MGG Spain's Scores

  • Games
For 207 reviews, this publication has graded:
  • 66% higher than the average critic
  • 7% same as the average critic
  • 27% lower than the average critic
On average, this publication grades 4.6 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 98 God of War: Ragnarok
Lowest review score: 55 Tennis World Tour 2
Score distribution:
  1. Negative: 0 out of 207
207 game reviews
    • 67 Metascore
    • 70 Critic Score
    We don't know if it's a necessary remake or if someone asked for it, but since it's here, it's an enjoyable game. One of those that you can enjoy on a weekend when you don't feel like doing anything truly existential. The original is from 2006 and the passage of time is noticeable in terms of narrative and conceptual development; but on a technical level it is up to the new times.
    • 61 Metascore
    • 65 Critic Score
    Saints Row still doesn't understand that the video game industry has changed since its last installment and must remodel its structure from scratch. While the narrative and jokes are good and moderately coherent within the madness of the game, the mechanical basis of this does not help at all when it comes to creating a competent title and above all, remarkable or outstanding.
    • 76 Metascore
    • 72 Critic Score
    As Dusk Falls will please you as much as its script does. There isn't much more to read because there isn't much to play with. If the story of one family or the other is able to grab you, you will enjoy the whole time the adventure lasts and you may even be encouraged to replay some stages to make a different decision.
    • 73 Metascore
    • 65 Critic Score
    Mario Strikers: Battle League is a game that, when viewed individually and making use of multiplayer and online can be quite fun. However, it arrives 15 years after Wii's Mario Football and hardly feels like that much of a leap forward. Not to mention the rampant lack of single-player content.
    • 69 Metascore
    • 70 Critic Score
    Scarf is a very beautiful proposal at an artistic and audiovisual level in general, but its conception as a videogame is below the level it reaches in the aforementioned levels. Its development is committed to be reflective and emotional, but that should not be in dispute when it comes to offering a greater challenge in the puzzles.
    • 69 Metascore
    • 70 Critic Score
    Simple, but effective. Asterix & Obelix: Slap Them All! is the perfect option to play in company thanks to its cooperative mode and have fun with friends or family. Its shortcomings, such as a repetitive development, are solved by having someone next to enjoy the experience and deliver cookies to the Romans. In addition, at a technical level, the work done by its creators is exquisite, and we will feel that we are inside a comic book that has come to life.
    • 67 Metascore
    • 70 Critic Score
    Your head won't explode, even though there are a lot of bombs in the game. A nice adventure based on the world of LoL, giving room for the new line "A League of Legends Story" with which Riot hopes to continue contributing for years to come. It is simple, straightforward and effective. Its biggest downside is wanting to gloat about the action it has, something difficult to appreciate in a rhythm game where you have to keep an eye on the movement markers to succeed.
    • 73 Metascore
    • 74 Critic Score
    Pokémon Brilliant Diamond and Shining Pearl prove two things: that the original was a game loaded with charisma and that makes you come to the end of the remake looking forward to it, and that without the improvements and additions that the developers keep adding, however small and unambitious we may think they are, the house of cards falls down on us.
    • 73 Metascore
    • 74 Critic Score
    Pokémon Brilliant Diamond and Shining Pearl prove two things: that the original was a game loaded with charisma and that makes you come to the end of the remake looking forward to it, and that without the improvements and additions that the developers keep adding, however small and unambitious we may think they are, the house of cards falls down on us.
    • tbd Metascore
    • 70 Critic Score
    Aragami 2 is a sequel that improves on the original installment in every way, giving users a long adventure, full of revenge, stealth and action. Together with a splendid soundtrack, make Aragami 2 a more than remarkable title, which is not free of certain aspects that could be more polished and cared for, but which shows that the Spanish video game industry has a lot of talent to show the rest of the world.
    • 76 Metascore
    • 74 Critic Score
    NBA 2K22 is not more of the same. It has improved defense, playably is the best in many years, and has added what is effectively an MMO to its MyPlayer. However, the game still feels like early access in certain modes, with bugs that ruin the immersion in MyNBA, and monetization remains a problem for a player unwilling to invest or who doesn't have an edition with some Virtual Currency to use in their MyPlayer.
    • 78 Metascore
    • 68 Critic Score
    Lost in Random has very good ideas and a development that combines its gothic atmosphere with a combat system inspired by the best role-playing games. But, when you repeat the same process continuously, the sensations are more bitter.
    • 67 Metascore
    • 70 Critic Score
    Aliens: Fireteam Elite is a proposal that, in general terms, we have loved for its fidelity to the Alien movies and because it does not seek to be anything more than an action experience a la Left 4 Dead, already with built-in improvements that can be seen in Back 4 Blood, to kill aliens without stopping. However, it could have been much more and bring some variety to not always be the same. Still, if you are fans of the movie saga you can't let it escape.
    • 74 Metascore
    • 67 Critic Score
    The Ascent wants to make changes in a genre but it falls short and is not polished enough to offer a satisfactory experience. The setting is successful, it picks up the essence of the Cyberpunk style, giving it a further point of decadence and an extra element with the alien touch, with interesting character designs and offers an interesting action proposal that may fall short too. The biggest drawback comes in its optimization where there are many rough edges that present problems.
    • 70 Metascore
    • 70 Critic Score
    Onirike, from the Spanish DevilishGames, takes us on an adventure that reminds us of the value of dreaming and the memories we have saved. An adventure in three dimensions that brings a certain nostalgic factor to those games that were played at the beginning of the century and that have been forgotten. Platforms, chases and puzzles come together in an entertaining adventure that is weighed down by errors such as input lag in its controls and little variety. A Tim Burton atmosphere and colorful characters await in an adventure that although short, entertaining and has a great moral. All this at an affordable price.
    • 75 Metascore
    • 70 Critic Score
    Samurai Warrriors 5 is a full-fledged musou and a good installment of the saga, but it sins of being too flat and of not evolving the gameplay and the mechanics of the genre. Nor does it bring great new, in general, and is aimed only at fans. But, even so, it's a great entertainment that we recommend.
    • 67 Metascore
    • 68 Critic Score
    It is not the worst first step for the saga, but this game gets shadowed when you compare it against Football Manager. The game moves itself off from football, and it gets so close with a calc sheet.
    • 62 Metascore
    • 65 Critic Score
    A game that will please every Warhammer 40K fan with its narrative and gameplay mechanics, but can be a bit shallow for everyone else. And the team still has to do plenty of optimization to make the game work well on most on the platforms where it's available.
    • 70 Metascore
    • 72 Critic Score
    Quantum League is a great idea lost in its execution that demonstrates the difficulty of creating a successful multiplayer title in 2021. A project with a sensational gameplay that has been dwindled by the lack of content and the shortage of players. Is it Worth? Definitely, but only if you have someone to play with.
    • 71 Metascore
    • 72 Critic Score
    After its launch on Nintendo 3DS, the adventures of Miitopia come to Nintendo Switch. A true utopia with your Mii characters along with accessible and fun mechanics make it a purchase to consider.
    • 66 Metascore
    • 68 Critic Score
    Double A lovers were looking forward to Biomutant. The premise is interesting and It has very good points like the weapon crafting system, but it is a real disaster in things like the script or the karma system.
    • 72 Metascore
    • 70 Critic Score
    A city builder that is a completely different animal compared with the regular games on the genre. All you have to do here is know the basics and build a better world, without the risks of being attacked. An engaging experience that is also pretty entertaining but sometime feels shallow and doesn't have enough replayability.
    • 77 Metascore
    • 68 Critic Score
    MotoGP 21 hardly differs from last year's installment and it's a shame that Milestone is such a conformist studio.
    • 74 Metascore
    • 70 Critic Score
    A charming yet simple puzzle game that is best enjoyed while playing in couch coop, but lacks variety to be really entertaining for a long time. Maybe with a better IA and some more gameplay mechanics could have been a complete success, but it's just a fun game to play with a friend.
    • 74 Metascore
    • 70 Critic Score
    A moving game that prioritizes its story over any other gameplay mechanic or technical improvements, that will be interesting because of its storytelling, but that will not be remembered for long.
    • 59 Metascore
    • 65 Critic Score
    A fun game that is burdened by time restrictions and the continuous micro-payments that it proposes and that, in the end, are a continuous brake to fully enjoy the game.
    • 55 Metascore
    • 55 Critic Score
    The biggest problem for Tennis World Tour 2 isi ts lack of identity. It wants to be many things and end up being none. And it is a shame, since it wastes the licenses of famous tennis players with an experience that finds it difficult to be fun. In addition, this next-generation version does not offer worthy technical improvements.
    • 71 Metascore
    • 64 Critic Score
    This new iteration of Story of Seasons feels like a missed opportunity. A rough craft system joins some dull NPC to become a step back in the series. Marvelous have to dig into its own roots to deliver a game worthy of its name.
    • 71 Metascore
    • 70 Critic Score
    El Hijo: A Wild West Tale is not the most innovative stealth game in the world, but it stands out for having a Pixar context. It's fun for kids, but the message gets through to adults.
    • 72 Metascore
    • 70 Critic Score
    Short but fun platformer that doesn't do anything particularly new, but still offers a good take on its genre. One of those games that will bring joy to your library of games but you won't remember for long after finishing it.

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