IGN Portugal's Scores

  • Games
For 276 reviews, this publication has graded:
  • 45% higher than the average critic
  • 7% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.4 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 God of War: Ragnarok
Lowest review score: 40 Redfall
Score distribution:
  1. Negative: 3 out of 276
276 game reviews
    • 73 Metascore
    • 70 Critic Score
    Call of Duty: Vanguard is a brave and accomplished charge from Activision into World War II. The intelligent way the campaign was assembled escaping from documented events but honoring the different archetypes of the piece combatants, made us sorry that we are not standing in front of a game with a heavier single player component. The core of CoD really is the multiplayer experience which seems faster and with various experiences but with the same good old feel, albeit with an MP40 in hand.
    • 73 Metascore
    • 70 Critic Score
    As it was 14 years ago, Crysis remains a technical marvel – although at times PlayStation 4 can't handle the titanic task of 'running Crysis'.
    • 73 Metascore
    • 70 Critic Score
    Nintendo World Championships: NES Edition is above all a nostalgic journey through the challenges of the 8-bit era, offering players the chance to put their speedrunning skills, acquired through a lot of trial and error, to the test online or locally. For the more casual players, or even new players, although it's a way of getting to know 13 NES classics, it could be short-lived given the limited and repetitive range of challenges on offer. Nintendo World Championships: NES Edition seems to me to be an excellent idea that will quickly become a title only appreciated by the niche of speedrunners and more competitive party gamers.
    • 73 Metascore
    • 70 Critic Score
    Minute of Island sis a game focused on transmitting strong and realistic emoticons. It allows you to feel what in reality you already experience in real life like the pain of losing someone dear, the sadness of wasted years, the urgency of fixing something instead of preventing it and the anxiety of wanting something to happen, and it failing to do so. It is really easy to play with Mo, through a controller, than to play yourself in real life. It’s almost comforting to play through Minute of Islans because of that. Having this said, we believe that the game is very well made and achieves the purposed it was designed for, in a society in which we are all prisoners of a virus and the will to regain normality is always looking around the corner.
    • 73 Metascore
    • 70 Critic Score
    Evil West fulfills its purpose with dignity and offers us a world full of hideous creatures, the kind that any fan of games like God of War or Devil May Cry will love. Although Flying Wild Hog has left room for improvement in the future of the game, it already has the formula for success: a good narrative and well-structured gameplay. Despite its simplicity, the producer's good taste is reflected in the artistic direction, design and gameplay structure that offers a pure and challenging combat system, as well as cinematics that make us follow another story about saving the world, in 2022.
    • 73 Metascore
    • 70 Critic Score
    Mario Strikers: Battle League is a fun game, with the fluidity and magical animations you'd expect from the plumber-turned-sportsman, and a remarkable depth despite its apparent simplicity. The Next Level Games project makes a strong commitment to the online world, where the main game mode lives, but on the other hand, it is too scarce in single-player content, an exchange that we didn't ask for. If we had to choose, we'd probably stick with the couch co-op, anyways.
    • 73 Metascore
    • 80 Critic Score
    The slight graphical improvements and the addition of a few modes, weapons and characters provide a plausible excuse to pick up Team Ninja's vigorous games, neglecting the multiplayer of the past. The base of the problems is not found in the texture and resolution update, but in the origin of this trilogy, with the negative points of the Sigma versions making themselves felt in some moments. However, there are several moments in which we experience memorable challenges and a frenzy of blows that make us stick to the screen, just like what happened 10 years ago, reanimating a series that seemed forgotten, in the hands of a new generation of players.
    • 72 Metascore
    • 70 Critic Score
    Sunday Gold is raw gold. Guided by a delightful art direction, Sunday Gold competently fuses the elements of RPG combat with a point-and-click adventure. While somewhat short and shallow in some aspects, it's quite fun and interesting enough to leave me yearning for more action with Frank, Sally and Gavin.
    • 72 Metascore
    • 80 Critic Score
    Nintendo Switch Sports is about the friend that smacks his hand on the corner of the table as he prepares a Serve in Tennis. It's mom and dad running to catch the shuttlecock in Badminton (nobody told them that the character runs automatically). It's the younger brother flailing the controller in the air because his safety strap isn't properly attached. In this regard, Nintendo Switch Sports honors that unique spirit that Wii Sports gave us way back in 2006. It will surely be a great addition to any group dinner.
    • 72 Metascore
    • 80 Critic Score
    Ubisoft delivered what it promised. Avatar: Frontiers of Pandora is another beautiful canonical piece for the stunning Avatar universe. With a new storyline and characters on a yet unseen continent, the open world game offers a unique experience in terms of exploration and combat, giving the player the exciting experience of becoming a true Na'vi.
    • 72 Metascore
    • 70 Critic Score
    Stranger of Paradise: Final Fantasy Origin will continue splitting opinions. If anything, all this division is a testament to the passion that this series has cultivated since 1987. Ate the end of the day, we have a mechanically sane, yet narratively inconsistent game, with meme culture contributing to the heavy criticism for a plot that is, in truth, very confusing.
    • 72 Metascore
    • 70 Critic Score
    With Devolver Digital's seal of quality, Wizard With a Gun cleverly combines the gunplay of Twin-Stick Shooters with the mechanics of survival games. The result is a fun isometric adventure with a double-edged sword in its simplicity - although addictive, it ends up being too easy, which shortens its duration and limits the challenge. Even so, it has enough creative possibilities for a few brave forays to save the world, five minutes at a time.
    • 72 Metascore
    • 70 Critic Score
    Despite some mistakes, Layers of Fear is a horror game that will remain in the memory of players as one of the most appreciated of this year. Bloober Team delivered exactly what the franchise needed. With some changes in the narrative and the introduction of new details, Layers of Fear solidifies the story, not only with new plot points and mechanics, but also with new animations, collectibles and puzzles . Combining the three games into a single title is an ingenious strategy, with the studio coming out on top of this challenge.
    • 72 Metascore
    • 80 Critic Score
    Pokémon Scarlet and Violet takes two steps forward and one step back, much to blame for its performance on Nintendo Switch. Still, the new formula is solid and could very well serve as the basis for the next games in the franchise, with plenty of room to grow. With a whole new generation of Pokémons to meet and novel mechanics to master, Pokémon Scarlet and Violet will please new and old fans, casual or competitive alike.
    • 71 Metascore
    • 70 Critic Score
    Rainbow Six Extraction aims to breach the co-op shooter genre without much fanfarre. Supported by the excellent gunplay of Rainbow Six Siege and its range of characters, it has some interesting mechanics, but they are not enough to make it stand out above its peers. Although somewhat repetitive, it is a solid game that guarantees a good amount of hours of fun among friends.
    • 71 Metascore
    • 80 Critic Score
    Pokémon Scarlet and Violet takes two steps forward and one step back, much to blame for its performance on Nintendo Switch. Still, the new formula is solid and could very well serve as the basis for the next games in the franchise, with plenty of room to grow. With a whole new generation of Pokémons to meet and novel mechanics to master, Pokémon Scarlet and Violet will please new and old fans, casual or competitive alike.
    • 71 Metascore
    • 70 Critic Score
    Circus Eletrique may not win a standing ovation with its juggling show, but it manages to respectably keep the various elements that it brings to tent flying in the air. The art direction of the game is phenomenal and the combat is quite deep and fun. The management may not please everyone, especially as the narrative unfolds, but it is nonetheless a very fun and accomplished experience.
    • 71 Metascore
    • 80 Critic Score
    The exclusive Microsoft - The Medium is yet another significant milestone in the catalogue of psychological horror games from Bloober Team, which is increasingly becoming one of the best studios in this area. Without hiding where it comes from, it's an experience horror fans won't want to miss, no matter how short. The duality approach is interesting and has enormous potential. I hope that the Bloober Team will get to work on it again and develop it more in-depth.
    • 71 Metascore
    • 70 Critic Score
    RiMS Racing is a truly unique simulator. And, for that reason, it may rub a casual player the wrong way. In fact, even the most passionate tarmac lover may have some difficulties, due to the steep learning curve, the need to manage individual components in Career Mode, etc. But, beyond that aspect, there is a truly pleasant experience, that RaceWard can improve if it develops the AI, as well as the Online modes and Career Mode. Outsite of the MotoGP titles, this seems to be the motocycling simulation with the biggest potential in the market.
    • 70 Metascore
    • 80 Critic Score
    Sonic Frontiers has finally figured out how to evolve the franchise in the 3D era, with gameplay mechanics that break away from the usual on-rails hyper-velocity of past editions, ironically giving a sense of speed like very few video games have managed. It's fun, deep and full of little surprises. You can shout to the heavens: Sonic is back! But don't shout too far, or the game won't render.
    • 70 Metascore
    • 70 Critic Score
    As far as LEGO's forays into the world of video games are concerned, LEGO Horizon Adventures is a clear positive evolution of the gameplay model and the collaboration between two universes dear to popular culture. PlayStation enriches one of its main brands and introduces it to new audiences, while LEGO evolves the formula of its video games, while studying a few more possible Horizon sets. I wish it was longer, without quickly becoming repetitive for the most demanding players, but it's well worth the hours of cooperative fun. All in all, it's certainly a remarkable representation of the world of Horizon in the plastic format we all love so much.
    • 70 Metascore
    • 60 Critic Score
    MotoGP 21 ends up disappointing on different verticals, even though it attempts to replicate everything that made it's predecessor the best game in the saga. The lack of novelty features is overwhelming, the career mode is a replica true to it's name, having only the new brake system and the arrival of the Autodromo Internacional do Algarve escaping the copying process. It is still a good game, but not on it's own merit. But for everything that MotoGP 20 was.
    • 70 Metascore
    • 70 Critic Score
    Atomic Heart stands out for its remarkable art direction and unique theme, in a retro-futuristic world dominated by the Soviet Union. It suffers from repetitive fetch quests, which intensely slow down the game's pace, becoming a barrier to the enjoyment of this virtual world. The story has to be approached with a touch of irony and sarcasm, but that doesn't always excuse some dubious voice-acting. Mundfish's debut has a few rough edges, but a lot of promise for the future.
    • 70 Metascore
    • 80 Critic Score
    Mario Golf: Super Rush is another Nintendo title that promotes fun, specially when enjoyed with friends. This is not a game to be played for many hours daily, nor can you expect an experience like Odyssey. Instead, Nintendo churns out a sport in simple practice with all that's charming about the Mario universe, creative mechanics that extend it’s entertainment element.
    • 69 Metascore
    • 60 Critic Score
    All in all, Immortals of Aveum is an interesting proposition, with an intense and fun combat system, even if it doesn't revolutionize the FPS genre. The world is interesting enough, the light show mesmerizing, but the plot leaves a lot to be desired, with characters and clichés we've seen hundreds of times in other games and films.
    • 69 Metascore
    • 60 Critic Score
    The introduction of a roguelike element in Orcs Must Die! Deathtrap results in a somewhat contradictory fusion. Setting up a defence with traps and tearing apart entire columns of Orcs remains highly entertaining, especially with friends, with constant pressure forcing you to adjust your strategy, wave by wave, map by map. However, progression through the levels is inconsistent and outside of combat it's simply uninteresting. Even so, Orcs Must Die! Deathtrap offers many good moments of gameplay, if its slow progression doesn't bore you.
    • 69 Metascore
    • 70 Critic Score
    The Smurfs: Mission Vileaf is a surprisingly solid platform game, with fun and varied mechanics, which always avoid being repetitive. Brainy, Chef, Smurfette and Hefty's adventure are sure to captivate a lot of kids, and please the adults that grew up watching the little blue beings. The true Gargamel of this title is its bad optimization for PS4 and the clear temporal (perhaps financial) limitations.
    • 69 Metascore
    • 60 Critic Score
    Olympic Games Tokyo 2020 – The Official Video Game gives you interesting, perhaps memorable, moments, but the lack of cohesion, the short duration of each event and the shallow gameplay make the game look more like an arcade compilation than an accurate portrayal of the Olympic Games. The fun is undeniable, but the ephemerality of this title is its biggest downfall.
    • 69 Metascore
    • 60 Critic Score
    The weak AI and the poor adherence from other players to Aliens: Fireteam Elite impede that the whole central idea from the game, a co-op shooter from the Aliens franchise, becomes real with its true potential. Even so, and for now, there’s a satisfactory gameplay that stands on the central mechanics of the game, which are enough to keep us interested. Until when we still don’t know.
    • 69 Metascore
    • 80 Critic Score
    Born in truly independent fashion, Out of Line gained its space and collected accolades throughout its development cycle. The result of this project (which was started by college students) is a great puzzle-platform experience, with a distinct art style and a story open to interpretation. The short campaign doesn’t stop the emotional attachment with protagonist San and the fellow adventurers we find along the way. The Portuguese studio made something out of very little, intelligently using the game mechanics it introduces throughout the campaign

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