Hyper Magazine's Scores

  • Games
For 545 reviews, this publication has graded:
  • 37% higher than the average critic
  • 6% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 3.1 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 BioShock Infinite
Lowest review score: 10 Rambo: The Video Game
Score distribution:
  1. Negative: 38 out of 545
545 game reviews
    • 89 Metascore
    • 100 Critic Score
    Builds on the foundations of the first game to produce an experience that is both hugely enjoyable and technically impressive. [Nov 2012, p.59]
    • Hyper Magazine
    • 89 Metascore
    • 80 Critic Score
    Fun stuff. [Sept 2012, p.31]
    • Hyper Magazine
    • 89 Metascore
    • 90 Critic Score
    Amazing tactical complexity, satisfying strategic depth; slightly dodgy ending, but your own stories are more important anyway. A modern classic.
    • Hyper Magazine
    • 89 Metascore
    • 90 Critic Score
    A neat little piece of artistic expressionism to warm your heart and push your mind with. [June 2014, p.78]
    • Hyper Magazine
    • 88 Metascore
    • 90 Critic Score
    Precise and elegant systemic design engenders an absurd degree of player agency, but is marred somewhat by a sloppy, unconvincing narrative and soulless characters. [Dec 2012]
    • Hyper Magazine
    • 88 Metascore
    • 90 Critic Score
    The best Mario Kart ever. All faults are forgiven when you're drifting the inside of a vertical corner. [Issue#250, p.58]
    • Hyper Magazine
    • 88 Metascore
    • 80 Critic Score
    80 Days successfully condenses a journey of epic scale into a simple interface. [Issue#253, p.80]
    • Hyper Magazine
    • 88 Metascore
    • 90 Critic Score
    The writing continues to deliver. [Jan 2014, p.82]
    • Hyper Magazine
    • 88 Metascore
    • 90 Critic Score
    Tighter and more accessible than Far Cry 2, the third outing is a master class in open world shooting. [Feb 2013, p.59]
    • Hyper Magazine
    • 88 Metascore
    • 90 Critic Score
    Torchlight 2 is a distilled Diablo, a pure addictive flow of loot, gibs and skill trees. All for a third of the price. [Dec 2012]
    • Hyper Magazine
    • 88 Metascore
    • 90 Critic Score
    Stunningly beautiful visuals, a wonderfully grounded score, and effortlessly graceful controls make Ori a must-have for anyone looking for the new exemplar of ability-gated platforming.
    • Hyper Magazine
    • 88 Metascore
    • 80 Critic Score
    May simply expand on what the original did, but it does so with style. [March 2014, p.76]
    • Hyper Magazine
    • 88 Metascore
    • 90 Critic Score
    What impresses most is the subtle way in which each additional part has been woven into the original game. [June 2012, p.64]
    • Hyper Magazine
    • 88 Metascore
    • 90 Critic Score
    A beautifully designed game, as gratifying and addictive as anything Blizzard has ever done. [June 2014, p.72]
    • Hyper Magazine
    • 88 Metascore
    • 80 Critic Score
    It's a little fiddly, but Jungle Run is a beautiful way to while away a few hours. [Dec 2012, p.29]
    • Hyper Magazine
    • 88 Metascore
    • 80 Critic Score
    For all the game's missteps, though, you certainly can't accuse Blizzard of phoning it in - if anything, the game suffers from the tendency to try a little to hard at times to evolve the design. [Aug 2012, p.61]
    • Hyper Magazine
    • 88 Metascore
    • 90 Critic Score
    Still one of the best RPGs around. As great as the port is, though, it'll never quite match using a keyboard or controller. [Aug 2013, p.81]
    • Hyper Magazine
    • 88 Metascore
    • 80 Critic Score
    Short, but exceptionally sweet. [Jan 2013, p.31]
    • Hyper Magazine
    • 88 Metascore
    • 90 Critic Score
    There's no need for another basketball game series if the NBA 2K franchise keeps releasing games like this. [Jan 2013, p.74]
    • Hyper Magazine
    • 87 Metascore
    • 90 Critic Score
    Addictive combat with a multitude of variants and silky smooth gameplay make this hard to put down. [Issue#255, p.51]
    • Hyper Magazine
    • 87 Metascore
    • 90 Critic Score
    Halo 4 eschews esoteric delivery for a sledgehammer story with a blockbuster aesthetic. Epic, engaging and sensorially awesome. [Jan 2013, p.60]
    • Hyper Magazine
    • 87 Metascore
    • 80 Critic Score
    Pretty damn creepy. [May 2013, p.82]
    • Hyper Magazine
    • 87 Metascore
    • 80 Critic Score
    An incredibly elegant piece of design. [Aug 2013, p.82]
    • Hyper Magazine
    • 87 Metascore
    • 80 Critic Score
    A vibrant, compact and ruthlessly difficult Metroidvania let down only slightly by its own (occasionally) insufferable self-awareness. [July 2013, p.81]
    • Hyper Magazine
    • 87 Metascore
    • 80 Critic Score
    An extremely enjoyable rogue-like that works really well on iOS (but still, Vita version please). [Issue#249, p.76]
    • Hyper Magazine
    • 87 Metascore
    • 80 Critic Score
    Arkham Knight is certainly a bigger, and in many ways a better game than its predecessors, but those attempts to make it ‘more badass’ do more harm than good. Even so, any frustrations I have with Arkham Knight don’t take away from the fact that I was unable to stop playing for four days straight, frequently in awe. It’s a stunning achievement in many ways, a game of ridiculous polish and obvious effort, and its best moments are good enough to make the worst moments worth bearing.
    • Hyper Magazine
    • 87 Metascore
    • 90 Critic Score
    Despite occasional dissonance between narrative and game mechanics, Tomb Raider is a highly polished, highly accomplished reboot. Kudos, Crystal Dynamics. [Issue#235]
    • Hyper Magazine
    • 87 Metascore
    • 80 Critic Score
    Maybe the most beautiful game you can run on your iPhone. [Issue#254, p.74]
    • Hyper Magazine
    • 87 Metascore
    • 90 Critic Score
    The revamped characters, loot system and Adventure mode breathe new life into Diablo III. [June 2014, p.58]
    • Hyper Magazine
    • 87 Metascore
    • 90 Critic Score
    Combines the best aspects of old-school RPG approach and modern mechanics. [Issue#251, p.76]
    • Hyper Magazine

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