Hyper Magazine's Scores

  • Games
For 545 reviews, this publication has graded:
  • 37% higher than the average critic
  • 6% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 3.1 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 BioShock Infinite
Lowest review score: 10 Rambo: The Video Game
Score distribution:
  1. Negative: 38 out of 545
545 game reviews
    • 82 Metascore
    • 70 Critic Score
    The art style and general design principles are smart. [July 2013, p.84]
    • Hyper Magazine
    • 82 Metascore
    • 80 Critic Score
    A sweet, good-natured puzzler that continues the series' traditions with some great new elements, too. [Jan 2013, p.69]
    • Hyper Magazine
    • 82 Metascore
    • 80 Critic Score
    The fast pace, the offbeat humour, the randomness...it was a bit like being trapped in a giant Pachinko machine, which would go some way towards why the Japanese like it so much. [Issue#235]
    • Hyper Magazine
    • 82 Metascore
    • 60 Critic Score
    All the pieces are there for a game unlike any you've ever played before, but it ultimately feels too much like every game you've played before. [Oct 2012, p.63]
    • Hyper Magazine
    • 82 Metascore
    • 80 Critic Score
    An ambitious, unique, and intelligently-designed puzzle game that is as gratifying as it is frustrating. [Apr 2013, p.72]
    • Hyper Magazine
    • 82 Metascore
    • 80 Critic Score
    A must play for Sega stalwarts, and damn good fun to boot. Mario best watch his arse. [Feb 2013, p.76]
    • Hyper Magazine
    • 82 Metascore
    • 80 Critic Score
    A reminder of why you want Darkstalkers 4 to happen so bad in more ways than a million. [May 2013, p.74]
    • Hyper Magazine
    • 82 Metascore
    • 90 Critic Score
    Telltale's take on normal people trying to be Vault Hunters is off to a great start. [Issue#257, p.74]
    • Hyper Magazine
    • 82 Metascore
    • 80 Critic Score
    Easily the best form Tekken has been in for years. [Nov 2012, p.68]
    • Hyper Magazine
    • 82 Metascore
    • 80 Critic Score
    Duet is wonderful. [Jan 2014, p.82]
    • Hyper Magazine
    • 82 Metascore
    • 80 Critic Score
    The two-player training mode and 3v3 team battles function exactly as advertised. [Issue#253, p.75]
    • 82 Metascore
    • 80 Critic Score
    With an improved player AI, you'll be able to pull off some great attacking raids. [Jan 2013, p.77]
    • Hyper Magazine
    • 82 Metascore
    • 80 Critic Score
    A relic of the RPG's golden era, revived and refined for the modern age. [July 2012, p.71]
    • Hyper Magazine
    • 82 Metascore
    • 90 Critic Score
    Fantastic stuff. [June 2012, p.29]
    • Hyper Magazine
    • 82 Metascore
    • 70 Critic Score
    While players, new and old, may shrug off the new Pandaren race for its lack of ferocity, Blizzard actually did a good job with producing interesting content that enriches the gameplay of World of Warcraft. [Dec 2012]
    • Hyper Magazine
    • 82 Metascore
    • 70 Critic Score
    It's very unique and cool, and as such easy to like. [Nov 2013, p.81]
    • Hyper Magazine
    • 82 Metascore
    • 70 Critic Score
    An intriguing and gorgeous little game that's sure to frustrate as well as captivate. [Issue#255, p.48]
    • Hyper Magazine
    • 82 Metascore
    • 80 Critic Score
    Great both standalone and as a gateway to a larger series. Let's hope it all pans out. [July 2012, p.76]
    • Hyper Magazine
    • 82 Metascore
    • 80 Critic Score
    It's a fine sequel but plays it a little too safe for our liking. [Issue#257, p.70]
    • Hyper Magazine
    • 82 Metascore
    • 70 Critic Score
    Wave Wave's entire aesthetic is basically Super Hexagon, and it's gameplay is similarly inspired by it. [Issue#257, p.76]
    • Hyper Magazine
    • 82 Metascore
    • 70 Critic Score
    Funkifies the tedium of airport security with aplomb. [Jan 2013, p.31]
    • Hyper Magazine
    • 82 Metascore
    • 80 Critic Score
    Manages to capture the rewarding highs and terrifying lows that define the souls series. [Issue#253, p.68]
    • Hyper Magazine
    • 82 Metascore
    • 80 Critic Score
    SSX
    Kudos to the development team for creating some truly insane courses. [May 2012, p.72]
    • Hyper Magazine
    • 82 Metascore
    • 70 Critic Score
    It looks good and plays well. [Jan 2014, p.82]
    • Hyper Magazine
    • 82 Metascore
    • 80 Critic Score
    Beautifully refined controls, a vibrantly silly world and some fantastically designed levels, Joe Danger 2 is a hugely likeable game. [Dec 2012]
    • Hyper Magazine
    • 82 Metascore
    • 80 Critic Score
    The story is very well-written. [Feb 2014, p.85]
    • Hyper Magazine
    • 82 Metascore
    • 70 Critic Score
    Well written and charming but Broken Age plays it too safe to be particularly memorable. [Apr 2014, p.67]
    • Hyper Magazine
    • 81 Metascore
    • 80 Critic Score
    It may not blow your mind graphically and has some niggling issues, but this is easily the most fun you can have with you clothes on, or pixelated off. [Nov 2013, p.60]
    • Hyper Magazine
    • 81 Metascore
    • 80 Critic Score
    Despite some balance issues, Injustice is spectacular and satisfying, and should please many a DC comics fan. [June 2013, p.61]
    • Hyper Magazine
    • 81 Metascore
    • 70 Critic Score
    A beautifully presented retro game that proves less really can be more, but lacks any lasting appeal beyond the immense joys of local multiplayer. [Apr 2014, p.70]
    • Hyper Magazine

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