IncGamers' Scores

  • Games
For 766 reviews, this publication has graded:
  • 43% higher than the average critic
  • 3% same as the average critic
  • 54% lower than the average critic
On average, this publication grades 4.8 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Dark Souls
Lowest review score: 10 Utopia City
Score distribution:
  1. Negative: 71 out of 766
766 game reviews
    • 64 Metascore
    • 60 Critic Score
    Still, it's a generally fun romp, so let's close on a high note: the ending sets the stage for a sequel with plenty of scope for fantastic areas. If Hothead continues to work on the gameplay side of things and gets the environment back up to par, we'll be in for something truly spectacular next time.
    • 64 Metascore
    • 70 Critic Score
    Gamers who enjoy sneaking around and going bump in the night should get some enjoyment out of Cold War.
    • 64 Metascore
    • 60 Critic Score
    The development team should perhaps be reminded that players tend to take it personally when their progress is halted by poor design.
    • 63 Metascore
    • 40 Critic Score
    Intolerable loading times certainly detract from enjoyment of the game, but putting this aside for a moment, the developers have failed to imbue their creation with a soul. Devoid of any discernable character, during the most dramatic moments of the story Suikoden feels like it is simply going through the motions.
    • 63 Metascore
    • 70 Critic Score
    Without a gripping story line you're more likely to come back to this every once in a while when you feel like a quick zip around in a magnificent flying machine. Worthy of a look if you own a joystick or have played this type of game with your trusty mouse.
    • 63 Metascore
    • 70 Critic Score
    Each one has its flaws (with linearity being Lonesome Road's biggest drawback), but overall they're a fantastic, collective achievement by Obsidian and should make the (surely) inevitable New Vegas 'Collectors Edition' a must-buy for anyone who hasn't yet sampled these expansions.
    • 63 Metascore
    • 60 Critic Score
    If you're hankering for some PS1 platforming of old but can't find the console in the clutter of the attic, this title should fulfill that need for the day or two it takes to complete.
    • 63 Metascore
    • 60 Critic Score
    By stretching the years to 24 turns, adding seasonal weather and (all but) removing sea battles and internal politics, Caesar in Gaul proves to be an effective, though not exactly revolutionary, expansion to Rome 2.
    • 63 Metascore
    • 60 Critic Score
    There's nothing actually wrong with Core Combat, but as it fails to offer a significant improvement over and above the original game itself, then there is no reason to recommend buying it.
    • 63 Metascore
    • 78 Critic Score
    It's the best Hydrophobia yet, and it's absolutely worth a look, but it still falls just shy of greatness.
    • 63 Metascore
    • 75 Critic Score
    A competent story, challenging gameplay and a good blend of several genres make it a game that should please the crime-game fan.
    • 63 Metascore
    • 50 Critic Score
    Unlikely to live in infamy. Quest for Infamy is a reasonable attempt at making a Quest for Glory game, but it's let down by dull combat and puzzle design.
    • 62 Metascore
    • 70 Critic Score
    Each one has its flaws (with linearity being Lonesome Road's biggest drawback), but overall they're a fantastic, collective achievement by Obsidian and should make the (surely) inevitable New Vegas 'Collectors Edition' a must-buy for anyone who hasn't yet sampled these expansions.
    • 62 Metascore
    • 60 Critic Score
    I can’t see any compelling reason to buy this over any competing product. And if you are male and in a stable relationship, just forget it.
    • 62 Metascore
    • 60 Critic Score
    Latency and optimisation issues hamper what is otherwise a weighty multiplayer melee title. War of the Vikings could do with more modes of play, but the ones already here reward the skillful combatant.
    • 62 Metascore
    • 70 Critic Score
    SpecForce isn’t a terrible game, but it isn’t terribly good either. It’s a competent shooter, but the absence of everything that made its predecessor interesting is mysteriously gone. The graphics are virtually the same and the gameplay has been taken down a notch.
    • 62 Metascore
    • 60 Critic Score
    Putting a solid score on a game whose overriding ideology is a rejection of certainty is an act of high absurdity. But it’s also somewhat appropriate for The Old City: Leviathan’s other persistent theme of reconciling incompatible truths.
    • 62 Metascore
    • 65 Critic Score
    If you like to eat your dessert before your meal, this is not the game for you. However, if you are a patient gamer, you may find something satisfying in the end.
    • 62 Metascore
    • 70 Critic Score
    Pretty, very pretty but PvE gameplay is one long level grind.
    • 62 Metascore
    • 80 Critic Score
    A whimsical Roguelike(like) that’s as dangerously addictive as it is addicted to causing danger. To you. And all of your precious hats.
    • 62 Metascore
    • 70 Critic Score
    Marred by some awful path-finding. The problem isn't in the units ability to find their way around the map, in fact they are very good at calculating routes through some very tricky terrain. No, what LoE suffers from is the inability of units to move out of the way of each other, to allow troops at the back to pass.
    • 62 Metascore
    • 60 Critic Score
    Caught between game styles, it'll only make the podium for a very specific audience.
    • 62 Metascore
    • 60 Critic Score
    Like its name implies, Contrast is a game with a sharp difference between its highs and lows. There's a lot to like here, but it doesn't make it all that easy to do so.
    • 61 Metascore
    • 40 Critic Score
    Given its derivative premise and simplistic styling, Future Tactics was never going to do great things. Even so, the execution is awkward and lumbering, and falls short even of the limited vision.
    • 61 Metascore
    • 60 Critic Score
    For a contemporary take on the Sim City formula, CitiesXL 2012 is probably the best option around. Just be aware that it holds this title by virtue of being pretty much the only option around.
    • 61 Metascore
    • 50 Critic Score
    More stuff crammed into cities that are too small still makes the game frustrating despite Maxis' best effort. Only pick this up if you're a fanatic.
    • 61 Metascore
    • 60 Critic Score
    If you’re looking for single player, "Call of Duty 2" is a better choice. If you prefer multiplayer, "Day of Defeat: Source" or "Battlefield 2" are better choices. If Pterodon Software does some patching this game has potential to excel.
    • 61 Metascore
    • 60 Critic Score
    StarDrive is a collection of solid ideas and features waiting to be unified by the necessary finishing touches.
    • 61 Metascore
    • 40 Critic Score
    You quickly realize that Death Jr. is the right character in the wrong game. The erratic camera control and the resulting difficulty factor stop the game dead in its tracks when it comes to the fun factor.
    • 61 Metascore
    • 50 Critic Score
    Ryse is a little better than its reputation as a tech demo in search of a game. But not much beyond a mediocre combat system in want of something more than its predictable, opulent story.

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