IncGamers' Scores

  • Games
For 766 reviews, this publication has graded:
  • 43% higher than the average critic
  • 3% same as the average critic
  • 54% lower than the average critic
On average, this publication grades 4.8 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Dark Souls
Lowest review score: 10 Utopia City
Score distribution:
  1. Negative: 71 out of 766
766 game reviews
    • 44 Metascore
    • 45 Critic Score
    The gameplay changes, ludicrous storyline, clunky controls and horrible presentation, however, may have polarized the game’s potential audience.
    • 51 Metascore
    • 45 Critic Score
    You would be better served, I think, purchasing an old copy of "Fallout." As for me, I will be uninstalling this game as soon as I save this article.
    • 52 Metascore
    • 45 Critic Score
    The game is rift with technical glitches, interface issues, obscene content, and frustration instead of fun. It is not the worst game I have ever played, but that is not saying much.
    • 56 Metascore
    • 45 Critic Score
    Broken gameplay, shoddy graphical and sound work, and terrible combat all combine to make this title a little more than bearable.
    • 54 Metascore
    • 42 Critic Score
    But it is a game, and as a game Duke Nukem Forever doesn't succeed at being a good modern shooter, a good retro shooter, or even a worthwhile successor. The shooting is bland, the level design is uninspired, the jokes and ideas are old and tired, and the synthesis between old-school PC shooter and modern console shooter has resulted in a hideous chimera that rarely works as either. It's not utterly without merit, but it rarely manages to raise itself above mediocrity and often falls well below. Unless you're desperate to once more kill the aliens and save the babes with Duke, there's little here for you.
    • 61 Metascore
    • 40 Critic Score
    You quickly realize that Death Jr. is the right character in the wrong game. The erratic camera control and the resulting difficulty factor stop the game dead in its tracks when it comes to the fun factor.
    • 65 Metascore
    • 40 Critic Score
    The spark of a fine idea, extinguished by fussy mechanics, jumbled ambitions and tonal inconsistencies.
    • 65 Metascore
    • 40 Critic Score
    Repetitive, basic, and banal.
    • 52 Metascore
    • 40 Critic Score
    Objective: Follow Diaz. Objective: Do everything he says. Objective: Buy a different game.
    • 76 Metascore
    • 40 Critic Score
    In six months time Rome 2 could be a decent game. At present, it’s in desperate need of a lengthy patching schedule to shore up the walls against a barbarian horde of troubles.
    • 61 Metascore
    • 40 Critic Score
    If the game's not fun, nothing else matters either: no amount of flying drone cameras, techno-gadgets and female curves designed by teenage boys can make up for it.
    • 42 Metascore
    • 40 Critic Score
    I should probably have undergone some therapy before writing this review, as the game left me frustrated beyond belief.
    • 72 Metascore
    • 40 Critic Score
    Total Overdose tries to blend a bunch of different gameplay styles into an over-the-top action game but the final package just comes across as being cheesy and a weak imitator.
    • 50 Metascore
    • 40 Critic Score
    I'm not sure the Understone Quest Pack counts as content in any but the most literal interpretations of the word. Or does DLC stand for Downloadable Cynicism?
    • 53 Metascore
    • 40 Critic Score
    Overall, it is difficult to find a reason to recommend this game over, say, "Age of Empires III." A higher learning curve, more micromanagement, dated graphics, and an interface that could use a bit of fine-tuning make this a mediocre game.
    • 45 Metascore
    • 40 Critic Score
    It won’t scratch the Dungeon Keeper itch because it has no ecosystem – it’s an RTS rather than a dungeon-building game. But it also won’t scratch the RTS itch because it’s repetitive, offers little strategic challenge, and is deeply, deeply tedious.
    • 51 Metascore
    • 40 Critic Score
    Daylight is capable of doling out some shocks, but it’s far too reliant on a single trick and the writing covers too much well-trodden ground for players to be truly unnerved.
    • 61 Metascore
    • 40 Critic Score
    Given its derivative premise and simplistic styling, Future Tactics was never going to do great things. Even so, the execution is awkward and lumbering, and falls short even of the limited vision.
    • 73 Metascore
    • 40 Critic Score
    While the action can be borderline frantic, there’s just not enough content to satisfy anyone except maybe the very young or those who desire a full price game that struggle to be entertained for more than twenty minutes.
    • 61 Metascore
    • 40 Critic Score
    An extremely promising beginning is squandered in a mess of awkward puzzle design, structural dialogue oversights, and a truncated conclusion which, sadly, suggests Perils of Man simply ran out of time and money.
    • 43 Metascore
    • 40 Critic Score
    Unfortunately Zathura plays like it was won in a car boot sale. Avoid.
    • 57 Metascore
    • 40 Critic Score
    It's difficult to work out exactly who Little Deviants is aimed at. The system is too flash and fragile for kids, but the games are too simple and irritatingly cutesy for adults. Further work on each of the games would improve this no end, as would a cast that packs a bigger punch.
    • 53 Metascore
    • 40 Critic Score
    Impressive tech undermined by generic level design and a complete disregard for providing something unique.
    • 52 Metascore
    • 40 Critic Score
    Frustratingly difficult, and not in a good way. When it's not doing its utmost to irritate you Alien Rage isn't a bad shooter, but it's not a particularly good one either - and in this crowded genre, there's little reason to get this over something else.
    • 67 Metascore
    • 40 Critic Score
    Not even an army of laser totting, one eyed martians can save X-Files Resist Or Serve from being confined to gaming mediocrity.
    • 52 Metascore
    • 40 Critic Score
    If you're desperate for a competitive tower defence game and have between one and three friends who feel similarly, Defenders of Ardania might give you a few evenings of entertainment, but that's about the only way I'd ever recommend this. The single-player campaign is just plain bad, and when you compare this to the solo offerings of Defense Grid, Plants vs Zombies, or any of the other good tower defence games out there, it's hard to think of a reason why you'd want to shell out for this.
    • 68 Metascore
    • 40 Critic Score
    An utterly horrible PC port mars an otherwise very, very average Call of Duty game. Nothing to see here.
    • 45 Metascore
    • 40 Critic Score
    Definitely more bad cop than good cop, but LA Cops could at least be a fair cop, guv, if given a bit of post-release polish.
    • 68 Metascore
    • 40 Critic Score
    There are much better Men of War games out there. This one is a gruelling quagmire.
    • tbd Metascore
    • 40 Critic Score
    HB Studios has tried to create an exciting rugby experience, but the game has emerged disappointingly under-developed. The wait for an excellent new rugby game continues.

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