IGN UK's Scores

  • Games
For 231 reviews, this publication has graded:
  • 72% higher than the average critic
  • 6% same as the average critic
  • 22% lower than the average critic
On average, this publication grades 8.2 points higher than other critics. (0-100 point scale)
Average Game review score: 83
Highest review score: 100 Super Mario Galaxy 2
Lowest review score: 47 Pro Evolution Soccer 2008
Score distribution:
  1. Negative: 1 out of 231
231 game reviews
    • 65 Metascore
    • 85 Critic Score
    A game that's going to stoke the hearts of anyone who ever fell in love with the original films – which is likely anyone who's ever picked up a game pad.
    • 88 Metascore
    • 90 Critic Score
    This second tour of duty with far superior toys is everything it needs to be, though. Familiarity breeds a little contempt, but as, simply, a game in which you shoot monsters in city under the sea, it's better in every respect.
    • 88 Metascore
    • 90 Critic Score
    This second tour of duty with far superior toys is everything it needs to be, though. Familiarity breeds a little contempt, but as, simply, a game in which you shoot monsters in city under the sea, it's better in every respect.
    • 73 Metascore
    • 70 Critic Score
    Ultimately, our issue is simple - if you’re going to shamelessly riff on a formula popularised and pretty much perfected by another massive game title - yes, God of War in this instance - you better be damn sure you do it better. And, sadly, aside from its excellent combat system, Dante’s Inferno misses the mark in almost every way.
    • 75 Metascore
    • 70 Critic Score
    Ultimately, our issue is simple - if you’re going to shamelessly riff on a formula popularised and pretty much perfected by another massive game title - yes, God of War in this instance - you better be damn sure you do it better. And, sadly, aside from its excellent combat system, Dante’s Inferno misses the mark in almost every way.
    • 96 Metascore
    • 92 Critic Score
    On most levels it’s hard to fault Mass Effect 2; this is a sequel that polishes many of the original’s faults, tightening the combat and turning the screw on Shepard in the fight to save humanity with an impressive flair. Those already in thrall to BioWare’s magic will fall in love all over again with a game that’s got the sweep and stagger of the very best sci-fi epics.
    • 94 Metascore
    • 92 Critic Score
    On most levels it’s hard to fault Mass Effect 2; this is a sequel that polishes many of the original’s faults, tightening the combat and turning the screw on Shepard in the fight to save humanity with an impressive flair.
    • 76 Metascore
    • 76 Critic Score
    MAG
    Despite those buttoned-down starting modes, without any single-player content to practice on there's a serious barrier to entry for casual shooter players. Like Warhawk and Quake Wars: Enemy Territory before it, it may well flounder as a result, regardless of its beefy merits. But it works. It really does.
    • 59 Metascore
    • 50 Critic Score
    Every bit as disappointing as expected. By Capcom's normally impressive standards, this is by some margin its least impressive offering for a generation. To be blunt, Dark Void is a bland mass of half-baked ideas, generic combat and unengaging aerial action, with poor AI and a wearisome story.
    • 60 Metascore
    • 55 Critic Score
    Every bit as disappointing as expected. By Capcom's normally impressive standards, this is by some margin its least impressive offering for a generation. To be blunt, Dark Void is a bland mass of half-baked ideas, generic combat and unengaging aerial action, with poor AI and a wearisome story.
    • 83 Metascore
    • 89 Critic Score
    It's bold and recklessly inventive in ways that games rarely are these days, and virtually ever[y] aspect of Darksiders shines with quality, making for an experience that, while not exactly original, still feels fresh, satisfying and, above all else, enjoyable.
    • 82 Metascore
    • 89 Critic Score
    It's this level polish and creative assuredness that really make Darksiders such a delight in the end. It's bold and recklessly inventive in ways that games rarely are these days, and virtually ever aspect of Darksiders shines with quality, making for an experience that, while not exactly original, still feels fresh, satisfying and, above all else, enjoyable.
    • 90 Metascore
    • 96 Critic Score
    Bayonetta flies so astonishingly close to perfection. While in essence it’s cast from the same mould as Devil May Cry and the games that followed in its wake, Platinum Games have flourished that template with an imagination that’s impossible not to be charmed by, with Bayonetta’s first five hours enthralling and its latter seven absolutely mesmeric.
    • 73 Metascore
    • 62 Critic Score
    Unfortunately the reality is something that harks back to the darker days of open world games, its individual elements uninspiring and its story a poor patchwork of clichés sewn together with juvenile smut and swearing - and it's a melancholy swansong for the once brilliant Pandemic.
    • 72 Metascore
    • 62 Critic Score
    Unfortunately the reality is something that harks back to the darker days of open world games, its individual elements uninspiring and its story a poor patchwork of clichés sewn together with juvenile smut and swearing - and it's a melancholy swansong for the once brilliant Pandemic.
    • 61 Metascore
    • 60 Critic Score
    It does little to endorse Ubisoft's claim that it's been in development for years, as underneath the admittedly high-detail visuals it's a pretty rudimentary thing. It's a long way better than bilge like the Quantum of Solace, but it's certainly got no sense of a landmark pop-cultural moment, in the way we're repeatedly told the film will.
    • 60 Metascore
    • 60 Critic Score
    It does little to endorse Ubisoft's claim that it's been in development for years, as underneath the admittedly high-detail visuals it's a pretty rudimentary thing. It's a long way better than bilge like the Quantum of Solace, but it's certainly got no sense of a landmark pop-cultural moment, in the way we're repeatedly told the film will.
    • 90 Metascore
    • 88 Critic Score
    AC2 is a dramatically better game than its parent. It takes itself far less seriously, it's identified what was fun and thrown out what wasn't, and it's built upon a core free-running structure that's forever spectacular and thrilling. A little sadly, its fundamental concept and structure has been seriously overshadowed by the slicker likes of Mirror's Edge (in some ways) and Arkham Asylum (in a whole lot of ways).
    • 91 Metascore
    • 88 Critic Score
    AC2 is a dramatically better game than its parent. It takes itself far less seriously, it's identified what was fun and thrown out what wasn't, and it's built upon a core free-running structure that's forever spectacular and thrilling. A little sadly, its fundamental concept and structure has been seriously overshadowed by the slicker likes of Mirror's Edge (in some ways) and Arkham Asylum (in a whole lot of ways).
    • 69 Metascore
    • 74 Critic Score
    Delicious handling and a palpable sense of speed combine to make a game that's unique on the Wii, and while there's a feeling of an opportunity missed with the licence, for fans of the sport deprived of an F1 game for so many years this does just enough to satiate the thirst.
    • 68 Metascore
    • 77 Critic Score
    It’s short on features and lacking looks, but it nails the fundamentals well enough, with the F1 license served with an engaging handling model and an impressive sense of speed.
    • 87 Metascore
    • 94 Critic Score
    Delivers riotous entertainment in spades. As a solo experience, it’s up there with Mario’s illustrious platform predecessors; with four players in tow, it’s breathtaking in its constantly hilarious chaos.
    • 94 Metascore
    • 94 Critic Score
    This game has so many standout moments of such immersive power, there really is no other experience out there to touch Modern Warfare 2’s controlled and entertaining pandemonium. Infinty Ward has skill, panache and big, hanging balls that clang as loud as Big Ben, so much so a the bar has been raised with Modern Warfare 2.
    • 94 Metascore
    • 94 Critic Score
    This game has so many standout moments of such immersive power, there really is no other experience out there to touch Modern Warfare 2’s controlled and entertaining pandemonium. Infinty Ward has skill, panache and big, hanging balls that clang as loud as Big Ben, so much so a the bar has been raised with Modern Warfare 2.
    • 91 Metascore
    • 92 Critic Score
    Bioware’s achievements in all this are incredible. It cannot be stressed enough at the depth of the universe they have conjured.
    • 78 Metascore
    • 87 Critic Score
    Improved graphics, streamlined tactical options and a relatively robust take on the series' winning formula ensure that this is the best PES yet, though it's not quite enough to topple FIFA from its well-earned perch.
    • 78 Metascore
    • 87 Critic Score
    Improved graphics, streamlined tactical options and a relatively robust take on the series' winning formula ensure that this is the best PES yet, though it's not quite enough to topple FIFA from its well-earned perch.
    • 87 Metascore
    • 93 Critic Score
    In short FM2010 isn’t an evolutionary step in the series. Instead it’s merely an incredibly well produced update.
    • 89 Metascore
    • 92 Critic Score
    Like The Lost and Damned before it, The Ballad of Gay Tony redefines expectations of downloadable content, but this new episode does so much more beside. It’s the perfect send-off for one of this generation’s definitive titles, it takes the Grand Theft Auto IV experience and injects it with the spirit of the series’ past, resulting in a game that can be mentioned in the same breath as San Andreas or Vice City.
    • 84 Metascore
    • 93 Critic Score
    DJ Hero is a beautifully structured experience that understands the rhythm-action genre thoroughly enough to appeal directly to progression-obsessed fans, yet knows how to juggle its goods to offer a music experience that's never frustrating and wears its unpretentious accessibility with pride.

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