KeenGamer's Scores

  • Games
For 1,099 reviews, this publication has graded:
  • 53% higher than the average critic
  • 16% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 1.1 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 The Last of Us Part II
Lowest review score: 20 Shines Over: The Damned
Score distribution:
1105 game reviews
    • 70 Metascore
    • 80 Critic Score
    What more could you ask for? Minoria is a beautifully realized title that is entertaining throughout. Aside from some minor nitpicks, this game is a masterfully crafted Metroidvania complete with an interesting story, gorgeous level design and a phenomenal soundtrack to tie it all together.
    • 70 Metascore
    • 80 Critic Score
    Fire Tonight is a superb expression of being young, being in love, and being confused. Maya and Devin are great characters that I would love to see return again in another capacity, but our time with them here is far too short. Hopefully, if given the chance, they'll come back and be treated with a bit more world-building puzzles. Either way, I'm sure the music will be killer.
    • 70 Metascore
    • 78 Critic Score
    Martha Is Dead intrigued me throughout its short seven hour runtime. I was surprised by how much I enjoyed this title despite the constant amount of stability issues I encountered. This game plays more like a mystery with a couple of disturbing revelations. Martha Is Dead is certainly not for the faint of heart but those that embark on this journey will have an engrossing narrative that is bolstered by its gameplay and audio elements.
    • 70 Metascore
    • 80 Critic Score
    Ed-0: Zombie Uprising blends together the Souls-like and mystery dungeon genres to create a fun experience. You get access to different characters, skills, and items to help you conquer your enemies. While the game is very grind-heavy, there's a lot to see and do. It would be nice to have more customisation with equipment and upgrades, but the experience is still solid enough if you give it a chance.
    • 70 Metascore
    • 55 Critic Score
    Rhapsody: Marl Kingdom Chronicles is a pair of games in an interesting situation. Both are crippled by the exact opposite problems. Rhapsody II is a game that is simplistic and way too easy, but Rhapsody III is a game that is too bloated and slowly paced. Rhapsody II I can at least recommend it as a chill, beginner RPG for kids, but Rhapsody III I cannot really recommend under any circumstance.
    • 70 Metascore
    • 65 Critic Score
    Overall, The Executive has a lot working in its favor. Cinephiles will appreciate the impressive attention to detail and the meticulous recreation of the movie business. That said, a few frustrating design choices hold it back from greatness. Minor bugs need patching, the premium production options desperately need better explanations, and an endless mode would do wonders to extend its replayability. If you're willing to embrace trial and error, have a passion for cinema, and can happily lose yourself in spreadsheets for hours, this game might just be your blockbuster hit.
    • 70 Metascore
    • 80 Critic Score
    Businesses & Hobbies does an excellent job of merging businesses with hobbies in The Sims 4. Your Sims can now easily turn their best skills and favorite pastimes into profit-making businesses and share what they love to do and what they're good at with others. Nordhaven serves as a good backdrop for the theme of this pack, although I can't help thinking it could be better. I was impressed with many of the new features introduced in Businesses & Hobbies, such as being able to organize classes. At the end of the day, if you want to run a business in The Sims 4, either at home or on a separate property, Businesses & Hobbies is what you want, and it will not let you down.
    • 70 Metascore
    • 90 Critic Score
    Kingdoms of Amalur: Re-Reckoning is everything that you would expect from an epic fantasy game. There is an intriguing story full of magic and mystery, combat styles for all types of players, and an environment so enchanting it’s impossible not to want to live in it. While the remaster isn’t very different from the original in most aspects, it still makes for an enjoyable game and is a nice throwback to Kingdoms of Amalur: Reckoning.
    • 70 Metascore
    • 85 Critic Score
    The first half of Maquette is close to flawless, with its puzzles and narrative sharing a symbiotic relationship that whilst brilliant, makes the flaws of the second half glaringly obvious. Full of character, ambition and love, Maquette is a unique experience. If you enjoy story-driven games, Maquette is a must. Maquette is a wondrous exploration of human relationships and packs an emotional weight that will leave a lasting impression on its players and it'll be interesting to see what Graceful Decay does next.
    • 70 Metascore
    • 85 Critic Score
    Pokemon UNITE brought in some unique elements to the MOBA genre with its game-changing objectives, memorable roster, and simplified progressive system. And with the Pokemon brand being a very popular IP that people around the world know and love, Pokemon UNITE deserves a heartwarming welcome to the MOBA genre. Younger audiences and Pokemon fans at heart will sure have a blast playing this game.
    • 70 Metascore
    • 65 Critic Score
    Destroy All Humans is a fun game, there’s no doubt about it. A slick coat of paint and a control reconfiguration helps make the game feel fresh, but the bones of a fifteen-year-old game are everywhere, especially in mission design. In this sense, Destroy All Humans feels like an aberration in terms of gameplay and content. Franchise fans will find an enjoyable chaotic stroll down memory lane, but it might be a hard sell for anyone who hasn’t played the original.
    • 70 Metascore
    • 86 Critic Score
    Raji: An Ancient Epic is a beautiful game, set in a world and culture that is wildly under-represented in the medium. From the first minute you can immerse yourself in Raji’s adventure, and for all the urgency of stopping the designs of the nefarious demons, it’s very hard not to just stop and admire the scenery along the way. Do yourself a favour, pick this one up, and broaden your horizons a little bit.
    • 70 Metascore
    • 80 Critic Score
    High on Life 2 successfully ups the ante for a sequel with bigger threats and tons of new content. It may have some rough edges that does hold the game back, it never stopped me from enjoying this wild adventure that delivered joke after joke that kept me smiling throughout. I look forward to replaying the game and discover all the jokes I missed on my first run alongside anything else Squanch Games has in store for us.
    • 70 Metascore
    • 60 Critic Score
    As it stands, Mario Golf: Super Rush is an overall disappointment, especially for those already fond of the series and prefer solo play. Nintendo has stated that free updates will come to the game post-launch, though I don't suspect anything less than substantial new game modes will suffice in making this worth full retail cost. With some lacking graphical polish, an underwhelming single-player mode, and not much else to do, only those truly obsessed with the sport of golf will find immediate gratification. It's more like Mario Golf: Super Rushed.
    • 70 Metascore
    • 80 Critic Score
    Is this the best Outbuddies has ever been? All scales are pointing to "Yes." While still carrying along some nagging inconveniences and some less-than-presentable pixel people, the DX version is deserving of its nifty moniker. The journey has been an enjoyable one to watch for this developer, and their efforts have given modern consoles an indie face that is more than its cartoon mustache. Not only is it among the best metroidvania games I've played, but it reasonably contends with some of the higher-profile games available for current-gen systems. Personal preferences for its accessibility measures aside, it was well worth the time it took to make (and update).
    • 70 Metascore
    • 76 Critic Score
    Although Minute of Islands is a game about someone who must save the world from toxic spores, it felt genuine and relatable. The way it handles themes such as anxiety and trauma is incredibly well done and thought-provoking. Though the gameplay can be a bit slow at times, it was worth getting through it just to experience Mo's journey.
    • 70 Metascore
    • 90 Critic Score
    The first difficult decision players must make is whether or not to purchase Until Dawn Remaster. I'd argue that those that never experienced the original should certainly pick up this game. This is a remaster that successfully breathes new life into the 2015 original. Apart from some shaky frames, Until Dawn Remaster excels in just about everything it set out to do, and I believe justifies its existence. I'd also argue that those that have already experienced this adventure will be able to find new enjoyment here, albeit at a lower price point.
    • 70 Metascore
    • 50 Critic Score
    While the gameplay is intact, the visual downgrade to Tropico 6 is so damaging to the game. Juggling different tasks is still fun, but now it all just looks worse. Due to the poor visuals, there are inevitable diminishing returns as your settlement gets bigger, which is the opposite of how it should be. The grander your achievement, the harder it is to actually see it.
    • 70 Metascore
    • 85 Critic Score
    The story in Digimon Survive is an example of why fans of Digimon flock to the series. Fans enjoy the themes of the series presents to fans about the pressures of growing up. While the gameplay in this outing is limited and lacking in complexities when compared to its predecessors. As a visual novel, it more than holds up as a Digimon anime entry and is a great game that any Digimon fan could enjoy.
    • 70 Metascore
    • 60 Critic Score
    The Book Walker: Thief of Tales plays with the tantalising premise of being able to physical engulf in a fictional world, however I found it to slightly under deliver in its execution. While the story is well-written and there are some intriguing plot points along the way, the gameplay slightly impedes on the enjoyment of the novels. That being said, each of the world's have their own fleshed out environments, characters and lore, and Etienne's story kept me hooked until the final pages.
    • 70 Metascore
    • 80 Critic Score
    Skate City is a relaxed arcade-styled skateboarding game, with beautiful aesthetics and soothing soundtrack. The controls are easy to pick up, yet difficult to master, with it being friendly to skaters and gamers. There are nice elements of detail which could've been forgotten but really add to the game, such as the filming option. With an option to kickback and relax or to grind out a few challenges, Skate City is an underrated entry into the skate genre.
    • 70 Metascore
    • 65 Critic Score
    Forgone is definitely a good game, with every inch of the combat feeling just as good as it looks. I just feel like this game could have done a lot more with what it had. There is a tight, Souls-like loop, great locomotion, and satisfying combat. But the forgettable narrative and somewhat generic aesthetic made me not too interested in what was going on outside of the core gameplay loop. That's definitely okay, but stops this game from being much more than a competent Souls-like experience.
    • 70 Metascore
    • 92 Critic Score
    The music will aggrandize, the steps will become louder, the phone will start to ring, and the story, or what you thought of the story up until that point, will begin to warp. Every aspect of Ad Infinitum works beautifully with one another. It's a game that grabs you right away in the Prologue and doesn't let go until credits roll, only after leaving a lasting impression.
    • 69 Metascore
    • 55 Critic Score
    The Devil In Me is one of Supermassive Games' most interesting title to date. It's an entry that expands on their classic horror formula while never straying far from the decisions that made these games so fun. Unfortunately the plethora of bugs made getting through this title a nightmare. While there is still fun to have in the story and gameplay, it's a title that's recommended to play through in a few months when these issues are fixed.
    • 69 Metascore
    • 72 Critic Score
    Overall, The Red Lantern was a fascinating and unique experience. It feels like a modern version of The Oregon Trail but instead of traveling across a map and dying of dysentery, you ride behind a dog sled and die in a much colder climate. Creating a team of dogs and then sticking with them for every run until credits rolled was both rewarding and allowed me to connect emotionally. The Red Lantern does not provide the most complex inventory management but will almost always have you considering when to use which item. The loop of the game did begin to become predictable near the end, but The Red Lantern always brought me back for one more chance to find the path home.
    • 69 Metascore
    • 90 Critic Score
    Scars Above tells an excellent story and provides several mechanics that fans of the genre will enjoy. The landscapes and monsters are designed beautifully, with audio that completes each setting. While character design could use some work, and customization would have been nice, the good heavily outweighs the bad with this one. The combat difficulty will provide plenty of frustration and enjoyment for days on end.
    • 69 Metascore
    • 70 Critic Score
    In terms of a DLC, High on Knife delivers exactly what it should. It gives you more of what made the main game good with some new things to keep it fresh. Any praise it deserves is earned more from the fundamentals of the main game rather than its own thing. It brings the same level of humor as the base game which is impressive considering they lacked the team head. With around five hours of gameplay, High on Knife is a great little chunk of High on Life goofiness.
    • 69 Metascore
    • 85 Critic Score
    The Callisto Protocol is a gripping science fiction horror game and a worthy spiritual successor to the Dead Space franchise. Some of the gameplay and mechanics choices may be off-putting but do not detract enough to ruin the terrifying experience. In the same vein as cult classic horror movies, The Callisto Protocol prioritizes doing things well enough to be fun and approachable.
    • 69 Metascore
    • 65 Critic Score
    Batora: Lost Haven's biggest strength is that it is full of passion. Some of it's ideas, particularly with the story, fizzle out and are lost in the dark. Others, like the inventive combat and fleshed out worlds, are a joy to see and are beacons of light. It isn't for everyone but if it's for you and you meet the game with the right expectations, there is no doubt that you will have a good time.
    • 69 Metascore
    • 75 Critic Score
    The Invisible Hand is a valiant effort to uncover the world of big finance for the uninitiated. While the gameplay is fun and delivers a good progression of challenge for the players, the campaign runs its course and doesn't offer much replay value. Still, the experience is a great satirical slice of a larger-than-life industry, and the highs and lows in between.

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