Metro GameCentral's Scores

  • Games
For 4,375 reviews, this publication has graded:
  • 18% higher than the average critic
  • 6% same as the average critic
  • 76% lower than the average critic
On average, this publication grades 8.7 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Metroid Prime Remastered
Lowest review score: 0 Dungeon Keeper
Score distribution:
4425 game reviews
    • 60 Metascore
    • 40 Critic Score
    Some clever visuals and a modern setting can’t stop the third Chronicles game from being the least successful, even if it’s the most ambitious.
    • 77 Metascore
    • 80 Critic Score
    We’ll be returning to the game multiple times over the months and years to come. And unless something goes terribly wrong we’re sure that 10/10 will come eventually. But for now you’ll just have to put up with what is merely one of the best new fighting games of the generation.
    • 79 Metascore
    • 50 Critic Score
    Just like the original Dying Light, nothing works quite as well as it should and although there are some interesting new ideas here none of them are realised without significant flaws.
    • 82 Metascore
    • 80 Critic Score
    One of the best offline co-op games of recent years, with a wonderfully antagonistic premise, that destroys and rebuilds relationships on an almost minute-to-minute basis.
    • 82 Metascore
    • 70 Critic Score
    Etrian Odyssey probably didn’t need a second remake, especially with story and characters this unengaging, but the game underneath is still a superior dungeon crawler.
    • 76 Metascore
    • 50 Critic Score
    The most bizarre narrative bait and switch in video game history, as a tense, emotional thriller sticks the worst landing since Eddie The Eagle.
    • 78 Metascore
    • 70 Critic Score
    An astoundingly beautiful puzzle platformer, that’s a little too frustrating in practice but far from the twee family game some may mistake it for.
    • 79 Metascore
    • 70 Critic Score
    Between the gorgeous graphics, solid combat, and multiple game modes this impressive fighter isn’t necessarily just for anime fans.
    • 66 Metascore
    • 80 Critic Score
    A boldly inventive 2D shooter that asks a lot of its players but rewards them with one of the most versatile action games of recent months.
    • 88 Metascore
    • 100 Critic Score
    A superb sequel that improves on every aspect of the already excellent originals, and offers one of the most absorbing and unpredictable strategy experiences ever seen.
    • 74 Metascore
    • 70 Critic Score
    A solid start to Black Ops III’s DLC schedule, with two standout maps and only one actively bad one.
    • 74 Metascore
    • 70 Critic Score
    A fun, funny, and wonderfully gory 2D shooter, but it’s not quite as tightly designed as OlliOlli and certainly lacks the same longevity.
    • 80 Metascore
    • 70 Critic Score
    An excellent remaster of an imperfect but hugely endearing action adventure, that completely justifies the ongoing plans for a sequel.
    • 71 Metascore
    • 50 Critic Score
    Focusing on the movies rather than the comics has seen Marvel go from inspiring the best Lego game to one of the worst.
    • 77 Metascore
    • 70 Critic Score
    An ashamedly old school role-player that nevertheless does its best to attract new players and entertain existing fans.
    • 86 Metascore
    • 80 Critic Score
    The old style Tomb Raider is never coming back, but this is a more satisfying compromise than the reboot and an impressive technical feat.
    • 69 Metascore
    • 50 Critic Score
    Square Enix’s latest attempt to create a Monster Hunter clone has a lot of Final Fantasy fan service but few other reasons to explore its world.
    • 66 Metascore
    • 60 Critic Score
    This punch-pulling retro update is charming and beautiful but doesn’t quite have the mind to match.
    • 87 Metascore
    • 70 Critic Score
    A colossal achievement in puzzle gaming, with a very cleverly conceived setting and story, but the lack of variety and reward becomes stifling.
    • 78 Metascore
    • 70 Critic Score
    A daring, and largely successful, attempt to show the civilian side of war, that succeeds as an interactive drama even when it occasionally fails as a game.
    • 85 Metascore
    • 80 Critic Score
    Despite its obvious flaws the reactive story and compelling characters make this one of the best storytelling experiences of the current generation.
    • 84 Metascore
    • 80 Critic Score
    A fantastically well designed and presented roguelike, that makes your heroes’ mental health just as important as their physical well-being.
    • 72 Metascore
    • 50 Critic Score
    B-movie by name and B-movie by nature, but there’s still enjoyment to be had with the endearingly rubbish enemies and fun but vapid combat.
    • 79 Metascore
    • 70 Critic Score
    It has more in common with the original Homeworld than it first seems, but this new real-time strategy works best as an introduction rather than a continuation.
    • 78 Metascore
    • 80 Critic Score
    Some of the most natural dialogue ever designed for a video game - in terms of quality and interaction - helps to make a superior supernatural thriller.
    • 70 Metascore
    • 50 Critic Score
    The least scary and least imaginative Resident Evil returns, and although it’s not the worst Resi sequel it certainly is the most boring.
    • 81 Metascore
    • 70 Critic Score
    Despite borrowing so much from so many different games Capcom’s Western style role-player is still very much its own game – with plenty of interesting ideas of its own.
    • 63 Metascore
    • 60 Critic Score
    Visually interesting and competently made for the most part, but the novelty of a 2D Assassin’s Creed is already beginning to wear off.
    • 79 Metascore
    • 70 Critic Score
    Some of the most difficult decision-making in gaming, both tactically and morally, but occasional rough edges betray the game’s small budget and short development time.
    • 78 Metascore
    • 70 Critic Score
    A very brave attempt to use video games to inspire empathy and share grief over one of the most sensitive subjects imaginable.

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