Hyper Magazine's Scores
- Games
For 545 reviews, this publication has graded:
-
37% higher than the average critic
-
6% same as the average critic
-
57% lower than the average critic
On average, this publication grades 3.1 points lower than other critics.
(0-100 point scale)
Average Game review score: 72
| Highest review score: | BioShock Infinite | |
|---|---|---|
| Lowest review score: | Rambo: The Video Game |
Score distribution:
-
Positive: 274 out of 545
-
Mixed: 233 out of 545
-
Negative: 38 out of 545
545
game
reviews
-
- Critic Score
Builds on the foundations of the first game to produce an experience that is both hugely enjoyable and technically impressive. [Nov 2012, p.59]- Hyper Magazine
Posted Oct 8, 2012 -
- Hyper Magazine
Posted Aug 8, 2012 -
- Critic Score
Amazing tactical complexity, satisfying strategic depth; slightly dodgy ending, but your own stories are more important anyway. A modern classic.- Hyper Magazine
Posted Nov 14, 2012 -
- Critic Score
A neat little piece of artistic expressionism to warm your heart and push your mind with. [June 2014, p.78]- Hyper Magazine
Posted May 4, 2014 -
- Critic Score
Precise and elegant systemic design engenders an absurd degree of player agency, but is marred somewhat by a sloppy, unconvincing narrative and soulless characters. [Dec 2012]- Hyper Magazine
Posted Nov 14, 2012 -
- Critic Score
The best Mario Kart ever. All faults are forgiven when you're drifting the inside of a vertical corner. [Issue#250, p.58]- Hyper Magazine
Posted Jun 28, 2014 -
- Critic Score
80 Days successfully condenses a journey of epic scale into a simple interface. [Issue#253, p.80]- Hyper Magazine
Posted Sep 14, 2014 -
- Hyper Magazine
Posted Dec 28, 2013 -
- Critic Score
Tighter and more accessible than Far Cry 2, the third outing is a master class in open world shooting. [Feb 2013, p.59]- Hyper Magazine
Posted Jan 24, 2013 -
- Critic Score
Torchlight 2 is a distilled Diablo, a pure addictive flow of loot, gibs and skill trees. All for a third of the price. [Dec 2012]- Hyper Magazine
Posted Nov 14, 2012 -
- Critic Score
Stunningly beautiful visuals, a wonderfully grounded score, and effortlessly graceful controls make Ori a must-have for anyone looking for the new exemplar of ability-gated platforming.- Hyper Magazine
Posted Apr 3, 2015 -
- Critic Score
May simply expand on what the original did, but it does so with style. [March 2014, p.76]- Hyper Magazine
Posted Feb 12, 2014 -
- Critic Score
What impresses most is the subtle way in which each additional part has been woven into the original game. [June 2012, p.64]- Hyper Magazine
Posted May 14, 2012 -
- Critic Score
A beautifully designed game, as gratifying and addictive as anything Blizzard has ever done. [June 2014, p.72]- Hyper Magazine
Posted May 4, 2014 -
- Critic Score
It's a little fiddly, but Jungle Run is a beautiful way to while away a few hours. [Dec 2012, p.29]- Hyper Magazine
Posted Nov 16, 2012 -
- Critic Score
For all the game's missteps, though, you certainly can't accuse Blizzard of phoning it in - if anything, the game suffers from the tendency to try a little to hard at times to evolve the design. [Aug 2012, p.61]- Hyper Magazine
Posted Jul 18, 2012 -
- Critic Score
Still one of the best RPGs around. As great as the port is, though, it'll never quite match using a keyboard or controller. [Aug 2013, p.81]- Hyper Magazine
Posted Jul 4, 2013 -
- Hyper Magazine
Posted Dec 18, 2012 -
- Critic Score
There's no need for another basketball game series if the NBA 2K franchise keeps releasing games like this. [Jan 2013, p.74]- Hyper Magazine
Posted Dec 17, 2012 -
- Critic Score
Addictive combat with a multitude of variants and silky smooth gameplay make this hard to put down. [Issue#255, p.51]- Hyper Magazine
Posted Dec 2, 2014 -
- Critic Score
Halo 4 eschews esoteric delivery for a sledgehammer story with a blockbuster aesthetic. Epic, engaging and sensorially awesome. [Jan 2013, p.60]- Hyper Magazine
Posted Dec 17, 2012 -
- Hyper Magazine
Posted Apr 9, 2013 -
- Hyper Magazine
Posted Jul 4, 2013 -
- Critic Score
A vibrant, compact and ruthlessly difficult Metroidvania let down only slightly by its own (occasionally) insufferable self-awareness. [July 2013, p.81]- Hyper Magazine
Posted Jun 10, 2013 -
- Critic Score
An extremely enjoyable rogue-like that works really well on iOS (but still, Vita version please). [Issue#249, p.76]- Hyper Magazine
Posted Jun 7, 2014 -
- Critic Score
Arkham Knight is certainly a bigger, and in many ways a better game than its predecessors, but those attempts to make it ‘more badass’ do more harm than good. Even so, any frustrations I have with Arkham Knight don’t take away from the fact that I was unable to stop playing for four days straight, frequently in awe. It’s a stunning achievement in many ways, a game of ridiculous polish and obvious effort, and its best moments are good enough to make the worst moments worth bearing.- Hyper Magazine
Posted Jul 7, 2015 -
- Critic Score
Despite occasional dissonance between narrative and game mechanics, Tomb Raider is a highly polished, highly accomplished reboot. Kudos, Crystal Dynamics. [Issue#235]- Hyper Magazine
Posted Mar 28, 2013 -
- Critic Score
Maybe the most beautiful game you can run on your iPhone. [Issue#254, p.74]- Hyper Magazine
Posted Oct 17, 2014 -
- Critic Score
The revamped characters, loot system and Adventure mode breathe new life into Diablo III. [June 2014, p.58]- Hyper Magazine
Posted May 3, 2014 -
- Critic Score
Combines the best aspects of old-school RPG approach and modern mechanics. [Issue#251, p.76]- Hyper Magazine
Posted Aug 12, 2014