High-Def Digest's Scores

  • Games
For 200 reviews, this publication has graded:
  • 43% higher than the average critic
  • 5% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 INSIDE
Lowest review score: 20 Ace Banana
Score distribution:
  1. Positive: 99 out of 200
  2. Negative: 14 out of 200
200 game reviews
    • 65 Metascore
    • 60 Critic Score
    There really aren't many simulation motocross games being made anymore, but thankfully Milestone has made a good one. 'MXGP 2' lacks polish in its visuals and multiplayer, but I still ended up having plenty of fun once I got past the learning curve. While there is still plenty of room for the series to grow, fans of motorbike racing won't find anything better on the current generation of consoles right now.
    • 57 Metascore
    • 50 Critic Score
    'Goliath' comes up short on almost all fronts, unfortunately.
    • 38 Metascore
    • 40 Critic Score
    The general lack of polish and content makes 'Umbrella Corps' highly disappointing. There are rare moments where the round-based gameplay really shines, but it just doesn't happen often enough to make up for the title's many other shortcomings.
    • 67 Metascore
    • 60 Critic Score
    Two ho-hum games that are aging quickly despite their youth, and a new retro title that adds very little to the equation.
    • 76 Metascore
    • 70 Critic Score
    If you're looking for a role-playing game that is trying to do something different, and innovative with online play, then this is certainly worth checking out.
    • 72 Metascore
    • 70 Critic Score
    The first Mirror’s Edge was a surprising risk with interesting gameplay that developed a niche audience, and its follow-up tries, mostly successfully, to recapture that same effect. There are stumbles with its open world, combat, and narrative, but Faith's freerunning world persists. Chasing after every red zipline, railing, and air duct is still fun eight years on.
    • 83 Metascore
    • 80 Critic Score
    An excellent game for scratching that obsessive roguelike itch. It’s minimalist and tough as nails with a peculiar interface, but as it turns out, successfully crushing all infestations on a ship with a novella of keystrokes provides a special kind of satisfaction.
    • 71 Metascore
    • 60 Critic Score
    Story Mode has been Telltale’s most consistently unpredictable series in recent memory in terms of its quality. The stronger episodes, full of great jokes, interesting locales, and the occasional heartwarming moment, have been undermined by duds like 'Assembly Required' and now this streamer tribute. It’s best to wash our hands of it and hope for greater adventures the next time the New Order of the Stone meets.
    • 60 Metascore
    • 60 Critic Score
    Burning Blood is pure fan service through and through, and there’s nothing wrong with that. People who don’t watch/read the source material are going to remain thoroughly confused, but there’s still some enjoyment to be had in its wacky fighting and over-the-top style. If you’re not a manga fan and are looking for a fighter with tight mechanics, accurate hitboxes and a deep bench of combos, best keep looking.
    • tbd Metascore
    • 70 Critic Score
    'Marrakesh' is a step back from the successes of previous episodes, but not dramatically so. IO seems to be experimenting with different playstyles that leave less room for debate, but the classic DNA of 'Hitman' permeates everything and I will have no problem coming back for the next round.
    • 44 Metascore
    • 40 Critic Score
    This is a very short and very weak rendition of the Turtles. With the exception of perhaps the youngest and most devoted fans of the pizza-loving reptilian brothers, it can be easily skipped.
    • 85 Metascore
    • 70 Critic Score
    If you like a more-than-decent shooter and lots of blood splatters on your television screen, DOOM remains a force to be reckoned with. I just wish the game was a little more fun to play.
    • 91 Metascore
    • 90 Critic Score
    Despite Blizzard’s untested pedigree in the realm of shooters, they have managed to craft one of the best entries in this generation. As a critic a big part of my work is to find flaws, and I had a tough job with this game. Overwatch is loud, it’s fast, it’s audacious, and it is a welcome shot in the arm in a flagging genre.
    • 78 Metascore
    • 90 Critic Score
    In terms of design, art, and just plain content, 'Far Harbor' is some of the best DLC in Bethesda’s stable. The island and its marine inhabitants gobbled up many hours, and even now I still have much left to explore.
    • 49 Metascore
    • 60 Critic Score
    It has an adequate but not quite good campaign, easily skippable co-op, and some serious engine problems. It’s your thoroughly average shooter, in a nutshell.
    • tbd Metascore
    • 90 Critic Score
    'Afterbirth' is an expensive addition when compared to its base game, but it is truly an expansion. To the right player it will provide far more entertainment than a AAA season pass typically would, and at a fraction of the price.
    • 71 Metascore
    • 70 Critic Score
    On the surface Battleborn is a lot like other competitive shooters we have seen in this generation: solid mechanics that provide a sweet honeymoon period, but are only held up by a stringy framework that brings down their replay value. I can see myself playing it a month from now, but six months, or a year? Anyone’s guess.
    • 80 Metascore
    • 90 Critic Score
    'Shadow Complex Remastered' looks better than ever, but doesn't add much in terms of content. That's fine, though, as the core game holds up as one of the best Metroidvania adventures ever made, and doesn't feel dated at all.
    • 93 Metascore
    • 90 Critic Score
    We've had a few years with the PS4 now, and while I've cherished games like 'Until Dawn' and 'Bloodborne,' there has been a void when it came to the question of a must-own exclusive. Uncharted 4: A Thief's End is that game. It's not ahead of its time like its series' forebears, but the elements of story, gameplay, and visuals come together like a masterwork. For me, the final product beats the impressive previews. It's not a revolution, but it is Naughty Dog at the top of their game.
    • 77 Metascore
    • 80 Critic Score
    It’s not every day that a video game surprises me, and that is exactly what’s happened here. Kathy Rain is engrossing for nearly all of its admittedly modest running time, even when it takes quirky trips into left field. It may wear its inspirations on its sleeve, but that makes it no less likeable or entertaining.
    • 80 Metascore
    • 80 Critic Score
    Once Upon a Climb didn’t quite tickle my fancy as much as 'A Knight to Remember', but it’s pretty close. The storytelling gets better with age, even if the puzzles don’t keep up as well. Still, this is an adventure game with a story to tell, and the gameplay is always going to be on the back burner. As usual, 'King’s Quest' is a good time, with jokes appropriate for almost all audiences.
    • 85 Metascore
    • 80 Critic Score
    This is a reboot done right.
    • 84 Metascore
    • 90 Critic Score
    Even better than the terrific first episode, the Sapienza mission might be a series high point. While there are still some technical issues, and the lengthy load times hamper things in a game where reloading to give things another shot is such a big part of it, the overall experience has been incredible so far. I can't wait to see what comes next.
    • 83 Metascore
    • 90 Critic Score
    'Don't Starve Together' is hands-down the best way to play 'Don’t Starve'.
    • 66 Metascore
    • 50 Critic Score
    Artifex Mundi has some decent puzzle work in their portfolio, but 'Enigmatis: The Ghosts of Maple Creek' was more of a chore than an engaging adventure experience.
    • 71 Metascore
    • 80 Critic Score
    This has been a worthwhile deviation while we wait for season three of the main series.
    • 84 Metascore
    • 90 Critic Score
    Fans of 'Aliens,' myself included, should be pleased when they see Ripley and co in action in a pinball setting. It certainly makes me think of the heyday of licensed pinball tables.
    • 75 Metascore
    • 70 Critic Score
    A highly enjoyable platformer that doesn't take any risks. It's almost like comfort food in a way. You know what to expect, and it scratches that particular itch, but it's ultimately empty calories. Hopefully WayForward Technologies will take more chances and innovate with the next entry in the series, 'Shantae: Half-Genie Hero.'
    • 88 Metascore
    • 90 Critic Score
    The kind of game that didn’t cry out for a remaster so soon (or at all), not because it was flawed but because it was so amazing. At only $5 for previous 'Ori' owners, it is difficult not to recommend to any Xbox One owner, especially because the new difficulty levels make its strenuous challenges more attainable. It still remains a specific kind of platformer and therefore something somewhat niche, but I am not ashamed to say that it is my favorite Xbox exclusive of this generation to date.
    • 82 Metascore
    • 90 Critic Score
    The two year plus wait for The Banner Saga 2 was well worth it. Stoic has managed to improve on its formula, adding new wrinkles to the admittedly limited gameplay and telling an even more absorbing story in the process. The saga is better than ever and I’m very excited for the next installment.

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