Hardcore Gamer's Scores

  • Games
For 4,329 reviews, this publication has graded:
  • 50% higher than the average critic
  • 9% same as the average critic
  • 41% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Balatro
Lowest review score: 20 Final Fantasy: All the Bravest
Score distribution:
4332 game reviews
    • 70 Metascore
    • 70 Critic Score
    If you needed proof that some games end up putting out what you yourself put in, WRC 7 is likely the closest the series has gotten into successfully drawing in the more casual players, all the while maintaining the series’ raw and challenging simulation edge.
    • 84 Metascore
    • 90 Critic Score
    FIFA continues to show no signs of slowing down its dominance, as this year’s title further enhances the consistently enjoyable gameplay thanks to improvements to the on-field animations and varied, but realistic presentation. The core modes could have been better off with a similar amount of enhancements, particularly FUT and Career’s reliance on an unnecessarily complex menu system, but as a whole, FIFA 18 will once again reign supreme as one of this year’s most accessible and crowd-pleasing titles both in and outside of its genre.
    • 82 Metascore
    • 80 Critic Score
    Despite the Race Director that has it out for the player, and some issues with perspective in cockpit view, Project CARS 2 is one of those games that can fill an entire niche on its own. The expansive career mode will eat up the time, quick race will allow for a wide variety of variations and multiplayer is set up to be the perfect destination for the gearhead. Being a realistic racer that’s welcoming to the neophyte is an accomplishment in and of itself. To do this on top of the sheer variety of gameplay that this title has is laudable. Project CARS 2 might very well be the best simulation racer on the market.
    • 79 Metascore
    • 80 Critic Score
    I’ve attempted to stick to reviewing Pokkén Tournament DX on its own merits and not compare it too much with its predecessor. Of course this is the definitive version and superior choice. Fans of Pokémon will have a good time checking out the title. If there is any future content coming or major league gaming events, then it will have a bright future. Regardless, its entertaining gameplay should appeal to Switch owners and earn it a deserved fanbase.
    • 80 Metascore
    • 90 Critic Score
    NBA 2K18 is once again king of the court, proving why the series has managed to remain so superior in recent years. While not each of the updates to the signature modes prove to be as beneficial as intended, the ones that do work, particularly in MyCareer, are further boosted by rock-solid gameplay and a presentation unrivaled within the genre.
    • 85 Metascore
    • 80 Critic Score
    For a seventeen-year-old game, Final Fantasy IX has aged incredibly well.
    • 82 Metascore
    • 80 Critic Score
    Dishonored: Death of the Outsider is a fitting resolution to a familiar story. Billie Lurk is an excellent character to showcase the underside of a world already known but with plenty of mystery left in it.
    • 85 Metascore
    • 90 Critic Score
    SteamWorld Dig 2 is a huge, expansive and utterly fantastic mining/platformer, with a great variety of challenges and plenty of tools to attack them with.
    • 80 Metascore
    • 80 Critic Score
    Overall, Danganronpa V3: Killing Harmony is yet another excellent installment in the franchise, delivering up another set of grisly murders and the well-crafted conundrums and kangaroo courts that result from them while still keeping a focus on black humor and twisted school life. While it does suffer from a few bad apples in the cast and one of the most “WTF” finales in recent video game history, the gameplay has received enough of the right changes that it needs to make things more balanced and allow for some intense count sessions while still keeping you hooked on where all of this insanity is going yet again. One has to wonder where the series will possibly go from this, but for now, Monokuma has indeed gifted us with one more killing game that’s worth checking out.
    • 75 Metascore
    • 70 Critic Score
    NHL 18 introduces two major modes to its solid array of dated options. The near-revolutionary Expansion Draft takes center stage and needs to be incorporated by other sports games. Hopefully, this won’t be a one-and-done for the series. NHL Threes is a solid change of pace, but ultimately lacks the feel of an excellent arcade experience. Otherwise, balance flaws and lack of innovative gameplay mechanics don’t differentiate between prior years of the game. While it’s still a solid game of hockey, you’ve skated this rink before.
    • 83 Metascore
    • 80 Critic Score
    All in all, the line on the graph that is PES’ progression as a series has gone up with Pro Evolution Soccer 2018. A game that might have ran the risk of deterring its loyal fan-base, the improved physicality to player animations and actions only adds another layer to the series’ already layered strategy that feels genuinely entertaining to watch as it is to play, regardless of the outcome. But while this year’s improvements are at the forefront more than 2017‘s showing, the return of series-old issues both on and off the pitch prevent this year’s iteration from reaching the same champion-level heights the likes of PES 2016 so wonderfully claimed. But it says something when even a fair handful of criticisms do little to detract from the pleasure of the core gameplay. Cliche as it may sound in the context of the sport, but it’s what happens on the pitch that matters and PES 2018 proves once again it’s the king of football titles.
    • 66 Metascore
    • 80 Critic Score
    NASCAR Heat 2 offers a lot to do for players. It might feel a bit rushed, but it’s extremely addicting and fun. The racing is a consistent experience and Career Mode features aspects that haven’t been seen before. While it may lack the options of true simulation racers, the admirable A.I. should make up for that. Top that off with some excellent visuals and a coupon for a real race ticket, and Heat 2 continues to trend in the right direction.
    • 93 Metascore
    • 100 Critic Score
    Divinity: Original Sin II is not only a contender for best game of 2017, but one of the best RPGs ever created. The game could easily take a hundred hours to complete and the interplay between the well-constructed story, gameplay mechanics and player freedom creates a world I could see myself revisiting with different parties just to watch the story unfold differently. Simply put, Divinity: Original Sin II is truly divine.
    • 72 Metascore
    • 70 Critic Score
    Marvel vs. Capcom: Infinite continues the franchise’s tradition for packing a punch with its depth and replayability, but the lackluster campaign, abysmal secondary modes and middling presentation do little to help justify the full-price tag. Those dedicated to the series and genre will likely be pleased with what the latest entry has to offer, but those outside the bubble would be better off waiting for a bigger roster, and hopefully, updates and additions to the current offerings.
    • 59 Metascore
    • 50 Critic Score
    There’s some fun to be had with LEGO Worlds, but you will need to trudge through a lot of problems to get to it. The UI is unintuitive, especially on the Switch, the combat is clumsy, there’s a serious lack of drive in the adventure mode, the missions are beyond repetitive and it’s buggy, just to name a few. With that said, there are a plethora of worlds to explore, and even after countless hours with the game, we were still seeing new environments. Creating a custom world is also an entertaining feature, even though it’s purely tied to the Free Mode. In the end, though, LEGO Worlds had incredible potential to be the next Minecraft, especially considering the pedigree of LEGO, but it winds up being weighed down by a lack of vision.
    • 84 Metascore
    • 80 Critic Score
    Calling this the Definitive Edition may not be the most apt description. It is a fantastic version of the four-year-old platformer, especially considering you can play it on the go, but there’s little here that’s new or enhanced. The touch screen capabilities were pretty much in the game since its arrival on the Wii U and the Kung Foot update is just a tournament mode. In fact, the game’s load times are actually longer on the Switch, even though they’re still not too bad overall. Still, Rayman Legends holds up as a fantastic platformer even after all of these years, creating a memorable and highly-addictive experience that’s hard to match. The art style is one that fans will remember for along time and the musical missions standout as some of the most engaging stages in any Ubisoft game. There’s an incredible amount of content stuffed into this package, and even though it may not be a revolutionary upgrade, the Switch version feels like the perfect platform for Rayman Legends.
    • 79 Metascore
    • 90 Critic Score
    For a spin-off that manages to change the core of what makes the mainline series so popular, Monster Hunter Stories does an amazing job becoming a stand-out title for the series. There’s loads to be discovered in Stories, with a perfect level of challenge for those who want to take their time or those looking to speed their way to the end-game content. While the story is simplistic and predictable, it still manages to throw in a few twists with plenty of good laughs along the way. Although it may seem most appealing to fans of the long-running series, there is plenty for any player to enjoy on their riding adventure through Monster Hunter Stories.
    • 39 Metascore
    • 40 Critic Score
    Titles like Senran Kagura or the Hyperdimension Neptunia series are incredibly dumb, but are also entertaining. Despite their glaring flaws, they warm this cold heart in my chest. Drive Girls drops the ball on every front that could redeem it. It squanders its concept with poor stage design, ruining the sense of momentum. It takes what should be a simple hack and slash action game and complicates with the most poorly considered control scheme this side of playing Dark Souls with a Guitar Hero peripheral. Even the story, which could have been a redeeming factor by way of just being amiable nonsense, is tedious and dull. If Senran Kagura is the one that gets too drunk at a party and embarrasses itself to the amusement of onlookers, Drive Girls is the one that pukes on the host’s pets and is confrontationally annoying. It’s unpleasant for everyone and people just want it to be gone.
    • tbd Metascore
    • 80 Critic Score
    1bitHeart caters to a specific target audience, but what it does for this type of experience it does well. It takes about four hours to complete which feels like about the proper length for it. Solving mysteries and making friends is the goal Misane has for Nanashi, and watching him panic and squirm while awkwardly fumbling through conversations has a certain endearing and relatable charm to it because of how accurately the game captures the internal monologue of introverts going into social awkwardness panic mode. People looking for action or something fast paced won’t find it here, but fans of visual novels or the questioning sequences from games like Ace Attorney or Danganronpa will likely enjoy 1bitHeart. It’s a casual friendly game, but sometimes those can be quite nice.
    • 80 Metascore
    • 80 Critic Score
    Those looking for a hot new strategy game should look no further than Tooth and Tail. Providing endless amounts of fun with fair and fast-paced action, Tooth and Tail fights tooth and nail for its place in the RTS pantheon. It proves that innovating on an old school genre is sometimes the best thing needed. This doesn’t mean other games have to follow this design from here on out, but it shows that things can be done differently while being immensely enjoyable.
    • 68 Metascore
    • 70 Critic Score
    The game in general is worth the time for fans of the series and someone just looking to play a lighthearted action/RPG. The tough part is deciding if Deluxe or the Vita version is the definitive entry. Each has their Pros and Cons over the other, not the least of which is the fact that the older versions have a lower price when compared to this gussied up version. One needs to choose if they want the complete edition or one with a less temperamental camera, if a higher framerate is worth the lack of portability. Of course, there’s also a Switch version of Deluxe which has that benefit… I’m not quite sure where I land on that choice for myself, but this game is fun in any incarnation.
    • 80 Metascore
    • 70 Critic Score
    Darkwood is one of those games where it’s easy to have a mixed opinion on it. The control mechanics leave something to be desired, which is never any more true than in combat. Once we get past that, Darkwood actually gets a lot of things right. The story is shrouded in mystery as bits of the narrative are gradually revealed as the player progresses through the game. The very nature of the game is puzzling, but without any hand holding the player can figure out what needs to be done and this feels rewarding. Tension is built through a constant sense of danger and the unknown, with a visual style and sound direction that contribute to the overall sensation of dread. The end result is a more psychologically-driven sense of fear and not one made by the cheap use of jump scares. The lack of direction and poor combat controls could be enough to keep some from entering Darkwood, but horror fans that are willing to forgive these aspects can find a rewarding and chilling experience within.
    • 85 Metascore
    • 70 Critic Score
    An actual campaign, a good amount of Strikes, the Crucible and a plethora of side activities ensure that Destiny 2 will remain in your console’s disc-drive for a long time. In other aspects, however, Destiny 2 feels more of an expansion than it does a sequel.
    • 69 Metascore
    • 70 Critic Score
    During the later stages of Knack II, the titular hero says, “We all make mistakes. What matters is what you do next.” Knack II addresses some of the previous title’s mistakes, pushing forward the combat depth and enhancing the satisfying loop of gradually overpowering the world around the player through size management. Unfortunately too many of the past mistakes remain, including an unapologetically bland story and presentation, to have Knack’s return be justified to anyone but young players or dedicated 3D platformer fans.
    • 67 Metascore
    • 80 Critic Score
    Tyranny: Bastard’s Wound is an impressive piece of DLC as it takes the choice-heavy gameplay of Tyranny and seamlessly weaves it into the previously-made choices by the player. Whether or not this content is essential depends on how much someone enjoyed Tyranny and if they want more of it.
    • 70 Metascore
    • 80 Critic Score
    Overall, Tokyo Dark stands as yet another impressive and surprisingly gripping entry into Square Enix Collective’s portfolio of diverse titles, given its scale but more prominently its tone. One that executes the seemingly-impossible task of fusing the elegance of traditional point-and-click gameplay with the engaging story-telling of a visual novel. Doing so in a way that reaps the beneficial joy of both genres, yet still making sure to ask many a question to its player on what the next logical step should be. While it doesn’t re-imagine or reinvent the conventions, Cherrymochi’s take on the choice-driven style of play — fed notably through the lens of its uneasy Tokyo setting — makes this a must for either community. Be it those of the point-and-click sway, the visual novel variant or perhaps neither of the two. Because even if your decision in-game turns out to be the wrong one, there are plenty of twists and turns to discover in Tokyo Dark‘s hybrid of narrative and investigative gameplay to make the experience all that more focused, all that more perplexing, but ultimately, fittingly satisfying to resolve.
    • tbd Metascore
    • 60 Critic Score
    An Oath to the Stars needed some gameplay balancing, a better scoring mechanic and a complete rewrite of its story to become a really good shooter, but without that it’s just a semi-decent way to blow off an hour or two before playing something else.
    • tbd Metascore
    • 90 Critic Score
    A Robot Named Fight combines a blaster-centric Metroidvania with a roguelite and works wonderfully. It blends the sub-genre with a bit of Turrican, and much like that classic series, this one man game delivers the goods.
    • 75 Metascore
    • 80 Critic Score
    Mask of Truth continues the trend of the first game and improves upon its combat. The visual novel aspect of things remains enjoyable, while the tactical RPG gameplay is more focused and refined. Graphically, it still falls short of what many would expect on the PS4, with Vita-level graphics that work fine for that version but don’t hold up well on the big screen. Its gorgeous soundtrack helps overcome that issue and allows even the most intense battles to be relaxing. Mask of Truth is a solid follow-up to Mask of Deception and a must-buy for all who enjoyed that game.
    • tbd Metascore
    • 70 Critic Score
    Although it should take most ten hours to complete, A Hand in the Darkness provides something unique in the visual novel space. Not only is it a rare English yaoi tale, it also presents itself in a more realistic way than, say, Dream Daddy: A Dad Dating Simulator.

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