Joystiq's Scores

  • Games
For 768 reviews, this publication has graded:
  • 46% higher than the average critic
  • 3% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 1.8 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 The Wolf Among Us: Episode 4 - In Sheep's Clothing
Lowest review score: 20 Conduit 2
Score distribution:
  1. Negative: 68 out of 768
768 game reviews
    • 81 Metascore
    • 80 Critic Score
    In the same way that Ash respected the alien for its brutality in the original film, though, maybe I also respect Alien: Isolation just for how long, grueling and relentless it ends up being. Instead of completing the game, it feels more like I've escaped it and the nightmare it put me through. I no longer have to hear the sickening slump of the alien being spewed out of a vent.
    • 81 Metascore
    • 80 Critic Score
    DJMax Technika Tune is in some ways mindbendingly new, but simultaneously comfortingly nostalgic. The look and feel of Pentavision's Vita music game recall my high school Dance Dance Revolution obsession pleasantly.
    • 81 Metascore
    • 80 Critic Score
    Toy Soldiers: Cold War isn't out to change any paradigms. It's a game through and through, a game based on perhaps the oldest boyhood pastime there is. I'd never dream of recommending it over real toys and childhood imagination but, for the adults who want to remember – and maybe share some of that 80s magic with their own kids – it definitely fits the bill.
    • 81 Metascore
    • 80 Critic Score
    My apprehension toward abandonment is exactly what kept me coming back to ilomilo, because I couldn't bear to leave those errant thumbs unsupervised (in the game, I mean).
    • 81 Metascore
    • 80 Critic Score
    Treasure Tracker may be small in stature, but it's packed with depth and detail.
    • 81 Metascore
    • 70 Critic Score
    Dream Team does a lot of things right, and is a satisfying detour for a franchise that is risking too much predictability it its main guise. It's hard to shake that feeling of a missed opportunity, of a premise not fully realized that therefore exposes some comparative shortcomings.
    • 81 Metascore
    • 70 Critic Score
    Professor Layton and the Azran Legacy feels like as good a way to sign off as could be expected.
    • 81 Metascore
    • 80 Critic Score
    The Walking Dead's impact lies in its relationships, and A House Divided plays to that strength. As an action game, it falls flat, offering a few sections of ho-hum zombie-killing. As a soap opera controlled by the player, it sings.
    • 81 Metascore
    • 100 Critic Score
    The bottom line is that regardless of whether we're talking about character appearance, weapons, special abilities or buffs, Sunset Overdrive piles the number of options you can choose from sky-high. No matter who you choose to be, what weapons you equip, what playstyle you choose, or how you deck out your secondary abilities, everything feels valid and worthwhile.
    • 81 Metascore
    • 70 Critic Score
    It's hard not to feel that the game would have been better served by slightly slowing down the pace of its basic shooting elements. At times, it feels as much like a spatial puzzle as it does a test of your reflexes. The best spatial puzzles, though, allow for a measure of patience and consideration. As a twitchy shooter, Super Time Force never lets you catch your breath and stand firm in time, leaving you under ceaseless pressure.
    • 81 Metascore
    • 60 Critic Score
    There's just not a lot of "there" there - my first playthrough, which included every side-mission and several job board assignments, took me 9 hours and 15 minutes. My second, where I completed every side-mission, every job board assignment, every courier mission, and most of the races, took eight hours and 50 minutes. RAGE ends so abruptly that I didn't realize it was over until the final cutscene began. I was left wondering what had happened.
    • 81 Metascore
    • 80 Critic Score
    In the age of Netflix streaming, iTunes, Steam and online multiplayer, Sportsfriends stands apart by reminding us how to have fun with people, not avatars.
    • 81 Metascore
    • 80 Critic Score
    There are more cars, granted, and the feeling of speed and tinkering with vehicles is as good as ever, but that's to be expected given how little has changed. Don't get me wrong, Gran Turismo was already the top of the heap when it comes to hardcore console racing simulations – the additions presented in Gran Turismo 6 just push the top of that heap a few feet higher.
    • 81 Metascore
    • 80 Critic Score
    I tend to sprint in the middle of the room with a shotgun, shoot a round in the air, and get ready for the army to rain down on me. To each his own.
    • 81 Metascore
    • 90 Critic Score
    A brilliantly executed, whirling dervish of a game that all but demands to be ripped open and played to death. Grab your kitty-cat, gas up your chainsaw-arm and sharpen your blades. It's gonna be a bloodbath.
    • 81 Metascore
    • 80 Critic Score
    As unassuming and stylish as the rest of the series is melodramatic and bombastic, Hitman Go is an impressive debut for Square Enix Montreal. The play style recalls the strategic thinking of the console/PC games, but does so with an entirely new style that fits touch-based devices like a fine leather glove.
    • 81 Metascore
    • 100 Critic Score
    Skulls of the Shogun encapsulates whatever essence puts Castle Crashers at the top of the XBLA charts year after year, and does so without infringing on that game's intellectual property or overall vibe.
    • 81 Metascore
    • 80 Critic Score
    MLB 14 might have its rough edges, but it lives up to the term "simulation" in the truest sense, offering players the means to realistically succeed any way they choose.
    • 81 Metascore
    • 80 Critic Score
    Civilization: Beyond Earth is a good game in the context of the Civilization franchise.
    • 81 Metascore
    • 90 Critic Score
    If you were ever excited about the premise, this is the pure, near-flawless expression of it. And now that we've seen that 5th Cell can back up astounding innovation with great design, I can't wait to see what will spring from its notepad next.
    • 81 Metascore
    • 60 Critic Score
    Wasteland 2 is so packed with stuff to do and things to see that the game demands multiple plays, yet its story options are so intricate that replaying the plot never seems like a chore. But all of that is overshadowed by omnipresent bugs.
    • 81 Metascore
    • 80 Critic Score
    A great football game, and lays the foundation for eventual excellence. With a little tweaking and building upon its features, the series definitely has a bright future.
    • 81 Metascore
    • 70 Critic Score
    Danganronpa 2 is wildly uneven, with an engaging story and disjointed action elements, but solving its mysteries provides more than enough satisfaction to make putting up with the bad bits worth your while. It's weird, aggravating and gruesome, but it's also undeniably charming.
    • 81 Metascore
    • 80 Critic Score
    Rock Band may be dead and buried, but rhythm game fans jonesing for a fix should give Hatsune Miku: Project Diva F 2nd a shot. Its cheery aesthetic and anime styling may be a little off-putting for some, but its gameplay is solid and surprisingly challenging.
    • 80 Metascore
    • 80 Critic Score
    Connected Franchise, with the introduction of owner mode, is a great realization of digital NFL ownership offerings seen in the past, while the new ball-carrier moves push the game forward. Of course, Madden 25 could use an update or two to iron out the Infinity Engine and blocking system's tendency to let nearly any running back plow through the defense.
    • 80 Metascore
    • 80 Critic Score
    Even when it skews toward bigger actions and questionable bouts of busywork, though, Watch Dogs is a more fluid and modern power fantasy than we're used to. Somewhere, in its vague, fantastical version of hacking, there's a lesson about the power and the naughty temptations that lie in our networked, selfie-infested world.
    • Joystiq
    • 80 Metascore
    • 80 Critic Score
    For the first time in years, I'm ready to put aside the steady grind of raising the perfect monster and really delve into what the world of Pokémon has to offer. A world that feels larger and more interesting than ever.
    • 80 Metascore
    • 80 Critic Score
    It's an Assassin's Creed game wearing blinders that focus it on covering ground it's already traveled, albeit more effectively. While it's always good to see iterative improvements, some bold new territory would have been a real revelation for the series. Instead, Revelations does almost everything its predecessors have done slightly better. Which, as it turns out, is enough just one more time.
    • 80 Metascore
    • 80 Critic Score
    The Banner Saga is a human story told with inhuman flair, and that somehow makes it all the more relatable. Even the fights themselves have grown on me – they're just tough enough to provide a challenge on normal difficulty, but not so unforgiving that I feel like giving up.
    • 80 Metascore
    • 70 Critic Score
    Though Uncharted: Golden Abyss brings a little too much reality to Drake's day-to-day by making him polish artifacts in gimmicky touchscreen nonsense, there's still a good, if formulaic, adventure to be had. In other words, this might just sell you on the Vita ... whenever it's not selling you on the Vita.

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