Maxi Consolas (Portugal)'s Scores

  • Games
For 227 reviews, this publication has graded:
  • 60% higher than the average critic
  • 7% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 0.5 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Super Mario Galaxy
Lowest review score: 35 Iron Man
Score distribution:
  1. Negative: 7 out of 227
227 game reviews
    • 63 Metascore
    • 70 Critic Score
    The gameplay is very challenging and realistic, alongside a very good mechanic component and the inclusion of all the licenses of the Superbike world. But only the really hardcore fans of motorcycle competitions will be able to put aside its technical limitations. [Aug 2008]
    • Maxi Consolas (Portugal)
    • 81 Metascore
    • 70 Critic Score
    We live in a complicated age for all sandbox games, after "GTA IV". Saints Row 2 is a victim of that comparison, because while it has some elements that are better than the Rockstar game, it can’t satisfy in the technical aspect. In fact, it has some huge technical issues, which not even the co-op, the good customization tools or the mindless fun allow to be overlooked. [Oct 2008]
    • Maxi Consolas (Portugal)
    • 82 Metascore
    • 70 Critic Score
    We live in a complicated age for all sandbox games, after "GTA IV". Saints Row 2 is a victim of that comparison, because while it has some elements that are better than the Rockstar game, it can’t satisfy in the technical aspect. In fact, it has some huge technical issues, which not even the co-op, the good customization tools or the mindless fun allow to be overlooked. [Oct 2008]
    • Maxi Consolas (Portugal)
    • 68 Metascore
    • 65 Critic Score
    A logical addiction to the PSP library, Master Quiz is, although, less multiplayer-friendly than the other titles of the series. Even so, it can improve if you have friends with the game, because the console sharing option doesn’t work so well. Unfortunately, the single player is also very limited. [Sept 2008]
    • Maxi Consolas (Portugal)
    • 62 Metascore
    • 70 Critic Score
    Promising to crush the opposition, Impact! concentrates on the gameplay, overlooking everything else. This way, it has strong points in the gameplay and graphics, but then there are the flaws in the AI, the limited set of moves, the lack of content and a very limited Story Mode. But the future of the series can be bright. [Oct 2008]
    • Maxi Consolas (Portugal)
    • 64 Metascore
    • 70 Critic Score
    Promising to crush the opposition, Impact! concentrates on the gameplay, overlooking everything else. This way, it has strong points in the gameplay and graphics, but then there are the flaws in the AI, the limited set of moves, the lack of content and a very limited Story Mode. But the future of the series can be bright. [Oct 2008]
    • Maxi Consolas (Portugal)
    • 72 Metascore
    • 70 Critic Score
    Non-stop action and an amazing destruction engine are the key elements in this sequel, even more ambitious than the original. And it’s true that a few flaws, especially in the graphics and AI, spoil the final result, but the mindless fun it’s all there. [Sept 2008]
    • Maxi Consolas (Portugal)
    • 72 Metascore
    • 70 Critic Score
    Non-stop action and an amazing destruction engine are the key elements in this sequel, even more ambitious than the original. And it’s true that a few flaws, especially in the graphics and AI, spoil the final result, but the mindless fun it’s all there. [Sept 2008]
    • Maxi Consolas (Portugal)
    • 71 Metascore
    • 70 Critic Score
    By far the best game from Eutechnyx, it is still behind other titles in this genre. Recommended only to diehard Ferrari fans, or those who look for a more realistic style of driving. [Sept 2008]
    • Maxi Consolas (Portugal)
    • 65 Metascore
    • 70 Critic Score
    Although it has some interesting ideas, both the combat and the game mechanics are very repetitive. The technical aspect could also have some improvements, as it shows a game that has been continuously patched trough its long development cycle. [Sept 2008]
    • Maxi Consolas (Portugal)
    • 60 Metascore
    • 70 Critic Score
    Although it’s not an essential buy, it can very well capitalize on the fever around the Olympic Games. Especially because it has a good amount of competitions, online modes and worldwide rankings. Just a word of advice…your fingers will probably pay a heavy price. [July 2008]
    • Maxi Consolas (Portugal)
    • 58 Metascore
    • 70 Critic Score
    Although it’s not an essential buy, it can very well capitalize on the fever around the Olympic Games. Especially because it has a good amount of competitions, online modes and worldwide rankings. Just a word of advice…your fingers will probably pay a heavy price. [July 2008]
    • Maxi Consolas (Portugal)
    • 70 Metascore
    • 70 Critic Score
    It could have been a pack of downloadable content for Guitar Hero III. But Aerosmith fans will certainly like it. Some of the tracks are actually fun, mostly due to Joe Perry’s quality as lead guitarist. But it doesn’t add anything new to the franchise. [Aug 2008]
    • Maxi Consolas (Portugal)
    • 70 Metascore
    • 70 Critic Score
    It could have been a pack of downloadable content for Guitar Hero III. But Aerosmith fans will certainly like it. Some of the tracks are actually fun, mostly due to Joe Perry’s quality as lead guitarist. But it doesn’t add anything new to the franchise. [Aug 2008]
    • Maxi Consolas (Portugal)
    • 58 Metascore
    • 70 Critic Score
    A mix of revolutionary ideas and clumsy execution, Alone in the Dark is like a giant with clay feet. The way it marries new concepts with an old fashion control scheme of the character, not to mention some technical flaws, leaves us with a game that is frequently frustrating and only sometimes brilliant. [July 2008]
    • Maxi Consolas (Portugal)
    • 56 Metascore
    • 55 Critic Score
    It doesn’t even measures to something called “Fight Night Round 3”. It only makes us crave more action on the EA virtual square ring. The character editor is quite complete but, besides that, Prizefighter is quite disappointing. [Aug 2008]
    • Maxi Consolas (Portugal)
    • 71 Metascore
    • 70 Critic Score
    This game accomplishes some small victories. It has one of the best hand-to-hand combat systems on a third person action game and remains true to its movie legacy. But the gameplay is kind of schizophrenic and has many weaker sections, especially the ones related with fire arms. [July 2008]
    • Maxi Consolas (Portugal)
    • 70 Metascore
    • 70 Critic Score
    This game accomplishes some small victories. It has one of the best hand-to-hand combat systems on a third person action game and remains true to its movie legacy. But the gameplay is kind of schizophrenic and has many weaker sections, especially the ones related with fire arms. [July 2008]
    • Maxi Consolas (Portugal)
    • 55 Metascore
    • 60 Critic Score
    Despite the good background with the "Timespliters" series, Free Radical fails to deliver a appealing game, and the good moments provided by Nectar fall short to face so many negative points. From the problems in the gameplay and AI to the poor graphics and sound, Haze actually makes us cry for the return to "Timesplitters." [June 2008]
    • Maxi Consolas (Portugal)
    • 79 Metascore
    • 70 Critic Score
    A very peculiar game that takes advantage of the five rules of optical illusion to build puzzles and challenges. The minimalistic design and classic music gives it some personality, but it can become quite frustrating in long sessions. [Aug 2008]
    • Maxi Consolas (Portugal)
    • 60 Metascore
    • 55 Critic Score
    It will frustrate even its core audience with the absence of recovery items, limited inventory and the need to keep your pokemons well fed. It’s also a very repetitive game. There are a lot a better alternative for fans, all of them with less penalties. [July 2008]
    • Maxi Consolas (Portugal)
    • 59 Metascore
    • 55 Critic Score
    It will frustrate even its core audience with the absence of recovery items, limited inventory and the need to keep your pokemons well fed. It’s also a very repetitive game. There are a lot a better alternative for fans, all of them with less penalties. [July 2008]
    • Maxi Consolas (Portugal)
    • 66 Metascore
    • 60 Critic Score
    This is a genre craving for more quality titles on the 360. And with three distinct races, a global conquest mode and almost thirty Skirmish maps, Universe at War could have been one of those titles. But sadly, it fails to attract any new players. [May 2008]
    • Maxi Consolas (Portugal)
    • 60 Metascore
    • 65 Critic Score
    It doesn’t have the quality of other survival horrors, including the original game, mostly because of its average visuals and clumsy gameplay. [Dec 2007]
    • Maxi Consolas (Portugal)
    • 65 Metascore
    • 65 Critic Score
    Opoona offers to younger players a simple control mechanic, fun to use in combat. Even so, the missions are very repetitive and the random combats could not be the best to captivate new players, who usually prefer more paced action. [Oct 2008]
    • Maxi Consolas (Portugal)
    • 67 Metascore
    • 70 Critic Score
    Sumo Digital managed to offer simple but well implemented gameplay. Some of the stages and mini-games are fun, even if it’s only for the nostalgic ride. But they don’t make up for the fact that we miss some more tennis matches. Anyway, if you ever dreamt of seeing the dwarf from Golden Axe in the same stage as Ulala and Amigo…you might as well give it a try. [Apr 2008]
    • Maxi Consolas (Portugal)
    • 67 Metascore
    • 70 Critic Score
    Sumo Digital managed to offer simple but well implemented gameplay. Some of the stages and mini-games are fun, even if it’s only for the nostalgic ride. But they don’t make up for the fact that we miss some more tennis matches. Anyway, if you ever dreamt of seeing the dwarf from Golden Axe in the same stage as Ulala and Amigo…you might as well give it a try. [Apr 2008]
    • Maxi Consolas (Portugal)
    • 66 Metascore
    • 60 Critic Score
    If you didn’t throw away enough coins with the original versions, this double pack can spare you the trip to the arcade. But even if that’s the case, we recommend the Zapper and a fried at hand. Anyway, it’s notorious the out of date nature of this port. [Apr 2008]
    • Maxi Consolas (Portugal)
    • 74 Metascore
    • 70 Critic Score
    Although we’re real fans of co-op action, we couldn’t help but to feel disappointed. It’s just not well structured and doesn’t seem to offer any real exciting moments. Some of its mechanics are well implemented, but there are some other cooperative shooters far better than this one that don’t even have to pull these kinds of tricks. [Apr 2008]
    • Maxi Consolas (Portugal)
    • 72 Metascore
    • 70 Critic Score
    Although we’re real fans of co-op action, we couldn’t help but to feel disappointed. It’s just not well structured and doesn’t seem to offer any real exciting moments. Some of its mechanics are well implemented, but there are some other cooperative shooters far better than this one that don’t even have to pull these kinds of tricks. [Apr 2008]
    • Maxi Consolas (Portugal)
    • 55 Metascore
    • 55 Critic Score
    There’s a lot of detail on the scenery and the characters really look like the actors. And it follows the same structure as the show, mixing sections from the island with some flashbacks. But the gameplay is comprised of out of date mechanics and it doesn’t have what is basically the essence of Lost – a plot that really catches your attention. It doesn’t even tie well with the events of the show. [Apr 2008]
    • Maxi Consolas (Portugal)
    • 54 Metascore
    • 55 Critic Score
    There’s a lot of detail on the scenery and the characters really look like the actors. And it follows the same structure as the show, mixing sections from the island with some flashbacks. But the gameplay is comprised of out of date mechanics and it doesn’t have what is basically the essence of Lost – a plot that really catches your attention. It doesn’t even tie well with the events of the show. [Apr 2008]
    • Maxi Consolas (Portugal)
    • 69 Metascore
    • 65 Critic Score
    It’s still pretty similar to previous titles from the series, but if you like to play with a group of friends, it’s always nice. Maybe the humor and its friendly nature can compensate for the lack of originality… but only if you don’t have any of the other games from the franchise. [Apr 2008]
    • Maxi Consolas (Portugal)
    • 63 Metascore
    • 65 Critic Score
    Although it tries to reinvent the franchise it doesn’t represent a step forward. Quite the opposite. It throws away some of the promising elements of previous titles in favor a new structure and gameplay with little depth. And it still fails to offer the same flair as other Street brand titles from EA Sports Big. [March 2008]
    • Maxi Consolas (Portugal)
    • 63 Metascore
    • 65 Critic Score
    Although it tries to reinvent the franchise it doesn’t represent a step forward. Quite the opposite. It throws away some of the promising elements of previous titles in favor a new structure and gameplay with little depth. And it still fails to offer the same flair as other Street brand titles from EA Sports Big. [March 2008]
    • Maxi Consolas (Portugal)
    • 62 Metascore
    • 70 Critic Score
    The classic debuts on the DS with a lot of what was to be expected. That is to say: nice graphics, sound, and very classic gameplay. A Continue option would be welcome; unfortunately it’s not present and it will be necessary to repeat the game from scratch if Tiki runs out of lives, meaning it tends to become a bit repetitive. It’s not perfect, but it’s still fun and should please those who appreciate this genre. [Feb 2008]
    • Maxi Consolas (Portugal)
    • 82 Metascore
    • 70 Critic Score
    With great graphics, great sense of speed, a well balanced gameplay and a more than adequate soundtrack, can we say that Pulse is almost technically flawless? Probably, but only because “lack of innovation” isn’t considered to be a technical attribute. [Nov 2007]
    • Maxi Consolas (Portugal)
    • 67 Metascore
    • 70 Critic Score
    If you’ve enjoyed the previous Turok adventures, you can still find something interesting in this game. Besides fighting dinosaurs with a bow and knife, it’s standard routine stuff, including the set, the human enemy AI and the story. [Feb 2008]
    • Maxi Consolas (Portugal)
    • 69 Metascore
    • 70 Critic Score
    If you’ve enjoyed the previous Turok adventures, you can still find something interesting in this game. Besides fighting dinosaurs with a bow and knife, it’s standard routine stuff, including the set, the human enemy AI and the story. [Feb 2008]
    • Maxi Consolas (Portugal)
    • 59 Metascore
    • 70 Critic Score
    It manages to take some advantage from the movie license. Its gameplay is accessible but interesting, with simple puzzles, platform jumps and combo based combats. It will please its target audience. [March 2008]
    • Maxi Consolas (Portugal)
    • 64 Metascore
    • 70 Critic Score
    It manages to take some advantage from the movie license. Its gameplay is accessible but interesting, with simple puzzles, platform jumps and combo based combats. It will please its target audience. [March 2008]
    • Maxi Consolas (Portugal)
    • 74 Metascore
    • 70 Critic Score
    Some ten mini-games that might entertain you for a while but fail to offer something new when compared with the previous game. But, of course, it’s the Battle mode with up to eight players that will provide all of the fun. [May 2008]
    • Maxi Consolas (Portugal)
    • 55 Metascore
    • 65 Critic Score
    It follows the same action/ beat’em up mechanics that we can find on all of the Dynasty Warriors series. It’s basic and can become easily repetitive. Going through levels waiting to find groups of enemies without intelligence stops being appealing after a short while. [Jan 2008]
    • Maxi Consolas (Portugal)
    • 69 Metascore
    • 70 Critic Score
    It’s not a bad game, but it feels somewhat incomplete. It has good ideas for the Wiimote, but it fails to implement them. It has great sceneries but too many slowdowns...To tell the truth, we would rather have waited a few more months for a better result. [Feb 2008]
    • Maxi Consolas (Portugal)
    • 70 Metascore
    • 70 Critic Score
    The franchise makes its next gen debut but with some out of date visuals, especially if you look at other off road racers already released. Even so, the diversity of events and good track design can still offer some “good old fashion” fun. [March 2008]
    • Maxi Consolas (Portugal)
    • 67 Metascore
    • 70 Critic Score
    The franchise makes its next gen debut but with some out of date visuals, especially if you look at other off road racers already released. Even so, the diversity of events and good track design can still offer some “good old fashion” fun. [March 2008]
    • Maxi Consolas (Portugal)
    • 56 Metascore
    • 50 Critic Score
    Not that we were expecting something big from this game. But something like this, unfinished and with no personality whatsoever, will quickly drown in a highly competitive industry... even more so if it’s an FPS. [Jan 2008]
    • Maxi Consolas (Portugal)
    • 41 Metascore
    • 50 Critic Score
    As in many of these cases, if you liked the movie you’ll probably enjoy revisiting the story and characters. But that doesn’t make it a good game. [Jan 2008]
    • Maxi Consolas (Portugal)
    • 40 Metascore
    • 50 Critic Score
    As in many of these cases, if you liked the movie you’ll probably enjoy revisiting the story and characters. But that doesn’t make it a good game. [Jan 2008]
    • Maxi Consolas (Portugal)
    • 46 Metascore
    • 50 Critic Score
    As in many of these cases, if you liked the movie you’ll probably enjoy revisiting the story and characters. But that doesn’t make it a good game. [Jan 2008]
    • Maxi Consolas (Portugal)
    • 60 Metascore
    • 55 Critic Score
    The last specimen of a dying genre, Time Crisis 4 tries to revive itself with a new FPS mode. Unfortunately, the outcome is very poor, and a set of technical problems obliterate all the fun obtained with the classic shooter mode. And only that guilty pleasure prevents an even lower score. [June 2008]
    • Maxi Consolas (Portugal)
    • 70 Metascore
    • 70 Critic Score
    We might say that this game was a bit “unlucky” with its release date, because it can’t measure up with some of the FPS that came out this year. The truth is, although the time controls are a fun idea, everything else is a carbon copy of every other generic shooter out there. [Dec 2007]
    • Maxi Consolas (Portugal)
    • 72 Metascore
    • 70 Critic Score
    The stylus might offer some new dynamic to these mini-games, but that doesn’t stop them from being repetitive when played solo. This makes playing with your friend a mandatory condition to enjoy it. [Jan 2008]
    • Maxi Consolas (Portugal)
    • 65 Metascore
    • 70 Critic Score
    Only die hard action fans will find reasons to be interested, and only if they can get over the terrible plot structure and some of its gameplay problems. It had a lot more to offer, but leaves a bitter taste of disappointment. Not Io’s greatest moment, a company that’s really capable of so much better. [Dec 2007]
    • Maxi Consolas (Portugal)
    • 75 Metascore
    • 70 Critic Score
    It manages to escape the curse that haunted previous similar efforts from Capcom. It’s not highly recommendable, but offers some interesting moments for eager fans of the series. Good effort Capcom, but can we have Resi 5 now, please? [Jan 2008]
    • Maxi Consolas (Portugal)
    • 64 Metascore
    • 70 Critic Score
    Only die hard action fans will find reasons to be interested, and only if they can get over the terrible plot structure and some of its gameplay problems. It had a lot more to offer, but leaves a bitter taste of disappointment. Not Io’s greatest moment, a company that’s really capable of so much better. [Dec 2007]
    • Maxi Consolas (Portugal)
    • 60 Metascore
    • 65 Critic Score
    It doesn’t make any changes on the mechanics of the original. Which is good if all you’re interested in is to be the fastest character to cross the finish line…but bad because it becomes boring after a while and doesn’t add anything new. [Dec 2007]
    • Maxi Consolas (Portugal)
    • 49 Metascore
    • 55 Critic Score
    The abilities that offers the player, like the invisibility, vision mode and the Predator weapons, are well implemented in the control scheme of the PSP. But the levels are somewhat empty and all the action is extremely repetitive and boring. [Jan 2008]
    • Maxi Consolas (Portugal)
    • 70 Metascore
    • 70 Critic Score
    In the line of WarioWare Touched!, here is another good casual game for DS. It’s funny and quite intuitive, especially in the competitive mode, but it’s also repetitive and sometimes frustrating. [Sept 2008]
    • Maxi Consolas (Portugal)
    • 62 Metascore
    • 50 Critic Score
    Not that we were expecting something big from this game. But something like this, unfinished and with no personality whatsoever, will quickly drown in a highly competitive industry... even more so if it’s an FPS. [Jan 2008]
    • Maxi Consolas (Portugal)
    • 63 Metascore
    • 65 Critic Score
    It tries hard to be a good mixture of action, strategy and RPG. But its repetitive nature, limited gameplay and few strategic options make for a boring experience. [Dec 2007]
    • Maxi Consolas (Portugal)
    • 66 Metascore
    • 60 Critic Score
    A very linear FPS that doesn’t add anything new, even for those who enjoyed the first game. It still uses the same old trick to provoke tension and easy scares on the player, but it doesn’t seem to have the same effect as before. [Dec 2007]
    • Maxi Consolas (Portugal)
    • 70 Metascore
    • 70 Critic Score
    We might say that this game was a bit “unlucky” with its release date, because it can’t measure up with some of the FPS that came out this year. The truth is, although the time controls are a fun idea, everything else is a carbon copy of every other generic shooter out there. [Dec 2007]
    • Maxi Consolas (Portugal)
    • 60 Metascore
    • 50 Critic Score
    For its target audience, one of the strongest points of this game will be the fact that they can play with Ben, and the super heroes he can transform in. Those who only wish that can add a few extra points to the final rating. However, the remaining players will have to deal with the fact that the game is too limited, too easy, and too repetitive. [Feb 2008]
    • Maxi Consolas (Portugal)
    • 56 Metascore
    • 55 Critic Score
    Younger players might want this game for its cute characters, but it’s not as fun as it looks. It’s possible that some less demanding children might like it, but there are better party games available out there. [Jan 2008]
    • Maxi Consolas (Portugal)
    • 69 Metascore
    • 70 Critic Score
    It’s a more Schwarzenneger version of the barbarian than the one from the comics. It tries to make the most of its influences (especially God of War) in the form of a competent game for all Conan fans out there. [Nov 2007]
    • Maxi Consolas (Portugal)
    • 69 Metascore
    • 70 Critic Score
    It’s a more Schwarzenneger version of the barbarian than the one from the comics. It tries to make the most of its influences (especially God of War) in the form of a competent game for all Conan fans out there. [Nov 2007]
    • Maxi Consolas (Portugal)
    • 80 Metascore
    • 70 Critic Score
    Even for all the respect and love that the Castlevania series deserves, the gameplay mechanics fell completely out of date. But if you look at it as a “collection item”, it manages to deliver. New players will become desperate with its old fashion gameplay and difficulty, but that’s exactly what Castlevania fans are looking for here. [March 2008]
    • Maxi Consolas (Portugal)
    • 49 Metascore
    • 55 Critic Score
    Two good remakes and a dozen other games that can go from average to mediocre. The unchanged classics are more like a bonus feature and offer no reason to recommend this game. [May 2008]
    • Maxi Consolas (Portugal)
    • 62 Metascore
    • 70 Critic Score
    All the pilots and all the tracks of this season, with a handling that falls between an arcade racer and a simulation. It’s a competent proposition but there are better alternatives. [Nov 2007]
    • Maxi Consolas (Portugal)
    • 66 Metascore
    • 65 Critic Score
    Simple and accessible, with short games and a good use of the Wii Remote. It will please its target audience, the children. However, the other players will just consider it to be too limited. [Jan 2008]
    • Maxi Consolas (Portugal)
    • 50 Metascore
    • 50 Critic Score
    The actions you perform on the first level are exactly the same that you use from there on forward. It’s not totally awful but the lack of ambition here is obvious. [Nov 2007]
    • Maxi Consolas (Portugal)
    • 73 Metascore
    • 70 Critic Score
    We Love Katamari left us with a deep and good impression, but this sequel – or maybe we should say this add on to the series – only manages to add the online play. It doesn’t want to be a killer game and it doesn’t even take advantage of the hardware to fix some graphic flaws, but it’s still one of the most original concepts of the industry. [March 2008]
    • Maxi Consolas (Portugal)
    • 59 Metascore
    • 60 Critic Score
    A limited exercise plan for the eyes with little challenge that fails to give us the perception that we’re making any real progress. It’s not even close to Brain Training. [Dec 2007]
    • Maxi Consolas (Portugal)
    • 63 Metascore
    • 65 Critic Score
    It doesn’t manages to even threaten EA’s or 2K Sports’ franchises. Even running at 1080p it can’t hide the serious control problems, the AI and the lack of a good career mode. An absolute “air ball” that should make Sony rethink the future of this series. [Feb 2008]
    • Maxi Consolas (Portugal)
    • 58 Metascore
    • 50 Critic Score
    Even if you're a fan of the anime, the story and dialogues fail to impress. You can still look at it for the novelty of the control scheme, but soon you realize that there are only few movements that you can do, even fewer game modes and almost no difficulty. [May 2008]
    • Maxi Consolas (Portugal)
    • 75 Metascore
    • 70 Critic Score
    The art style and the collection of monsters are their only strengths. It won’t make you buy a PS3 but if you already have one and are into the whole ”gotta catch’em all” theme, it’s worth a try. [Nov 2007]
    • Maxi Consolas (Portugal)
    • 46 Metascore
    • 50 Critic Score
    The alternative found for the lack of the bong drum support fails for being so imprecise. And the sense of speed is always missing. It’s likely will keep accelerating without realizing your already at top speed. [March 2008]
    • Maxi Consolas (Portugal)
    • 65 Metascore
    • 50 Critic Score
    We can say that the co-op multiplayer adds something new to this tired franchise. But there aren’t many different objectives and the Xbox 360 version is a mere port of the PS2. Maybe someday Crash can recover its old glory, but that day hasn’t come yet. [Dec 2007]
    • Maxi Consolas (Portugal)
    • 76 Metascore
    • 60 Critic Score
    It’s the most complete racing game on the DS but it’s not the most fun...There’s a lot of content but not without the sacrifice of the gameplay and of the visuals. [Dec 2007]
    • Maxi Consolas (Portugal)
    • 62 Metascore
    • 60 Critic Score
    You will find a monotonous and linear experience that doesn’t seem to have any relation with either the movies or the comics. Only the co-op and the amount of playable characters can be of any interest to any Spidey fan. [Dec 2007]
    • Maxi Consolas (Portugal)
    • 67 Metascore
    • 65 Critic Score
    Although it seems to be designed for a younger audience, it feels best suited for veteran gamers that struggle to find the challenge and difficulty of games from the past. If you belong to the last category you might be thrown off by its childish looks. If you belong to the first, you might not react well to its frustrating moments. [Jan 2008]
    • Maxi Consolas (Portugal)
    • 68 Metascore
    • 65 Critic Score
    A light approach to The Sims, but where the only relation possible is friendship and the interactions between characters are limited. Very political correct and often repetitive. [Nov 2007]
    • Maxi Consolas (Portugal)
    • 77 Metascore
    • 70 Critic Score
    This is quite a contradictory game. The console has so many titles available that this one doesn’t really stand out, but it’s nevertheless a good Donkey Kong. Some of the levels are really creative, but others become quite frustrating because they require too much of the controls, which are innovative but not very precise. [Jan 2008]
    • Maxi Consolas (Portugal)
    • 53 Metascore
    • 50 Critic Score
    Early on, the controls reveal themselves as almost unplayable. Even the excellent production values are not enough to mask all its problems. [Nov 2007]
    • Maxi Consolas (Portugal)
    • 75 Metascore
    • 70 Critic Score
    With some great moments full of humor, great voice acting and some original ideas, Dead Head Fred could have been something else if it managed to get the combat right. Still, it’s something different for PSP owners. [Jan 2008]
    • Maxi Consolas (Portugal)
    • 58 Metascore
    • 60 Critic Score
    Although it tries to be a enjoyable recreation of a board game, the interface, camera and even its own complexity damage an experience that doesn’t seem to fit on a portable console. [Nov 2007]
    • Maxi Consolas (Portugal)
    • 53 Metascore
    • 60 Critic Score
    With arenas full of color and 3D Pokémons, it might be of interest to anyone who likes the franchise, but it’s kind of short and doesn’t offer a lot of variety. An adventure mode might have been a good idea. [Dec 2007]
    • Maxi Consolas (Portugal)
    • 73 Metascore
    • 70 Critic Score
    If you like fast paced beat ‘em ups and you’re familiar with the anime, you can find some fun here. But some of the combats with very specific victory conditions can be quite frustrating and the exploring before the fights could have been better. [Dec 2007]
    • Maxi Consolas (Portugal)

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