Hey Poor Player's Scores

  • Games
For 1,715 reviews, this publication has graded:
  • 49% higher than the average critic
  • 12% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 0.7 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 The Rogue Prince of Persia
Lowest review score: 20 The Lord of the Rings - Gollum
Score distribution:
1715 game reviews
    • tbd Metascore
    • 90 Critic Score
    I finished Voyage (twice) with more questions than answers, but it was a captivating, gorgeous adventure of which I enjoyed every second. Although I had a lot of fun playing on my own, I think playing with a friend would enhance the experience immensely, as there’s a lot to discuss immediately after the game ends. If you’re ready to be absolutely mesmerized and have about 2 – 4 hours to spare, there’s really no reason not to pick up Voyage.
    • 86 Metascore
    • 80 Critic Score
    Nioh 2 – The Complete Edition is a phenomenal game. And while I would personally recommend getting it on PS4 over PC due to personal circumstances, there really isn’t a whole lot else to say about this game that isn’t some form of praise. If you’re a fan of the original Nioh, or soulslike games in general, this is absolutely something worth picking up. And for those of you who aren’t so accustomed to games like this one? Well, so long as you go in with the right mindset and strive to keep improving yourself, you should end up loving it, too.
    • tbd Metascore
    • 60 Critic Score
    Romance of the Three Kingdoms XIV: Diplomacy and Strategy Expansion Pack will only please players who actually enjoyed the base game, and even then, only if they really enjoyed the base game. It offers a lot of weird padding that sounds fantastic on paper but ends up being just “enh” in practice. Often there’s a hope that DLC can save a title, but if the core mechanics were already lacking there isn’t much an expansion pack building on said mechanics can do. If you loved Romance of the Three Kingdoms XIV and want more action, definitely watch some YouTube videos showcasing all that it has to offer; if you didn’t fall in love with the base game and wonder if you should take the plunge, I recommend waiting until the inevitable release of Romance of the Three Kingdoms XV.
    • 52 Metascore
    • 60 Critic Score
    Overall, I had a good time with Skyforge. The combat and the missions were enough to make me want to return to it, and the story was passably entertaining, if not exactly riveting. While it’s got some issues, I think that if it gets a little polish, it’ll be a pretty solid game. Pending the necessary currency clarity and a bit of cleaning up, it could fill an enormous void on the Switch and give us an MMO we need.
    • 72 Metascore
    • 70 Critic Score
    I did enjoy Kowloon High-School Chronicle. But it was also a very mixed experience. Not so much that I regretted trying it, but I do lament what could have been with smoother translation and more system clarity. I still feel Arc System Works did us all a service bringing a once region-locked game West. Now I just hope they put in the time and hard effort to smooth over the various rough edges. If they do, this could earn a perfect score. As it is now, I can best recommend it to fans of gaming history or dungeon-crawlers.
    • tbd Metascore
    • 80 Critic Score
    Axe Cop isn’t perfect, but I also found it mostly charming. Sure there are additions I’d appreciate, such as items to keep foes away for a period of time. I’d also love an auto-battle option for extensive dungeons. And sure, there’s glitches and some odd design choices. But overall, this is a very solid game, and it reminded me fondly of the stuff developed by Zeboyd Games. It’s a short, linear, funny, and entertaining experience, and one sure to keep fans of the comic happy. In the end, I actually enjoyed the game more than the source material. But even if you’re not a fan and just like classic styled RPGs, I’d give Axe Cop a look.
    • 54 Metascore
    • 70 Critic Score
    Between its beautifully hand-drawn artwork, stellar voice acting, and unique battle system, it’s obvious to see that a lot of love went into making Fallen Legion Revenants, and that’s something that I like to see. While there are some unfortunate flaws that present themselves too readily for me to ignore, I still don’t think that that makes this a bad game. A niche game, yes, but not a bad one.
    • 33 Metascore
    • 40 Critic Score
    Unless you’re willing to wade through plenty of creepiness and tedious attempts at dating advice to laugh at Richard’s oddball antics, I wouldn’t recommend a purchase here. Richard LaRuina sees himself as a master of the art of pick up, but Super Seducer 3 is a game you’ll probably want to put down.
    • tbd Metascore
    • 80 Critic Score
    Speed Limit is a love letter to the rush of emotions felt during off-the-wall action sequences of the 80s. It’s engaging but not enraging, explosive but not expensive — just like an all-out action game ought to be. Some players may lament at the game’s length, but all good things come to an end sooner or later, right? And for only $9.99, it’s honestly a great price for the cinematics alone. If you love over the top action movies and games and want to grab a new speedrunning experience, Speed Limit is a must buy.
    • tbd Metascore
    • 70 Critic Score
    If you know a little kid looking for more age-appropriate video game options, My Universe: Pet Clinic Cats and Dogs is definitely a good choice. I’m not entirely sure which adults have stumbled upon this thinking it wouldn’t be a kids’ game, but just in case — this is gonna be a hard sell for anyone past elementary school. The cute, cuddly cats and dogs will surely delight young console gamers, and this might not be a bad game for them to learn their way around a controller. If you have an aspiring young veterinarian in your life, My Universe: Pet Clinic Cats and Dogs is a solid use of their allowance.
    • 62 Metascore
    • 70 Critic Score
    Overall, there’s a lot to recommend in Neoverse Trinity Edition. It’s addicting, it’s great in short bursts and long runs, and it’s got characters and decks that are excellently balanced. Really, the only downsides are the lack of tutorial, the small text (it’s very hard to play in handheld mode until you know what the tiny text says), and the slightly wonky controls (it’s very easy to accidentally select the wrong item or card and then use it without realizing it, though you learn to be more careful eventually). There’s plenty of replay value, too, with each character having multiple unlocks for new cards, costumes, skills, and more. There’s also additional modes if you’re looking for a greater challenge.
    • 82 Metascore
    • 80 Critic Score
    Little Nightmares II is an excellent follow-up to an already terrific game. While the changes it makes to the series’ established formula, such as the dual protagonist story and the addition of combat, are a bit hit or miss, I still found it nearly impossible to put the game down during my six-hour playthrough thanks to its satisfying puzzles and unrivaled atmosphere. If you’re a fan of the original game, then this is a game you won’t want to miss. However, if the performance problems I mentioned have you on the fence (though honestly, they’re not that bad), perhaps consider picking up the game on a more capable platform than the Switch.
    • 83 Metascore
    • 90 Critic Score
    As far as roguelike dungeon crawlers go, UnderMine is firm but fair. There's no need to go into this game bracing yourself for a barrage of beatdowns like you would with others of its ilk, but you're also not going to get very far if you think that a slower approach to the roguelike experience means an objectively easier one. I know that my tastes are not representative of everyone else's. However, I'd still like to confidently state that UnderMine is a must-play for anyone who fancies themselves a roguelike fan.
    • 68 Metascore
    • 70 Critic Score
    I know this is a concise review by HPP’s standards, but to say much more would spoil what’s already a very bite-sized offering. What I can say with certainty, though, is that I’ve been playing video games for about 35 years, and until now, I’d never played anything quite like Arrog. It may be easy and short – very short. But despite its brevity, I very much enjoyed this tantalizing tour of Peruvian funerary traditions and culture. If you’re fascinated by this kind of stuff, or just really like games with big stonkin capybaras, I think you will too."
    • 85 Metascore
    • 90 Critic Score
    From its newly incorporated next-gen technology down to its rooted and representative backstory, Spider-Man: Miles Morales showcases some of the best capabilities of the PS5. A short but fun sequel to the groundbreaking Spider-Man for PS4 that’s more than worthy as a successor.
    • 64 Metascore
    • 80 Critic Score
    Everything in NUTS revolves around discovery. Discovering what these strange, fascinating squirrels are up to; what secrets are hidden in the ancient Melmoth Forest; discovering the past, as well as the future. Short without feeling short, simple without feeling simple, this game is as odd as it is beautiful. Go out on a limb and give it a try. You won’t find anything else like it.
    • 64 Metascore
    • 70 Critic Score
    Do I like Cultist Simulator: Initiate Edition? Or do I like the idea of it? It’s hard to tell, but one thing’s for sure — I’m going to be playing this one for a very long time. The writing is superb, the atmosphere is spooky, and the gameplay is unlike anything I’ve experienced before. Although I understand the design choice of making players learn competency through experimentation and that it was done well here, I cannot say it’s going to be fun for everyone. I’ve barely scratched the surface with Cultist Simulator: Initiate Edition and I’m certainly not very good at it, but I can’t stop thinking about it. Cultist Simulator: Initiate Edition beckons, and I feel compelled to continue.
    • 54 Metascore
    • 50 Critic Score
    Werewolf: The Apocalypse – Earthblood isn't a terrible game, but it's most likely not one that's going to stick with you long after the credits roll. It's mindless and repetitive, but if you're a fan of World of Darkness and feel like channeling your inner wolfman for the weekend, it just might scratch that primal itch. However, if you're on the hunt for an action-RPG with some meat on its bones, you're much better off sinking your claws into something else.
    • 70 Metascore
    • 70 Critic Score
    I’m positive the developer will be ironing out any kinks mentioned here and by other players, so I’m sure that in six months this will be a much more enjoyable experience; for now, Gods Will Fall falters slightly. I still really enjoyed my time with this one, but only after I brought out my controller and chose characters that didn’t walk at the speed of snail. There is so much potential here, so if you’re not sold yet, please either check it out on console or keep this one on your radar and revisit in a few months. Gods Will Fall has solid bones, and with a little more love and attention, it will achieve the greatness it seeks.
    • 73 Metascore
    • 70 Critic Score
    Habroxia 2 is a solid shooter but with unspectacular levels and bosses. Its mechanics and objectives result in plenty of shooting action, but it’s still missing a key component of the shmup experience. I enjoyed my time with Habroxia 2, and I do recommend that shmup fans check it out; however, hardcore arcade shmup fans might find the experience a little shallow. Still, this sequel fixed many of the original’s mistakes. Here’s hoping that another sequel can address what’s left.
    • 80 Metascore
    • 90 Critic Score
    Ys IX: Monstrum Nox is, let's just come out and say it, pretty weird. But the most important question to me, however, is whether it's any fun or not. And, despite all of the changes, I think that it is. Would I want this to be the formula for every Ys game from here on out? Heck no. But a literal antithesis to Ys VIII's Seiren Island—which is absolutely what this game is—is really charming in its own way, and the fact that Falcom was able to add so many novel features while still keeping this game Ys-like at its heart is genuinely impressive. You'd think that basically being able to do whatever you want in this game would make it ridiculously easy, but I can promise you that it's not. It's hard, it's charming, it's enjoyable, and, despite Adol looking like a vampire lord, it's absolutely a Ys game to its very core.
    • tbd Metascore
    • 80 Critic Score
    Project Starship X feels fantastic in every sense of the word. The difficulty is tough but fair, the levels are wildly diverse with recognizable patterns, and there’s replayability for miles. I greatly enjoyed playing in on my PS4, although I think I would have preferred the more personal, mobile Switch version — there’s something about having all these flashing lights and phenomenal chiptunes up close and personal. Regardless, Project Starship X delivers no matter where you play it, which I strongly encourage you do. Whether this is your first shmup or your 400th, Project Starship X does not disappoint, providing an addicting, engaging assault to the eyes and ears you won’t be able to quit.
    • 60 Metascore
    • 50 Critic Score
    If you’re looking for a retro-style FPS that will kick you in the teeth, Writhe certainly fits the bill. It’s just unfortunate that it doesn’t offer much else apart from its considerable challenge. With only a small smattering of stages to choose from and enemy types to exterminate, it’s tough to recommend adding Writhe to your Switch library, even at its budget-friendly price.
    • 35 Metascore
    • 60 Critic Score
    Overall, Red Colony is a fun game, but not a great game. I think if the dialogue was polished up, if the weapon system was rebalanced some, and if the puzzles were just a little more challenging, this game could have been something special. Like a house in need of work, it’s got solid bones. It just needs to be spruced up a bit. As it stands, you can beat the game in under 3 hours. I was entertained during my hours with the game, and I got several enjoyable jolts of adrenaline for my troubles. If you can look past the flaws, I think you’ll find an enjoyable experience.
    • 76 Metascore
    • 70 Critic Score
    Curious Expedition 2 isn’t for those looking to relax at the end of a long day, rather for those looking for an 1800s adventure crazier than their wildest dreams. It’s a punishing experience in the vein of what it must have actually been like back in the day (sans the glowing purple fog and disappearing islands and all that), and one that will absolutely exhaust players as they lose track of time exploring the chain of procedurally generated islands. If you’re very fond of rogue-likes and want to try a unique spin on the genre, Curious Expedition 2 is very likely your cup of Earl Grey; anyone else may want to watch a let’s play or two before spending your hard-plundered riches here.
    • 77 Metascore
    • 70 Critic Score
    Overall, I’m still quite pleased I got the opportunity to review Olija. Devolver has a knack for publishing quirky and unique fare, and that tradition continues here. I just wish it wasn’t so short. Because the world of Terraphage is a fascinating one, and I really wish I could have gotten more lost in it. But those complaints aside, this is still a very solid game worth checking out. Here’s hoping the next project by Skeleton Crew Studio is a bit more robust.
    • 80 Metascore
    • 80 Critic Score
    Skul: The Hero Slayer is a fun little title whose cute graphics belie the tough challenges and grinds that lie within. Dying is all part of the appeal, and never once is it frustrating or unfair. You’ll want to keep returning again and again in order to get just a little bit further, or to perhaps secure a new type of outfit or skill. It deserves a place on your playlist if you have any sort of affection for old 16-bit RPG-brawlers.
    • 72 Metascore
    • 70 Critic Score
    It’s not hard to recommend TOHU — if you love busy, hand-drawn environments and puzzles that will really make you rack your brain for solutions, this is absolutely up your alley. It may have elevated my blood pressure for the few hours I spent with it, but I don’t regret the shortening of my lifespan in the slightest. If you gave this short but sweet little gem one glance and immediately thought fondly of Machinarium, I don’t have to tell you twice that TOHU was made for you. Be sure to pick it up on your puzzle platform of choice as soon as possible.
    • 75 Metascore
    • 80 Critic Score
    I think I've hit my legal limit on flowery language in this review already, so I'll keep it plain and simple in the end; The Medium is a fun, unsettling atmospheric horror game that is guaranteed to knock your socks off if you even remotely appreciate artistic design. It's not a "traditional horror game," but, then again, none of the Bloober Team games I've ever played have been traditional horror games. If you have a day to spare and want to spend it with a game guaranteed to draw you in (even if it takes a few hours to do so), then I don't think you'll regret taking The Medium out for a spin.
    • 80 Metascore
    • 80 Critic Score
    Atelier Ryza: Ever Darkness & The Secret Hideout was a great start, and Atelier Ryza 2: Lost Legends & The Secret Fairy does an excellent job, for the most part, of building on what was already there. Is it perfect? No, it's not. But that's okay. Looking past the fact that this, plain and simple, is a fun game, Atelier Ryza 2 once again keeps my faith alive in GUST being on the mend. I don't know if there's going to be an Atelier Ryza 3, but I hope that there will be. And if there is, then I know that it will be even better than the two wonderful games that have made up the trilogy so far.

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