Guardian's Scores

  • Games
For 1,012 reviews, this publication has graded:
  • 40% higher than the average critic
  • 5% same as the average critic
  • 55% lower than the average critic
On average, this publication grades 0.4 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Great Ace Attorney Chronicles
Lowest review score: 20 Alfred Hitchcock: Vertigo
Score distribution:
1021 game reviews
    • 79 Metascore
    • 80 Critic Score
    In relaunching a much-loved and much-missed Star Wars genre, Fallen Order does exactly what it set out to. It reaches the bar, but then stops, with a set of characters and adventures that are not particularly intriguing or fresh, but certainly feel like they come from that very particularly galaxy, far, far away.
    • 79 Metascore
    • 80 Critic Score
    This feels like a far more honest take on what Far Cry is to most people: a joyful, chaotic toybox. There’s room for improvement – the questionable Latin American representation, for a start – but there’s no doubt this is something of an awakening for the series, exploring ideas I’m excited to see refined in iterations to come. In particular, doing away with the cumbersome pretence of political salvation leaves you free to pick and choose your own adventure, whether that’s toppling Castillo or just being crowned Gran Primo champion. Like Yara, Far Cry 6 is brimming with potential – you just have to step up and shape it.
    • 79 Metascore
    • 100 Critic Score
    It crosses demographic and gaming boundaries as easily as Guy Dangerous hops over dangling footbridges. An excellent sequel.
    • 79 Metascore
    • 80 Critic Score
    Even on the hardest of the three difficulty settings, Terra Nil is more forgiving than expected. Everything from its simple interface to an easily understood tutorial and a fantastically beautiful in-game guidebook makes environmental restoration go smoothly. The music and sound effects are very relaxing, and after every successfully restored map, there is a moment where you can just appreciate your handiwork. While a bit more friction wouldn’t have hurt, and the variation from map to map is modest, by keeping it simple, developer Free Lives spreads a clear message: saving the planet could be so easy if we wanted it to be. All that’s missing is a toxin scrubber.
    • 79 Metascore
    • 80 Critic Score
    Lego Batman 2: DC Heroes isn't groundbreaking but it is consistently fun, and while it might not take top honours for best Batman game of all time (that belt is still held by Batman: Arkham City), it's easily the best Lego game we've seen in years.
    • 79 Metascore
    • 60 Critic Score
    Before he had a face, Kirby’s unassuming spherical design was intended to be a graphical placeholder – but then its creators fell in love with his squishy simplicity. Return to Dream Land feels like a playable placeholder, ticking the right boxes without ever being truly exciting. In multiplayer it’s much more fun, but after the charmingly inventive Super Mario odyssey-inspired escapades of Forgotten Land, revisiting the safe, side-scrolling Kirby era holds little appeal.
    • 79 Metascore
    • 80 Critic Score
    It looks fabulous, the control system is exemplary in terms of both the control it gives and its flexibility, and the addition of both the Masters and the caddie system should make it more or less irresistible to golf nuts. While the player whose name it bears may still be making his comeback from a disastrous period, his video game at least still towers above all its peers.
    • 79 Metascore
    • 80 Critic Score
    Right off the bat, the world contained in Fall Of Cybertron is far more impressive visually than that of its predecessor.
    • 79 Metascore
    • 80 Critic Score
    That feeling’s at the heart of everything, in fact. Beneath the smoke and spent cartridges, I Am Your Beast is playground warfare retooled as a sport. In this forest, on this battlefield, you get to perform acts of gruesome excellence. And if you can’t get it right first time, you’re always just a restart away from perfection.
    • 79 Metascore
    • 80 Critic Score
    Despite its visual consistency with the previous titles that share the family name WipeOut 2048 represents a concerted attempt to evolve the series in interesting ways, while making shrewd, restrained use of the new handheld's features. In this aim it finds mixed success, often sacrificing finesse in exchange for novelty, but in that creativity a new energy and revived sense of character can be found.
    • 79 Metascore
    • 60 Critic Score
    Nearly everything good about Prey is pulled from a game released in the decade before it. Well, four other games to be exact...The new Prey takes the highlights of these games, but merely allows them to coexist in a single habitat, never doing anything new with the foundational building blocks it has borrowed.
    • 79 Metascore
    • 60 Critic Score
    It is still enjoyable, because the Pokémon themselves are so interesting to look at; it’s just not wildly exciting. It’s a laid-back game and one that offers many hours of gentle photographic research to anyone drawn to Pokémon’s weird world – whether you’re a veteran of 90s Pokémania, or a nine-year-old.
    • 79 Metascore
    • 80 Critic Score
    Sweet and occasionally salty, Bugsnax is certainly one of the PS5’s most interesting launch titles. If you look at it as a checklist game where you need to catch creatures in order to win, it wobbles: it gets repetitive, some parts are harder than they need to be and it won’t help much if you get stuck. But the sheer range of creatures on offer, and the villagers’ hidden depth, filled my time in Snaxburg with joy. It’s funny, thoughtful, inventive and warm.
    • 79 Metascore
    • 80 Critic Score
    Discounty is a valuable addition to the sorority of cozy, slice of life with a dream-job games. It goes a little against the grain, while still managing to hold your focus. While there is not a lot of romance in running away from your life to work in a supermarket, there is certainly a lot of good clean work to do, which still manages to feel like play.
    • 79 Metascore
    • 40 Critic Score
    Hamstrung by clumsy mechanics, this game was unfortunately destined to disappoint; which is a pity when the conceptual framework was so promising.
    • 79 Metascore
    • 80 Critic Score
    Knights and Bikes captures the nostalgia of British childhood holidays in worn-down caravan parks and small-scale adventures in seaside towns. Designed to be played with a friend, with both of you tapping a button to careen around on extremely 80s bikes, it is energetic and charming enough to make you laugh all the way through.
    • 79 Metascore
    • 80 Critic Score
    Is this a realistic insight into property ownership and management? Probably not. But it yields a good time nonetheless, and one that obeying the property ladder advice of cutting out avocado toast might actually help you to afford.
    • 79 Metascore
    • 60 Critic Score
    F1 22 is technically stunning, and that, combined with the chance to drive this year’s cars on this year’s tracks, should make it irresistible to Formula One fans. As long as they manage to ignore the egregious F1 Life.
    • 79 Metascore
    • 80 Critic Score
    It's not perfect – the storyline is a bit perfunctory, its free-form style can be illusory when it forces you to perform certain missions and it gets a bit repetitious in the latter stages. But it's a joyous sandbox in which you can drive like a lunatic, in exotic machinery that you might never even clap your eyes on in real life, without hurting anyone.
    • 79 Metascore
    • 80 Critic Score
    Somewhere out there is a bigger, more vivid version of Metal: Hellsinger that could truly rock it with the FPS greats. Yet while Hellsinger’s art isn’t good enough to grace the black cotton T-shirts of an avid metal fan, its music certainly wouldn’t feel out of place in their record collection – and the way Hellsinger weaves this soundtrack into an infernal action experience makes it a thoroughly enjoyable twist on shooter convention.
    • 79 Metascore
    • 80 Critic Score
    If you're a newcomer, answer this question as honestly as possible; are you likely to be put off a game by the idea that one of the protagonist's most powerful weapons transforms into an adorably cute imp that says "Kupo!" at the end of every second sentence? If the answer is no, then FF XIII-2 is well worth exploring. If the answer is yes, then move on – there's nothing for you here.
    • 79 Metascore
    • 80 Critic Score
    The Quarry’s charming writing and cinematic presentation make it an engrossing horror caper – even if this is, paradoxically, a game that’s often at its best when you’re not actively playing it.
    • 79 Metascore
    • 60 Critic Score
    The most important aspects - how it looks and the feel of play - are top-drawer, but this only makes the surrounding drabness even more disappointing, and ensures that PES will remain the preferred choice of contrarians only.
    • 79 Metascore
    • 80 Critic Score
    Those looking for a one-stop masterclass in elementary game design could do a lot worse than study this.
    • 79 Metascore
    • 60 Critic Score
    Even if The Outer Worlds 2 rarely blows my mind, and suffers from direct comparisons to Avowed, the smaller scope of which resulted in a tighter experience overall, there is inherent value in a role-playing game that so effectively sucks you in for hours upon hours. It’s not breaking the mould, but improving its structure: offering you something satisfying and solid that rarely surprises, but still manages to regularly delight.
    • 79 Metascore
    • 60 Critic Score
    This attempt to cosy-fi an immersive sim game is full of ‘zany’ gags as you rescue cats from a spaceship, but it gets a bit too saccharine.
    • 79 Metascore
    • 80 Critic Score
    Resident Evil 3 doesn’t quite hit the heights achieved by last year’s reworking of Resident Evil 2 – it fails to gloss over the shortcomings of its forebear. But it is still a well thought-out and nicely executed modern refresh of a survival horror classic – and welcome slab of (almost) escapism to enliven our current house-bound lives.
    • 79 Metascore
    • 60 Critic Score
    What Air Riders lacks in modes, it makes up for in charm. There are a heap of customisation options, allowing you to pimp your ride with unlockable stickers and alternative colour schemes – you can even hang a plushie from your machine like a Kirby-branded Labubu...This is a tightly focused game that reminds me of Nintendo’s fun-first NES-era game design – for better and for worse. It has a sprinkling of Sakurai magic and oodles of visual panache, but at full price it is – like Kirby – a little puffed-up.
    • 79 Metascore
    • 100 Critic Score
    I’ve been waiting 23 years for a game to come along and take the crown for the best Star Wars flight sim from X-Wing vs Tie Fighter, and have had to endure guff like 2001’s Starfighter in the meantime. Well, it’s finally here. This is now the high watermark for interactive Star Wars experiences.
    • 79 Metascore
    • 80 Critic Score
    This is a game that can sit proudly in the Halo canon and also call itself a true, albeit hybrid, RTS. It’s instinctive to play, exciting to watch and packs in some genuinely new ideas that deserve exploring. And if you still can’t get past the inevitable compromises and unfamiliar UI, there’s always the PC version.

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