JeuxActu's Scores

  • Games
For 1,372 reviews, this publication has graded:
  • 43% higher than the average critic
  • 6% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 0.7 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Grand Theft Auto V
Lowest review score: 10 Inspector Gadget: Mad Time Party
Score distribution:
1375 game reviews
    • 75 Metascore
    • 80 Critic Score
    Star Wars Outlaws could have been a wonderful game, but the lack of polish in its gameplay prevents it from being one of the best. Between Kay Vess's somewhat floating inertia, gunplay that's a little too soft at the start of the adventure (it gets better later on), poorly balanced infiltration and really poor enemy A.I., Massive Entertainment's title is also guilty of some questionable choices in its game design. The game does, however, have some really good arguments to tip the balance in its favor, starting with its total and successful immersion. Moving from planet to planet with total freedom is an invitation to travel, not to mention the fact that each location has its own unique biome. Star Wars Outlaws also takes advantage of Massive's Snowdrop Engine to deliver splendid, impressive and often spectacular graphics. Speaking of spectacular, the space battles are another of the game's great successes, as is the soundtrack, which accompanies the game's situations with great accuracy. And if the beginning of the adventure clearly lacks panache, the game takes off in its final third, to our great delight.
    • 77 Metascore
    • 80 Critic Score
    You liked Portal ? Then you'll like Quantum Conundrum. It's impossible not to compare the two title as they have so many similarities in terms of narration and gameplay. Of course, the players won't be as surprised as they were with Valve's title, but surely they will spend some good times as well. Playing with dimensions is something easy to learn and it's a real pleasure to solve the many puzzles the game has to offer. And for a low price, there is no reason not to be tempted.
    • 87 Metascore
    • 80 Critic Score
    Does Halo Infinite give us a graphic slap worthy of a new generation title? Outside of the cutscenes, not really. Does Halo Infinite offer us an innovative open world? No, the recipe could not be more classic. But Halo Infinite remains one of the best episodes of the saga, which it significantly enriches while offering more tactical combat than ever, the latter requiring the player to constantly adapt to the current situation.
    • 86 Metascore
    • 80 Critic Score
    Unlike The Wind Waker, Zelda: Twilight Princess suffers from the damages of time. This HD version makes its empty, edgy places, its out-of-age animations and its character design even worse. The game's still captivating though.
    • 77 Metascore
    • 80 Critic Score
    FURI is a great game with it's hardcore gameplay, the great electro music OST, and its nice graphics style. If you hate try 'n' die games, and value great storyline and exploration, you might be better off looking elsewhere.
    • 80 Metascore
    • 80 Critic Score
    Yakuza Kiwami is a very good remake of the first opus of the series that offers vastly improved graphics and an overhauled gameplay allowing more freedom during fights. A rejuvenated PS2 classic.
    • 79 Metascore
    • 80 Critic Score
    Until Dawn is a fine mix between P.T., Evil Within and Quantic Dream games. It's quite unprecedented and it makes us see this production as an interactive TV series rather than a video game ; and somehow, we really like it.
    • 81 Metascore
    • 80 Critic Score
    With its minimalist aesthetics, Minit is much deeper than its looks may make you think. Challenging and offering true freedom to the player, this game additionally offers plenty of replay-value.
    • 74 Metascore
    • 80 Critic Score
    Project Warlock isn't revolutionary, but it pulls all the right levers in the fast-FPS genre to offer a very enjoyable gameplay, that will surely appeal to most gamers.
    • 86 Metascore
    • 80 Critic Score
    After years of well-founded hopes, we can say without any doubt that Diablo 3 succeeded in arriving on consoles. The HUD has been cleverly modified and you don't have to be connected to Internet or to the fateful Auction House anymore. Talking gameplay, the possibility of playing up to four players on one screen is a really good idea. It's just a shame that such a porting stayed in the dark for more than one year. Anyway, if you don't care about PC's, go for it now.
    • 69 Metascore
    • 80 Critic Score
    If we had to compare Of Orcs and Men with usual standards, the title can't be seen as a flawless game, especially when you look at its poor level design and its loot system. But it would be a shame to avoid its great tactical fighting sequences, and its amazing narration that could surpass some AAA games, making Of Orcs and Men a pleasant surprise.
    • 63 Metascore
    • 80 Critic Score
    The Order 1886 is a game that divides in the same way David Cage's games do. Some will say it's too short, and way too linear to retain the gamer. But some others will love the tight story, the intense gunfights and the jaw dropping graphics. And despite the flaws, we think you should give Ready at Dawn's latest title a go.
    • 77 Metascore
    • 80 Critic Score
    With Rocksmith, Ubisoft offers a fun experience that will create a bunch of new guitarists thanks to a great learning method, using tabs and clear video tutorials. Moreover, with its interesting song list, though not really eclectic, Rocksmith will occupy players for hours, until they decide to get the different DLC pack released to date that will extend their game length and enhance their level with new skills.
    • 86 Metascore
    • 80 Critic Score
    F1 2017 is clearly the best opus of the IP in the last 4 years at least. With increased content and the return of the old cars from the glory days, the game only suffers from a vastly improvable multiplayer mode and an old graphics engine.
    • 81 Metascore
    • 80 Critic Score
    Sunset Overdrive is a very nervous game with colorful graphics, which offers a mix between Jet Set radio and Crackdown. In spite of very repetitive sequences, the length of the game makes it quite a good investment.
    • 64 Metascore
    • 80 Critic Score
    If Swansong is at the same time an adventure game, an investigation game and an infiltration game, it is above all a real RPG, which manages to perfectly capture the essence of Vampire The Masquerade.
    • 67 Metascore
    • 80 Critic Score
    Forced Showdown is a clever little game that skillfully mixes action elements to a card game core, providing a lot of fun. Only the lack of any multiplayer mod is a real drawback. If you're a solo player you won't regret spending your money.
    • 76 Metascore
    • 80 Critic Score
    Being able to play Windjammers in 2017 on PS4 and PS Vita is a wonder made possible by the frenchs at DotEmu who made this awesome port. We would have liked an enriched content and a better netcode but let's hope a future patch will correct those issues.
    • 72 Metascore
    • 80 Critic Score
    Dead Or Alive 6 is still a very good fighting game which allows instant fun, even for a novice player, but you'll need serious skills to defeat a seasoned player. We only regret long, loading times and a weird storyline.
    • 88 Metascore
    • 80 Critic Score
    LittleBigPlanet PS Vita is close to what the IP can do best. With touch controls that make building things more intuitive, the title appears to be less inflexible than the PS3 and PSP versions of the game, offering a gameplay experience that players will clearly enjoy, but in exchange for long hours of training.
    • 77 Metascore
    • 80 Critic Score
    In spite of a very good and immersive story, Quantum Break fails to hook the player with its old gameplay mechanics, the repetitive nature of the environments you go through and a very linear level design.
    • 77 Metascore
    • 80 Critic Score
    World of Final Fantasy is not a fan-service product only. It really manages to get the spirit of IP's like Pokémon or Persona to adapt it to Final Fantasy Universe. Furthermore, the game offers a deep fighting system and a great evolution structure that makes it really addictive.
    • 75 Metascore
    • 80 Critic Score
    This year's Call of Duty is a solid installment, with gameplay that captures the best of what's been done in recent years. There's a feeling of best of deja vu but it's quite effective. The multiplayer also offers a well-oiled but unsurprising formula. Neither the best episode of the saga nor the worst, Modern Warfare II remains overall very pleasant to play.
    • 80 Metascore
    • 80 Critic Score
    Trine 4: The Nightmare Prince is a nice comeback to the roots from the Frozenbyte team with gorgeous visuals, and a nice gameplay, but suffers from those awful combats.
    • 70 Metascore
    • 80 Critic Score
    With Vampyr, Dontnod gives us a true RPG with an complex story, especially for people who take care of the citizens. The combat system is very good, but the crappy AI, a few bugs and a lack of freedom have to be taken into consideration.
    • 83 Metascore
    • 80 Critic Score
    With its approach for all audiences thanks to its permanent humor, its cartoon graphics and its intuitive interface, Two Point Campus is full of qualities, is rich in content and will also suit demanding players. Therefore, it is suitable for both beginners and fans of the genre.
    • 85 Metascore
    • 80 Critic Score
    Spider-Man: Miles Morales isn't a big surprise as it's a direct sequel to the game released in 2018. The new hero offers a rejuvenated gameplay thanks to its powers, but the game doesn't really feel next gen', partly due to the choice we have to make between 4K Ray-Tracing or 60 FPS.
    • 75 Metascore
    • 80 Critic Score
    Seasons after Fall is a very good game that holds many qualities, and only the moderately successful level design will leave us a bitter taste. Definitely recommended.
    • 92 Metascore
    • 80 Critic Score
    Ignoring the strong nostalgia for 1997, is this second part of the Final Fantasy VII remake really up to par? Objectively, the game blows hot and cold. As a pure remake, the work done by the Kitase teams is impressive, that's undeniable, but compared to what's being done today, the title lags a bit technically speaking. Graphically, the game is not up to the standards of a PS5 exclusive game and could run perfectly on PS4. The engine is showing its age and even the recent Final Fantasy XVI outclasses this Rebirth in its technique. And what about its archaic open world, which proves that the engine used is clearly not adapted to large spaces where interactions and a semblance of life must be created? On this side, Final Fantasy VII Rebirth has both feet in the carpet, with a "parkour" system which is often difficult to see, failing to generate fits of laughter. And then, there are also all these moments which seem artificially extended so that we can display the 40/50 hours of gameplay of the main plot. Conversely, FF VII Rebirth takes the time to develop its characters, to give them bonds of camaraderie, to be a little more human than the silent polygons we knew 30 years ago. The combat system has gained in depth, thanks in particular to this synergy system which allows you to create combined attacks, often offering epic moments. Obviously, for the almost blinded fanboy, this FF VII Rebirth sounds like a gift falling from the sky, but for the average person who looks at it from afar, and with better perspective, they will see it as a great experience, but clearly not the GOTY 2024.
    • 74 Metascore
    • 80 Critic Score
    At the crossroad between movie and videogames, Virginia provides one of the best narratives of the year with a game that has no dialogue whatsoever. A true experience.

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