IGN AU's Scores

  • Games
For 221 reviews, this publication has graded:
  • 69% higher than the average critic
  • 6% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 6.6 points higher than other critics. (0-100 point scale)
Average Game review score: 81
Highest review score: 98 Grand Theft Auto IV
Lowest review score: 45 Reality Fighters
Score distribution:
  1. Negative: 1 out of 221
221 game reviews
    • 85 Metascore
    • 88 Critic Score
    If you can deal with some minor shortcomings, Pure delivers exactly what the title promises: pure gameplay. Almost all aspects of the racing, tricking, physics and ATV creation come together seamlessly and the result is a rock-solid racer that aims to please and thrill in the same sweep.
    • 83 Metascore
    • 88 Critic Score
    If you can deal with some minor shortcomings, Pure delivers exactly what the title promises: pure gameplay. Almost all aspects of the racing, tricking, physics and ATV creation come together seamlessly and the result is a rock-solid racer that aims to please and thrill in the same sweep.
    • 76 Metascore
    • 80 Critic Score
    LEGO Batman continues using a formula that has been tried and tested and proven incredibly successful time and time again. That said; it would have been great to see some of the problems encountered in early titles remedied or improved instead of perpetuated.
    • 75 Metascore
    • 80 Critic Score
    LEGO Batman continues using a formula that has been tried and tested and proven incredibly successful time and time again. That said; it would have been great to see some of the problems encountered in early titles remedied or improved instead of perpetuated.
    • 78 Metascore
    • 83 Critic Score
    It's really solid, though never mind-blowing or even particularly genre-defining in any one area. It is, in actuality, a fairly short and straightforward adventure that you'll either love intensely for a very short time - say, over a weekend – or you'll mildly enjoy it and take your time.
    • 76 Metascore
    • 83 Critic Score
    I’d suggest opting to playing with a friend, although if you have a friend to play the game with, you might as well stick to the main collection as they are significantly more enjoyable.
    • 71 Metascore
    • 76 Critic Score
    Some overlong levels, repetitive enemies and the inconsistent effect of your powers stop this from being great. As it is, it's a lot of fun but once you've played through it a few times it's hard to imagine dusting it off years or even months down the track.
    • 73 Metascore
    • 76 Critic Score
    Some overlong levels, repetitive enemies and the inconsistent effect of your powers stop this from being great. As it is, it's a lot of fun but once you've played through it a few times it's hard to imagine dusting it off years or even months down the track.
    • 84 Metascore
    • 92 Critic Score
    The creative options on offer here live up to the three-and-a-half year hype, and Spore genuinely revolutionises the way user created content is implemented on a global scale.
    • 65 Metascore
    • 63 Critic Score
    Ultimately, Battle March has added a new single player campaign, a little meat to the multiplayer, and two new factions to take control of.
    • 82 Metascore
    • 86 Critic Score
    Less a sequel and more the definitive version, you can't really go past Trouble in Paradise if you've got the Viva Piñata bug.
    • 72 Metascore
    • 80 Critic Score
    A heap of fun.
    • 72 Metascore
    • 80 Critic Score
    A heap of fun.
    • 65 Metascore
    • 65 Critic Score
    The automatic nature of the combat almost mirrors Too Human's approach to gameplay as a whole: this is autopilot gaming: routine revival, hand-held progression, a loot free-for-all and a microwave dinner storyline.
    • 82 Metascore
    • 86 Critic Score
    A pristinely polished package that owns old-school twitch shooting. Not only does it look ravishing, but the new vehicles and features round it out as a near faultless package. Our only main concern is that its chaotic gameplay lies on a road well trodden, and the game's prized mode – Warfare – at times feels as much laborious as it us fun.
    • 58 Metascore
    • 59 Critic Score
    Graphically inconsistent, oddly paced and quite unwieldy, AITD is not without its charms - unfortunately they seem to be mostly at the start and latter eps of the game.
    • 78 Metascore
    • 80 Critic Score
    On the one hand the new gameplay mechanics have been implemented really well, but on the other we just can't believe the team still hasn't got the risk/power shots right. Still, don't let that stop you giving this a try.
    • 75 Metascore
    • 80 Critic Score
    As longstanding fans of this series, we're partly very impressed with Top Spin 3 and partly let down. On the one hand the new gameplay mechanics have been implemented really well, but on the other we just can't believe the team still hasn't got the risk/power shots right.
    • 71 Metascore
    • 65 Critic Score
    It's got so much potential that, when you kick into hard mode and start noticing the touch screen's inaccuracy, the awkward hand contortions needed or the ill-conceived Duel Mode controls, you'll shake your head and wonder where everything went awry.
    • 94 Metascore
    • 95 Critic Score
    But where MGS4 really succeeds is in delivering an experience unlikely to ever be surpassed by Kojima ever again, providing fans everything they want to see, twists you won’t expect and more raw, lavish creativity than the video gaming medium probably deserves.
    • 72 Metascore
    • 78 Critic Score
    It looks absolutely fantastic, and is leaps and bounds ahead of previous title in the franchise. However, the age old balance issue of depth vs accessibility ultimately rears its ugly head, and the balance is tipped a little too much towards the casual player – to the extent that even fans may find themselves getting bored quickly.
    • 71 Metascore
    • 73 Critic Score
    A trifle repetitive and brief, The Bourne Conspiracy is a diamond in the rough. Well worth a look but it’s not going to change your life.
    • 70 Metascore
    • 73 Critic Score
    A trifle repetitive and brief, The Bourne Conspiracy is a diamond in the rough. Well worth a look but it’s not going to change your life.
    • 81 Metascore
    • 80 Critic Score
    Ninja Gaiden II is not quite the sequel we were hoping for. It’s very good, and it’s still built for those with an iron constitution (aka those prepared to replay sections over and over again until they get them right), but it’s also lazily designed and far cheaper than the original game.
    • 87 Metascore
    • 79 Critic Score
    GRID’s super slick presentation and the flashy bells and whistles will grab your attention, but there isn’t anywhere near enough depth to hold it. You’ve changed, Race Driver. We hardly know you anymore.
    • 77 Metascore
    • 84 Critic Score
    This is not a title that will change your life or change the industry. It is, however, a heap of fun – a light-hearted reinterpretation of three iconic films that’s at its best with friends.
    • 77 Metascore
    • 84 Critic Score
    This is not a title that will change your life or change the industry. It is, however, a heap of fun – a light-hearted reinterpretation of three iconic films that’s at its best with friends.
    • 55 Metascore
    • 62 Critic Score
    It's not a terrible game at all. It's simply that it's such an ordinary and unremarkable shooter, and we were expecting so much, that we can't help but bitch about all the areas we wish were better.
    • 80 Metascore
    • 83 Critic Score
    Parents will love it; it gets their kids off their butts and into sports – even if it's still in front of the tube. Kids will go for the micro-games and competitive elements. Stay-at-home mums can work out pent-up anger and health-nuts might use this as the excuse they need to buy a Wii. Old people will still scratch their heads, though.
    • 98 Metascore
    • 98 Critic Score
    Without a doubt, rest assured this is the best game yet for this generation. The only reason we've resisted giving it full marks is that in the same way GTA III’s template was blown out so much further in "Vice City" and "San Andreas," we’re confident the next GTA on this generation will up the ante considerably.

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