Meristation's Scores

  • Games
For 3,632 reviews, this publication has graded:
  • 62% higher than the average critic
  • 7% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 1.6 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 BioShock
Lowest review score: 5 Rambo: The Video Game
Score distribution:
3633 game reviews
    • 57 Metascore
    • 65 Critic Score
    EyePet, the PS3 alternative to virtual pet games such Nintendogs, makes the leap to PSP with the help of the Go! Cam. Now the youngest of the house can play wherever they are, in a game that lacks some options present in the original version.
    • 52 Metascore
    • 65 Critic Score
    Escape Dead Island offers an intense and imaginative story packed into a just-average gameplay mechanics. It's not a bad game but with some extra work on the gameplay department this could be a real nice and enjoyable zombie game.
    • 57 Metascore
    • 65 Critic Score
    Sacred 3 is an entertaining 'beat em up' especially for its cooperative multiplayer mode... and nothing else.
    • 81 Metascore
    • 65 Critic Score
    Necrobarista is a nice looking visual novel packed with interesting reflections about life and death. However, story fails when it tries to empathize with the player.
    • 66 Metascore
    • 65 Critic Score
    It has extras, like the gallery, that are worth stopping at. Although it leaves us feeling that it is far from what it could have been.
    • 74 Metascore
    • 65 Critic Score
    The imbalances in the difficulty and an excessively simplified combat makes Dead in Vinland an experience that could be better.
    • 73 Metascore
    • 65 Critic Score
    Surviving Mars is a sci-fi settlement builder which becomes more enjoyable once you have understood its complex mechanics and once you have overcome its poor controls on its PS4 version.
    • 75 Metascore
    • 65 Critic Score
    Overall, Back to the Future has meant several steps behind what Telltale has managed to show in the past with other projects. Funny at times, but really easy and very linear.
    • 69 Metascore
    • 65 Critic Score
    Spacebase Startopia knows how to create a good atmosphere. It's a good empire building, but It has dangerous efficiency problems and the battle system is useless and very chaotic.
    • 73 Metascore
    • 65 Critic Score
    Ubisoft's new title developed for Kinect is a fitness game that will make us burn calories, but the recognizement of the different moves is far from perfection.
    • 70 Metascore
    • 65 Critic Score
    THQ assures that Homefront tries to be something different in the FPS genere, but it's just another copy & paste from the Call of Duty series. Only the multiplayer modes, which have their own gameplay style, are the highlights of a game with a repetitive and short campaign, along with many features that need improving.
    • 58 Metascore
    • 65 Critic Score
    Nothing new and few different points of view. The Worms return to Wii and PSP to face their island custom with other online players. Again, up to four players can have fun in these traditional and caricatured battles.
    • 70 Metascore
    • 65 Critic Score
    Gods Will Fall is a fresh and original new approach on action RPG and roguelite genres, but after a few hours it becomes too repetitive. However, the first steps are surprising and visually convinces with a very personal artistic design.
    • 68 Metascore
    • 65 Critic Score
    The Plane Effect is a narrative experience with jagged puzzles and rough control. Even so, it presents an oppressive universe that is attractive and encourages us to discover more about its twisted plot.
    • 50 Metascore
    • 65 Critic Score
    Bodycount is a great idea for an FPS, but in the end it's not so neatly done. The AI is bad, its visuals need more polish and it gives you the feeling that you are repeating the same thing again and again; all these flaws are a burden to an amazingly fun gameplay. Also, its multiplayer is extremely lacking in game modes.
    • 59 Metascore
    • 65 Critic Score
    Dark Void has a generic and tedious part with the third person shooter levels but it is almost as solid in the other part: the jetpack areas. Poor use of the Unreal Engine 3, last generation visuals and the deficient AI unfortunately hurt this new project.
    • 76 Metascore
    • 65 Critic Score
    As the third installment in the series, Hell's Highway does a great job recreating the atmosphere and surroundings featuring Dutch's Operation Market Garden in the WW2. Despite the core mechanics remain untouched, this combined shooter with some sort of tactical component feels somehow repetitive over the missions, misled on the plot and definately could use a little more polish on its technical side. Overall entertaining but could be improved.
    • 75 Metascore
    • 65 Critic Score
    Vaporum is a well-crafted throwback that fans of the genre will surely enjoy. It doesn't do much to update a classic formula, but there is enough there to please a great group of players.
    • 55 Metascore
    • 65 Critic Score
    Take the style, universe and chicken-esque twisted sense of humour of Fable, re-imagine and cross it with Castle Crashers & Fat Princess, add 2D stunning artwork and you have this Fable Heroes. It's a shame than the Gold Fever in-game is more important than the hack 'n slash mechanics, something that can cause a feeling of boredom in some players. But in cooperative, it's an ode to the extreme competition for gold pieces. Happy Pals joined together to combat evil criatures? Not in this game.
    • 64 Metascore
    • 65 Critic Score
    Quotation forthcoming.
    • 71 Metascore
    • 65 Critic Score
    LEGO Harry Potter: Years 5-7 changes the intuitive gameplay of the first game for new console based controls; it's funny, but isn't better compared with Years 1-4.
    • tbd Metascore
    • 65 Critic Score
    Farhome has an extremely good ideas, but it's problems in terms of bugs and pad sensitivity worsen the global experience.
    • 56 Metascore
    • 65 Critic Score
    Goku is back, but he's not as powerful as in previous entries. More characters and a new bunch of game modes, but its gameplay doesn't offer any new features. It's not a bad game, but it's neither what we all expected it to be.
    • 64 Metascore
    • 65 Critic Score
    London 2012: The Videogame is a classic Olympic game, with simple mechanics and repetitive situations. Not a smashing-button system, but too simple controls. Still fun with friends, four in local or eight in online modes.
    • 75 Metascore
    • 65 Critic Score
    Song of Nunuis a charming platforming adventure that highlights the deep connection between a boy and his flurry best friend. But in the end fails to commit to anything substantial gameplay wise, delivering a beautiful but bland experience that left us hoping for more.
    • 72 Metascore
    • 65 Critic Score
    The ideas of Light Fall are unique. However, they are underutilized and the gameplay becomes repetitive too soon. Light Fall is a fun and beautiful 2D platformer, but also a bunch of undeveloped ideas and a too short experience. Only recommended for fans of the genre and speedrunners.
    • 67 Metascore
    • 65 Critic Score
    The Lego Ninjago Movie The Videogame is a hack and slash addressed to little kids, with a sense of humour which connects with the youngest audition and a challenge very easy to achieve due its very simple mechanics.
    • 58 Metascore
    • 65 Critic Score
    Another Dynasty Warriors and nothing new to see. The same repetitive gameplay is now structured in four different campaigns that extend the life of the game during dozens of hours, but you might get tired in the very first one. This button-smasher has barely evolved since the second installment and Dynasty Warriors 7 is not an exception: you won't find any surprises but the same kind of levels again and again. Only recommended for those who actually love the series, because they will find new weapons, characters and even a cooperative mode in the Conquest mode.
    • 67 Metascore
    • 65 Critic Score
    A good detective adventure based on the work of Lovecraft that hits with its setting but fails with the depth of its playable mechanics and technical problems.
    • 58 Metascore
    • 65 Critic Score
    Front Mission Evolved is not what we all expected, but it has its strong points. Despite it's flaws, it has some fun to deliver and an interesting multiplayer. Unfortunately, it's not a game fit for fans of the Front Mission series, and it doesn't appeal to the huge new audiece Square Enix had in mind.

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