to fall in love with it.
    • 76 Metascore
    • 60 Critic Score
    An amazing technical achievement on the PSP, and is leaps and bounds better then last years Blazin' Trails. However you can't help but feel like you're playing a ho-hum console game that will leave you wanting more of almost everything.
    • 76 Metascore
    • 80 Critic Score
    It's a great game to be sure. Extremely playable and thankfully portable, it can have you going for hours on end. But seriously, I wouldn't mind if they tried to break out of the JRPG mold a little more.
    • 76 Metascore
    • 70 Critic Score
    The deep single player component, in-game shop and multiplayer will keep you putting for weeks, and with the possibility of downloadable content, perhaps even longer. Not the most casual golf title on the market, but all things considered, definitely one of the best you'll find on a handheld.
    • 76 Metascore
    • 70 Critic Score
    Ridge Racer Slipstream is flat in a few areas, particularly with the strenuous earning system and the lack of online multiplayer. However, if you're a fan of the series or looking for an ideal racer for the holidays, this one will rev your engine.
    • 76 Metascore
    • 60 Critic Score
    Exploring new gameplay elements the developers have breathed life into a series that could have been lost forever. The quirks that the game suffers from are more like hiccups in the attempt to create a classic title using an entirely new gameplay mechanic, the stylus.
    • 76 Metascore
    • 80 Critic Score
    We had a blast playing Need For Speed Hot Pursuit on consoles, and surprisingly, the Apple iOS version holds its own, with sharp graphics, high speed thrills and lots of in-game achievements. On the downside, you can only play as the police, but this is still a fun and very affordable App that we highly recommend.
    • 76 Metascore
    • 80 Critic Score
    It's tough to find serious fault with Paper Monsters. It's a well-crafted and enjoyable platformer that's worth $0.99. If we had to put a finger on one thing that bugs us, it's that Crescent Moon Games didn't go above and beyond what we've seen before, but that's a small issue in comparison to the much bigger picture. Quality title and well worth your time.
    • 76 Metascore
    • 70 Critic Score
    Despite its flaws, Mutant Storm is still an easy enough recommendation for twin-stick junkies.
    • 76 Metascore
    • 60 Critic Score
    For its attention to detail, nostalgia and unashamedly daft story, Metal Gun delivers. It's a shame that it's let down in the final analysis by a rather frustrating joystick, but we still had fun with it.
    • 76 Metascore
    • 80 Critic Score
    Speed and control niggles aside, it's an incredibly imaginative title that might lean on an old staple of gaming for its core gameplay, but also freshens the experience up enough to make a corner of that genre its own.
    • 76 Metascore
    • 80 Critic Score
    The game has longevity to burn, especially for Mega Man veterans.
    • 76 Metascore
    • 70 Critic Score
    A fairly basic but still entertaining adventure that provides a wonderful glimpse at the future of smartphone and tablet games.
    • 76 Metascore
    • 80 Critic Score
    The shooting and sports action should be more than suitable to your needs, and with the label Konami Classics Series established before Arcade Hits, that can only mean that the company's just getting started.
    • 76 Metascore
    • 80 Critic Score
    Not only is it packed with just enough content to warrant a look, but for beginners it's a great starting point...well...as great a starting point as any of the Pokemon games.
    • 76 Metascore
    • 70 Critic Score
    Wipeout isn't perfect, but it still delivers enjoyable platforming that'll only get better with the inclusion of future updates. For now, it's still worth $1.99.
    • 76 Metascore
    • 80 Critic Score
    Outside of the movie tie-in, it's essentially Hotel Dash with a different skin. Of course, if you're excited for the film and/or thoroughly enjoy time-management games, Hotel Transylvania Dash makes for a smart download, whether you go with the free trial or $2.99 Deluxe version.
    • 76 Metascore
    • 80 Critic Score
    Gizmonauts doesn't reinvent this particular genre wheel of gaming. It unashamedly offers up something you're likely already familiar with, but it does so in a package that's surprisingly refreshing, charming and loveable.
    • 75 Metascore
    • 90 Critic Score
    While we would have liked to hear (and feel) more from the audio, the combination of soothing yet tense gameplay and the gorgeous landscapes that gently ebb and breathe, makes On the Wind a very easy recommendation to make.
    • 75 Metascore
    • 80 Critic Score
    When you boil it right down, Reloaded is just a great compilation, plain and simple.
    • 75 Metascore
    • 60 Critic Score
    With a chippy monkey lobbing projectiles down upon you, the idea is to exact heated revenge by commanding your 'mobot' to place these blocks in a fire to heat up the pipes that he's standing below. Once you've thrown enough in there, a blast of steam shoots down at the snarling simian and, if he's standing in range, he'll recoil in pain and you'll gain a points bonus. Hells yeah.
    • 75 Metascore
    • 80 Critic Score
    Aside from the strict multiplayer set-up and smaller issues, Puzzle Quest Galactrix is a top-notch sequel. If you need a solid portable puzzler or just want a little something different, head to Galactrix's final frontier.
    • 75 Metascore
    • 60 Critic Score
    SquareEnix did its hardest to push the Nintendo DS on a technical level, and this crude approximation of Level 5's graphical work with Dragon Quest VIII can at least be admired on that level.
    • 75 Metascore
    • 80 Critic Score
    We're stilling waiting for someone to deliver the next true Battleheart, and do so without a freemium structure underpinning everything, but until that time comes Heroes of Destiny makes for a great stop-gap.
    • 75 Metascore
    • 80 Critic Score
    For the introductory price of $2.99, Guerrilla Bob can't be beat. It's a fun traditional action game along the lines of Smash TV and Minigore, and what it lacks in a strong Campaign Mode, it makes up for with the awesome Survival Mode and Crystal connectivity.
    • 75 Metascore
    • 70 Critic Score
    Our only complaint involves a noticeable lack of imagination when it comes to stage design, where each level begins to look the same, with similar enemies and hazards. If anything, cybertime played things too safe instead of letting its creative juices flow.

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