Jeuxvideo.com's Scores

  • Games
For 3,087 reviews, this publication has graded:
  • 39% higher than the average critic
  • 9% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 0.8 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 God of War
Lowest review score: 20 Police Chase
Score distribution:
3118 game reviews
    • 63 Metascore
    • 70 Critic Score
    Yes, the quests and the story are not crazy. Yes, the technique of the game is outdated. Yes, getting around is boring and the interface painful. But you have fun creating your army, choosing among all the possibilities the best possible combination. We take pleasure in browsing this skilfully constructed universe. And we get excited as we face the challenges of the tough battles ahead. Despite its flaws, the game manages to glue the player and make them want to load up their game. You should not shy away from your pleasure.
    • 73 Metascore
    • 70 Critic Score
    Yes, the quests and the story are not crazy. Yes, the technique of the game is outdated. Yes, getting around is boring and the interface painful. But you have fun creating your army, choosing among all the possibilities the best possible combination. We take pleasure in browsing this skilfully constructed universe. And we get excited as we face the challenges of the tough battles ahead. Despite its flaws, the game manages to glue the player and make them want to load up their game. You should not shy away from your pleasure.
    • 57 Metascore
    • 70 Critic Score
    Yes, the quests and the story are not crazy. Yes, the technique of the game is outdated. Yes, getting around is boring and the interface painful. But you have fun creating your army, choosing among all the possibilities the best possible combination. We take pleasure in browsing this skilfully constructed universe. And we get excited as we face the challenges of the tough battles ahead. Despite its flaws, the game manages to glue the player and make them want to load up their game. You should not shy away from your pleasure.
    • 82 Metascore
    • 80 Critic Score
    Lost Judgment is the legitimate sequel to Judgment, and does as well as its predecessor on most points. The faithful recreation of Tokyo and Yokohama is an invitation to exploration as the combat retains that franchise-specific intensity and technicality. As for the scenario, the latter literally takes the guts. The high school setting as well as the themes addressed perfectly compensate for the lack of a strong link with the Yakuza saga. Only certain gameplay mechanics that are too interventionist, and the noticeable absence of a new geographical area are to be deplored without this ruining the gaming experience.
    • 81 Metascore
    • 80 Critic Score
    Ni No Kuni II is a true tale, relating the initiation rite of young Evan who learns to become king. Voluntarily naive, he presents colorful characters in an often intoxicating artistic landscape, despite some errors in the course. Its marriage of genres, between J-RPG, management and STR, is a real success, with a mastered interdependence. Kingdom Mode alone can keep you entertained for hours! If the title of Level-5 was more inspired in terms of quests, and especially less easy, it could have really set the bar very high. There remains an experience that we recommend to you without fear.
    • 76 Metascore
    • 85 Critic Score
    Immense in substance and respectable in form. 2K22 is worthy of the new generation of consoles, with gameplay and a career mode that erase the many faults of the past year.
    • 76 Metascore
    • 85 Critic Score
    Immense in substance and respectable in form. 2K22 is worthy of the new generation of consoles, with gameplay and a career mode that erase the many faults of the past year.
    • 63 Metascore
    • 55 Critic Score
    Despite some good ideas and a rather promising narrative, Clid the Snail suffers from a highly repetitive level design and visuals as foggy as they are crippling. Finally if the arsenal and the range of enemies are fairly well found, the execution is too frustrating and leads to a very average experience, perfectible in many aspects.
    • 65 Metascore
    • 70 Critic Score
    With its simple and nervous gameplay, Aragami 2 offers a classic infiltration experience but of formidable efficiency. Add to this the many skills available to players, and the levels can be crossed with great ease for an exhilarating sensation. Unfortunately, the title suffers alongside a lack of variety which gives the feeling of always repeating the same levels over and over despite their large size and barely different objectives. We also regret the change of artistic direction for a result less captivating than in the first part and which reveals a fairly simple technique. Nonetheless, it remains a nice and effective infiltration game that will surely gain in depth thanks to its multiplayer mode.
    • 74 Metascore
    • 70 Critic Score
    With its simple and nervous gameplay, Aragami 2 offers a classic infiltration experience but of formidable efficiency. Add to this the many skills available to players, and the levels can be crossed with great ease for an exhilarating sensation. Unfortunately, the title suffers alongside a lack of variety which gives the feeling of always repeating the same levels over and over despite their large size and barely different objectives. We also regret the change of artistic direction for a result less captivating than in the first part and which reveals a fairly simple technique. Nonetheless, it remains a nice and effective infiltration game that will surely gain in depth thanks to its multiplayer mode.
    • 64 Metascore
    • 70 Critic Score
    With its simple and nervous gameplay, Aragami 2 offers a classic infiltration experience but of formidable efficiency. Add to this the many skills available to players, and the levels can be crossed with great ease for an exhilarating sensation. Unfortunately, the title suffers alongside a lack of variety which gives the feeling of always repeating the same levels over and over despite their large size and barely different objectives. We also regret the change of artistic direction for a result less captivating than in the first part and which reveals a fairly simple technique. Nonetheless, it remains a nice and effective infiltration game that will surely gain in depth thanks to its multiplayer mode.
    • 82 Metascore
    • 90 Critic Score
    Eastward is an exceptional adventure game that does just about anything it does, and manages to hold its boat with a masterful hand in the 20 hours it takes to finish it.
    • 78 Metascore
    • 90 Critic Score
    Eastward is an exceptional adventure game that does just about anything it does, and manages to hold its boat with a masterful hand in the 20 hours it takes to finish it.
    • 88 Metascore
    • 80 Critic Score
    Comfortable in the exercise of style imposed by the time loop, the artists of Arkane signed with Deathloop a very good FPS that is as interesting as it is wacky. More action-oriented than a Dishonored, Bethesda's title quickly reaches a level of depth but also of complexity that is rare even for a work by Arkane. The repetitive aspect necessarily linked to the theme of the game is intelligently lessened by the variety of situations, the chance of encounters (with Julianna) and the rise in power. Enjoying a concept of loop without running out of time, Deathloop encourages experiments of all kinds in a universe that contrasts drastically with what the people of Lyon have already produced. And it's good to see that the studio doesn't sing us the same song ... over and over.
    • 87 Metascore
    • 80 Critic Score
    Comfortable in the exercise of style imposed by the time loop, the artists of Arkane signed with Deathloop a very good FPS that is as interesting as it is wacky. More action-oriented than a Dishonored, Bethesda's title quickly reaches a level of depth but also of complexity that is rare even for a work by Arkane. The repetitive aspect necessarily linked to the theme of the game is intelligently lessened by the variety of situations, the chance of encounters (with Julianna) and the rise in power. Enjoying a concept of loop without running out of time, Deathloop encourages experiments of all kinds in a universe that contrasts drastically with what the people of Lyon have already produced. And it's good to see that the studio doesn't sing us the same song ... over and over.
    • 80 Metascore
    • 80 Critic Score
    It's a big yes and a very beautiful candle blown out by Kylotonn. If it does not upset the regulars, WRC 10 manages to advance all of its game modes with small nice touches, such as tire allocation management, new career roles or the livery editor. . Anniversary Mode galvanizes content and lifespan via new, delightfully old-school layouts, to make the title the most complete in the license. We take real pleasure in terms of racing sensations and a total change of scenery on some specials, despite the recurring lack of staging and some technical flaws (tearing, cliping ...). But that is not the important thing: WRC 10 ends a decade at the top of the slope masterfully climbed by Kylotonn in recent seasons, and we hope that the French studio will succeed in closing its commitment to the world rally championship in the best possible way next season.
    • tbd Metascore
    • 80 Critic Score
    It's a big yes and a very beautiful candle blown out by Kylotonn. If it does not upset the regulars, WRC 10 manages to advance all of its game modes with small nice touches, such as tire allocation management, new career roles or the livery editor. . Anniversary Mode galvanizes content and lifespan via new, delightfully old-school layouts, to make the title the most complete in the license. We take real pleasure in terms of racing sensations and a total change of scenery on some specials, despite the recurring lack of staging and some technical flaws (tearing, cliping ...). But that is not the important thing: WRC 10 ends a decade at the top of the slope masterfully climbed by Kylotonn in recent seasons, and we hope that the French studio will succeed in closing its commitment to the world rally championship in the best possible way next season.
    • 76 Metascore
    • 80 Critic Score
    It's a big yes and a very beautiful candle blown out by Kylotonn. If it does not upset the regulars, WRC 10 manages to advance all of its game modes with small nice touches, such as tire allocation management, new career roles or the livery editor. . Anniversary Mode galvanizes content and lifespan via new, delightfully old-school layouts, to make the title the most complete in the license. We take real pleasure in terms of racing sensations and a total change of scenery on some specials, despite the recurring lack of staging and some technical flaws (tearing, cliping ...). But that is not the important thing: WRC 10 ends a decade at the top of the slope masterfully climbed by Kylotonn in recent seasons, and we hope that the French studio will succeed in closing its commitment to the world rally championship in the best possible way next season.
    • 74 Metascore
    • 80 Critic Score
    It's a big yes and a very beautiful candle blown out by Kylotonn. If it does not upset the regulars, WRC 10 manages to advance all of its game modes with small nice touches, such as tire allocation management, new career roles or the livery editor. . Anniversary Mode galvanizes content and lifespan via new, delightfully old-school layouts, to make the title the most complete in the license. We take real pleasure in terms of racing sensations and a total change of scenery on some specials, despite the recurring lack of staging and some technical flaws (tearing, cliping ...). But that is not the important thing: WRC 10 ends a decade at the top of the slope masterfully climbed by Kylotonn in recent seasons, and we hope that the French studio will succeed in closing its commitment to the world rally championship in the best possible way next season.
    • 84 Metascore
    • 75 Critic Score
    Against all expectations, Fuga: Melodies of Steel is much darker than its visuals might suggest and justifies its PEGI 16 rating with a difficult, uncompromising story driven by deep and varied game mechanics. Despite the flagrant nature of its technical and budgetary restrictions, CyberConnect2's tactical RPG does well and manages to embark on its experience by making us forget almost all of its shortcomings, moreover few in number. However, there remains a redundancy of actions to be carried out with difficulty compensated by the introduction of new elements, but nothing that is not able to put off fans of tactical role-playing games with a good depth, in search of an accessible title which will know punctually resist them.
    • 78 Metascore
    • 80 Critic Score
    Lost in Random enjoys an exquisite universe, between an artistic direction reminiscent of the golden age of stop motion and a particularly rich narration. Add to that combat mechanics cleverly built and well executed despite some redundancies and some under-exploited ideas. But in the end, Zoink offers us a fascinating macabre tale that never runs out of steam over time and is worth browsing.
    • 78 Metascore
    • 80 Critic Score
    Lost in Random enjoys an exquisite universe, between an artistic direction reminiscent of the golden age of stop motion and a particularly rich narration. Add to that combat mechanics cleverly built and well executed despite some redundancies and some under-exploited ideas. But in the end, Zoink offers us a fascinating macabre tale that never runs out of steam over time and is worth browsing.
    • 78 Metascore
    • 80 Critic Score
    Lost in Random enjoys an exquisite universe, between an artistic direction reminiscent of the golden age of stop motion and a particularly rich narration. Add to that combat mechanics cleverly built and well executed despite some redundancies and some under-exploited ideas. But in the end, Zoink offers us a fascinating macabre tale that never runs out of steam over time and is worth browsing.
    • 74 Metascore
    • 80 Critic Score
    Lost in Random enjoys an exquisite universe, between an artistic direction reminiscent of the golden age of stop motion and a particularly rich narration. Add to that combat mechanics cleverly built and well executed despite some redundancies and some under-exploited ideas. But in the end, Zoink offers us a fascinating macabre tale that never runs out of steam over time and is worth browsing.
    • 80 Metascore
    • 80 Critic Score
    If F.I.S.T. : Forged In Shadow Torch offers a relatively slow first part, thereafter, the Metroidvania is full of ideas and continues to renew itself. Its gameplay, at the beginning screwed to the ground, constantly gains in depth and becomes more and more aerial, and its universe, alive and coherent, offers varied and inspired landscapes. Between a jazz club, a remote village in snow-capped mountains and the streets of a retro-futuristic dieselpunk town, the title of TiGames is a constant invitation to travel. In other words, we warmly recommend F.I.S.T.: Forged In Shadow Torch which presents itself as the little surprise of this new school year.
    • 80 Metascore
    • 75 Critic Score
    Highly contemplative, utterly eccentric and absolutely magnificent, The Artful Escape offers a visual and sound experience that is as puzzling as it is thrilling. But the beauty of the abstract can reach its limits when the nonsense ends up losing us. And the journey sometimes runs out of steam when the gameplay remains on its way. However, the journey remains relatively captivating up and down, both for its beauty and its uniqueness. But there is no doubt that it will be divisive.
    • 80 Metascore
    • 75 Critic Score
    Highly contemplative, utterly eccentric and absolutely magnificent, The Artful Escape offers a visual and sound experience that is as puzzling as it is thrilling. But the beauty of the abstract can reach its limits when the nonsense ends up losing us. And the journey sometimes runs out of steam when the gameplay remains on its way. However, the journey remains relatively captivating up and down, both for its beauty and its uniqueness. But there is no doubt that it will be divisive.
    • 78 Metascore
    • 70 Critic Score
    Life is Strange: True Colors is an experience that can be appreciated in the sweetness of its journey, sublimated by shimmering colors, animations more accomplished than ever and very beautiful melodies. With this episode, Deck Nine Games chose to explore empathy from top to bottom; a preponderant aspect in the powers granted, the narration and the construction of the characters. The whole provides a very neat adventure on a human level, but which undeniably lacks a certain liveliness in its actions and the unfolding of the plot. The result is an investigation that lacks a certain panache.
    • 84 Metascore
    • 70 Critic Score
    Life is Strange: True Colors is an experience that can be appreciated in the sweetness of its journey, sublimated by shimmering colors, animations more accomplished than ever and very beautiful melodies. With this episode, Deck Nine Games chose to explore empathy from top to bottom; a preponderant aspect in the powers granted, the narration and the construction of the characters. The whole provides a very neat adventure on a human level, but which undeniably lacks a certain liveliness in its actions and the unfolding of the plot. The result is an investigation that lacks a certain panache.
    • 81 Metascore
    • 70 Critic Score
    Life is Strange: True Colors is an experience that can be appreciated in the sweetness of its journey, sublimated by shimmering colors, animations more accomplished than ever and very beautiful melodies. With this episode, Deck Nine Games chose to explore empathy from top to bottom; a preponderant aspect in the powers granted, the narration and the construction of the characters. The whole provides a very neat adventure on a human level, but which undeniably lacks a certain liveliness in its actions and the unfolding of the plot. The result is an investigation that lacks a certain panache.

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