LEVEL (Czech Republic)'s Scores

  • Games
For 2,461 reviews, this publication has graded:
  • 36% higher than the average critic
  • 5% same as the average critic
  • 59% lower than the average critic
On average, this publication grades 4.5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Tearaway
Lowest review score: 0 Raven's Cry
Score distribution:
2461 game reviews
    • 69 Metascore
    • 40 Critic Score
    Megaquarium is a shallow strategy game for casual players. While the fish float, the game slowly falls into stereotype. [Issue#291]
    • LEVEL (Czech Republic)
    • 72 Metascore
    • 40 Critic Score
    It's possible to make a tower defense game differently but "differently" doesn't necessarily mean "better". This HD version is a proof, despite the qualities of the original game. [Issue#236]
    • LEVEL (Czech Republic)
    • 66 Metascore
    • 40 Critic Score
    At first glance refreshing, but at second it’s only a deadly-repetitive fighting game, the basis of which works in some way, but can not offer anything extra. [Issue#274]
    • LEVEL (Czech Republic)
    • 60 Metascore
    • 40 Critic Score
    Overwrought puzzle platformer, which level design makes it way too hard. Give it a try – if you’ve got the patience. [Issue#241]
    • LEVEL (Czech Republic)
    • 41 Metascore
    • 40 Critic Score
    Linear, zero invention, generic NPC faces, short lifespan. This add-on hardly leaves any trail in gaming history. [Christmas 2011]
    • LEVEL (Czech Republic)
    • 63 Metascore
    • 40 Critic Score
    So much simulation so little gameplay. Life is Feudal shows medieval life really in detail, but the problem is, that it's not fun at all. [Issue#260]
    • LEVEL (Czech Republic)
    • 38 Metascore
    • 40 Critic Score
    The game is embarrassingly simple in its gameplay, but at the same time it’s incredibly difficult due to a poor technical state and a terrible game design. [Issue#282]
    • LEVEL (Czech Republic)
    • 50 Metascore
    • 40 Critic Score
    Survival horror inspired by classics like Fallout or Stalker can not hide its fan-based roots. With the second-grade visuals, sounds, level design and story it ended way beyond our expectations. [Feb 2012]
    • LEVEL (Czech Republic)
    • 70 Metascore
    • 40 Critic Score
    It is a vast universe with endless possibilities - nothing more, nothing less. If you prefer solo play and you have a vivid imagination give the game a chance. Otherwise leave it be. [Issue#247]
    • LEVEL (Czech Republic)
    • 66 Metascore
    • 40 Critic Score
    The game is lacking lightness, is unclear and too forced. The original gameplay is surrounded by shallow innovations that make the game hard to like and undermine the new plot. [Issue#290]
    • LEVEL (Czech Republic)
    • 79 Metascore
    • 40 Critic Score
    Plenty of numbers, indicators and conditions that mostly have no real effect. And also, ideas built on unsteady legs. Please meet a modern Civilization and its DLC. [Issue#283]
    • LEVEL (Czech Republic)
    • 54 Metascore
    • 40 Critic Score
    The development of the third Crackdown got stuck somewhere and it is hard to tell if it’s because of complications with the cloud or just a bad vision. The result, however, is a very average game that entertains only undemanding players or fans of the series. [Issue#293]
    • LEVEL (Czech Republic)
    • 64 Metascore
    • 40 Critic Score
    Visually beautiful trip to the ruined space station, which unfortunately gets boring soon. You won´t be killed by lack of oxygen, but mainly by boredom and frustration from the lack of content. [Issue#263]
    • LEVEL (Czech Republic)
    • 62 Metascore
    • 40 Critic Score
    Being in the shoes of guerrillas in the war-torn Warsaw really is an experience. If it hadn't been for unfinished ideas and bad design, it could have been a turn-based strategy pearl. [Issue#300]
    • LEVEL (Czech Republic)
    • 63 Metascore
    • 40 Critic Score
    An attempt to make an alternative to Civilization that failed because of not finishing its ideas and old technology. An unstable and buggy game with a lousy artificial intelligence won’t be interesting, even if it is signed by a great designer. [Issue#293]
    • LEVEL (Czech Republic)
    • 75 Metascore
    • 40 Critic Score
    New Hitman suits its fans and provides an open gameplay. Alas, game it is spoiled by formal errors and broken gameplay. The first episode was disappointing ... [Issue#263]
    • LEVEL (Czech Republic)
    • 64 Metascore
    • 40 Critic Score
    A lot of good ideas and interesting concepts are run down by a poor execution that crushes the dooms the game to a grey average, where it will be probably forgotten for eternity. [Issue#293]
    • LEVEL (Czech Republic)
    • 60 Metascore
    • 40 Critic Score
    The remaster of the famous game didn´t meet expectations, despite having a few bright spots. This is a very bad remake of a very good game. [Issue#301]
    • LEVEL (Czech Republic)
    • 64 Metascore
    • 40 Critic Score
    You can admire the complexity and new ideas in Restaurant Empire 2, like cafés or patisseries but you can’t deny the confusing controls and the fact it soon gets repetitive and boring. [Aug 2009]
    • LEVEL (Czech Republic)
    • 52 Metascore
    • 40 Critic Score
    Take a Tomb Raider game and rip off all of the action sequences. Now fill the empty space with simple logical puzzles to make the game span at least 2 hours long. You’re done and ready to serve... [Issue#187]
    • LEVEL (Czech Republic)
    • 62 Metascore
    • 40 Critic Score
    If you're a) an apocalyptic junkie enjoying the real fallout shelter plans, b) someone excited by problems, such as getting rid of a corpse; Sheltered with its never-ending nonsense will enrage you rather than entertain. [Issue#263]
    • LEVEL (Czech Republic)
    • tbd Metascore
    • 40 Critic Score
    Inaccurate movements, persistent mistakes or unclear hitboxes make longer playing of the game a really challenging or frustrating experience, but without a significantly satisfying reward.
    • LEVEL (Czech Republic)
    • 67 Metascore
    • 40 Critic Score
    An action adventure game frozen at the turn of the century, which can have its nostalgic charm for the hardened fans of the original two instalments. [Issue#301]
    • LEVEL (Czech Republic)
    • 54 Metascore
    • 40 Critic Score
    An average retro platformer with stylish visuals. Knack glances off the surface of next-gen potential and tries to lure in the casual gamers. Quite a lazy approach. [Issue#237]
    • LEVEL (Czech Republic)
    • 73 Metascore
    • 40 Critic Score
    The new episode of the Far Cry series really tries a lot to find new ways how to enjoy the game, and at the same time it relies on the unattainable depth that the charismatic Giancarlo Esposito was supposed to give to the game. Instead, players again receive a disparate mishmash that is increasingly moving away from both the original Far Cry idea and the Just Cause sandbox.
    • LEVEL (Czech Republic)
    • 71 Metascore
    • 40 Critic Score
    Above-average idea is brought down by flawed technical state and below-average combination of a few design ideas. The result can catch you with its with visuals, but its flaws could push you into a psychotic outburst. [Issue #269]
    • LEVEL (Czech Republic)
    • 66 Metascore
    • 40 Critic Score
    Weary concept enhanced by sweet and cute visuals – no reason to pick this paid piece over the free version. [Issue#192]
    • LEVEL (Czech Republic)
    • 57 Metascore
    • 40 Critic Score
    Tight competition in action RPG genre sends The First Templar straight to hell. There are so many better games that there is no reason to waste time with this grey, below-average piece. [June 2011]
    • LEVEL (Czech Republic)
    • 63 Metascore
    • 40 Critic Score
    Midi soundtrack and painful playlist make no motivation for players to give this game a chance. Cool controls can’t save it all. [Issue#173]
    • LEVEL (Czech Republic)
    • 62 Metascore
    • 40 Critic Score
    RTS lovers will be satisfied as long as they are the encyclopedic fans only. Repetitiveness of the campaigns, soulless environment and a weird interface make this game extremely boring and odd. [Issue#252]
    • LEVEL (Czech Republic)

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