IC-Games' Scores

  • Games
For 451 reviews, this publication has graded:
  • 78% higher than the average critic
  • 4% same as the average critic
  • 18% lower than the average critic
On average, this publication grades 3.5 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Grand Theft Auto IV
Lowest review score: 20 Metalheart: Replicants Rampage
Score distribution:
  1. Negative: 14 out of 451
451 game reviews
    • 85 Metascore
    • 73 Critic Score
    Earned in Blood could have been the natural progression for the series but certain gameplay issues and other gremlins have spoilt an otherwise authentic and atmospheric experience.
    • 84 Metascore
    • 73 Critic Score
    Playing Namco’s latest title was a challenge and there’s nothing hugely wrong with any of the work on the title just a total lack of involvement, nothing to draw you in, that all-important ‘X’ factor. It just didn’t take my breath away.
    • 82 Metascore
    • 73 Critic Score
    Sure it looks good and sounds great, but not ‘the next generation of gaming’, in fact given the current availability and quality of FPS games I’m not sure in terms of gameplay it’s even this generation.
    • 82 Metascore
    • 73 Critic Score
    Sure it looks good and sounds great, but not 'the next generation of gaming', in fact given the current availability and quality of FPS games I'm not sure in terms of gameplay it's even this generation.
    • 80 Metascore
    • 59 Critic Score
    Ultimately Buzz: Quiz TV plays like a hollow, broken shell of a once classic game with so much potential yet very little of it actually realised.
    • 79 Metascore
    • 74 Critic Score
    Moving about the map and changing views quickly to cover all your troops during the movement turn isn’t easy and the path-finding ability of some of the units leaves a bit to be desired but on the whole Combat Mission Anthology can be highly recommended to all the armchair generals out there.
    • 77 Metascore
    • 73 Critic Score
    Anyone who has a fond memory of the original classic from Microprose will instantly fall in love with the game. Sid Meier’s decision to go back to basics after the over complicated Railroad Tycoon 3 has paid off.
    • 77 Metascore
    • 67 Critic Score
    The fine melody upon which Second Sight is structured is, at its core, exquisite, but the accompaniment is less so and can ruin the brilliant ideas on show. To all purposes, Second Sight is a conceptual masterpiece, but the execution is, at times, dreadful.
    • 77 Metascore
    • 73 Critic Score
    Sure it looks good and sounds great, but not ‘the next generation of gaming’, in fact given the current availability and quality of FPS games I’m not sure in terms of gameplay it’s even this generation.
    • 76 Metascore
    • 74 Critic Score
    Ultimately It might not give us the same warm feeling as 'Trials of Atlantis' and 'Catacombs', but Darkness Rising will eventually be a must for anyone wanting to take their game to the highest level.
    • 76 Metascore
    • 74 Critic Score
    Certainly not a bad game, however it will frustrate the hell out of anyone used to more freedom.
    • 75 Metascore
    • 65 Critic Score
    It's repetitive and lacks any kind of real long lasting game play. This is more of a game to play to pass a bit of time.
    • 75 Metascore
    • 74 Critic Score
    There is nothing like disembowelling some poor defenceless slave to help calm the nerves after a hard day at the office.
    • 74 Metascore
    • 74 Critic Score
    We weren’t particularly bothered that we had to wait while our health/power gauge increased slowly, but what we didn’t like was the fact that Spartan couldn’t protect himself at all when praying at the statues.
    • 74 Metascore
    • 73 Critic Score
    On first inspection Killer 7 appears to be a confused, disjointed mismatch of ideas, but on closer examination some of its inner beauty will slowly begin to shine through. Before you knock it, appreciate the fact that it really couldn't have been done any other way. The upshot is that Killer7 shouldn't be played so much as actually 'experienced'.
    • 73 Metascore
    • 72 Critic Score
    The looks, story line and huge amount of missions and freedom that gave this game so much potential are greatly let down because of the glitches, bugs and terrible AI.
    • 73 Metascore
    • 70 Critic Score
    Overall if you prefer your racers arcade style rather then simulations you might well get along much better with Need For Speed Pro Street, and once you forgive the odd behaviour of the car handling you can get along with the game fairly well.
    • 73 Metascore
    • 68 Critic Score
    Despite a few flaws, the Medal of Honor franchise is still on the right road. It might still be a fair way behind the excellent Call of Duty series but Activision will definitely be looking over their shoulders from this point on.
    • 73 Metascore
    • 74 Critic Score
    We weren't particularly bothered that we had to wait while our health/power gauge increased slowly, but what we didn't like was the fact that Spartan couldn't protect himself at all when praying at the statues.
    • 73 Metascore
    • 74 Critic Score
    We weren't particularly bothered that we had to wait while our health/power gauge increased slowly, but what we didn't like was the fact that Spartan couldn't protect himself at all when praying at the statues.
    • 72 Metascore
    • 70 Critic Score
    I like my straightforward Eastern swordplay as much as the next player, but just like my beat em ups, or FPS’s, I like at least a little bit of variety, especially given the vast array of options on the shelves and there really isn’t enough in Bujingai to elevate it out of the very, very ordinary.
    • 72 Metascore
    • 74 Critic Score
    Kids with better patience than adults will marvel at the great visuals and probably forgive any of the shortcomings we have picked out. For starters it's immensely frustrating in places and perhaps a little on the short side.
    • 72 Metascore
    • 65 Critic Score
    It’s repetitive and lacks any kind of real long lasting game play. This is more of a game to play to pass a bit of time.
    • 72 Metascore
    • 70 Critic Score
    Overall if you prefer your racers arcade style rather then simulations you might well get along much better with Need For Speed Pro Street, and once you forgive the odd behaviour of the car handling you can get along with the game fairly well.
    • 72 Metascore
    • 65 Critic Score
    The graphics looked old, the sound effects where poor and driving round a track for 50 laps was mind numbing.
    • 71 Metascore
    • 74 Critic Score
    Kids with better patience than adults will marvel at the great visuals and probably forgive any of the shortcomings we have picked out. For starters it’s immensely frustrating in places and perhaps a little on the short side.
    • 71 Metascore
    • 73 Critic Score
    For what it is, it's the best in it's field, however this will divide gamers between those who love the frantic action, and those who just see the repetitive slice and dice – me? well I like it like my Japanese food – now and again and in small portions.
    • 71 Metascore
    • 67 Critic Score
    Its control complexity, I’m sure, would appeal to those players who could give it the time to master and I’m also sure they would be rewarded with the effort. But unless you fall into this group you may find Starshatter quite difficult with a steep learning curve.
    • 71 Metascore
    • 60 Critic Score
    Ardent puzzlers will love the complexity and variety of the puzzles; others may find them a little too difficult and frustrating at times.
    • 70 Metascore
    • 67 Critic Score
    If you want to know how it all pans out then please carry on, if not then you may find much more rewarding (and certainly cost effective) offerings. It’s a slightly missed opportunity for me, a good concept allowed to become a familiar rehash of existing gameplay.

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