Hyper Magazine's Scores

  • Games
For 545 reviews, this publication has graded:
  • 37% higher than the average critic
  • 6% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 3.1 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 BioShock Infinite
Lowest review score: 10 Rambo: The Video Game
Score distribution:
  1. Negative: 38 out of 545
545 game reviews
    • 84 Metascore
    • 80 Critic Score
    Come for the excellent aesthetic design. Stay for the endless fun and frustration of chipping away at those best times. [Oct 2012, p.57]
    • Hyper Magazine
    • 83 Metascore
    • 80 Critic Score
    Beautifully presented. [Apr 2014, p.75]
    • Hyper Magazine
    • 83 Metascore
    • 90 Critic Score
    Nintendo magic strikes again, if you can adapt to the controls. [June 2012, p.68]
    • Hyper Magazine
    • 83 Metascore
    • 80 Critic Score
    Delightful and clever, but also a bit limited. [Sept 2013, p.74]
    • Hyper Magazine
    • 83 Metascore
    • 90 Critic Score
    Still the best 2D platformer in years. [Aug 2013, p.77]
    • Hyper Magazine
    • 83 Metascore
    • 90 Critic Score
    A stunning achievement in creative larceny that improves on its predecessor in pretty much every way that matters. A pity about the lacklustre endgame though. [Oct 2012, p.49]
    • Hyper Magazine
    • 83 Metascore
    • 90 Critic Score
    The best pirate game ever. [Jan 2014, p.51]
    • Hyper Magazine
    • 83 Metascore
    • 70 Critic Score
    Depending on what you're after, it's either the best or worst CoD ever. If you only play multiplayer, jump in without reservations. [Jan 2013, p.62]
    • Hyper Magazine
    • 83 Metascore
    • 80 Critic Score
    Not many games can claim to be "edifying." I think this one can. [Issue#257, p.75]
    • Hyper Magazine
    • 83 Metascore
    • 80 Critic Score
    This is a great time-killer. [Issue#255, p.76]
    • Hyper Magazine
    • 83 Metascore
    • 90 Critic Score
    A sublimely clever, well-designed, borderline impossible shooter. It will utterly consume you if you let it. [June 2012, p.71]
    • Hyper Magazine
    • 83 Metascore
    • 80 Critic Score
    It's bleak, but very fun, with a killer soundtrack. [May 2012, p.29]
    • Hyper Magazine
    • 83 Metascore
    • 90 Critic Score
    It's a bit of a meta-game for you to participate in and we like it. [May 2012, p.82]
    • Hyper Magazine
    • 83 Metascore
    • 80 Critic Score
    Solid, strategic fun. [Nov 2012, p.29]
    • Hyper Magazine
    • 83 Metascore
    • 80 Critic Score
    Full of enough adventure, daring-do and chocobos to make any MMO fan happy. [Jan 2014, p.72]
    • Hyper Magazine
    • 83 Metascore
    • 70 Critic Score
    It's the ability to check opponents that is the real highlight of the violence. [Feb 2013, p.80]
    • Hyper Magazine
    • 83 Metascore
    • 80 Critic Score
    It's more over the top aesthetically than it is in terms of mechanics. [Issue#253, p.81]
    • Hyper Magazine
    • 83 Metascore
    • 80 Critic Score
    Crabitron's charm wins out. [July 2013, p.85]
    • Hyper Magazine
    • 83 Metascore
    • 90 Critic Score
    A simple idea executed almost flawlessly. One of the most enjoyable stealth/action games in years. [June 2013, p.78]
    • Hyper Magazine
    • 83 Metascore
    • 80 Critic Score
    A bit abstruse, but beautiful and engaging nonetheless. [Issue#250, p.69]
    • Hyper Magazine
    • 83 Metascore
    • 80 Critic Score
    A tribute to the old point and click games of the 80s. [June 2013, p.85]
    • Hyper Magazine
    • 83 Metascore
    • 80 Critic Score
    As glorious as its central mechanic is, it would be good if there was a bit more to Gravity Rush. [Aug 2012, p.68]
    • Hyper Magazine
    • 83 Metascore
    • 80 Critic Score
    An accomplished rhythm game that compensates for its extreme difficulty with a unique sense of style. [Dec 2012]
    • Hyper Magazine
    • 83 Metascore
    • 90 Critic Score
    Stunningly beautiful, ridiculously run, and incredibly well-designed. This has been a strong year for XBLA, but Dust is still a standout. [Oct 2012, p.60]
    • Hyper Magazine
    • 83 Metascore
    • 80 Critic Score
    As excellent and generous rhythm game first and a loving series tribute second. [Issue#254, p.56]
    • Hyper Magazine
    • 83 Metascore
    • 70 Critic Score
    I hate Tropical Freeze, but I hate it for the right reasons. It's an invigorating hate: I really badly want to beat this game. And when I do, it will be oh so worth it. [May 2014, p.68]
    • Hyper Magazine
    • 83 Metascore
    • 80 Critic Score
    It's like a pixel-based WarioWare on acid. [Dec 2012, p.29]
    • Hyper Magazine
    • 83 Metascore
    • 70 Critic Score
    A very hard experience to swallow for a modern player. [Issue#257, p.79]
    • Hyper Magazine
    • 82 Metascore
    • 80 Critic Score
    Utterly generic but brilliant fun nevertheless. Shame about the perfunctory ending, though. [May 2014, p.74]
    • Hyper Magazine
    • 82 Metascore
    • 90 Critic Score
    A learning experience of the best kind. [July 2012, p.67]
    • Hyper Magazine

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