Metro GameCentral's Scores

  • Games
For 4,393 reviews, this publication has graded:
  • 18% higher than the average critic
  • 6% same as the average critic
  • 76% lower than the average critic
On average, this publication grades 8.7 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Grand Theft Auto V
Lowest review score: 0 Dungeon Keeper
Score distribution:
4444 game reviews
    • 71 Metascore
    • 50 Critic Score
    Focusing on the movies rather than the comics has seen Marvel go from inspiring the best Lego game to one of the worst.
    • 77 Metascore
    • 70 Critic Score
    An ashamedly old school role-player that nevertheless does its best to attract new players and entertain existing fans.
    • 86 Metascore
    • 80 Critic Score
    The old style Tomb Raider is never coming back, but this is a more satisfying compromise than the reboot and an impressive technical feat.
    • 69 Metascore
    • 50 Critic Score
    Square Enix’s latest attempt to create a Monster Hunter clone has a lot of Final Fantasy fan service but few other reasons to explore its world.
    • 66 Metascore
    • 60 Critic Score
    This punch-pulling retro update is charming and beautiful but doesn’t quite have the mind to match.
    • 87 Metascore
    • 70 Critic Score
    A colossal achievement in puzzle gaming, with a very cleverly conceived setting and story, but the lack of variety and reward becomes stifling.
    • 78 Metascore
    • 70 Critic Score
    A daring, and largely successful, attempt to show the civilian side of war, that succeeds as an interactive drama even when it occasionally fails as a game.
    • 85 Metascore
    • 80 Critic Score
    Despite its obvious flaws the reactive story and compelling characters make this one of the best storytelling experiences of the current generation.
    • 84 Metascore
    • 80 Critic Score
    A fantastically well designed and presented roguelike, that makes your heroes’ mental health just as important as their physical well-being.
    • 72 Metascore
    • 50 Critic Score
    B-movie by name and B-movie by nature, but there’s still enjoyment to be had with the endearingly rubbish enemies and fun but vapid combat.
    • 79 Metascore
    • 70 Critic Score
    It has more in common with the original Homeworld than it first seems, but this new real-time strategy works best as an introduction rather than a continuation.
    • 78 Metascore
    • 80 Critic Score
    Some of the most natural dialogue ever designed for a video game - in terms of quality and interaction - helps to make a superior supernatural thriller.
    • 70 Metascore
    • 50 Critic Score
    The least scary and least imaginative Resident Evil returns, and although it’s not the worst Resi sequel it certainly is the most boring.
    • 81 Metascore
    • 70 Critic Score
    Despite borrowing so much from so many different games Capcom’s Western style role-player is still very much its own game – with plenty of interesting ideas of its own.
    • 63 Metascore
    • 60 Critic Score
    Visually interesting and competently made for the most part, but the novelty of a 2D Assassin’s Creed is already beginning to wear off.
    • 79 Metascore
    • 70 Critic Score
    Some of the most difficult decision-making in gaming, both tactically and morally, but occasional rough edges betray the game’s small budget and short development time.
    • 78 Metascore
    • 70 Critic Score
    A very brave attempt to use video games to inspire empathy and share grief over one of the most sensitive subjects imaginable.
    • 56 Metascore
    • 40 Critic Score
    Bringing back such an obsucre franchise is one thing but stranger still is that so little passion has been expended in reinventing this listless vehicular combat game.
    • 86 Metascore
    • 90 Critic Score
    A fantastically clever deconstruction of video games and the people that play them, as well as a hugely entertaining action puzzler that’s not really about ponies.
    • 65 Metascore
    • 60 Critic Score
    The move into 3D has produced some staggeringly pretty visuals, but when it comes to the controls and running time this usually enjoyable action puzzler suffers badly as a result.
    • 74 Metascore
    • 70 Critic Score
    A welcome reboot of a great rhythm action game, although the lack of new ideas and disappointing soundtrack leaves things a little off kilter.
    • 76 Metascore
    • 60 Critic Score
    For better and worse this is Harvest Moon in all but name, with a few useful new ideas but still the same old crop of problems.
    • 67 Metascore
    • 50 Critic Score
    Turok may have been state-of-the-art in 1997 but today both its graphics and its gameplay feel virtually prehistoric.
    • 80 Metascore
    • 80 Critic Score
    A wonderfully rich celebration of one of gaming’s more forgotten shooter franchises, although it’s unfortunate its pleasures come at such a high price.
    • 86 Metascore
    • 80 Critic Score
    One of the most exciting driving sims of the new generation, and hopefully a game that will only get better over the coming months.
    • 92 Metascore
    • 80 Critic Score
    Undertale is a superb indie role-player that proves once again that it’s not graphics that make a game entertaining but gameplay and great ideas.
    • 83 Metascore
    • 70 Critic Score
    Still gaming’s most realistic crime drama, as well as being the natural heir to both Shenmue and Streets Of Rage – even if this entry shows little real innovation.
    • 89 Metascore
    • 90 Critic Score
    Another perfectly constructed neo-arcade game from the makers of Luftrausers, which perfectly marries twin stick shooters with roguelike punishment.
    • 86 Metascore
    • 80 Critic Score
    A superb mix of action and strategy that should be enough to convince everyone that turn-based doesn’t have to mean slow or serious.
    • 63 Metascore
    • 60 Critic Score
    Not the full fat sequel that fans will have been waiting for but an enjoyable, if extremely shallow, four-player Diablo clone.

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