Hooked Gamers' Scores

  • Games
For 1,612 reviews, this publication has graded:
  • 58% higher than the average critic
  • 11% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 1.7 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Metro: 2033 Redux
Score distribution:
1620 game reviews
    • 73 Metascore
    • 83 Critic Score
    Coromon is clearly a passion project - one that is attempting to revitalize this subgenre of RPGs with knowledge gleaned from being fans of the genre and seeing what other fans have done. From self-imposed challenges to requests for additional quality of life updates, it is done remarkably well. This reviewer recommends Coromon to anyone that is even marginally interested in the monster tamer genre, since it breathes new life and offers a clear showing of passion from the developers. It’s a game made by fans, for fans.
    • 73 Metascore
    • 70 Critic Score
    For the short few hours Talent Not Included lasts, I was entertained. You can easily finish it in an evening and the price tag might be a little steep for its length, but perhaps if you share it with a friend it will become worth it.
    • 73 Metascore
    • 87 Critic Score
    All in all development team Massive Miniteam have a massive co-op winner on their minimally spit covered hands! It's also a pretty handy little party game that lets you spit with your friends and not get in to trouble for it. Just don't tell mom.
    • 73 Metascore
    • 68 Critic Score
    Procedurally generated and varied maps do wonders in keeping what is, at its core, a simple and unchanging gameplay loop feeling fresh, albeit samey. Taking down bosses feels like an achievement, and the difficulty is well balanced. The few online contracts I took showed that the classes complement each other well.
    • 73 Metascore
    • 81 Critic Score
    MechWarrior 5: Mercenaries is a big, brash, bulky return to the spotlight for the mainline MechWarrior franchise that delivers on its promise of a more sim-like experience than many of its contemporaries. While it can be frustrating to get caught up in economic repair micromanagement, most of your enmity will be blown away when the robots start to rumble.
    • 73 Metascore
    • 65 Critic Score
    If you are willing to spend countless hours to get into this game, I truly think you will enjoy it. Partially because you are probably the type of person the game is aimed at, but also because Amazing Cultivation Simulator offers a unique perspective on simulators as a whole. But tread carefully. The leap of faith you have to take to get into Amazing Cultivation Simulator is a big one, and it was one I couldn’t muster.
    • 73 Metascore
    • 85 Critic Score
    Regalia is a game of surprises, giving me much more than I expected from a small, first time publisher. There’s certainly a bit of room for improvement, but most of that melts away to a game that’s funny, challenging, and full of backstory and lore. A very diverse cast of characters and dialogue that’s delivered with the timing and heart it deserves elevate this stereotypical-on-paper experience from another dime-a-dozen indie fantasy game to something well worth exploring.
    • 73 Metascore
    • 86 Critic Score
    I do think Helebron’s campaign is far stronger than Alarielle’s, but, on the whole, the lord pack is great: with new units and interesting lore specific mechanics.
    • 73 Metascore
    • 75 Critic Score
    All in all, King’s Bounty is starting to feel a little old. You explore the campaign map’s islands, fight chess-like battles with stacks of fantastical armies, cast spells to buff your units or hurl pain at those of the enemies and that’s pretty much it.
    • 73 Metascore
    • 79 Critic Score
    Despite a few flaws, The Bridge is a very good puzzle game.
    • 73 Metascore
    • 85 Critic Score
    Whether you’re new to Hard Reset or have played the previous versions, there’s plenty to be enjoyed in Redux.
    • 73 Metascore
    • 75 Critic Score
    Children of Zodiarcs sits you down, makes you feel at home, and presents you with bite-size mechanics that anyone could understand. However, behind the cutesy graphics, and the diorama board-game aesthetic, it is a surprisingly merciless tactical RPG.
    • 73 Metascore
    • 78 Critic Score
    It is the quirky puzzles, the fun mini-puzzles and the humorous dialogue and references that make The Book of Unwritten Tales: The Creature Chronicles so enjoyable to play.
    • 73 Metascore
    • 78 Critic Score
    The Greymoor storyline, as well as many of the other quest lines have immersed me into the deep lore of the ESO world. The gorgeous vistas of snow-capped mountains of the Skyrim region are beautifully presented, scattered with a plethora of inhabitants (both man and beast) that can be interacted with. So much so, that I discovered myself traipsing all over Western Skyrim, enjoying the scenery, and occasionally walking into danger because I wasn’t looking ahead of me. Combined with the ease in which ESO guides you through the initial phase, questing is an enjoyable experience – one that I found I had to keep continuing. Dipping my toes back into the MMO water with the Greymoor expansion of The Elder Scrolls Online was probably a mistake, as now I am up to my neck in it - luckily, I can swim.
    • 73 Metascore
    • 64 Critic Score
    While it's nice to have this story accessible for newcomers, the reality is that the original Yakuza 3 was never the series' high point. Kiwami 3 fails to elevate the source material, instead hampering the experience with unfinished-looking cutscenes and a bizarre "chrome" aesthetic. With the original Yakuza 3 delisted from many digital storefronts, your only alternative is the Yakuza Remastered Collection. Given the high price point of that bundle and the lacklustre quality of this remake, there is very little reason to recommend Kiwami 3 as a standalone purchase.
    • 73 Metascore
    • 83 Critic Score
    The team at Double Fine have succeeded in creating a truly unique game, and I can guarantee you haven’t played anything like this before, but it’s tempered by the ever-present sense that it could’ve done with just a little more time in the oven.
    • 73 Metascore
    • 65 Critic Score
    Train Simulator 2015 was an interesting experience. It reignited a childhood spark for a brief amount of time, as well as brought into context that while the life on the rails is simple in movement it is not simply pushing the throttle forward and waiting.
    • 73 Metascore
    • 67 Critic Score
    If you’re looking for a fun co-op game for your kids or looking to get someone you know into gaming through a non-violent, cute, easy-to-learn spy game, Hacktag is definitely a good choice. Don’t expect it to hold the interest of experienced players looking for a challenge though. If you’re a grammarian who can’t overlook terrible typos and Google Translated text, and have a problem with the morality of corporate espionage however, you might cringe quite a lot when booting this game up. The aforementioned players who will like this game, though, surely won’t care about that sort of thing.
    • 73 Metascore
    • 72 Critic Score
    Monark is full of dark themes, contemplations of Ego and Desire and what they mean, what makes someone truly human, and if or when they should set aside their Desires. Accompanied by a soundtrack filled with catchy J-Pop/Rap music from the V-Tuber group Kamitsubaki, and a team of developers fresh off the Shin Megami Tensei and Persona series, Monark is a game that I had high hopes for. From a story perspective it succeeds and then some, but from a gameplay perspective I find it lacking in both combat and exploration.
    • 73 Metascore
    • 65 Critic Score
    This is a game for people who want to climb leaderboards, a game for hardcore gamers who relish a challenge and don't mind taking time to get skilled at a unique control scheme.
    • 73 Metascore
    • 72 Critic Score
    Screamer is a compelling purchase for any racing fan looking to trade technical simulations for pure, stylish speed. Its unique twin-stick drifting mechanics offer a refreshing challenge for those tired of standard controls, while the sheer variety provided by the 32 tracks and character-specific abilities keeps the gameplay from feeling repetitive. With its vibrant cyberpunk aesthetic, a pulse-pounding electronic rock soundtrack, and a wealth of game modes that cater to both solo and social players, it delivers a high-value package that captures the best of the arcade racing spirit.
    • 73 Metascore
    • 85 Critic Score
    Banished challenges you to give your best and if you provide, it will reward. Perhaps you need to be a bit of a masochist to enjoy the game, but it is easily the most fun I have had in a sandbox city builder in a long time.
    • 73 Metascore
    • 80 Critic Score
    Destiny 2: Beyond Light is a new foundation for the game. Bungie is looking to build on that foundation in a way that is more future-proofed than Destiny 2 ever was. I think this was a great start. Not only does it allow for easier access to new players, but it provides for a cleaner experience for everybody. Sure, this is nowhere near the fantastic content brought to Destiny in the Forsaken expansion, but Beyond Light still has a lot to offer.
    • 73 Metascore
    • 50 Critic Score
    The combination of the visual design and the story setup make Metal Eden an enticing experience before even booting it up. And while it tries to blend that sci-fi world with fast-paced combat centered around parkour and hot-swapping weapons, the pieces don't fit together tight enough to be enjoyable for a long enough percentage of its short runtime. When the credits roll it feels unfinished, and at times throughout it feels misguided. When you've got significant upgrades, inside of the later levels, it approaches a satisfying shooter experience, it's just a shame that it isn't at least a few levels longer, which would make the package feel more complete. A few issues can be softened with some polish, by tweaking values and cooldowns or fixing the way you sometimes jarringly mantle a ledge to the side that you can't see when you jump, but the largest ones would require an adjustment to the design philosophy overall.
    • 73 Metascore
    • 65 Critic Score
    If you're a gamer who likes action, then you'll probably want to skip the game, but if you want a game with a story that explores the human psyche, then Always Sometimes Monsters may be right up your alley.
    • 73 Metascore
    • 85 Critic Score
    CastleStorm isn't a perfect game but it's definitely a good one. It may not have been the successor to Zen Pinball 2 that we expected, but it is definitely one worth our time.
    • 73 Metascore
    • 75 Critic Score
    Regardless of how you prefer to play Worms, the potential of this drive for e-sports recognition is sure to add months, if not years, to the longevity of the game's popularity. I, for one, will definitely be adding my roster of worms to the virtual soup of manic mayhem that is Worms: Clan Wars.
    • 73 Metascore
    • 78 Critic Score
    This game is a welcome addition to the combat racing genre and although it adds nothing new to it, it holds up well against games like Twisted Metal. This genre is severely under-served on the PC and I encourage anyone who enjoyed the likes of Interstate ‘76 to pick this game up. It doesn’t have the story of that classic piece of gaming history, but the action and mayhem are definitely there.
    • 73 Metascore
    • 75 Critic Score
    Steel Division 2 didn't blow me away, even though I did enjoy myself watching my army blow away the enemy. It's a very well put together game, a beautifully detailed game, but it feels a bit basic. There's a lot of potential in there that I'd like to see elaborated on more. I'd like to see more done with the General's Map table, I'd love to see an encouragement of deeper tactics in the actual battles. I think Steel Division 2 is a great way to kill some time in the annual summer gaming drought, but beyond that I'm not sure I'll be picking it up again any time soon.
    • 73 Metascore
    • 70 Critic Score
    There’s a lot to love here, and if you’re a fan of the farm-sim RPG you’ll feel right at home in Portia. Sadly, the overall presentation leaves a little to be desired - by easing back on scope and placing a greater focus on polishing what has already been achieved, there could be something great here, but as it stands, it’s a very solid concept built on unsteady ground.

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